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General | Location | Attacks |
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| Name | Other Names | No. | Type | ||||||||||
| Magnezone |
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| Classification | Height | Weight | |||||||||||
| Magnet Area Pokémon | 3'11" 1.2m |
396.8lbs 180kg |
| Abilities: Magnet Pull - Sturdy | |||||
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Magnet Pull: Steel-type Pokémon next to the Pokémon can't walk. Sturdy: If the Pokémon's HP is full, moves that would defeat the Pokémon instead leave the Pokémon with 1 HP. This is also effective against moves like Fissure that can cause Pokémon to faint with a single hit |
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Weakness |
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| *0.5 | *2 | *1 | *0.5 | *0.5 | *0.5 | *2 | *0 | *4 | *0.25 | *0.5 | *0.5 | *0.5 | *1 | *0.5 | *1 | *0.25 | *0.5 |
| Evolutionary Chain | |||||||
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Locations & Camps |
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| Rescue Camp | Power Plant | |
| Location | Evolution Fainted in Dungeon Mystery House | |
| Gulpin Tutor Moves | |||||||||
| Attack Name | Type | Cat. | |||||||
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| Iron Head | ![]() |
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| Signal Beam | ![]() |
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| Magic Coat | ![]() |
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| Electroweb | ![]() |
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| Iron Defense | ![]() |
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| Magnet Rise | ![]() |
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| Gravity | ![]() |
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| Snore | ![]() |
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| Shock Wave | ![]() |
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| Recycle | ![]() |
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| Ally Switch | ![]() |
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