|
General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Picture | ||
Abilities: Rock Head - Sturdy - Sand Veil (Hidden) (Normal Forme) - Magnet Pull- Sturdy - Galvanize (Hidden) (Alola Form) | |||||
Rock Head: Does not receive recoil damage from recoil-causing damages. Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves. Hidden Ability: Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level. Alola Form Abilities: Magnet Pull: Steel types cannot run nor switch while this Pokémon is in battle. Because the opponent’s switching is blocked, the opponent cannot switch on the turn this Pokémon switches out of battle. The opponent may still switch with Baton Pass. Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves. Hidden Ability: Galvanize: Increases the power of Normal-type moves by 20%. It then changes those moves to Electric-type. |
|||||
Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
1,059,862 Points Medium Slow |
50 | 3 Defense Point(s) Alola Form 3 Defense Point(s) | Yes |
Wild Hold Item | Egg Groups | ||
|
Evolutionary Chain | ||||||||||
Alternate Forms | |||||
|
Locations |
|||
Scarlet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
Violet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
The Teal Mask | Scarlet | Evolve Graveler Tera Raid Battles: 5 Star Raid Battles, 6 Star Raid Battles |
|
Violet | Evolve Graveler Tera Raid Battles: 5 Star Raid Battles, 6 Star Raid Battles |
||
The Indigo Disk | Scarlet | Evolve Graveler Tera Raid Battles: 6 Star Raid Battles |
|
Violet | Evolve Graveler Tera Raid Battles: 6 Star Raid Battles |
Flavor Text | ||
Scarlet | It is enclosed in a hard shell that is as rugged as slabs of rock. It sheds skin once a year to grow larger. | Violet | It deliberately blows itself up, then uses this explosive force to jump from mountain to mountain. |
Scarlet | It's grumpy and stubborn. If you upset it, it discharges electricity from the surface of its body and growls with a voice like thunder. | Violet | It fires rocks charged with electricity. Even if the rock isn't fired that accurately, just grazing an opponent will cause numbness and fainting. |
Attacks | Level Up | TM & HM | Egg Moves |
Level Up Anchors | Alolan | Standard |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Defense Curl | -- | 101 | 40 | -- | ||||
The user curls up and boosts its Defense stat. | |||||||||
— | Rock Polish | -- | 101 | 20 | -- | ||||
The user polishes its body to reduce drag. This sharply boosts the user's Speed stat. | |||||||||
— | Heavy Slam | ?? | 100 | 10 | -- | ||||
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |||||||||
16 | Rock Throw | 50 | 90 | 15 | -- | ||||
The user picks up and throws a small rock at the target to inflict damage. | |||||||||
18 | Smack Down | 50 | 100 | 15 | -- | ||||
The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | |||||||||
22 | Bulldoze | 60 | 100 | 20 | -- | ||||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
24 | Self-Destruct | 200 | 100 | 5 | -- | ||||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
30 | Stealth Rock | -- | 101 | 20 | -- | ||||
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | |||||||||
34 | Rock Blast | 25 | 90 | 10 | -- | ||||
The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. | |||||||||
40 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
44 | Explosion | 250 | 100 | 5 | -- | ||||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
50 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |||||||||
54 | Stone Edge | 100 | 80 | 5 | -- | ||||
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
Alola Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Defense Curl | -- | 101 | 40 | -- | ||||
The user curls up and boosts its Defense stat. | |||||||||
— | Charge | -- | 101 | 20 | -- | ||||
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | |||||||||
— | Rock Polish | -- | 101 | 20 | -- | ||||
The user polishes its body to reduce drag. This sharply boosts the user's Speed stat. | |||||||||
— | Heavy Slam | ?? | 100 | 10 | -- | ||||
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |||||||||
12 | Spark | 65 | 100 | 20 | 30 | ||||
The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. | |||||||||
16 | Rock Throw | 50 | 90 | 15 | -- | ||||
The user picks up and throws a small rock at the target to inflict damage. | |||||||||
18 | Smack Down | 50 | 100 | 15 | -- | ||||
The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | |||||||||
22 | Thunder Punch | 75 | 100 | 15 | 10 | ||||
The target is attacked with an electrified punch. This may also leave the target with paralysis. | |||||||||
24 | Self-Destruct | 200 | 100 | 5 | -- | ||||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
30 | Stealth Rock | -- | 101 | 20 | -- | ||||
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | |||||||||
34 | Rock Blast | 25 | 90 | 10 | -- | ||||
The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. | |||||||||
40 | Discharge | 80 | 100 | 15 | 30 | ||||
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. | |||||||||
44 | Explosion | 250 | 100 | 5 | -- | ||||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
50 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |||||||||
54 | Stone Edge | 100 | 80 | 5 | -- | ||||
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
Technical Machine Attacks | ||||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM001 | Take Down | 90 | 85 | 20 | -- | |||||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | ||||||||||
TM005 | Mud-Slap | 20 | 100 | 10 | -- | |||||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | ||||||||||
TM006 | Scary Face | -- | 100 | 10 | -- | |||||
The user frightens the target with a scary face to harshly lower its Speed stat. | ||||||||||
TM007 | Protect | -- | 101 | 10 | -- | |||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM023 | Charge Beam | 50 | 90 | 10 | 70 | |||||
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | ||||||||||
TM025 | Facade | 70 | 100 | 20 | -- | |||||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | ||||||||||
TM028 | Bulldoze | 60 | 100 | 20 | -- | |||||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | ||||||||||
TM035 | Mud Shot | 55 | 95 | 15 | -- | |||||
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | ||||||||||
TM036 | Rock Tomb | 60 | 95 | 15 | -- | |||||
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | ||||||||||
TM043 | Fling | ?? | 100 | 10 | -- | |||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | ||||||||||
TM047 | Endure | -- | 101 | 10 | -- | |||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | ||||||||||
TM048 | Volt Switch | 70 | 100 | 20 | -- | |||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||||||
TM049 | Sunny Day | -- | 101 | 5 | -- | |||||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | ||||||||||
TM051 | Sandstorm | -- | 101 | 10 | -- | |||||
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | ||||||||||
TM055 | Dig | 80 | 100 | 10 | -- | |||||
The user burrows into the ground on the first turn, then attacks on the next turn. | ||||||||||
TM058 | Brick Break | 75 | 100 | 15 | -- | |||||
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | ||||||||||
TM066 | Body Slam | 85 | 100 | 15 | 30 | |||||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | ||||||||||
TM067 | Fire Punch | 75 | 100 | 15 | 10 | |||||
The target is attacked with a fiery punch. This may also leave the target with a burn. | ||||||||||
TM068 | Thunder Punch | 75 | 100 | 15 | 10 | |||||
The target is attacked with an electrified punch. This may also leave the target with paralysis. | ||||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | |||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | ||||||||||
TM076 | Rock Blast | 25 | 90 | 10 | -- | |||||
The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. | ||||||||||
TM080 | Metronome | -- | 101 | 10 | -- | |||||
The user waggles a finger and stimulates its brain into randomly using nearly any move. | ||||||||||
TM082 | Thunder Wave | -- | 90 | 20 | -- | |||||
The user launches a weak jolt of electricity that paralyzes the target. | ||||||||||
TM084 | Stomping Tantrum | 75 | 100 | 10 | -- | |||||
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. | ||||||||||
TM085 | Rest | -- | 101 | 5 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | ||||||||||
TM086 | Rock Slide | 75 | 90 | 10 | 30 | |||||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ||||||||||
TM089 | Body Press | 80 | 100 | 10 | -- | |||||
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. | ||||||||||
TM099 | Iron Head | 80 | 100 | 15 | 30 | |||||
The user slams the target with its steel-hard head. This may also make the target flinch. | ||||||||||
TM103 | Substitute | -- | 101 | 10 | -- | |||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | ||||||||||
TM104 | Iron Defense | -- | 101 | 15 | -- | |||||
The user hardens its body's surface like iron, sharply boosting its Defense stat. | ||||||||||
TM116 | Stealth Rock | -- | 101 | 20 | -- | |||||
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | ||||||||||
TM121 | Heavy Slam | ?? | 100 | 10 | -- | |||||
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | ||||||||||
TM125 | Flamethrower | 90 | 100 | 15 | 10 | |||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | ||||||||||
TM126 | Thunderbolt | 90 | 100 | 15 | 10 | |||||
The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | ||||||||||
TM133 | Earth Power | 90 | 100 | 10 | 10 | |||||
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | ||||||||||
TM136 | Electric Terrain | -- | 101 | 10 | -- | |||||
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | ||||||||||
TM141 | Fire Blast | 110 | 85 | 5 | 10 | |||||
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | ||||||||||
TM147 | Wild Charge | 90 | 100 | 15 | -- | |||||
The user shrouds itself in electricity and smashes into the target. This also damages the user a little. | ||||||||||
TM149 | Earthquake | 100 | 100 | 10 | -- | |||||
The user sets off an earthquake that strikes every Pokémon around it. | ||||||||||
TM150 | Stone Edge | 100 | 80 | 5 | -- | |||||
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | ||||||||||
TM152 | Giga Impact | 150 | 90 | 5 | -- | |||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | ||||||||||
TM158 | Focus Blast | 120 | 70 | 5 | 10 | |||||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | ||||||||||
TM163 | Hyper Beam | 150 | 90 | 5 | -- | |||||
The target is attacked with a powerful beam. The user can't move on the next turn. | ||||||||||
TM166 | Thunder | 110 | 70 | 10 | 30 | |||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ||||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | |||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | ||||||||||
TM172 | Roar | -- | 101 | 20 | -- | |||||
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | ||||||||||
TM173 | Charge | -- | 101 | 20 | -- | |||||
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | ||||||||||
TM179 | Smack Down | 50 | 100 | 15 | -- | |||||
The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | ||||||||||
TM180 | Gyro Ball | ?? | 100 | 5 | -- | |||||
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | ||||||||||
TM186 | High Horsepower | 95 | 95 | 10 | -- | |||||
The user fiercely attacks the target using its entire body. | ||||||||||
TM192 | Focus Punch | 150 | 100 | 20 | -- | |||||
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. | ||||||||||
TM204 | Double-Edge | 120 | 100 | 15 | -- | |||||
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | ||||||||||
TM210 | Supercell Slam | 100 | 95 | 15 | -- | |||||
The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. | ||||||||||
TM211 | Electroweb | 55 | 95 | 15 | -- | |||||
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. | ||||||||||
TM220 | Meteor Beam | 120 | 90 | 10 | 100 | |||||
The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. | ||||||||||
TM224 | Curse | -- | 101 | 10 | -- | |||||
A move that has different effects depending on whether the user is a Ghost type or not. | ||||||||||
TM225 | Hard Press | ?? | 100 | 10 | -- | |||||
The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Mega Punch | 80 | 85 | 20 | -- | Details | |||
The target is slugged by a punch thrown with muscle- packed power. | ||||||||
Curse | -- | 101 | 10 | -- | Details | |||
A move that has different effects depending on whether the user is a Ghost type or not. | ||||||||
Flail | ?? | 100 | 15 | -- | Details | |||
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
Dynamic Punch | 100 | 50 | 5 | 100 | Details | |||
The user attacks by punching the target with full concentrated power. This also confuses the target. | ||||||||
Block | -- | 101 | 5 | -- | Details | |||
The user blocks the target's way with arms spread wide to prevent the target from fleeing. | ||||||||
Hammer Arm | 100 | 90 | 10 | -- | Details | |||
The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. | ||||||||
Wide Guard | -- | 101 | 10 | -- | Details | |||
The user and its allies are protected from wide-ranging attacks for one turn. | ||||||||
Counter | ?? | 100 | 20 | -- | Details | |||
A retaliatory attack that counters any physical move, inflicting double the damage taken. | ||||||||
Screech | -- | 85 | 40 | -- | Details | |||
An earsplitting screech harshly lowers the target's Defense stat. | ||||||||
Zap Cannon | 120 | 50 | 5 | 100 | Details | |||
The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. | ||||||||
Endure | -- | 101 | 10 | -- | Details | |||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
Pre-Evolution Only Moves | |||||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Rollout | 30 | 90 | 20 | -- |
| ||||||
The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 495 | 80 | 120 | 130 | 55 | 65 | 45 | |
Max Stats Hindering Nature |
Lv. 50 | 140 - 187 | 112 - 154 | 121 - 163 | 54 - 96 | 63 - 105 | 45 - 87 |
Lv. 100 | 270 - 364 | 220 - 305 | 238 - 323 | 103 - 188 | 121 - 206 | 85 - 170 | |
Max Stats Neutral Nature |
Lv. 50 | 140 - 187 | 125 - 172 | 135 - 182 | 60 - 107 | 70 - 117 | 50 - 97 |
Lv. 100 | 270 - 364 | 245 - 339 | 265 - 359 | 115 - 209 | 135 - 229 | 95 - 189 | |
Max Stats Beneficial Nature |
Lv. 50 | 140 - 187 | 137 - 189 | 148 - 200 | 66 - 117 | 77 - 128 | 55 - 106 |
Lv. 100 | 270 - 364 | 269 - 372 | 291 - 394 | 126 - 229 | 148 - 251 | 104 - 207 |
80
120
130
45
65
55
Stats - Alolan Golem | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 495 | 80 | 120 | 130 | 55 | 65 | 45 | |
Max Stats Hindering Nature |
Lv. 50 | 140 - 187 | 112 - 154 | 121 - 163 | 54 - 96 | 63 - 105 | 45 - 87 |
Lv. 100 | 270 - 364 | 220 - 305 | 238 - 323 | 103 - 188 | 121 - 206 | 85 - 170 | |
Max Stats Neutral Nature |
Lv. 50 | 140 - 187 | 125 - 172 | 135 - 182 | 60 - 107 | 70 - 117 | 50 - 97 |
Lv. 100 | 270 - 364 | 245 - 339 | 265 - 359 | 115 - 209 | 135 - 229 | 95 - 189 | |
Max Stats Beneficial Nature |
Lv. 50 | 140 - 187 | 137 - 189 | 148 - 200 | 66 - 117 | 77 - 128 | 55 - 106 |
Lv. 100 | 270 - 364 | 269 - 372 | 291 - 394 | 126 - 229 | 148 - 251 | 104 - 207 |
80
120
130
45
65
55
|
|