#584 Vanilluxe

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Champions Pokédex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Vanilluxe
Japan: Baivanilla
バイバニラ
French: Sorbouboul
German: Gelatwino
Korean: 배바닐라
National: #584
Male :50%
Female :50%
Ice-type
Classification Height Weight
Snowstorm Pokémon 4'03"
1.3m
126.8lbs
57.5kg
Abilities: Ice Body - Snow Warning - Weak Armor
Ice Body: HP is restored by 1/16th of maximum HP when its Snowing.
Snow Warning: Snowstorm blows when the Pokémon enters battle. As of X & Y, this lasts 5 turns. :
Weak Armor: When hit by an attack, the Pokémon's Defense is lowered by one stage but Speed is increased by two stages.

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *1 *1 *0.5 *2 *1 *1 *1 *1 *1 *2 *1 *1 *1 *2 *1
Evolutionary Chain
Vanilluxe

Standard Moves

Attack NameTypeCat.Att.Acc.PPEffect %
Acid Armor Acid Armor - Poison-type Acid Armor: Other Move -- 101 --
Boosts the user's Defense stat by 2 stages.
Ally Switch Ally Switch - Psychic-type Ally Switch: Other Move -- 101 --
The user switches spots with one of its allies. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Attract Attract - Normal-type Attract: Other Move -- 100 --
Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.
Aurora Veil Aurora Veil - Ice-type Aurora Veil: Other Move -- 101 --
Gives the user's side the Aurora Veil status for 5 turns. This move can be used only in snow.
Avalanche Avalanche - Ice-type Avalanche: Physical Move 60 100 --
This move's power is doubled if the target has already dealt damage to the user with a move in the same turn.
Beat Up Beat Up - Dark-type Beat Up: Physical Move ?? 100 --
The target is attacked as many times as the number of Pokémon in the user's party. Pokémon that have fainted or have a status condition are not counted. This move's power is calculated based on the Attack stats of the party Pokémon.
Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 10
Has a 10% chance of freezing targets. This move never misses in snow.
Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 100 --
Lowers the target's Attack stat by 1 stage.
Endure Endure - Normal-type Endure: Other Move -- 101 --
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Explosion Explosion - Normal-type Explosion: Physical Move 250 100 --
The user faints upon using this move.
Facade Facade - Normal-type Facade: Physical Move 70 100 --
This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned.
Flash Cannon Flash Cannon - Steel-type Flash Cannon: Special Move 80 100 10
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Freeze-Dry Freeze-Dry - Ice-type Freeze-Dry: Special Move 70 100 10
This move is also super effective against Water-type Pokémon.
Frost Breath Frost Breath - Ice-type Frost Breath: Special Move 60 90 100
Always a critical hit.
Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 --
The user gains the Recharging status on the turn after this move is used.
Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 --
The user gains the Recharging status on the turn after this move is used.
Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 --
Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10
Has a 10% chance of freezing the target.
Ice Shard Ice Shard - Ice-type Ice Shard: Physical Move 40 100 --
Ice Spinner Ice Spinner - Ice-type Ice Spinner: Physical Move 80 100 --
Removes any terrain.
Icicle Crash Icicle Crash - Ice-type Icicle Crash: Physical Move 85 90 30
Has a 30% chance of making the target flinch.
Icicle Spear Icicle Spear - Ice-type Icicle Spear: Physical Move 25 100 --
The user attacks 2 to 5 times in a row.
Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 --
Lowers targets' Speed stats by 1 stage.
Imprison Imprison - Psychic-type Imprison: Other Move -- 101 --
The user gains the Sealing Off status.
Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- 101 --
Boosts the user's Defense stat by 2 stages.
Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 --
Gives the user's side the Light Screen status for 5 turns.
Magnet Rise Magnet Rise - Electric-type Magnet Rise: Other Move -- 101 --
The user gains the Magnet Rise status.
Mirror Coat Mirror Coat - Psychic-type Mirror Coat: Special Move ?? 100 --
The user retaliates to deal double the damage it took from an opponent's special move during the turn this move is used.
Protect Protect - Normal-type Protect: Other Move -- 101 --
The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 --
Summons rain for 5 turns.
Rest Rest - Psychic-type Rest: Other Move -- 101 --
Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full.
Round Round - Normal-type Round: Special Move 60 100 --
If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled.
Self-Destruct Self-Destruct - Normal-type Self-Destruct: Physical Move 200 100 --
The user faints upon using this move.
Sheer Cold Sheer Cold - Ice-type Sheer Cold: Special Move ?? 30 --
Knocks out the target. This move does not affect Ice types. The accuracy of this move is fixed at 30%. If used by Pokémon other than Ice types the accuracy of this move is 20%.
Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 --
Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Snore Snore - Normal-type Snore: Special Move 50 100 30
Can be used only if the user is asleep. Has a 30% chance of making the target flinch.
Snowscape Snowscape - Ice-type Snowscape: Other Move -- 101 --
Summons snow for 5 turns.
Substitute Substitute - Normal-type Substitute: Other Move -- 101 --
The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP.
Taunt Taunt - Dark-type Taunt: Other Move -- 100 --
Gives the target the Taunted status.
Uproar Uproar - Normal-type Uproar: Special Move 90 100 --
The user gains the Uproar status.
Weather Ball Weather Ball - Normal-type Weather Ball: Special Move 50 100 --
When a weather condition is present this move's power is doubled and its type changes. Harsh sunlight
Fire type. Rain
Water type. Snow
Ice type. Sandstorm
Rock type.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 535 71 95 85 110 95 79
Max Stats
Hindering Nature
Standard 146 - 178 103 - 132 94 - 123 117 - 145 103 - 132 89 - 117
Max Stats
Neutral Nature
Standard 146 - 178 115 - 147 105 - 137 130 - 162 115 - 147 99 - 131
Max Stats
Beneficial Nature
Standard 146 - 178 126 - 161 115 - 150 143 - 178 126 - 161 108 - 144
71
95
85
79
95
110

<--- Reuniclus #579
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Emolga
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