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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VII Dex | Gen VI Dex | ||
| Champions Pokédex | ||||
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| Abilities: Blaze - Magician | |||||
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Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%. : Magician: The Pokémon steals the held item of a Pokémon it hits with a move. |
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| Evolutionary Chain | |||
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Agility | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Speed stat by 2 stages. | |||||||||
| Blast Burn | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Burning Jealousy | ![]() |
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70 | 100 | 100 | ||||
| Burns targets if their stats were boosted during the turn this move is used. | |||||||||
| Calm Mind | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Sp. Atk and Sp. Def stats by 1 stage. | |||||||||
| Charm | ![]() |
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-- | 100 | -- | ||||
| Lowers the target's Attack stat by 2 stages. | |||||||||
| Confuse Ray | ![]() |
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-- | 100 | -- | ||||
| Confuses the target. | |||||||||
| Copycat | ![]() |
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-- | 101 | -- | ||||
| The user mimics the move that was last used. This move fails if no other move has been used yet. | |||||||||
| Dazzling Gleam | ![]() |
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80 | 100 | -- | ||||
| Double Team | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's evasiveness by 1 stage. | |||||||||
| Encore | ![]() |
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-- | 100 | -- | ||||
| Gives the target the Encore status. | |||||||||
| Endure | ![]() |
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-- | 101 | -- | ||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Expanding Force | ![]() |
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80 | 100 | -- | ||||
| If the user is under the effect of Psychic Terrain this move's power is boosted by 50% and its range extends to all opponents. | |||||||||
| Facade | ![]() |
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70 | 100 | -- | ||||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Fire Blast | ![]() |
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110 | 85 | 10 | ||||
| Has a 10% chance of burning the target. | |||||||||
| Fire Punch | ![]() |
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75 | 100 | 10 | ||||
| Has a 10% chance of burning the target. | |||||||||
| Fire Spin | ![]() |
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35 | 85 | 100 | ||||
| Gives the target the Bound status. | |||||||||
| Flame Charge | ![]() |
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50 | 100 | -- | ||||
| Boosts the user's Speed stat by 1 stage. | |||||||||
| Flamethrower | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of burning the target. | |||||||||
| Flare Blitz | ![]() |
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120 | 100 | 10 | ||||
| Has a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move. | |||||||||
| Focus Blast | ![]() |
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120 | 70 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Foul Play | ![]() |
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95 | 100 | -- | ||||
| The damage dealt by this move is calculated using the target's Attack stat instead of the user's Attack stat. | |||||||||
| Future Sight | ![]() |
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120 | 100 | -- | ||||
| Gives the target's spot the Future Attack status. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Grass Knot | ![]() |
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?? | 100 | -- | ||||
| The heavier the target the greater this move's power (ranging between 20 and 120). | |||||||||
| Heat Wave | ![]() |
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95 | 90 | 10 | ||||
| Has a 10% chance of burning targets. | |||||||||
| Helping Hand | ![]() |
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-- | 101 | -- | ||||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| Hex | ![]() |
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65 | 100 | -- | ||||
| This move's power is doubled if the target has a status condition. | |||||||||
| Howl | ![]() |
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-- | 101 | -- | ||||
| Boosts the Attack stats of the user and its allies by 1 stage. | |||||||||
| Hyper Beam | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Hyper Voice | ![]() |
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90 | 100 | -- | ||||
| Hypnosis | ![]() |
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-- | 60 | -- | ||||
| Puts the target to sleep. | |||||||||
| Imprison | ![]() |
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-- | 101 | -- | ||||
| The user gains the Sealing Off status. | |||||||||
| Iron Tail | ![]() |
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100 | 75 | 30 | ||||
| Has a 30% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Light Screen | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Light Screen status for 5 turns. | |||||||||
| Low Kick | ![]() |
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?? | 100 | -- | ||||
| The heavier the target the greater this move's power (ranging between 20 and 120). | |||||||||
| Magic Room | ![]() |
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-- | 101 | -- | ||||
| Gives the entire field the Magic Room status for 5 turns. | |||||||||
| Mud Shot | ![]() |
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55 | 95 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Mud-Slap | ![]() |
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20 | 100 | -- | ||||
| Lowers the target's accuracy by 1 stage. | |||||||||
| Mystical Fire | ![]() |
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75 | 100 | -- | ||||
| Lowers the target's Sp. Atk stat by 1 stage. | |||||||||
| Nasty Plot | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Sp. Atk stat by 2 stages. | |||||||||
| Night Shade | ![]() |
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?? | 100 | -- | ||||
| Deals 50 HP of damage. | |||||||||
| Overheat | ![]() |
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130 | 90 | -- | ||||
| Lowers the user's Sp. Atk stat by 2 stages. | |||||||||
| Protect | ![]() |
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-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Psych Up | ![]() |
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-- | 101 | -- | ||||
| The user copies the target's stat changes. | |||||||||
| Psychic | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Psychic Noise | ![]() |
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75 | 100 | 100 | ||||
| Gives the target the Healing Prevented status for 2 turns. | |||||||||
| Psychic Terrain | ![]() |
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-- | 101 | -- | ||||
| Turns the entire field into Psychic Terrain for 5 turns. | |||||||||
| Psyshock | ![]() |
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80 | 100 | -- | ||||
| This is a special move but the damage it deals is calculated using the target's Defense stat. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | -- | ||||
| Summons rain for 5 turns. | |||||||||
| Reflect | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Reflect status for 5 turns. | |||||||||
| Rest | ![]() |
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-- | 101 | -- | ||||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Role Play | ![]() |
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-- | 101 | -- | ||||
| Changes the user's Ability to be the same as the target's. | |||||||||
| Round | ![]() |
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60 | 100 | -- | ||||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Safeguard | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Safeguard status for 5 turns. | |||||||||
| Scorching Sands | ![]() |
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70 | 100 | 30 | ||||
| Has a 30% chance of burning the target. Cures the user and target of being frozen. | |||||||||
| Shadow Ball | ![]() |
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80 | 100 | 20 | ||||
| Has a 20% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Skill Swap | ![]() |
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-- | 101 | -- | ||||
| The user and the target swap their Abilities. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | -- | ||||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Snore | ![]() |
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50 | 100 | 30 | ||||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Solar Beam | ![]() |
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120 | 100 | -- | ||||
| The user gains the Charging status on the turn this move is used then attacks on the following turn. In harsh sunlight the user does not gain the Charging status and can attack immediately. This move's power is halved in any other weather condition. | |||||||||
| Stored Power | ![]() |
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20 | 100 | -- | ||||
| This move's power is increased by 20 for each stage that the user's stats have been boosted. | |||||||||
| Substitute | ![]() |
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-- | 101 | -- | ||||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sunny Day | ![]() |
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-- | 101 | -- | ||||
| Summons harsh sunlight for 5 turns. | |||||||||
| Switcheroo | ![]() |
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-- | 100 | -- | ||||
| The user and the target swap their held items. | |||||||||
| Thief | ![]() |
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60 | 100 | -- | ||||
| If the user is not already holding an item it steals the target's held item. | |||||||||
| Thunder Punch | ![]() |
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75 | 100 | 10 | ||||
| Has a 10% chance of paralyzing the target. | |||||||||
| Trick | ![]() |
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-- | 100 | -- | ||||
| The user and the target swap their held items. | |||||||||
| Trick Room | ![]() |
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-- | 101 | -- | ||||
| Gives the entire field the Trick Room status for 5 turns. | |||||||||
| Will-O-Wisp | ![]() |
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-- | 85 | -- | ||||
| Burns the target. | |||||||||
| Wish | ![]() |
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-- | 101 | -- | ||||
| Gives the user's spot the Wish status. | |||||||||
| Wonder Room | ![]() |
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-- | 101 | -- | ||||
| Gives the entire field the Wonder Room status for 5 turns. | |||||||||
| Zen Headbutt | ![]() |
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80 | 90 | 20 | ||||
| Has a 20% chance of making the target flinch. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 534 | 75 | 69 | 72 | 114 | 100 | 104 | |
| Max Stats Hindering Nature |
Standard | 150 - 182 | 80 - 108 | 82 - 111 | 120 - 149 | 108 - 136 | 111 - 140 |
| Max Stats Neutral Nature |
Standard | 150 - 182 | 89 - 121 | 92 - 124 | 134 - 166 | 120 - 152 | 124 - 156 |
| Max Stats Beneficial Nature |
Standard | 150 - 182 | 97 - 133 | 101 - 136 | 147 - 182 | 132 - 167 | 136 - 171 |
75
69
72
104
100
114
Mega Delphox | |||||
| Picture | |||||
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| Name | Other Names | No. | Type | ||||||||||
| Mega Delphox |
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| Classification | Height | Weight | Capture Rate | ||||||||||
| Fox Pokémon | 4'11" 1.5m |
86.0lbs 39kg |
| Abilities: Levitate | |||||
| Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes. | |||||
| Damage Taken | |||||||||||||||||
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| *1 | *0.5 | *2 | *1 | *0.5 | *0.5 | *0.5 | *1 | *2 | *1 | *0.5 | *1 | *2 | *2 | *1 | *2 | *0.5 | *0.5 |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 634 | 75 | 69 | 72 | 159 | 125 | 134 | |
| Max Stats Hindering Nature |
Standard | 150 - 182 | 80 - 108 | 82 - 111 | 161 - 189 | 130 - 159 | 138 - 167 |
| Max Stats Neutral Nature |
Standard | 150 - 182 | 89 - 121 | 92 - 124 | 179 - 211 | 145 - 177 | 154 - 186 |
| Max Stats Beneficial Nature |
Standard | 150 - 182 | 97 - 133 | 101 - 136 | 196 - 232 | 159 - 194 | 169 - 204 |
75
69
72
134
125
159
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