#003 Venusaur

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex
Champions Pokédex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Venusaur
Japan: Fushigibana
フシギバナ
French: Florizarre
German: Bisaflor
Korean: 이상해꽃
National: #003
Male :88%
Female :12%
Grass-type Poison-type
Classification Height Weight
Seed Pokémon 6'07"
2m
220.5lbs
100kg
Abilities: Overgrow - Chlorophyll
Overgrow: When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%. :
Chlorophyll: When sunny, the Pokémon’s Speed doubles.

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *0.5 *0.5 *0.25 *2 *0.5 *1 *1 *2 *2 *1 *1 *1 *1 *1 *1 *0.5
Evolutionary Chain
VenusaurMega Venusaur
Gender Differences
MaleFemale
Male Sprite Female Sprite

Standard Moves

Attack NameTypeCat.Att.Acc.PPEffect %
Acid Spray Acid Spray - Poison-type Acid Spray: Special Move 40 100 --
Lowers the target's Sp. Def stat by 2 stages.
Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 --
Boosts the user's Sp. Def stat by 2 stages.
Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 30
Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit.
Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 --
Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved.
Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 --
The user attacks 2 to 5 times in a row.
Charm Charm - Fairy-type Charm: Other Move -- 100 --
Lowers the target's Attack stat by 2 stages.
Curse Curse - Ghost-type Curse: Other Move -- 101 --
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 --
The user takes 1/3 of the damage dealt by this move.
Earth Power Earth Power - Ground-type Earth Power: Special Move 90 100 10
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 --
This move's power is doubled against targets that have the Underground status. When Grassy Terrain is active this move's power is halved.
Endure Endure - Normal-type Endure: Other Move -- 101 --
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Facade Facade - Normal-type Facade: Physical Move 70 100 --
This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned.
Frenzy Plant Frenzy Plant - Grass-type Frenzy Plant: Special Move 150 90 --
The user gains the Recharging status on the turn after this move is used.
Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 --
The user's HP is restored by 1/2 of the damage dealt by this move.
Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 --
The user gains the Recharging status on the turn after this move is used.
Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 --
The heavier the target the greater this move's power (ranging between 20 and 120).
Grassy Glide Grassy Glide - Grass-type Grassy Glide: Physical Move 55 100 --
If the user is under the effect of Grassy Terrain this move's priority becomes +1.
Grassy Terrain Grassy Terrain - Grass-type Grassy Terrain: Other Move -- 101 --
Turns the entire field into Grassy Terrain for 5 turns.
Growth Growth - Normal-type Growth: Other Move -- 101 --
Boosts the user's Attack and Sp. Atk stats by 1 stage. In harsh sunlight these stats will be boosted by 2 stages instead.
Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 --
Boosts the power of an ally's move by 50% during the turn this move is used.
Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 --
The user gains the Recharging status on the turn after this move is used.
Ingrain Ingrain - Grass-type Ingrain: Other Move -- 101 --
The user gains the Ingrained status.
Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 100 --
This move's power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.
Leaf Storm Leaf Storm - Grass-type Leaf Storm: Special Move 130 90 --
Lowers the user's Sp. Atk stat by 2 stages.
Leech Seed Leech Seed - Grass-type Leech Seed: Other Move -- 90 --
Gives the target the Leech Seeded status.
Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 --
Gives the user's side the Light Screen status for 5 turns.
Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 --
The user gains the Rampaging status.
Petal Blizzard Petal Blizzard - Grass-type Petal Blizzard: Physical Move 90 100 --
Petal Dance Petal Dance - Grass-type Petal Dance: Special Move 120 100 --
The user gains the Rampaging status.
Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 30
Has a 30% chance of poisoning the target.
Poison Powder Poison Powder - Poison-type Poison Powder: Other Move -- 75 --
Poisons the target.
Power Whip Power Whip - Grass-type Power Whip: Physical Move 120 85 --
Protect Protect - Normal-type Protect: Other Move -- 101 --
The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Rest Rest - Psychic-type Rest: Other Move -- 101 --
Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full.
 - -type :  Move -- -- --
Round Round - Normal-type Round: Special Move 60 100 --
If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled.
Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 --
Lowers the target's Speed stat by 2 stages.
Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 --
Sleep Powder Sleep Powder - Grass-type Sleep Powder: Other Move -- 75 --
Puts the target to sleep.
Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 --
Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 30
Has a 30% chance of poisoning the target.
Sludge Wave Sludge Wave - Poison-type Sludge Wave: Special Move 95 100 10
Has a 10% chance of poisoning targets.
Snore Snore - Normal-type Snore: Special Move 50 100 30
Can be used only if the user is asleep. Has a 30% chance of making the target flinch.
Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 --
The user gains the Charging status on the turn this move is used then attacks on the following turn. In harsh sunlight the user does not gain the Charging status and can attack immediately. This move's power is halved in any other weather condition.
Stomping Tantrum Stomping Tantrum - Ground-type Stomping Tantrum: Physical Move 75 100 --
This move's power is doubled if the user couldn't act or its move missed or failed on the previous turn.
Substitute Substitute - Normal-type Substitute: Other Move -- 101 --
The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP.
Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 --
Summons harsh sunlight for 5 turns.
Sweet Scent Sweet Scent - Normal-type Sweet Scent: Other Move -- 100 --
Lowers targets' evasiveness by 2 stages.
Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 --
Boosts the user's Attack stat by 2 stages.
Synthesis Synthesis - Grass-type Synthesis: Other Move -- 101 --
Restores 1/2 of the user's max HP. In harsh sunlight 2/3 of its max HP will be restored instead. In all other weather conditions 1/4 of its max HP will be restored instead.
Terrain Pulse Terrain Pulse - Normal-type Terrain Pulse: Special Move 50 100 --
This move's power is doubled if the user is under the effect of a terrain. This move's type depends on the terrain.
Toxic Toxic - Poison-type Toxic: Other Move -- 90 --
Badly poisons the target. If the user is a Poison type this move will never miss.
Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 50 100 --
Boosts the user's Speed stat by 1 stage.
Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 --
This move's power is doubled if the target is poisoned or badly poisoned.
Weather Ball Weather Ball - Normal-type Weather Ball: Special Move 50 100 --
When a weather condition is present this move's power is doubled and its type changes. Harsh sunlight
Fire type. Rain
Water type. Snow
Ice type. Sandstorm
Rock type.
Worry Seed Worry Seed - Grass-type Worry Seed: Other Move -- 100 --
Changes the target's Ability to Insomnia.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 525 80 82 83 100 100 80
Max Stats
Hindering Nature
Standard 155 - 187 91 - 120 92 - 121 108 - 136 108 - 136 90 - 118
Max Stats
Neutral Nature
Standard 155 - 187 102 - 134 103 - 135 120 - 152 120 - 152 100 - 132
Max Stats
Beneficial Nature
Standard 155 - 187 112 - 147 113 - 148 132 - 167 132 - 167 110 - 145
80
82
83
80
100
100


Mega Venusaur

Picture
Name Other Names No. Type
Mega Venusaur
Japan: Mega Fushigibana
メガフシギバナ
French: Mega Florizarre
German: Mega -Bisaflor
Korean: 메가이상해꽃
National: #003
Classification Height Weight Capture Rate
Seed Pokémon 7'10"
2.4m
342.8lbs
155.5kg
Abilities: Thick Fat
Thick Fat: Fire and Ice-type moves deal 50% damage.
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *0.5 *0.5 *0.25 *2 *0.5 *1 *1 *2 *2 *1 *1 *1 *1 *1 *1 *0.5


Stats -

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 625 80 100 123 122 120 80
Max Stats
Hindering Nature
Standard 155 - 187 108 - 136 128 - 157 127 - 156 126 - 154 90 - 118
Max Stats
Neutral Nature
Standard 155 - 187 120 - 152 143 - 175 142 - 174 140 - 172 100 - 132
Max Stats
Beneficial Nature
Standard 155 - 187 132 - 167 157 - 192 156 - 191 154 - 189 110 - 145
80
100
123
80
120
122

<--- #
#006
Charizard
Charizard --->