#257 Blaziken

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Blaziken
Japan: Bursyamo
バシャーモ
French: Braségali
German: Lohgock
Korean: 번치코
National: #257
Paldea: #---
Kitakami: #---
Blueberry: #187
Male :88%
Female :12%
Fire-type Fighting-type
Classification Height Weight Capture Rate Base Egg Steps
Blaze Pokémon 6'03"
1.9m
114.6lbs
52kg
452,560 Steps
20 Cycles
Abilities: Blaze - Speed Boost (Hidden Ability)
Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Hidden Ability:
Speed Boost: Speed increases by one stage at the end of each turn.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,059,862 Points
Medium Slow
50 3 Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *2 *1 *0.5 *0.5 *1 *1 *2 *2 *2 *0.25 *1 *1 *1 *0.5 *0.5 *1
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Torchic Level CombuskenLevel Blaziken
Gender Differences
MaleFemale
Male Sprite Female Sprite

Locations

Scarlet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
Violet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
The Indigo Disk Scarlet Evolve Combusken
Violet Evolve Combusken
Flavor Text
Scarlet When facing a tough foe, it looses flames from its wrists. Its powerful legs let it jump clear over buildings.
Violet It can jump powerfully, clearing a 30-story building in a single leap. Its flaming punches scorch its opponents.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Blaze Kick Blaze Kick - Fire-type Blaze Kick: Physical Move 85 90 10 10
The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn.
Scratch Scratch - Normal-type Scratch: Physical Move 40 100 35 --
Hard, pointed, sharp claws rake the target to inflict damage.
Double Kick Double Kick - Fighting-type Double Kick: Physical Move 30 100 30 --
The user attacks by kicking the target twice in a row using two feet.
Growl Growl - Normal-type Growl: Other Move -- 100 40 --
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
9 Flame Charge Flame Charge - Fire-type Flame Charge: Physical Move 50 100 20 --
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
12 Detect Detect - Fighting-type Detect: Other Move -- 101 5 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
15 Sand Attack Sand Attack - Ground-type Sand Attack: Other Move -- 100 15 --
Sand is hurled in the target's face, lowering the target's accuracy.
20 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
25 Slash Slash - Normal-type Slash: Physical Move 70 100 20 --
The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
30 Bounce Bounce - Flying-type Bounce: Physical Move 85 85 5 30
The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
35 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
42 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- 101 20 --
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
49 Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.
56 Flare Blitz Flare Blitz - Fire-type Flare Blitz: Physical Move 120 100 15 10
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
63 Brave Bird Brave Bird - Flying-type Brave Bird: Physical Move 120 100 15 --
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM005 Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 --
The user hurls mud in the target's face to inflict damage and lower its accuracy.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM012 Low Kick Low Kick - Fighting-type Low Kick: Physical Move ?? 100 20 --
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
TM014 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
TM018 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM024 Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 35 85 15 100
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM027 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM028 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 --
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 --
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
TM038 Flame Charge Flame Charge - Fire-type Flame Charge: Physical Move 50 100 20 --
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
TM039 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 100 20 --
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM043 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM055 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground on the first turn, then attacks on the next turn.
TM058 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM060 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM061 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 100 15 --
The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
TM064 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- 101 20 --
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM067 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 100 15 10
The target is attacked with a fiery punch. This may also leave the target with a burn.
TM068 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 100 15 10
The target is attacked with an electrified punch. This may also leave the target with paralysis.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM083 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM086 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM088 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM107 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
The user shoots a sinister flame at the target to inflict a burn.
TM112 Aura Sphere Aura Sphere - Fighting-type Aura Sphere: Special Move 80 101 20 --
The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
TM118 Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
TM125 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM132 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
The user switches places with a party Pokémon in waiting and passes along any stat changes.
TM134 Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.
TM141 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn.
TM144 Fire Pledge Fire Pledge - Fire-type Fire Pledge: Special Move 80 100 10 --
A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.
TM149 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM150 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM153 Blast Burn Blast Burn - Fire-type Blast Burn: Special Move 150 90 5 --
The target is razed by a fiery explosion. The user can't move on the next turn.
TM157 Overheat Overheat - Fire-type Overheat: Special Move 130 90 5 --
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
TM158 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM164 Brave Bird Brave Bird - Flying-type Brave Bird: Physical Move 120 100 15 --
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
TM165 Flare Blitz Flare Blitz - Fire-type Flare Blitz: Physical Move 120 100 15 10
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
TM167 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 --
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
TM168 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM172 Roar Roar - Normal-type Roar: Other Move -- 101 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM181 Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 100 20 --
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
TM184 Vacuum Wave Vacuum Wave - Fighting-type Vacuum Wave: Special Move 40 100 30 --
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
TM189 Heat Crash Heat Crash - Fire-type Heat Crash: Physical Move ?? 100 10 --
The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
TM191 Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
TM192 Focus Punch Focus Punch - Fighting-type Focus Punch: Physical Move 150 100 20 --
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
TM204 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TM207 Temper Flare Temper Flare - Fire-type Temper Flare: Physical Move 75 100 10 --
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
TM213 Coaching Coaching - Fighting-type Coaching: Other Move -- 101 10 --
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
TM215 Scorching Sands Scorching Sands - Ground-type Scorching Sands: Special Move 70 100 10 30
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
TM216 Feather Dance Feather Dance - Flying-type Feather Dance: Other Move -- 100 15 --
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
TM224 Curse Curse - Ghost-type Curse: Other Move -- 101 10 --
A move that has different effects depending on whether the user is a Ghost type or not.
TM229 Upper Hand Upper Hand - Fighting-type Upper Hand: Physical Move 65 100 15 --
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Peck Peck - Flying-type Peck: Physical Move 35 100 35 -- Details
The target is jabbed with a sharply pointed beak or horn to inflict damage.
Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 -- Details
A retaliatory attack that counters any physical move, inflicting double the damage taken.
Crush Claw Crush Claw - Normal-type Crush Claw: Physical Move 75 95 10 50 Details
The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.
Feint Feint - Normal-type Feint: Physical Move 30 100 10 -- Details
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Last Resort Last Resort - Normal-type Last Resort: Physical Move 140 100 5 -- Details
This move can be used only after the user has used all the other moves it knows in the battle.
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

Move Reminder Only Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Fire PunchFire Punch - Fire-typeFire Punch: Physical Move751001510
The target is attacked with a fiery punch. This may also leave the target with a burn.
EmberEmber - Fire-typeEmber: Special Move401002510
The target is attacked with small flames. This may also leave the target with a burn.
FlamethrowerFlamethrower - Fire-typeFlamethrower: Special Move901001510
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Feather DanceFeather Dance - Flying-typeFeather Dance: Other Move--10015--
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Ember Ember - Fire-type Ember: Special Move 40 100 25 10
Learn as CombuskenLv. 1
The target is attacked with small flames. This may also leave the target with a burn.
Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
Learn as TorchicLv. 30
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Feather Dance Feather Dance - Flying-type Feather Dance: Other Move -- 100 15 --
Learn as TorchicLv. 33
The user covers the target's body with a mass of down that harshly lowers its Attack stat.




Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 530 80 120 70 110 70 80
Max Stats
Hindering Nature
Lv. 50 140 - 187 112 - 154 67 - 109 103 - 145 67 - 109 76 - 118
Lv. 100 270 - 364 220 - 305 130 - 215 202 - 287 130 - 215 148 - 233
Max Stats
Neutral Nature
Lv. 50 140 - 187 125 - 172 75 - 122 115 - 162 75 - 122 85 - 132
Lv. 100 270 - 364 245 - 339 145 - 239 225 - 319 145 - 239 165 - 259
Max Stats
Beneficial Nature
Lv. 50 140 - 187 137 - 189 82 - 134 126 - 178 82 - 134 93 - 145
Lv. 100 270 - 364 269 - 372 159 - 262 247 - 350 159 - 262 181 - 284
80
120
70
80
70
110

<--- Combusken #256
Combusken
#258
Mudkip
Mudkip --->