Standard Level Up |
|
—
10 |
Leer |
 |
 |
-- |
-- |
6 |
-- |
The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time. |
—
10 |
Rock Smash |
 |
 |
40 |
-- |
6 |
-- |
The user attacks with a punch. This may also lower targets' Defense stats. |
4
7 |
Focus Energy |
 |
 |
-- |
-- |
10 |
-- |
The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while. |
12
15 |
Power-Up Punch |
 |
 |
40 |
-- |
10 |
-- |
The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. |
14
17 |
Brutal Swing |
 |
 |
60 |
-- |
6 |
-- |
The user attacks everything nearby by swinging about violently. |
16
19 |
Bullet Punch |
 |
 |
30 |
-- |
3 |
-- |
The user attacks with a flurry of tough punches as fast as bullets. |
18
21 |
Knock Off |
 |
 |
65 |
-- |
10 |
-- |
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. |
20
23 |
Bulk Up |
 |
 |
-- |
-- |
18 |
-- |
The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. |
25
28 |
Brick Break |
 |
 |
75 |
-- |
7 |
-- |
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. |
30
33 |
Bulldoze |
 |
 |
60 |
-- |
6 |
-- |
The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. |
36
39 |
Detect |
 |
 |
-- |
-- |
13 |
-- |
The user takes on a protective stance that prevents incoming attacks from landing. |
40
43 |
Heavy Slam |
 |
 |
?? |
-- |
10 |
-- |
The user attacks by slamming its heavy body into targets. The more the user outweighs the target, the greater this move's power. |
44
47 |
Double-Edge |
 |
 |
120 |
-- |
10 |
-- |
The user attacks with a reckless, all-out charge. The user will also take some damage. |
54
57 |
Dynamic Punch |
 |
 |
100 |
-- |
12 |
100 |
The user attacks by punching targets with full concentrated power. This also leaves targets confused without fail. |
Legends: Z-A Technical Machine Attacks |
|
TM004 |
Rock Smash |
 |
 |
40 |
-- |
6 |
-- |
The user attacks with a punch. This may also lower targets' Defense stats. |
TM010 |
Brick Break |
 |
 |
75 |
-- |
7 |
-- |
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. |
TM011 |
Bulk Up |
 |
 |
-- |
-- |
18 |
-- |
The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. |
TM012 |
Rock Slide |
 |
 |
75 |
-- |
7 |
15 |
The user attacks by hurling large boulders. This may also make targets flinch. |
TM016 |
Light Screen |
 |
 |
-- |
-- |
12 |
-- |
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. |
TM017 |
Protect |
 |
 |
-- |
-- |
15 |
-- |
The user takes on a protective stance that prevents incoming attacks from landing. |
TM018 |
Power-Up Punch |
 |
 |
40 |
-- |
10 |
-- |
The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. |
TM028 |
Dig |
 |
 |
80 |
-- |
12 |
-- |
The user attacks by disappearing underground for a short time, then surfacing to strike targets. |
TM029 |
Fire Punch |
 |
 |
75 |
-- |
7 |
10 |
The user attacks with a fiery punch. This may also leave targets with a burn. |
TM033 |
Body Slam |
 |
 |
85 |
-- |
8 |
30 |
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. |
TM035 |
Endure |
 |
 |
-- |
-- |
12 |
-- |
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. |
TM036 |
Rock Tomb |
 |
 |
60 |
-- |
10 |
-- |
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. |
TM038 |
Fire Blast |
 |
 |
110 |
-- |
10 |
10 |
The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. |
TM044 |
Hyper Beam |
 |
 |
150 |
-- |
20 |
-- |
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. |
TM045 |
Knock Off |
 |
 |
65 |
-- |
10 |
-- |
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. |
TM055 |
Giga Impact |
 |
 |
150 |
-- |
20 |
-- |
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. |
TM056 |
Double-Edge |
 |
 |
120 |
-- |
10 |
-- |
The user attacks with a reckless, all-out charge. The user will also take some damage. |
TM062 |
Flamethrower |
 |
 |
90 |
-- |
8 |
10 |
The user attacks with a stream of fierce flames. This may also leave targets with a burn. |
TM065 |
Stone Edge |
 |
 |
100 |
-- |
10 |
-- |
The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. |
TM069 |
Earthquake |
 |
 |
100 |
-- |
10 |
-- |
The user attacks by setting off an earthquake that strikes a wide area. |
TM077 |
Poison Jab |
 |
 |
80 |
-- |
8 |
30 |
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned. |
TM078 |
Bulldoze |
 |
 |
60 |
-- |
6 |
-- |
The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. |
TM085 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
The user sacrifices a small amount of HP to create a substitute for itself. |
TM099 |
Metronome |
 |
 |
-- |
-- |
4 |
-- |
The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. |
TM102 |
Focus Blast |
 |
 |
120 |
-- |
12 |
-- |
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. |
TM103 |
Work Up |
 |
 |
-- |
-- |
15 |
-- |
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up. |
TM107 |
Close Combat |
 |
 |
120 |
-- |
12 |
-- |
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. |