Standard Level Up | 
|
				| Evolve | 
				Kowtow Cleave | 
				  | 
				  | 
				85 | 
				101 | 
				10 | 
				-- | 
				| The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses. | 
				| — | 
				Metal Burst | 
				  | 
				  | 
				?? | 
				100 | 
				10 | 
				-- | 
				| The user retaliates with much greater force against the opponent that last inflicted damage on it. | 
				| — | 
				Metal Claw | 
				  | 
				  | 
				50 | 
				95 | 
				35 | 
				10 | 
				| The target is raked with steel claws. This may also boost the user's Attack stat. | 
				| — | 
				Fury Cutter | 
				  | 
				  | 
				40 | 
				95 | 
				20 | 
				-- | 
				| The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. | 
				| — | 
				Scratch | 
				  | 
				  | 
				40 | 
				100 | 
				35 | 
				-- | 
				| Hard, pointed, sharp claws rake the target to inflict damage. | 
				| — | 
				Leer | 
				  | 
				  | 
				-- | 
				100 | 
				30 | 
				-- | 
				| The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | 
				| 15 | 
				Torment | 
				  | 
				  | 
				-- | 
				100 | 
				15 | 
				-- | 
				| The user torments and enrages the target, making it incapable of using the same move twice in a row. | 
				| 20 | 
				Scary Face | 
				  | 
				  | 
				-- | 
				100 | 
				10 | 
				-- | 
				| The user frightens the target with a scary face to harshly lower its Speed stat. | 
				| 25 | 
				Assurance | 
				  | 
				  | 
				60 | 
				100 | 
				10 | 
				-- | 
				| This move's power is doubled if the target has already taken some damage in the same turn. | 
				| 30 | 
				Metal Sound | 
				  | 
				  | 
				-- | 
				85 | 
				40 | 
				-- | 
				| A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | 
				| 35 | 
				Slash | 
				  | 
				  | 
				70 | 
				100 | 
				20 | 
				-- | 
				| The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | 
				| 40 | 
				Night Slash | 
				  | 
				  | 
				70 | 
				100 | 
				15 | 
				-- | 
				| The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | 
				| 45 | 
				Iron Defense | 
				  | 
				  | 
				-- | 
				101 | 
				15 | 
				-- | 
				| The user hardens its body's surface like iron, sharply boosting its Defense stat. | 
				| 50 | 
				Retaliate | 
				  | 
				  | 
				70 | 
				100 | 
				5 | 
				-- | 
				| The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. | 
				| 57 | 
				Iron Head | 
				  | 
				  | 
				80 | 
				100 | 
				15 | 
				30 | 
				| The user slams the target with its steel-hard head. This may also make the target flinch. | 
				| 64 | 
				Swords Dance | 
				  | 
				  | 
				-- | 
				101 | 
				20 | 
				-- | 
				| A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | 
				| 71 | 
				Guillotine | 
				  | 
				  | 
				?? | 
				30 | 
				5 | 
				-- | 
				| A vicious tearing attack with big pincers. The target faints instantly if this attack hits. | 
Technical Machine Attacks | 
|
| TM001 | 
					Take Down | 
					  | 
					  | 
					90 | 
					85 | 
					20 | 
					-- | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM006 | 
					Scary Face | 
					  | 
					  | 
					-- | 
					100 | 
					10 | 
					-- | 
					| The user frightens the target with a scary face to harshly lower its Speed stat. | 
| TM007 | 
					Protect | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM012 | 
					Low Kick | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | 
| TM018 | 
					Thief | 
					  | 
					  | 
					60 | 
					100 | 
					25 | 
					-- | 
					| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM025 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM027 | 
					Aerial Ace | 
					  | 
					  | 
					60 | 
					101 | 
					20 | 
					-- | 
					| The user confounds the target with speed, then slashes. This attack never misses. | 
| TM030 | 
					Snarl | 
					  | 
					  | 
					55 | 
					95 | 
					15 | 
					-- | 
					| The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | 
| TM031 | 
					Metal Claw | 
					  | 
					  | 
					50 | 
					95 | 
					35 | 
					10 | 
					| The target is raked with steel claws. This may also boost the user's Attack stat. | 
| TM036 | 
					Rock Tomb | 
					  | 
					  | 
					60 | 
					95 | 
					15 | 
					-- | 
					| The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | 
| TM039 | 
					Low Sweep | 
					  | 
					  | 
					65 | 
					100 | 
					20 | 
					-- | 
					| The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | 
| TM043 | 
					Fling | 
					  | 
					  | 
					?? | 
					100 | 
					10 | 
					-- | 
					| The user flings its held item at the target to attack. This move's power and effects depend on the item. | 
| TM047 | 
					Endure | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM050 | 
					Rain Dance | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | 
| TM051 | 
					Sandstorm | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | 
| TM055 | 
					Dig | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					-- | 
					| The user burrows into the ground on the first turn, then attacks on the next turn. | 
| TM057 | 
					False Swipe | 
					  | 
					  | 
					40 | 
					100 | 
					40 | 
					-- | 
					| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | 
| TM058 | 
					Brick Break | 
					  | 
					  | 
					75 | 
					100 | 
					15 | 
					-- | 
					| The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | 
| TM059 | 
					Zen Headbutt | 
					  | 
					  | 
					80 | 
					90 | 
					15 | 
					20 | 
					| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 
| TM061 | 
					Shadow Claw | 
					  | 
					  | 
					70 | 
					100 | 
					15 | 
					-- | 
					| The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | 
| TM062 | 
					Foul Play | 
					  | 
					  | 
					95 | 
					100 | 
					15 | 
					-- | 
					| The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | 
| TM065 | 
					Air Slash | 
					  | 
					  | 
					75 | 
					95 | 
					15 | 
					30 | 
					| The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | 
| TM070 | 
					Sleep Talk | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM081 | 
					Grass Knot | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | 
| TM082 | 
					Thunder Wave | 
					  | 
					  | 
					-- | 
					90 | 
					20 | 
					-- | 
					| The user launches a weak jolt of electricity that paralyzes the target. | 
| TM083 | 
					Poison Jab | 
					  | 
					  | 
					80 | 
					100 | 
					20 | 
					30 | 
					| The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | 
| TM085 | 
					Rest | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM087 | 
					Taunt | 
					  | 
					  | 
					-- | 
					100 | 
					20 | 
					-- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM088 | 
					Swords Dance | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | 
| TM093 | 
					Flash Cannon | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					10 | 
					| The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | 
| TM094 | 
					Dark Pulse | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					20 | 
					| The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | 
| TM099 | 
					Iron Head | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					30 | 
					| The user slams the target with its steel-hard head. This may also make the target flinch. | 
| TM103 | 
					Substitute | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM104 | 
					Iron Defense | 
					  | 
					  | 
					-- | 
					101 | 
					15 | 
					-- | 
					| The user hardens its body's surface like iron, sharply boosting its Defense stat. | 
| TM105 | 
					X-Scissor | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					-- | 
					| The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. | 
| TM116 | 
					Stealth Rock | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | 
| TM134 | 
					Reversal | 
					  | 
					  | 
					?? | 
					100 | 
					15 | 
					-- | 
					| An all-out attack that becomes more powerful the less HP the user has. | 
| TM150 | 
					Stone Edge | 
					  | 
					  | 
					100 | 
					80 | 
					5 | 
					-- | 
					| The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | 
| TM152 | 
					Giga Impact | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM158 | 
					Focus Blast | 
					  | 
					  | 
					120 | 
					70 | 
					5 | 
					10 | 
					| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | 
| TM163 | 
					Hyper Beam | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM170 | 
					Steel Beam | 
					  | 
					  | 
					140 | 
					95 | 
					5 | 
					-- | 
					| The user fires a beam of steel that it collected from its entire body. This also damages the user. | 
| TM171 | 
					Tera Blast | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					-- | 
					If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | 
| TM177 | 
					Spite | 
					  | 
					  | 
					-- | 
					100 | 
					10 | 
					-- | 
					| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | 
| TM199 | 
					Lash Out | 
					  | 
					  | 
					75 | 
					100 | 
					5 | 
					-- | 
					| The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. | 
| TM221 | 
					Throat Chop | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					100 | 
					| The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. | 
| TM223 | 
					Metal Sound | 
					  | 
					  | 
					-- | 
					85 | 
					40 | 
					-- | 
					| A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |