Standard Level Up |
|
| — |
Poison Sting |
 |
 |
15 |
100 |
35 |
30 |
| The user stabs the target with a poisonous stinger. This may also poison the target. |
| — |
Mud-Slap |
 |
 |
20 |
100 |
10 |
100 |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| 4 |
Astonish |
 |
 |
30 |
100 |
15 |
30 |
| The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
| 8 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 12 |
Flatter |
 |
 |
-- |
100 |
15 |
-- |
| Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. |
| 16 |
Revenge |
 |
 |
60 |
100 |
10 |
-- |
| This attack move's power is doubled if the user has been hurt by the opponent in the same turn. |
| 20 |
Venoshock |
 |
 |
65 |
100 |
10 |
-- |
| The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| 24 |
Sucker Punch |
 |
 |
70 |
100 |
5 |
-- |
| This move enables the user to attack first. This move fails if the target is not readying an attack. |
| 28 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| 32 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
| The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
| 36 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| 40 |
Nasty Plot |
 |
 |
-- |
101 |
20 |
-- |
| The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. |
| 44 |
Sludge Bomb |
 |
 |
90 |
100 |
10 |
30 |
| Unsanitary sludge is hurled at the target. This may also poison the target. |
| 48 |
Belch |
 |
 |
120 |
90 |
10 |
-- |
| The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
Sword & Shield Technical Machine Attacks |
|
| TM00 |
Mega Punch |
 |
 |
80 |
85 |
20 |
-- |
| The target is slugged by a punch thrown with muscle-packed power. |
| TM01 |
Mega Kick |
 |
 |
120 |
75 |
5 |
-- |
| The target is attacked by a kick launched with muscle-packed power. |
| TM04 |
Ice Punch |
 |
 |
75 |
100 |
15 |
10 |
| The target is punched with an icy fist. This may also leave the target frozen. |
| TM05 |
Thunder Punch |
 |
 |
75 |
100 |
15 |
10 |
| The target is punched with an electrified fist. This may also leave the target with paralysis. |
| TM15 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
| The user burrows into the ground, then attacks on the next turn. |
| TM16 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
| An earsplitting screech harshly lowers the target's Defense stat. |
| TM21 |
Rest |
 |
 |
-- |
101 |
10 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| TM22 |
Rock Slide |
 |
 |
75 |
90 |
10 |
30 |
| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM23 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM24 |
Snore |
 |
 |
50 |
100 |
15 |
30 |
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| TM25 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM27 |
Icy Wind |
 |
 |
55 |
95 |
15 |
100 |
| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| TM31 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM33 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM34 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM39 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM41 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
| The user assists an ally by boosting the power of that ally's attack. |
| TM42 |
Revenge |
 |
 |
60 |
100 |
10 |
-- |
| This attack move's power is doubled if the user has been hurt by the opponent in the same turn. |
| TM43 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM48 |
Rock Tomb |
 |
 |
60 |
95 |
15 |
100 |
| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM52 |
Bounce |
 |
 |
85 |
85 |
5 |
30 |
| The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
| TM57 |
Payback |
 |
 |
50 |
100 |
10 |
-- |
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
| TM58 |
Assurance |
 |
 |
60 |
100 |
10 |
-- |
| If the target has already taken some damage in the same turn, this attack's power is doubled. |
| TM59 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM63 |
Drain Punch |
 |
 |
75 |
100 |
10 |
-- |
| An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
| TM74 |
Venoshock |
 |
 |
65 |
100 |
10 |
-- |
| The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| TM75 |
Low Sweep |
 |
 |
65 |
100 |
20 |
100 |
| The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| TM76 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM79 |
Retaliate |
 |
 |
70 |
100 |
5 |
-- |
| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. |
| TM81 |
Bulldoze |
 |
 |
60 |
100 |
20 |
100 |
| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
Technical Record Attacks |
|
| TR07 |
Low Kick |
 |
 |
?? |
100 |
20 |
-- |
| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| TR10 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
| The user sets off an earthquake that strikes every Pokémon around it. |
| TR20 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| TR22 |
Sludge Bomb |
 |
 |
90 |
100 |
10 |
30 |
| Unsanitary sludge is hurled at the target. This may also poison the target. |
| TR26 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TR27 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
| TR29 |
Baton Pass |
 |
 |
-- |
101 |
40 |
-- |
| The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| TR30 |
Encore |
 |
 |
-- |
100 |
5 |
-- |
| The user compels the target to keep using the move it encored for three turns. |
| TR33 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
20 |
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
| TR37 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TR48 |
Bulk Up |
 |
 |
-- |
101 |
20 |
-- |
| The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
| TR57 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
| The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
| TR58 |
Dark Pulse |
 |
 |
80 |
100 |
15 |
20 |
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TR60 |
X-Scissor |
 |
 |
80 |
100 |
15 |
-- |
| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| TR64 |
Focus Blast |
 |
 |
120 |
70 |
5 |
10 |
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| TR68 |
Nasty Plot |
 |
 |
-- |
101 |
20 |
-- |
| The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. |
| TR73 |
Gunk Shot |
 |
 |
120 |
80 |
5 |
30 |
| The user shoots filthy garbage at the target to attack. This may also poison the target. |
| TR78 |
Sludge Wave |
 |
 |
95 |
100 |
10 |
10 |
| The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
| TR81 |
Foul Play |
 |
 |
95 |
100 |
15 |
-- |
| The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. |
| TR85 |
Work Up |
 |
 |
-- |
101 |
30 |
-- |
| The user is roused, and its Attack and Sp. Atk stats increase. |
| TR91 |
Venom Drench |
 |
 |
-- |
100 |
20 |
100 |
| Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
BDSP Technical Machine Attacks |
|
| TM01 |
Focus Punch |
 |
 |
150 |
100 |
20 |
-- |
| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM08 |
Bulk Up |
 |
 |
-- |
101 |
20 |
-- |
| The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
| TM10 |
Work Up |
 |
 |
-- |
101 |
30 |
-- |
| The user is roused, and its Attack and Sp. Atk stats increase. |
| TM11 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM12 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM17 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM18 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM26 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
| The user sets off an earthquake that strikes every Pokémon around it. |
| TM27 |
Low Sweep |
 |
 |
65 |
100 |
20 |
100 |
| The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| TM28 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
| The user burrows into the ground, then attacks on the next turn. |
| TM30 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
20 |
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
| TM31 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM32 |
Double Team |
 |
 |
-- |
101 |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM36 |
Sludge Bomb |
 |
 |
90 |
100 |
10 |
30 |
| Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM39 |
Rock Tomb |
 |
 |
60 |
95 |
15 |
100 |
| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM41 |
Torment |
 |
 |
-- |
100 |
15 |
-- |
| The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 |
Rest |
 |
 |
-- |
101 |
10 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM52 |
Focus Blast |
 |
 |
120 |
70 |
5 |
10 |
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| TM56 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM58 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM60 |
Drain Punch |
 |
 |
75 |
100 |
10 |
-- |
| An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
| TM63 |
Nasty Plot |
 |
 |
-- |
101 |
20 |
-- |
| The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. |
| TM66 |
Payback |
 |
 |
50 |
100 |
10 |
-- |
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
| TM79 |
Dark Pulse |
 |
 |
80 |
100 |
15 |
20 |
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TM80 |
Rock Slide |
 |
 |
75 |
90 |
10 |
30 |
| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM81 |
X-Scissor |
 |
 |
80 |
100 |
15 |
-- |
| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| TM82 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 |
Bulldoze |
 |
 |
60 |
100 |
20 |
100 |
| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| TM84 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
| The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
| TM87 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| TM90 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| TM96 |
Strength |
 |
 |
80 |
100 |
15 |
-- |
| The target is slugged with a punch thrown at maximum power. |
| TM98 |
Rock Smash |
 |
 |
40 |
100 |
15 |
50 |
| The user attacks with a punch. This may also lower the target's Defense stat. |
| TM100 |
Rock Climb |
 |
 |
90 |
85 |
20 |
20 |
| A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves. |
Egg Moves (Details) |
| Feint |
 |
 |
30 |
100 |
10 |
-- |
Details |
| This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Dynamic Punch |
 |
 |
100 |
50 |
5 |
100 |
Details |
| The user punches the target with full, concentrated power. This confuses the target if it hits. |
| Headbutt |
 |
 |
70 |
100 |
15 |
30 |
Details |
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Vacuum Wave |
 |
 |
40 |
100 |
30 |
-- |
Details |
| The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Fake Out |
 |
 |
40 |
100 |
10 |
100 |
Details |
| This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. |
| Cross Chop |
 |
 |
100 |
80 |
5 |
-- |
Details |
| The user delivers a double chop with its forearms crossed. Critical hits land more easily. |
| Bullet Punch |
 |
 |
40 |
100 |
30 |
-- |
Details |
| The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| Counter |
 |
 |
?? |
100 |
20 |
-- |
Details |
| A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Quick Guard |
 |
 |
-- |
101 |
15 |
-- |
Details |
| The user protects itself and its allies from priority moves. |
Acupressure BDSP Only |
 |
 |
-- |
101 |
30 |
-- |
Details |
| The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
Usable Max Moves |
|
| Max Flutterby |
 |
 |
130 |
101 |
10 |
-- |
| This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. |
| Max Lightning |
 |
 |
130 |
101 |
10 |
-- |
| This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. |
| Max Strike |
 |
  |
140(Phy)/110(Spe) |
101 |
10 |
-- |
| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. |
| Max Knuckle |
 |
  |
100(Phy)/95(Spe) |
101 |
10 |
-- |
| This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. |
| Max Phantasm |
 |
  |
90(Phy)/130(Spe) |
101 |
10 |
-- |
| This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. |
| Max Hailstorm |
 |
  |
130(Phy)/110(Spe) |
101 |
10 |
-- |
| This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. |
| Max Ooze |
 |
  |
95(Phy)/95(Spe) |
101 |
10 |
-- |
| This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. |
| Max Airstream |
 |
 |
130 |
101 |
10 |
-- |
| This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats. |
| Max Rockfall |
 |
 |
130 |
101 |
10 |
-- |
| This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. |
| Max Quake |
 |
  |
130(Phy)/90(Spe) |
101 |
10 |
-- |
| This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. |
| Max Darkness |
 |
  |
130(Phy)/130(Spe) |
101 |
10 |
-- |
| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. |
| Max Steelspike |
 |
 |
90 |
101 |
10 |
-- |
| This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. |
| Max Guard |
 |
 |
|
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Transfer Only Moves (Details) |
|
| Confide |
 |
 |
-- |
101 |
20 |
100 |
Gen VII TM100 |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| Super Fang |
 |
 |
?? |
90 |
10 |
-- |
Move Tutor - USM |
| The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| Dual Chop |
 |
 |
40 |
90 |
15 |
-- |
Move Tutor - USM |
| The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
| Knock Off |
 |
 |
65 |
100 |
20 |
-- |
Move Tutor - USM |
| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. |
| Role Play |
 |
 |
-- |
101 |
10 |
-- |
Move Tutor - USM |
| The user mimics the target completely, copying the target's Ability. |
| Spite |
 |
 |
-- |
100 |
10 |
-- |
Move Tutor - USM |
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Power-up Punch |
 |
 |
40 |
100 |
20 |
100 |
Gen VI TM98 |
| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| Fury Cutter |
 |
 |
40 |
95 |
20 |
-- |
Move Tutor - PtHGSS |
| The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |