#068 Machamp

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Machamp
Japan: Kairiky
カイリキー
French: Mackogneur
German: Machomei
Korean: 괴력몬
National: #068
Paldea: #---
Kitakami: #---
Blueberry: #---
Lumiose: #127
Male :75%
Female :25%
Fighting-type
Classification Height Weight Capture Rate Base Egg Steps
Superpower Pokémon 5'03"
1.6m
286.6lbs
130kg
452,560 Steps
20 Cycles
Abilities: Guts - No Guard - Steadfast (Hidden Ability)
Guts: Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied.
No Guard: The accuracy of all moves known by this Pokémon and all Pokémon targeting this Pokémon raises to 100%
Hidden Ability:
Steadfast: Speed raises by one level every time the Pokémon flinches.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,059,862 Points
Medium Slow
50 3 Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 
Human-like
Evolutionary Chain
MachopLevel MachokeTradeMachamp
Use Linking CordMachamp

Locations

Flavor Text
Legends: Z-A It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Leer Leer - Normal-type Leer: Other Move -- -- 6 --
The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Plus Move10
Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 -- 6 --
The user attacks with a punch. This may also lower targets' Defense stats.
4
Plus Move7
Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 10 --
The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while.
12
Plus Move15
Power-Up Punch Power-Up Punch - Fighting-type Power-Up Punch: Physical Move 40 -- 10 --
The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time.
14
Plus Move17
Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 -- 6 --
The user attacks everything nearby by swinging about violently.
16
Plus Move19
Bullet Punch Bullet Punch - Steel-type Bullet Punch: Physical Move 30 -- 3 --
The user attacks with a flurry of tough punches as fast as bullets.
18
Plus Move21
Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 -- 10 --
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.
20
Plus Move23
Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 18 --
The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.
25
Plus Move28
Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
30
Plus Move33
Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 -- 6 --
The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.
36
Plus Move39
Detect Detect - Fighting-type Detect: Other Move -- -- 13 --
The user takes on a protective stance that prevents incoming attacks from landing.
40
Plus Move43
Heavy Slam Heavy Slam - Steel-type Heavy Slam: Physical Move ?? -- 10 --
The user attacks by slamming its heavy body into targets. The more the user outweighs the target, the greater this move's power.
44
Plus Move47
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 -- 10 --
The user attacks with a reckless, all-out charge. The user will also take some damage.
54
Plus Move57
Dynamic Punch Dynamic Punch - Fighting-type Dynamic Punch: Physical Move 100 -- 12 100
The user attacks by punching targets with full concentrated power. This also leaves targets confused without fail.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM004 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 -- 6 --
The user attacks with a punch. This may also lower targets' Defense stats.
TM010 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
TM011 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 18 --
The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.
TM012 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 -- 7 15
The user attacks by hurling large boulders. This may also make targets flinch.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM018 Power-Up Punch Power-Up Punch - Fighting-type Power-Up Punch: Physical Move 40 -- 10 --
The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time.
TM028 Dig Dig - Ground-type Dig: Physical Move 80 -- 12 --
The user attacks by disappearing underground for a short time, then surfacing to strike targets.
TM029 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 -- 7 10
The user attacks with a fiery punch. This may also leave targets with a burn.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 30
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 -- 10 --
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.
TM038 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 -- 10 10
The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM045 Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 -- 10 --
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM056 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 -- 10 --
The user attacks with a reckless, all-out charge. The user will also take some damage.
TM062 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 -- 8 10
The user attacks with a stream of fierce flames. This may also leave targets with a burn.
TM065 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 -- 10 --
The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit.
TM069 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 -- 10 --
The user attacks by setting off an earthquake that strikes a wide area.
TM077 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 -- 8 30
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.
TM078 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 -- 6 --
The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM099 Metronome Metronome - Normal-type Metronome: Other Move -- -- 4 --
The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.
TM102 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 -- 12 --
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.
TM103 Work Up Work Up - Normal-type Work Up: Other Move -- -- 15 --
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.
TM107 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 -- 12 --
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 505 90 130 80 65 85 55
Max Stats
Hindering Nature
Lv. 50 150 - 197 121 - 163 76 - 118 63 - 105 81 - 123 54 - 96
Lv. 100 290 - 384 238 - 323 148 - 233 121 - 206 157 - 242 103 - 188
Max Stats
Neutral Nature
Lv. 50 150 - 197 135 - 182 85 - 132 70 - 117 90 - 137 60 - 107
Lv. 100 290 - 384 265 - 359 165 - 259 135 - 229 175 - 269 115 - 209
Max Stats
Beneficial Nature
Lv. 50 150 - 197 148 - 200 93 - 145 77 - 128 99 - 150 66 - 117
Lv. 100 290 - 384 291 - 394 181 - 284 148 - 251 192 - 295 126 - 229
90
130
80
55
85
65

<--- Machoke #067
Machoke
#069
Bellsprout
Bellsprout --->