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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
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Abilities: Healer - Regenerator - Klutz (Hidden Ability) | |||||
Healer: At the end of the turn, there is a 30% chance of either Ally being healed from a status condition Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored Hidden Ability: Klutz: The Pokémon cannot receive any effect of hold items except those that affect experience, EVs, friendship etc. such as Amulet Coin, Soothe Bell, Lucky Egg, Exp.Share, Macho Brace or the Power Items. |
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Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
800,000 Points Fast |
50 | 2 HP Point(s) | Audino can Dynamax |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |
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Locations- In-Depth Details |
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Sword | Transfer from Pokémon HOME or Trade with players with Expansion Pass Max Raid Battles |
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Shield | Transfer from Pokémon HOME or Trade with players with Expansion Pass Max Raid Battles |
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Crown Tundra | Sword | Slippery Slope, Frostpoint Field, Giant's Bed, Old Cemetery, Snowslide Slope, Tunnel to the Top, Path to the Peak, Giant's Foot, Roaring-Sea Caves, Frigid Sea, Three-Point Pass, Ballimere Lake, Lakeside Cave, Dynamax Adventures Max Raid Battles: Slippery Slope, Frostpoint Field, Giant's Bed, Old Cemetery, Snowslide Slope, Path to the Peak, Crown Shrine, Giant's Foot, Frigid Sea, Three-Point Pass, Ballimere Lake, Dyna Tree Hill | Details |
Shield | Slippery Slope, Frostpoint Field, Giant's Bed, Old Cemetery, Snowslide Slope, Tunnel to the Top, Path to the Peak, Giant's Foot, Roaring-Sea Caves, Frigid Sea, Three-Point Pass, Ballimere Lake, Lakeside Cave, Dynamax Adventures Max Raid Battles: Slippery Slope, Frostpoint Field, Giant's Bed, Old Cemetery, Snowslide Slope, Path to the Peak, Crown Shrine, Giant's Foot, Frigid Sea, Three-Point Pass, Ballimere Lake, Dyna Tree Hill | Details |
Flavor Text | ||
Sword | Audino’s sense of hearing is superb. Not even a pebble rolling along over a mile away will escape Audino’s ears. | |
Shield | This Pokémon has a kind heart. By touching with its feelers, Audino can gauge other creatures’ feelings and physical conditions. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Pound | ![]() |
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40 | 100 | 35 | -- | ||
The target is physically pounded with a long tail, a foreleg, or the like. | |||||||||
— | Play Nice | ![]() |
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-- | 101 | 20 | 100 | ||
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. | |||||||||
4 | Disarming Voice | ![]() |
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40 | 101 | 15 | -- | ||
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | |||||||||
9 | Baby-Doll Eyes | ![]() |
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-- | 100 | 30 | -- | ||
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. | |||||||||
12 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
16 | Growl | ![]() |
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-- | 100 | 40 | -- | ||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
20 | Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
24 | Life Dew | ![]() |
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-- | 101 | 10 | -- | ||
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. | |||||||||
28 | After You | ![]() |
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-- | 101 | 15 | -- | ||
The user helps the target and makes it use its move right after the user. | |||||||||
32 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
36 | Simple Beam | ![]() |
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-- | 100 | 15 | -- | ||
The user's mysterious psychic wave changes the target's Ability to Simple. | |||||||||
40 | Hyper Voice | ![]() |
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90 | 100 | 10 | -- | ||
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||||||
44 | Heal Pulse | ![]() |
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-- | 101 | 10 | -- | ||
The user emits a healing pulse that restores the target's HP by up to half of its max HP. | |||||||||
48 | Double-Edge | ![]() |
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120 | 100 | 15 | -- | ||
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |||||||||
52 | Entrainment | ![]() |
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-- | 100 | 15 | -- | ||
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | |||||||||
56 | Misty Terrain | ![]() |
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-- | 101 | 10 | -- | ||
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |||||||||
60 | Last Resort | ![]() |
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140 | 100 | 5 | -- | ||
This move can be used only after the user has used all the other moves it knows in the battle. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM00 | Mega Punch | ![]() |
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80 | 85 | 20 | -- | ||
The target is slugged by a punch thrown with muscle-packed power. | |||||||||
TM01 | Mega Kick | ![]() |
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120 | 75 | 5 | -- | ||
The target is attacked by a kick launched with muscle-packed power. | |||||||||
TM03 | Fire Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||||
TM04 | Ice Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is punched with an icy fist. This may also leave the target frozen. | |||||||||
TM05 | Thunder Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
TM08 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM09 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM11 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM14 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM15 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows into the ground, then attacks on the next turn. | |||||||||
TM17 | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM18 | Reflect | ![]() |
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-- | 101 | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM19 | Safeguard | ![]() |
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-- | 101 | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM21 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM24 | Snore | ![]() |
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50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM27 | Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
TM31 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM33 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM34 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM39 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM41 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM59 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM63 | Drain Punch | ![]() |
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75 | 100 | 10 | -- | ||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||||||
TM70 | Trick Room | ![]() |
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-- | 101 | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM76 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM79 | Retaliate | ![]() |
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70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
TM87 | Draining Kiss | ![]() |
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50 | 100 | 10 | -- | ||
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. | |||||||||
TM89 | Misty Terrain | ![]() |
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-- | 101 | 10 | -- | ||
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |||||||||
TM98 | Stomping Tantrum | ![]() |
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75 | 100 | 10 | -- | ||
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TR01 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TR02 | Flamethrower | ![]() |
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90 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TR04 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TR05 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TR06 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TR07 | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
TR08 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TR09 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TR11 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TR15 | Fire Blast | ![]() |
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110 | 85 | 5 | 10 | ||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
TR17 | Amnesia | ![]() |
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-- | 101 | 20 | -- | ||
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | |||||||||
TR20 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR25 | Psyshock | ![]() |
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80 | 100 | 10 | -- | ||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
TR26 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR30 | Encore | ![]() |
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-- | 100 | 5 | -- | ||
The user compels the target to keep using the move it encored for three turns. | |||||||||
TR31 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
TR33 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR35 | Uproar | ![]() |
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90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
TR40 | Skill Swap | ![]() |
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-- | 101 | 10 | -- | ||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
TR42 | Hyper Voice | ![]() |
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90 | 100 | 10 | -- | ||
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||||||
TR49 | Calm Mind | ![]() |
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-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TR69 | Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
TR77 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TR83 | Ally Switch | ![]() |
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-- | 101 | 15 | -- | ||
The user teleports using a strange power and switches places with one of its allies. | |||||||||
TR85 | Work Up | ![]() |
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-- | 101 | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
TR86 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | |||||||||
TR92 | Dazzling Gleam | ![]() |
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80 | 100 | 10 | -- | ||
The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
TR95 | Throat Chop | ![]() |
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80 | 100 | 15 | 100 | ||
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Healing Wish | ![]() |
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-- | 101 | 10 | -- | Details | |
The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. | ||||||||
Wish | ![]() |
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-- | 101 | 10 | -- | Details | |
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP. | ||||||||
Yawn | ![]() |
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-- | 101 | 10 | -- | Details | |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | ||||||||
Sweet Kiss | ![]() |
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-- | 75 | 10 | -- | Details | |
The user kisses the target with a sweet, angelic cuteness that causes confusion. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Max Flare | ![]() |
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130(Phy)/140(Spe) | 101 | 10 | -- | |||
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
Max Lightning | ![]() |
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130(Phy)/140(Spe) | 101 | 10 | -- | |||
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
Max Strike | ![]() |
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150(Phy)/150(Spe) | 101 | 10 | -- | |||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Knuckle | ![]() |
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100 | 101 | 10 | -- | |||
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
Max Phantasm | ![]() |
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130 | 101 | 10 | -- | |||
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
Max Hailstorm | ![]() |
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130(Phy)/140(Spe) | 101 | 10 | -- | |||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
Max Geyser | ![]() |
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130 | 101 | 10 | -- | |||
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. | |||||||||
Max Starfall | ![]() |
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130 | 101 | 10 | -- | |||
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns. | |||||||||
Max Mindstorm | ![]() |
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130(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Quake | ![]() |
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130 | 101 | 10 | -- | |||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
Max Darkness | ![]() |
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130 | 101 | 10 | -- | |||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Overgrowth | ![]() |
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140 | 101 | 10 | -- | |||
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
Max Steelspike | ![]() |
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130 | 101 | 10 | -- | |||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | ![]() |
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101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 445 | 103 | 60 | 86 | 60 | 86 | 50 | |
Max Stats Hindering Nature |
Lv. 50 | 163 - 210 | 58 - 100 | 81 - 124 | 58 - 100 | 81 - 124 | 49 - 91 |
Lv. 100 | 316 - 410 | 112 - 197 | 159 - 243 | 112 - 197 | 159 - 243 | 94 - 179 | |
Max Stats Neutral Nature |
Lv. 50 | 163 - 210 | 65 - 112 | 91 - 138 | 65 - 112 | 91 - 138 | 55 - 102 |
Lv. 100 | 316 - 410 | 125 - 219 | 177 - 271 | 125 - 219 | 177 - 271 | 105 - 199 | |
Max Stats Beneficial Nature |
Lv. 50 | 163 - 210 | 71 - 123 | 100 - 151 | 71 - 123 | 100 - 151 | 60 - 112 |
Lv. 100 | 316 - 410 | 137 - 240 | 194 - 298 | 137 - 240 | 194 - 298 | 115 - 218 |
103
60
86
50
86
60
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