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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Barboach Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex |
| Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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339 | 127 | Barboach |
ドジョッチ Dojotchi |
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Ability: Oblivious | |||||
| Prevents Barboach from being Infatuated | ||||||
| Gender Ratio | ||||||
| Male: 50 % | Female: 50 % | |||||
| Classification | Type 1 | Type 2 | Height | Weight | ||
| Whiskers Pokémon | 1'04" | 4.2 lbs | ||||
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Evolution Chain
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| Wild Hold Item | Dex Category | Colour Category | Footprint |
| None |
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Gray |
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| *1 | *0.5 | *1 | *0 | *4 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *0.5 |
| Flavor Text | |||
| Ruby | BARBOACH's sensitive whiskers serve as a superb radar system. This POKéMON hides in mud, leaving only its two whiskers exposed while it waits for prey to come along. | ||
| Sapphire | BARBOACH's body is covered with a slimy film. If a foe grabs it, this POKéMON just slips out of the enemy's grip. This POKéMON grows weak if the slimy coating dries up. | ||
| Emerald | Its body is covered with a slimy film. The film acts as a barrier to prevent germs in muddy water from entering the BARBOACH's body. | ||
| FireRed | It probes muddy riverbeds with its two long whiskers. A slimy film protects its body. | ||
| LeafGreen | It probes muddy riverbeds with its two long whiskers. A slimy film protects its body. | ||
| Location | |||
| Game | Location | ||
| Ruby | Routes 111, 114 & 120, Meteor Falls, Victory Road Basement 2 (Fish) | ||
| Sapphire | Routes 111, 114 & 120, Meteor Falls, Victory Road Basement 2 (Fish) | ||
| Emerald | Routes 111, 114 & 120, Meteor Falls, Victory Road Basement 2 (Fish) | ||
| FireRed | Trade from Ruby/Sapphire/Emerald | ||
| LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
| Colosseum | Trade from Ruby/Sapphire/Emerald | ||
| XD | Trade from Ruby/Sapphire/Emerald | ||
| Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Mud-slap | ![]() | 20 | 100 | 10 | 100 | |||
| Hurls mud in the foe's face to reduce its accuracy. | |||||||||
| 6 | Mud Sport | ![]() | -- | 100 | 15 | -- | |||
| Covers the user in mud to raise electrical resistance. | |||||||||
| 6 | Water Sport | ![]() | -- | 100 | 15 | -- | |||
| The user becomes soaked to raise resistance to fire. | |||||||||
| 11 | Water Gun | ![]() | 40 | 100 | 25 | -- | |||
| Squirts water to attack the foe. | |||||||||
| 16 | Magnitude | ![]() | ?? | 100 | 30 | -- | |||
| A ground-shaking attack of random intensity. | |||||||||
| 21 | Amnesia | ![]() | -- | -- | 20 | -- | |||
| Forgets about something and sharply raises SP. DEF. | |||||||||
| 26 | Rest | ![]() | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| 26 | Snore | ![]() | 40 | 100 | 15 | 30 | |||
| A loud attack that can be used only while asleep. | |||||||||
| 31 | Earthquake | ![]() | 100 | 100 | 10 | -- | |||
| A powerful quake, but has no effect on flying foes. | |||||||||
| 36 | Future Sight | ![]() | 80 | 90 | 15 | -- | |||
| Heightens inner power to strike 2 turns later. | |||||||||
| 41 | Fissure | ![]() | ?? | 30 | 5 | -- | |||
| A one-hit KO move that drops the foe in a fissure. | |||||||||
| Fire Red/Leaf Green Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Mud-slap | ![]() | 20 | 100 | 10 | 100 | |||
| Hurls mud in the foe's face to reduce its accuracy. | |||||||||
| 6 | Mud Sport | ![]() | -- | 100 | 15 | -- | |||
| Covers the user in mud to raise electrical resistance. | |||||||||
| 6 | Water Sport | ![]() | -- | 100 | 15 | -- | |||
| The user becomes soaked to raise resistance to fire. | |||||||||
| 11 | Water Gun | ![]() | 40 | 100 | 25 | -- | |||
| Squirts water to attack the foe. | |||||||||
| 16 | Magnitude | ![]() | ?? | 100 | 30 | -- | |||
| A ground-shaking attack of random intensity. | |||||||||
| 21 | Amnesia | ![]() | -- | -- | 20 | -- | |||
| Forgets about something and sharply raises SP. DEF. | |||||||||
| 26 | Rest | ![]() | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| 26 | Snore | ![]() | 40 | 100 | 15 | 30 | |||
| A loud attack that can be used only while asleep. | |||||||||
| 31 | Earthquake | ![]() | 100 | 100 | 10 | -- | |||
| A powerful quake, but has no effect on flying foes. | |||||||||
| 36 | Future Sight | ![]() | 80 | 90 | 15 | -- | |||
| Heightens inner power to strike 2 turns later. | |||||||||
| 41 | Fissure | ![]() | ?? | 30 | 5 | -- | |||
| A one-hit KO move that drops the foe in a fissure. | |||||||||
| TM & HM Attacks | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| TM03 | Water Pulse | ![]() | 60 | 100 | 20 | 20 | |||
| Attacks with ultrasonic waves. May confuse the foe | |||||||||
| TM06 | Toxic | ![]() | -- | 85 | 10 | 100 | |||
| Poisons the foe with an intensifying toxin. | |||||||||
| TM07 | Hail | ![]() | -- | -- | 10 | -- | |||
| Summons a hailstorm that strikes every turn. | |||||||||
| TM10 | Hidden Power | ![]() | ?? | 100 | 15 | -- | |||
| The effectiveness varies with the user. | |||||||||
| TM13 | Ice Beam | ![]() | 95 | 100 | 10 | 10 | |||
| Blasts the foe with an icy beam that may freeze it. | |||||||||
| TM14 | Blizzard | ![]() | 120 | 70 | 5 | 10 | |||
| Hits the foe with an icy storm that may freeze it. | |||||||||
| TM17 | Protect | ![]() | -- | -- | 10 | -- | |||
| Evades attack, but may fail if used in succession. | |||||||||
| TM18 | Rain Dance | ![]() | -- | -- | 5 | -- | |||
| Boosts the power of WATER- type moves for 5 turns. | |||||||||
| TM21 | Frustration | ![]() | ?? | 100 | 20 | -- | |||
| An attack that is stronger if the TRAINER is disliked. | |||||||||
| TM26 | Earthquake | ![]() | 100 | 100 | 10 | -- | |||
| A powerful quake, but has no effect on flying foes. | |||||||||
| TM27 | Return | ![]() | ?? | 100 | 20 | -- | |||
| An attack that increases in power with friendship. | |||||||||
| TM32 | Double Team | ![]() | -- | -- | 15 | -- | |||
| Creates illusory copies to raise evasiveness. | |||||||||
| TM37 | Sandstorm | ![]() | -- | -- | 10 | -- | |||
| Causes a sandstorm that rages for several turns. | |||||||||
| TM39 | Rock Tomb | ![]() | 50 | 80 | 10 | 100 | |||
| Stops the foe from moving with rocks and cuts SPEED. | |||||||||
| TM42 | Facade | ![]() | 70 | 100 | 20 | -- | |||
| Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
| TM43 | Secret Power | ![]() | 70 | 100 | 20 | 30 | |||
| An attack with effects that vary by location. | |||||||||
| TM44 | Rest | ![]() | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| TM45 | Attract | ![]() | -- | 100 | 15 | -- | |||
| Makes the opposite gender less likely to attack. | |||||||||
| HM03 | Surf | ![]() | 95 | 100 | 15 | -- | |||
| Creates a huge wave, then crashes it down on the foe. | |||||||||
| HM07 | Waterfall | ![]() | 80 | 100 | 15 | -- | |||
| Charges the foe with speed to climb waterfalls. | |||||||||
| HM08 | Dive | ![]() | 60 | 100 | 10 | -- | |||
| Dives underwater the first turn and strikes next turn. | |||||||||
| Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Double-edge | ![]() | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | ||||||||
| Mimic | ![]() | -- | 100 | 10 | -- | |||
| Copies a move used by the foe during one battle. | ||||||||
| Substitute | ![]() | -- | -- | 10 | -- | |||
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||||
| Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Snore | ![]() | 40 | 100 | 15 | 30 | |||
| A loud attack that can be used only while asleep. | ||||||||
| Icy Wind | ![]() | 55 | 95 | 15 | 100 | |||
| A chilling attack that lowers the foe's SPEED. | ||||||||
| Endure | ![]() | -- | -- | 10 | -- | |||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
| Mud-slap | ![]() | 20 | 100 | 10 | 100 | |||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||||
| Swagger | ![]() | -- | 90 | 15 | 100 | |||
| Confuses the foe, but also sharply raises ATTACK. | ||||||||
| Sleep Talk | ![]() | -- | -- | 10 | -- | |||
| Uses an own move randomly while asleep. | ||||||||
| Egg Moves | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Thrash | ![]() | 90 | 100 | 20 | 100 | |||
| A rampage of 2 to 3 turns that confuses the user. | ||||||||
| Whirlpool | ![]() | 15 | 70 | 15 | 100 | |||
| Traps and hurts the foe in a whirlpool for 2 to 5 turns. | ||||||||
| Spark | ![]() | 65 | 100 | 20 | 30 | |||
| An electrified tackle that may paralyze the foe. | ||||||||
| Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
| 5,120 Steps | HP: 1 Point | 190 |
| Egg Groups | |
| Lists Of Groups | Group Names |
| Water 2 | |
| Stats | ||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
| Base Stats | 50 | 48 | 43 | 46 | 41 | 60 |
| Max Stats Hindering Nature | 304 | 175 | 166 | 171 | 162 | 197 |
| Max Stats Neutral Nature | 304 | 195 | 185 | 191 | 181 | 219 |
| Max Stats Beneficial Nature | 304 | 214 | 203 | 210 | 199 | 240 |

































