#691 Dragalge

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex
Champions Pokédex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Dragalge
Japan: Dramidoro
ドラミドロ
French: Kravarech
German: Tandrak
Korean: 드래캄
National: #691
Male :50%
Female :50%
Poison-type Dragon-type
Classification Height Weight
Mock Kelp Pokémon 5'11"
1.8m
179.7lbs
81.5kg
Abilities: Poison Point - Poison Touch - Adaptability
Poison Point: The opponent has a 30% chance of being induced with Poison when using an attack, that requires physical contact, against this Pokémon.
Poison Touch: When the Pokémon attacks its opponents with a move that causes Physical Contact, there is a 30% chance that the target is Poisoned.
Adaptability: Increases the Same Type Attack Bonus from *1.5 to *2.

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *0.5 *0.25 *2 *0.5 *0.5 *2 *1 *2 *0.5 *1 *1 *2 *1 *1 *1
Evolutionary Chain
DragalgeMega Dragalge

Standard Moves

Attack NameTypeCat.Att.Acc.PPEffect %
Acid Armor Acid Armor - Poison-type Acid Armor: Other Move -- 101 20 --
Boosts the user's Defense stat by 2 stages.
Acid Spray Acid Spray - Poison-type Acid Spray: Special Move 40 100 20 --
Lowers the target's Sp. Def stat by 2 stages.
Aqua Tail Aqua Tail - Water-type Aqua Tail: Physical Move 90 90 12 --
Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 100 20 --
Lowers the target's Attack stat by 1 stage.
Dive Dive - Water-type Dive: Physical Move 80 100 12 --
The user gains the Submerged status on the turn this move is used then attacks on the following turn.
Double Team Double Team - Normal-type Double Team: Other Move -- 101 16 --
Boosts the user's evasiveness by 1 stage.
Draco Meteor Draco Meteor - Dragon-type Draco Meteor: Special Move 130 90 8 --
Lowers the user's Sp. Atk stat by 2 stages.
Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 12 --
Dragon Tail Dragon Tail - Dragon-type Dragon Tail: Physical Move 60 90 12 --
If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random.
Endure Endure - Normal-type Endure: Other Move -- 101 12 --
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned.
Flip Turn Flip Turn - Water-type Flip Turn: Physical Move 60 100 20 --
After attacking the user switches out of battle to be replaced by another party Pokémon.
Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 8 10
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 8 --
The user gains the Recharging status on the turn after this move is used.
Gunk Shot Gunk Shot - Poison-type Gunk Shot: Physical Move 120 80 8 30
Has a 30% chance of poisoning the target.
Haze Haze - Ice-type Haze: Other Move -- 101 20 --
Eliminates every stat change on the entire field.
Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 8 --
Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 8 --
The user gains the Recharging status on the turn after this move is used.
Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 16 --
Lowers targets' Speed stats by 1 stage.
Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 16 30
Has a 30% chance of lowering the target's Defense stat by 1 stage.
Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 12 20
Has a 20% chance of lowering the target's Defense stat by 1 stage.
Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 16 --
Lowers the target's Speed stat by 1 stage.
Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 12 --
Lowers the target's accuracy by 1 stage.
Muddy Water Muddy Water - Water-type Muddy Water: Special Move 90 85 12 30
Has a 30% chance of lowering targets' accuracy by 1 stage.
Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 12 --
The user gains the Rampaging status.
Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 12 10
Has a 10% chance of lowering the target's Attack stat by 1 stage.
Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
Has a 30% chance of poisoning the target.
Protect Protect - Normal-type Protect: Other Move -- 101 8 --
The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 8 --
Summons rain for 5 turns.
Rest Rest - Psychic-type Rest: Other Move -- 101 8 --
Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full.
Round Round - Normal-type Round: Special Move 60 100 16 --
If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled.
Scald Scald - Water-type Scald: Special Move 80 100 16 30
Has a 30% chance of burning the target. Cures the user and target of being frozen.
Scale Shot Scale Shot - Dragon-type Scale Shot: Physical Move 25 90 20 --
The user attacks 2 to 5 times in a row. This move lowers the user's Defense stat by 1 stage and boosts its Speed stat by 1 stage.
Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 12 --
Lowers the target's Speed stat by 2 stages.
Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 16 20
Has a 20% chance of lowering the target's Sp. Def stat by 1 stage.
Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 12 --
Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 12 30
Has a 30% chance of poisoning the target.
Sludge Wave Sludge Wave - Poison-type Sludge Wave: Special Move 95 100 12 10
Has a 10% chance of poisoning targets.
Snore Snore - Normal-type Snore: Special Move 50 100 16 30
Can be used only if the user is asleep. Has a 30% chance of making the target flinch.
Snowscape Snowscape - Ice-type Snowscape: Other Move -- 101 8 --
Summons snow for 5 turns.
Spite Spite - Ghost-type Spite: Other Move -- 100 12 --
Removes 4 PP from the move last used by the target.
Substitute Substitute - Normal-type Substitute: Other Move -- 101 12 --
The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP.
Surf Surf - Water-type Surf: Special Move 90 100 16 --
This move's power is doubled against targets that have the Submerged status.
Thief Thief - Dark-type Thief: Physical Move 60 100 20 --
If the user is not already holding an item it steals the target's held item.
Thunder Thunder - Electric-type Thunder: Special Move 110 70 12 30
Has a 30% chance of paralyzing the target. This move never misses in rain and can hit a target that has the Sky-High status.
Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 16 10
Has a 10% chance of paralyzing the target.
Toxic Toxic - Poison-type Toxic: Other Move -- 90 12 --
Badly poisons the target. If the user is a Poison type this move will never miss.
Toxic Spikes Toxic Spikes - Poison-type Toxic Spikes: Other Move -- 101 20 --
Gives the opponent's side the Toxic Spikes status.
Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 12 --
This move's power is doubled if the target is poisoned or badly poisoned.
Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
Has a 20% chance of confusing the target.
Waterfall Waterfall - Water-type Waterfall: Physical Move 80 100 16 20
Has a 20% chance of making the target flinch.
Whirlpool Whirlpool - Water-type Whirlpool: Special Move 35 85 16 100
Gives the target the Bound status. This move's power is doubled if the target has the Submerged status.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 494 65 75 90 97 123 44
Max Stats
Hindering Nature
Standard 140 - 172 85 - 114 99 - 127 105 - 134 128 - 157 57 - 86
Max Stats
Neutral Nature
Standard 140 - 172 95 - 127 110 - 142 117 - 149 143 - 175 64 - 96
Max Stats
Beneficial Nature
Standard 140 - 172 104 - 139 121 - 156 128 - 163 157 - 192 70 - 105
65
75
90
44
123
97


Mega Dragalge

Picture
Name Other Names No. Type
Mega Dragalge
Japan: Mega Doramidoro
メガドラミドロ
French: Mega Kravarech
German: Mega -Tandrak
Korean: 메가드래캄
National: #691
Classification Height Weight Capture Rate
Mock Kelp Pokémon 6'11"
2.1m
221.1lbs
100.3kg
Abilities: Regenerator
Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *0.5 *0.25 *2 *0.5 *0.5 *2 *1 *2 *0.5 *1 *1 *2 *1 *1 *1


Stats -

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 594 65 85 105 132 163 44
Max Stats
Hindering Nature
Standard 140 - 172 94 - 123 112 - 141 136 - 165 164 - 193 57 - 86
Max Stats
Neutral Nature
Standard 140 - 172 105 - 137 125 - 157 152 - 184 183 - 215 64 - 96
Max Stats
Beneficial Nature
Standard 140 - 172 115 - 150 137 - 172 167 - 202 201 - 236 70 - 105
65
85
105
44
163
132

<--- Barbaracle #689
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Clawitzer
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