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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Ice Body - Snow Warning - Weak Armor | |||||
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Ice Body: HP is restored by 1/16th of maximum HP when its Snowing. Snow Warning: Snowstorm blows when the Pokémon enters battle. As of X & Y, this lasts 5 turns. : Weak Armor: When hit by an attack, the Pokémon's Defense is lowered by one stage but Speed is increased by two stages. |
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| Evolutionary Chain | |
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Acid Armor | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Defense stat by 2 stages. | |||||||||
| Ally Switch | ![]() |
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-- | 101 | -- | ||||
| The user switches spots with one of its allies. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Attract | ![]() |
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-- | 100 | -- | ||||
| Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown. | |||||||||
| Aurora Veil | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Aurora Veil status for 5 turns. This move can be used only in snow. | |||||||||
| Avalanche | ![]() |
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60 | 100 | -- | ||||
| This move's power is doubled if the target has already dealt damage to the user with a move in the same turn. | |||||||||
| Beat Up | ![]() |
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?? | 100 | -- | ||||
| The target is attacked as many times as the number of Pokémon in the user's party. Pokémon that have fainted or have a status condition are not counted. This move's power is calculated based on the Attack stats of the party Pokémon. | |||||||||
| Blizzard | ![]() |
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110 | 70 | 10 | ||||
| Has a 10% chance of freezing targets. This move never misses in snow. | |||||||||
| Chilling Water | ![]() |
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50 | 100 | -- | ||||
| Lowers the target's Attack stat by 1 stage. | |||||||||
| Endure | ![]() |
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-- | 101 | -- | ||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Explosion | ![]() |
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250 | 100 | -- | ||||
| The user faints upon using this move. | |||||||||
| Facade | ![]() |
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70 | 100 | -- | ||||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Flash Cannon | ![]() |
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80 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Freeze-Dry | ![]() |
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70 | 100 | 10 | ||||
| This move is also super effective against Water-type Pokémon. | |||||||||
| Frost Breath | ![]() |
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60 | 90 | 100 | ||||
| Always a critical hit. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Hyper Beam | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Hyper Voice | ![]() |
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90 | 100 | -- | ||||
| Ice Beam | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of freezing the target. | |||||||||
| Ice Shard | ![]() |
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40 | 100 | -- | ||||
| Ice Spinner | ![]() |
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80 | 100 | -- | ||||
| Removes any terrain. | |||||||||
| Icicle Crash | ![]() |
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85 | 90 | 30 | ||||
| Has a 30% chance of making the target flinch. | |||||||||
| Icicle Spear | ![]() |
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25 | 100 | -- | ||||
| The user attacks 2 to 5 times in a row. | |||||||||
| Icy Wind | ![]() |
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55 | 95 | -- | ||||
| Lowers targets' Speed stats by 1 stage. | |||||||||
| Imprison | ![]() |
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-- | 101 | -- | ||||
| The user gains the Sealing Off status. | |||||||||
| Iron Defense | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Defense stat by 2 stages. | |||||||||
| Light Screen | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Light Screen status for 5 turns. | |||||||||
| Magnet Rise | ![]() |
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-- | 101 | -- | ||||
| The user gains the Magnet Rise status. | |||||||||
| Mirror Coat | ![]() |
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?? | 100 | -- | ||||
| The user retaliates to deal double the damage it took from an opponent's special move during the turn this move is used. | |||||||||
| Protect | ![]() |
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-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | -- | ||||
| Summons rain for 5 turns. | |||||||||
| Rest | ![]() |
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-- | 101 | -- | ||||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Round | ![]() |
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60 | 100 | -- | ||||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Self-Destruct | ![]() |
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200 | 100 | -- | ||||
| The user faints upon using this move. | |||||||||
| Sheer Cold | ![]() |
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?? | 30 | -- | ||||
| Knocks out the target. This move does not affect Ice types. The accuracy of this move is fixed at 30%. If used by Pokémon other than Ice types the accuracy of this move is 20%. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | -- | ||||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Snore | ![]() |
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50 | 100 | 30 | ||||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Snowscape | ![]() |
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-- | 101 | -- | ||||
| Summons snow for 5 turns. | |||||||||
| Substitute | ![]() |
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-- | 101 | -- | ||||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Taunt | ![]() |
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-- | 100 | -- | ||||
| Gives the target the Taunted status. | |||||||||
| Uproar | ![]() |
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90 | 100 | -- | ||||
| The user gains the Uproar status. | |||||||||
| Weather Ball | ![]() |
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50 | 100 | -- | ||||
| When a weather condition is present this move's power is doubled and its type changes. Harsh sunlight Fire type. Rain Water type. Snow Ice type. Sandstorm Rock type. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 535 | 71 | 95 | 85 | 110 | 95 | 79 | |
| Max Stats Hindering Nature |
Standard | 146 - 178 | 103 - 132 | 94 - 123 | 117 - 145 | 103 - 132 | 89 - 117 |
| Max Stats Neutral Nature |
Standard | 146 - 178 | 115 - 147 | 105 - 137 | 130 - 162 | 115 - 147 | 99 - 131 |
| Max Stats Beneficial Nature |
Standard | 146 - 178 | 126 - 161 | 115 - 150 | 143 - 178 | 126 - 161 | 108 - 144 |
71
95
85
79
95
110
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