#150 Mewtwo

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Name Other Names No. Gender Ratio Type
Mewtwo
Japan: Mewtwo
ミュウツー
French: Mewtwo
German: Mewtu
Korean: 뮤츠
National: #150
Paldea: #---
Kitakami: #---
Blueberry: #---
Lumiose: #232
Mewtwo is Gender Unknown Psychic-type
Classification Height Weight Capture Rate Base Egg Steps
Genetic Pokémon 6'07"
2m
269.0lbs
122kg
3 (SV)
20 (Legends: Z-A)
15,360 Steps
120 Cycles
Abilities: Pressure - Unnerve (Hidden Ability)
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Hidden Ability:
Unnerve: The opponent Pokémon will never use their held Berry while the Pokémon is in battle.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,250,000 Points
Slow
0 3 Sp. Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *1 *0.5 *2 *1 *2 *1 *2 *1 *1
Wild Hold Item Egg Groups
  Mewtwo cannot breed
Evolutionary Chain
MewtwoMega Mewtwo

Locations

Scarlet Transfer from Pokémon HOME or obtain from event
Violet Transfer from Pokémon HOME or obtain from event
Flavor Text
Mewtwo SpriteLegends: Z-AIt was created by a scientist after years of horrific gene-splicing and DNA-engineering experiments.
Mewtwo SpriteLegends: Z-APsychic power has augmented its muscles. It has a grip strength of one ton and can sprint 100 meters in two seconds flat!
Mewtwo SpriteLegends: Z-ADespite its diminished size, its mental power has grown phenomenally. With a mere thought, it can smash a skyscraper to smithereens.



Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Confusion Confusion - Psychic-type Confusion: Special Move 50 -- 6 10
The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused.

Plus Move10
Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
12
Plus Move15
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 -- 6 10
The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.
16
Plus Move19
Psycho Cut Psycho Cut - Psychic-type Psycho Cut: Physical Move 70 -- 7 --
The user attacks by tearing at targets with blades formed from psychic power. This move has a heightened chance of landing a critical hit.
24
Plus Move27
Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 12 --
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
32
Plus Move35
Amnesia Amnesia - Psychic-type Amnesia: Other Move -- -- 9 --
The user boosts its Sp. Def stat for a while by temporarily emptying its mind to forget all concerns.
40
Plus Move43
Aura Sphere Aura Sphere - Fighting-type Aura Sphere: Special Move 80 -- 8 --
The user attacks by letting loose a pulse of aura power from within its body.
48
Plus Move51
Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 --
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
64
Plus Move67
Mist Mist - Ice-type Mist: Other Move -- -- 10 --
The user cloaks the area in a white mist. Pokémon within the mist cannot have their stats lowered by opponents.
72
Plus Move75
Psystrike Psystrike - Psychic-type Psystrike: Special Move 100 -- 9 --
The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
80
Plus Move83
Recover Recover - Normal-type Recover: Other Move -- -- 15 --
The user restores its own HP through cellular regeneration.
88
Plus Move91
Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 -- 10 --
A short time after this move is used, a blast of psychic energy will strike the spot where the target was.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM003 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 -- 8 --
The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
TM006 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
TM007 Toxic Toxic - Poison-type Toxic: Other Move -- -- 10 100
The user badly poisons targets. The poison's damage worsens over time.
TM008 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- -- 10 100
The user launches a weak jolt of electricity to leave targets paralyzed.
TM010 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
TM011 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 18 --
The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.
TM012 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 -- 7 15
The user attacks by hurling large boulders. This may also make targets flinch.
TM013 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 -- 8 10
The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM019 Power Gem Power Gem - Rock-type Power Gem: Special Move 80 -- 8 --
The user attacks with a ray of light that sparkles as if it were made of gemstones.
TM022 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 9 --
The user attacks by confounding targets with swift movements before slashing.
TM023 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 -- 7 10
The user attacks with an electrified punch. This may also leave targets paralyzed.
TM024 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 -- 7 10
The user attacks with an icy punch. This may also leave targets frozen.
TM026 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 -- 8 --
The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM029 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 -- 7 10
The user attacks with a fiery punch. This may also leave targets with a burn.
TM031 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 -- 10 --
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.
TM038 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 -- 10 10
The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.
TM039 Discharge Discharge - Electric-type Discharge: Special Move 80 -- 8 30
The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM047 Agility Agility - Psychic-type Agility: Other Move -- -- 12 --
The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.
TM048 Self-Destruct Self-Destruct - Normal-type Self-Destruct: Physical Move 200 -- 15 --
The user emits explosive force, causing damage across a wide area. The user faints after using this move.
TM051 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 12 --
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
TM052 Earth Power Earth Power - Ground-type Earth Power: Special Move 90 -- 8 --
The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM056 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 -- 10 --
The user attacks with a reckless, all-out charge. The user will also take some damage.
TM057 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- -- 10 100
The user shoots a sinister flame to inflict a burn on targets.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 10
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM060 Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 -- 10 --
A short time after this move is used, a blast of psychic energy will strike the spot where the target was.
TM062 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 -- 8 10
The user attacks with a stream of fierce flames. This may also leave targets with a burn.
TM063 Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 --
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
TM064 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 -- 12 --
The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.
TM065 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 -- 10 --
The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit.
TM067 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 -- 8 10
The user attacks with a strong electric blast. This may also leave targets paralyzed.
TM069 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 -- 10 --
The user attacks by setting off an earthquake that strikes a wide area.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM077 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 -- 8 30
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.
TM079 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 -- 10 30
The user attacks by wrapping targets in a fierce wind. This may also leave targets confused.
TM083 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 15 --
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM087 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 -- 10 --
The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.
TM090 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 -- 8 10
The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.
TM095 Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 100
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
TM097 Heal Block Heal Block - Psychic-type Heal Block: Other Move -- -- 12 100
The user prevents targets from recovering HP through moves or items for a while.
TM099 Metronome Metronome - Normal-type Metronome: Other Move -- -- 4 --
The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.
TM102 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 -- 12 --
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.
TM105 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 -- 12 10
The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.
TM106 Thunder Thunder - Electric-type Thunder: Special Move 110 -- 10 30
The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 680 106 110 90 154 90 130
Max Stats
Hindering Nature
Lv. 50 166 - 213 103 - 145 85 - 127 143 - 185 85 - 127 121 - 163
Lv. 100 322 - 416 202 - 287 166 - 251 281 - 366 166 - 251 238 - 323
Max Stats
Neutral Nature
Lv. 50 166 - 213 115 - 162 95 - 142 159 - 206 95 - 142 135 - 182
Lv. 100 322 - 416 225 - 319 185 - 279 313 - 407 185 - 279 265 - 359
Max Stats
Beneficial Nature
Lv. 50 166 - 213 126 - 178 104 - 156 174 - 226 104 - 156 148 - 200
Lv. 100 322 - 416 247 - 350 203 - 306 344 - 447 203 - 306 291 - 394
106
110
90
130
90
154


Mega Mewtwo X

Picture
Name Other Names No. Type
Mega Mewtwo
Japan: MegaMyuutsu
メガミュウツー
French: MegaMewtwo
German: Mega-Mewtu
Korean: 메가뮤츠
National: #150
Classification Height Weight Capture Rate
Genetic Pokémon 7'07"
2.3m
280.0lbs
127kg
20
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *2 *1 *1 *0.5 *2 *1 *1 *1 *2


Stats -

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 780 106 190 100 154 100 130
Max Stats
Hindering Nature
Lv. 50 166 - 213 175 - 217 94 - 136 143 - 185 94 - 136 121 - 163
Lv. 100 322 - 416 346 - 431 184 - 269 281 - 366 184 - 269 238 - 323
Max Stats
Neutral Nature
Lv. 50 166 - 213 195 - 242 105 - 152 159 - 206 105 - 152 135 - 182
Lv. 100 322 - 416 385 - 479 205 - 299 313 - 407 205 - 299 265 - 359
Max Stats
Beneficial Nature
Lv. 50 166 - 213 214 - 266 115 - 167 174 - 226 115 - 167 148 - 200
Lv. 100 322 - 416 423 - 526 225 - 328 344 - 447 225 - 328 291 - 394
106
190
100
130
100
154


Mega Mewtwo Y

Picture
Name Other Names No. Type
Mega Mewtwo
Japan: MegaMyuutsu
メガミュウツー
French: MegaMewtwo
German: Mega-Mewtu
Korean: 메가뮤츠
National: #150
Classification Height Weight Capture Rate
Genetic Pokémon 4'11"
1.5m
72.8lbs
33kg
20
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *1 *0.5 *2 *1 *2 *1 *2 *1 *1


Stats -

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 780 106 150 70 194 120 140
Max Stats
Hindering Nature
Lv. 50 166 - 213 139 - 181 67 - 109 179 - 221 112 - 154 130 - 172
Lv. 100 322 - 416 274 - 359 130 - 215 353 - 438 220 - 305 256 - 341
Max Stats
Neutral Nature
Lv. 50 166 - 213 155 - 202 75 - 122 199 - 246 125 - 172 145 - 192
Lv. 100 322 - 416 305 - 399 145 - 239 393 - 487 245 - 339 285 - 379
Max Stats
Beneficial Nature
Lv. 50 166 - 213 170 - 222 82 - 134 218 - 270 137 - 189 159 - 211
Lv. 100 322 - 416 335 - 438 159 - 262 432 - 535 269 - 372 313 - 416
106
150
70
140
120
194

<--- Dragonite #149
Dragonite
#151
Mew
Mew --->