Flavor Text |
 | Sword | It loves to bathe in the grit of dry, sandy areas. By sand bathing, the Pokémon rids itself of dirt and moisture clinging to its body. |
Shield | It burrows into the ground to create its nest. If hard stones impede its tunneling, it uses its sharp claws to shatter them and then carries on digging. |  | Sword | Life on mountains covered with deep snow has granted this Pokémon a body of ice that's as hard as steel. |
Shield | It lives in snowy mountains on southern islands. When a blizzard rolls in, this Pokémon hunkers down in the snow to avoid getting blown away. |
Brilliant Diamond |
To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall. |
Shining Pearl |
Standard Level Up |
|
— |
Scratch |
 |
 |
40 |
100 |
35 |
-- |
Hard, pointed, sharp claws rake the target to inflict damage. |
— |
Defense Curl |
 |
 |
-- |
101 |
40 |
-- |
The user curls up to conceal weak spots and raise its Defense stat. |
3 |
Poison Sting |
 |
 |
15 |
100 |
35 |
30 |
The user stabs the target with a poisonous stinger. This may also poison the target. |
6 |
Sand Attack |
 |
 |
-- |
100 |
15 |
-- |
Sand is hurled in the target's face, reducing the target's accuracy. |
9 |
Rollout |
 |
 |
30 |
90 |
20 |
-- |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
12 |
Fury Cutter |
 |
 |
40 |
95 |
20 |
-- |
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
15 |
Rapid Spin |
 |
 |
50 |
100 |
40 |
100 |
A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat. |
18 |
Bulldoze |
 |
 |
60 |
100 |
20 |
100 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
21 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
24 |
Fury Swipes |
 |
 |
18 |
80 |
15 |
-- |
The target is raked with sharp claws or scythes quickly two to five times in a row. |
27 |
Agility |
 |
 |
-- |
101 |
30 |
-- |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
30 |
Slash |
 |
 |
70 |
100 |
20 |
-- |
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
33 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
The user burrows into the ground, then attacks on the next turn. |
36 |
Gyro Ball |
 |
 |
?? |
100 |
5 |
-- |
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
39 |
Swords Dance |
 |
 |
-- |
101 |
20 |
-- |
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
42 |
Sandstorm |
 |
 |
-- |
101 |
10 |
-- |
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
45 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
The user sets off an earthquake that strikes every Pokémon around it. |
Alola Form Level Up |
|
— |
Scratch |
 |
 |
40 |
100 |
35 |
-- |
Hard, pointed, sharp claws rake the target to inflict damage. |
— |
Defense Curl |
 |
 |
-- |
101 |
40 |
-- |
The user curls up to conceal weak spots and raise its Defense stat. |
3 |
Mist |
 |
 |
-- |
101 |
30 |
-- |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
6 |
Powder Snow |
 |
 |
40 |
100 |
25 |
10 |
The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon. |
9 |
Rollout |
 |
 |
30 |
90 |
20 |
-- |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
12 |
Fury Cutter |
 |
 |
40 |
95 |
20 |
-- |
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
15 |
Rapid Spin |
 |
 |
50 |
100 |
40 |
100 |
A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat. |
18 |
Metal Claw |
 |
 |
50 |
95 |
35 |
10 |
The target is raked with steel claws. This may also raise the user's Attack stat. |
21 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
24 |
Fury Swipes |
 |
 |
18 |
80 |
15 |
-- |
The target is raked with sharp claws or scythes quickly two to five times in a row. |
27 |
Iron Defense |
 |
 |
-- |
101 |
15 |
-- |
The user hardens its body's surface like iron, sharply raising its Defense stat. |
30 |
Slash |
 |
 |
70 |
100 |
20 |
-- |
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
33 |
Iron Head |
 |
 |
80 |
100 |
15 |
30 |
The user slams the target with its steel-hard head. This may also make the target flinch. |
36 |
Gyro Ball |
 |
 |
?? |
100 |
5 |
-- |
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
39 |
Swords Dance |
 |
 |
-- |
101 |
20 |
-- |
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
42 |
Hail |
 |
 |
-- |
101 |
10 |
-- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
45 |
Blizzard |
 |
 |
110 |
70 |
5 |
10 |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
Sword & Shield Technical Machine Attacks |
|
TM04 |
Ice Punch |
 |
 |
75 |
100 |
15 |
10 |
|
The target is punched with an icy fist. This may also leave the target frozen. |
TM15 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
|
The user burrows into the ground, then attacks on the next turn. |
TM19 |
Safeguard |
 |
 |
-- |
101 |
25 |
-- |
|
The user creates a protective field that prevents status conditions for five turns. |
TM21 |
Rest |
 |
 |
-- |
101 |
10 |
-- |
|
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM22 |
Rock Slide |
 |
 |
75 |
90 |
10 |
30 |
|
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
TM23 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM24 |
Snore |
 |
 |
50 |
100 |
15 |
30 |
|
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM25 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
|
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM27 |
Icy Wind |
 |
 |
55 |
95 |
15 |
100 |
|
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
TM31 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM32 |
Sandstorm |
 |
 |
-- |
101 |
10 |
-- |
|
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
TM34 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
|
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
TM35 |
Hail |
 |
 |
-- |
101 |
10 |
-- |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
TM39 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
|
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
TM40 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
|
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM43 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
|
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
TM48 |
Rock Tomb |
 |
 |
60 |
95 |
15 |
100 |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
TM49 |
Sand Tomb |
 |
 |
35 |
85 |
15 |
100 |
|
The user traps the target inside a harshly raging sandstorm for four to five turns. |
TM51 |
Icicle Spear |
 |
 |
25 |
100 |
30 |
-- |
|
The user launches sharp icicles at the target two to five times in a row. |
TM53 |
Mud Shot |
 |
 |
55 |
95 |
15 |
100 |
|
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
TM59 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM64 |
Avalanche |
 |
 |
60 |
100 |
10 |
-- |
|
The power of this attack move is doubled if the user has been hurt by the target in the same turn. |
TM65 |
Shadow Claw |
 |
 |
70 |
100 |
15 |
-- |
|
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
TM76 |
Round |
 |
 |
60 |
100 |
15 |
-- |
|
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
TM81 |
Bulldoze |
 |
 |
60 |
100 |
20 |
100 |
|
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
TM98 |
Stomping Tantrum |
 |
 |
75 |
100 |
10 |
-- |
|
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Technical Record Attacks |
|
TR00 |
Swords Dance |
 |
 |
-- |
101 |
20 |
-- |
|
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
TR01 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
|
The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
TR06 |
Blizzard |
 |
 |
110 |
70 |
5 |
10 |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
TR10 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
|
The user sets off an earthquake that strikes every Pokémon around it. |
TR12 |
Agility |
 |
 |
-- |
101 |
30 |
-- |
|
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
TR17 |
Amnesia |
 |
 |
-- |
101 |
20 |
-- |
|
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. |
TR18 |
Leech Life |
 |
 |
80 |
100 |
10 |
-- |
|
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
TR20 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
|
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
TR26 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
|
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
TR27 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
|
While it is asleep, the user randomly uses one of the moves it knows. |
TR31 |
Iron Tail |
 |
 |
100 |
75 |
15 |
30 |
|
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
TR46 |
Iron Defense |
 |
 |
-- |
101 |
15 |
-- |
|
The user hardens its body's surface like iron, sharply raising its Defense stat. |
TR52 |
Gyro Ball |
 |
 |
?? |
100 |
5 |
-- |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
TR57 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
|
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
TR60 |
X-Scissor |
 |
 |
80 |
100 |
15 |
-- |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
TR67 |
Earth Power |
 |
 |
90 |
100 |
10 |
10 |
|
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
TR74 |
Iron Head |
 |
 |
80 |
100 |
15 |
30 |
|
The user slams the target with its steel-hard head. This may also make the target flinch. |
TR76 |
Stealth Rock |
 |
 |
-- |
101 |
20 |
-- |
|
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
TR85 |
Work Up |
 |
 |
-- |
101 |
30 |
-- |
|
The user is roused, and its Attack and Sp. Atk stats increase. |
TR95 |
Throat Chop |
 |
 |
80 |
100 |
15 |
100 |
|
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
BDSP Technical Machine Attacks |
|
TM01 |
Focus Punch |
 |
 |
150 |
100 |
20 |
-- |
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
TM10 |
Work Up |
 |
 |
-- |
101 |
30 |
-- |
The user is roused, and its Attack and Sp. Atk stats increase. |
TM11 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
TM17 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM20 |
Safeguard |
 |
 |
-- |
101 |
25 |
-- |
The user creates a protective field that prevents status conditions for five turns. |
TM23 |
Iron Tail |
 |
 |
100 |
75 |
15 |
30 |
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
TM26 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
The user sets off an earthquake that strikes every Pokémon around it. |
TM28 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
The user burrows into the ground, then attacks on the next turn. |
TM31 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
TM32 |
Double Team |
 |
 |
-- |
101 |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM37 |
Sandstorm |
 |
 |
-- |
101 |
10 |
-- |
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
TM39 |
Rock Tomb |
 |
 |
60 |
95 |
15 |
100 |
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
TM40 |
Aerial Ace |
 |
 |
60 |
101 |
20 |
-- |
The user confounds the target with speed, then slashes. This attack never misses. |
TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
TM44 |
Rest |
 |
 |
-- |
101 |
10 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM46 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM56 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM58 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
TM65 |
Shadow Claw |
 |
 |
70 |
100 |
15 |
-- |
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
TM74 |
Gyro Ball |
 |
 |
?? |
100 |
5 |
-- |
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
TM75 |
Swords Dance |
 |
 |
-- |
101 |
20 |
-- |
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
TM76 |
Stealth Rock |
 |
 |
-- |
101 |
20 |
-- |
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
TM80 |
Rock Slide |
 |
 |
75 |
90 |
10 |
30 |
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
TM81 |
X-Scissor |
 |
 |
80 |
100 |
15 |
-- |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
TM82 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM83 |
Bulldoze |
 |
 |
60 |
100 |
20 |
100 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
TM84 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
TM87 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM90 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
TM93 |
Cut |
 |
 |
50 |
95 |
30 |
-- |
The target is cut with a scythe or claw. |
TM96 |
Strength |
 |
 |
80 |
100 |
15 |
-- |
The target is slugged with a punch thrown at maximum power. |
TM98 |
Rock Smash |
 |
 |
40 |
100 |
15 |
50 |
The user attacks with a punch. This may also lower the target's Defense stat. |
TM100 |
Rock Climb |
 |
 |
90 |
85 |
20 |
20 |
A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves. |
Egg Moves (Details) |
Counter |
 |
 |
?? |
100 |
20 |
-- |
  Details |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
Flail |
 |
 |
?? |
100 |
15 |
-- |
  Details |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
Mud-Slap |
 |
 |
20 |
100 |
10 |
100 |
 Details |
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Night Slash |
 |
 |
70 |
100 |
15 |
-- |
  Details |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
Metal Claw |
 |
 |
50 |
95 |
35 |
10 |
 Details |
The target is raked with steel claws. This may also raise the user's Attack stat. |
Hone Claws |
 |
 |
-- |
101 |
15 |
-- |
  Details |
The user sharpens its claws to boost its Attack stat and accuracy. |
Crush Claw |
 |
 |
75 |
95 |
10 |
50 |
 Details |
The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. |
Curse |
 |
 |
-- |
101 |
10 |
-- |
 Details |
A move that works differently for the Ghost type than for all other types. |
Counter |
 |
 |
?? |
100 |
20 |
-- |
Details |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
Flail |
 |
 |
?? |
100 |
15 |
-- |
Details |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
Mud-Slap |
 |
 |
20 |
100 |
10 |
100 |
Details |
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Night Slash |
 |
 |
70 |
100 |
15 |
-- |
Details |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
Metal Claw |
 |
 |
50 |
95 |
35 |
10 |
Details |
The target is raked with steel claws. This may also raise the user's Attack stat. |
Hone Claws |
 |
 |
-- |
101 |
15 |
-- |
Details |
The user sharpens its claws to boost its Attack stat and accuracy. |
Rapid Spin BDSP Only |
 |
 |
50 |
100 |
40 |
100 |
Details |
A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat. |
Crush Claw BDSP Only |
 |
 |
75 |
95 |
10 |
50 |
Details |
The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. |
Mud Shot BDSP Only |
 |
 |
55 |
95 |
15 |
100 |
Details |
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
Usable Max Moves |
|
Max Flutterby |
 |

 |
130 130 |
101 |
10 |
-- |
|
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. |
Max Strike |
 |
 
  |
130(Phy)/110(Spe) 130(Phy)/110(Spe) |
101 |
10 |
-- |
|
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. |
Max Knuckle |
 |

 |
90 90 |
101 |
10 |
-- |
|
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. |
Max Phantasm |
 |

 |
120 120 |
101 |
10 |
-- |
|
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. |
Max Hailstorm |
 |
  |
140(Phy)/140(Spe) |
101 |
10 |
-- |
|
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. |
Max Ooze |
 |

 |
90 90 |
101 |
10 |
-- |
|
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. |
Max Rockfall |
 |

 |
130 130 |
101 |
10 |
-- |
|
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. |
Max Quake |
 |
 
 |
130(Phy)/130(Spe) 130 |
101 |
10 |
-- |
|
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. |
Max Darkness |
 |

 |
130 130 |
101 |
10 |
-- |
|
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. |
Max Steelspike |
 |

  |
140 140(Phy)/140(Spe) |
101 |
10 |
-- |
|
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. |
Max Guard |
 |
|
|
101 |
10 |
-- |
|
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves (Details) |
|
Toxic |
 |
 |
-- |
90 |
10 |
-- |
Gen VII TM06 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Confide |
 |
 |
-- |
101 |
20 |
100 |
Gen VII TM100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Headbutt |
 |
 |
70 |
100 |
15 |
30 |
Let's Go TM01 |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
Seismic Toss |
 |
 |
?? |
100 |
20 |
-- |
Let's Go TM15 |
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. |
Covet |
 |
 |
60 |
100 |
25 |
-- |
Move Tutor - USM |
The user endearingly approaches the target, then steals the target's held item. |
Super Fang |
 |
 |
?? |
90 |
10 |
-- |
Move Tutor - USM |
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
Knock Off |
 |
 |
65 |
100 |
20 |
-- |
Move Tutor - USM |
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. |
Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Move Tutor - FRLG |
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Mimic |
 |
 |
-- |
101 |
10 |
-- |
Move Tutor - FRLG |
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
Dynamic Punch |
 |
 |
100 |
50 |
5 |
100 |
Move Tutor - Emerald |
The user punches the target with full, concentrated power. This confuses the target if it hits. |
Curse |
 |
 |
-- |
101 |
10 |
-- |
Gen II TM03 |
A move that works differently for the Ghost type than for all other types. |
Detect |
 |
 |
-- |
101 |
5 |
-- |
Gen II TM43 |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
Gen I TM09 |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Gen I TM10 |
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Submission |
 |
 |
80 |
80 |
20 |
-- |
Gen I TM17 |
The user grabs the target and recklessly dives for the ground. This also damages the user a little. |
Fissure |
 |
 |
?? |
30 |
5 |
-- |
Gen I TM27 |
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
Mimic |
 |
 |
-- |
101 |
10 |
-- |
Gen I TM31 |
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
Skull Bash |
 |
 |
130 |
100 |
10 |
100 |
Gen I TM40 |
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
Alolan Sandshrew Transfer Only Moves |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
Gen VII TM06 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Double Team |
 |
 |
-- |
101 |
15 |
-- |
Gen VII TM32 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Aerial Ace |
 |
 |
60 |
101 |
20 |
-- |
Gen VII TM40 |
The user confounds the target with speed, then slashes. This attack never misses. |
Aurora Veil |
 |
 |
-- |
101 |
20 |
-- |
Gen VII TM70 |
This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. |
Frost Breath |
 |
 |
60 |
90 |
10 |
100 |
Gen VII TM79 |
The user blows its cold breath on the target. This attack always results in a critical hit. |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
Gen VII TM87 |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
Confide |
 |
 |
-- |
101 |
20 |
100 |
Gen VII TM100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Headbutt |
 |
 |
70 |
100 |
15 |
30 |
Let's Go TM01 |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
Seismic Toss |
 |
 |
?? |
100 |
20 |
-- |
Let's Go TM15 |
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. |
Ice Beam |
 |
 |
90 |
100 |
10 |
10 |
Let's Go TM55 |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Covet |
 |
 |
60 |
100 |
25 |
-- |
Move Tutor - USM |
The user endearingly approaches the target, then steals the target's held item. |
Super Fang |
 |
 |
?? |
90 |
10 |
-- |
Move Tutor - USM |
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
Aqua Tail |
 |
 |
90 |
90 |
10 |
-- |
Move Tutor - USM |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
Knock Off |
 |
 |
65 |
100 |
20 |
-- |
Move Tutor - USM |
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. |
Focus Punch |
 |
 |
150 |
100 |
20 |
-- |
Move Tutor - USM |
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |