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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex |
| Picture |
| Abilities: Pure Power - Telepathy (Hidden Ability) | |||||
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Pure Power: The Pokémon’s Attack stat is doubled in battle while having this ability. Hidden Ability: Telepathy: Prevents damage from team-mates during Double battles |
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| Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
| 1,000,000 Points Medium Fast |
50 | 2 Speed Point(s) | Yes | ||
| Wild Hold Item | Egg Groups | ||
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| Evolutionary Chain | |||||
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| Gender Differences | ||||
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Locations- In-Depth Details |
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| Scarlet | Alfornada Cavern Fixed: South Province Area Six Tera Raid Battles: 4 Star Raid Battles | Map | |
| Violet | Alfornada Cavern Fixed: South Province Area Six Tera Raid Battles: 4 Star Raid Battles | Map | |
| Paldea Wild Spawn Biomes | Grass | ||
| Legends: ZA | Wild Zone 16, Wild Zone 20 | ||
| Flavor Text | ||
| Scarlet | Through yoga training, it gained the psychic power to predict its foe's next move. | |
| Violet | It elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion. | |
| Legends: Z-A | Through yoga training, it gained the psychic power to predict its foe's movements. | |
| Legends: Z-A | Thanks to Mega Evolution, its mental power is limitless. It conjures up arms imbued with malice to defeat its enemies. | |
Attacks | Level Up | TM & HM |
Standard Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Dur | Cooldown | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — |
Fire Punch | ![]() |
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75 | -- | 7 | 10 | ||
| The user attacks with a fiery punch. This may also leave targets with a burn. | |||||||||
| — |
Ice Punch | ![]() |
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75 | -- | 7 | 10 | ||
| The user attacks with an icy punch. This may also leave targets frozen. | |||||||||
| — |
Thunder Punch | ![]() |
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75 | -- | 7 | 10 | ||
| The user attacks with an electrified punch. This may also leave targets paralyzed. | |||||||||
| — |
Confusion | ![]() |
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50 | -- | 6 | 10 | ||
| The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused. | |||||||||
| — |
Work Up | ![]() |
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-- | -- | 15 | -- | ||
| The user boosts its Attack and Sp. Atk stats for a short time by getting worked up. | |||||||||
| 9 |
Detect | ![]() |
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-- | -- | 13 | -- | ||
| The user takes on a protective stance that prevents incoming attacks from landing. | |||||||||
| 12 |
Endure | ![]() |
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-- | -- | 12 | -- | ||
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | |||||||||
| 14 |
Rock Smash | ![]() |
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40 | -- | 6 | -- | ||
| The user attacks with a punch. This may also lower targets' Defense stats. | |||||||||
| 16 |
Bullet Punch | ![]() |
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30 | -- | 3 | -- | ||
| The user attacks with a flurry of tough punches as fast as bullets. | |||||||||
| 20 |
Psybeam | ![]() |
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65 | -- | 6 | 10 | ||
| The user attacks by shooting targets with a peculiar ray. This may also leave targets confused. | |||||||||
| 23 |
Calm Mind | ![]() |
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-- | -- | 18 | -- | ||
| The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | |||||||||
| 25 |
Zen Headbutt | ![]() |
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80 | -- | 8 | 10 | ||
| The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | |||||||||
| 30 |
Take Down | ![]() |
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90 | -- | 8 | -- | ||
| The user attacks by slamming into targets in an all-out charge. The user will also take some damage. | |||||||||
| 34 |
Agility | ![]() |
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-- | -- | 12 | -- | ||
| The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | |||||||||
| 41 |
Recover | ![]() |
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-- | -- | 15 | -- | ||
| The user restores its own HP through cellular regeneration. | |||||||||
| 52 |
Dynamic Punch | ![]() |
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100 | -- | 12 | 100 | ||
| The user attacks by punching targets with full concentrated power. This also leaves targets confused without fail. | |||||||||
Legends: Z-A Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Dur | Cooldown | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM003 | Psyshock | ![]() |
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80 | -- | 8 | -- | ||
| The user attacks by materializing a mysterious psychic wave. This move deals physical damage. | |||||||||
| TM004 | Rock Smash | ![]() |
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40 | -- | 6 | -- | ||
| The user attacks with a punch. This may also lower targets' Defense stats. | |||||||||
| TM006 | Calm Mind | ![]() |
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-- | -- | 18 | -- | ||
| The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | |||||||||
| TM010 | Brick Break | ![]() |
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75 | -- | 7 | -- | ||
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | |||||||||
| TM011 | Bulk Up | ![]() |
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-- | -- | 18 | -- | ||
| The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. | |||||||||
| TM012 | Rock Slide | ![]() |
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75 | -- | 7 | 15 | ||
| The user attacks by hurling large boulders. This may also make targets flinch. | |||||||||
| TM016 | Light Screen | ![]() |
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-- | -- | 12 | -- | ||
| The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | |||||||||
| TM017 | Protect | ![]() |
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-- | -- | 15 | -- | ||
| The user takes on a protective stance that prevents incoming attacks from landing. | |||||||||
| TM018 | Power-Up Punch | ![]() |
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40 | -- | 10 | -- | ||
| The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. | |||||||||
| TM022 | Aerial Ace | ![]() |
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60 | -- | 9 | -- | ||
| The user attacks by confounding targets with swift movements before slashing. | |||||||||
| TM023 | Thunder Punch | ![]() |
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75 | -- | 7 | 10 | ||
| The user attacks with an electrified punch. This may also leave targets paralyzed. | |||||||||
| TM024 | Ice Punch | ![]() |
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75 | -- | 7 | 10 | ||
| The user attacks with an icy punch. This may also leave targets frozen. | |||||||||
| TM027 | Swift | ![]() |
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60 | -- | 5 | -- | ||
| The user attacks by firing star-shaped rays at targets. | |||||||||
| TM029 | Fire Punch | ![]() |
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75 | -- | 7 | 10 | ||
| The user attacks with a fiery punch. This may also leave targets with a burn. | |||||||||
| TM031 | Reflect | ![]() |
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-- | -- | 12 | -- | ||
| The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | |||||||||
| TM033 | Body Slam | ![]() |
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85 | -- | 8 | 30 | ||
| The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | |||||||||
| TM035 | Endure | ![]() |
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-- | -- | 12 | -- | ||
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | |||||||||
| TM036 | Rock Tomb | ![]() |
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60 | -- | 10 | -- | ||
| The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | |||||||||
| TM044 | Hyper Beam | ![]() |
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150 | -- | 20 | -- | ||
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | |||||||||
| TM047 | Agility | ![]() |
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-- | -- | 12 | -- | ||
| The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | |||||||||
| TM055 | Giga Impact | ![]() |
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150 | -- | 20 | -- | ||
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | |||||||||
| TM059 | Zen Headbutt | ![]() |
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80 | -- | 8 | 10 | ||
| The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | |||||||||
| TM063 | Psychic | ![]() |
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90 | -- | 8 | -- | ||
| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | |||||||||
| TM074 | Shadow Ball | ![]() |
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80 | -- | 8 | -- | ||
| The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | |||||||||
| TM077 | Poison Jab | ![]() |
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80 | -- | 8 | 30 | ||
| The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned. | |||||||||
| TM085 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user sacrifices a small amount of HP to create a substitute for itself. | |||||||||
| TM095 | Taunt | ![]() |
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-- | -- | 12 | 100 | ||
| The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | |||||||||
| TM099 | Metronome | ![]() |
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-- | -- | 4 | -- | ||
| The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. | |||||||||
| TM102 | Focus Blast | ![]() |
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120 | -- | 12 | -- | ||
| The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | |||||||||
| TM103 | Work Up | ![]() |
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-- | -- | 15 | -- | ||
| The user boosts its Attack and Sp. Atk stats for a short time by getting worked up. | |||||||||
| TM107 | Close Combat | ![]() |
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120 | -- | 12 | -- | ||
| The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | |||||||||
Alpha Guaranteed Move | ||||||||
| Attack Name | Type | Cat. | Att. | Dur | Cooldown | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Shadow Ball | ![]() | ![]() | 80 | -- | 8 | -- | ||
| The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | ||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 434 | 60 | 84 | 75 | 60 | 75 | 80 | |
| Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 80 - 122 | 72 - 114 | 58 - 100 | 72 - 114 | 76 - 118 |
| Lv. 100 | 230 - 324 | 155 - 240 | 139 - 224 | 112 - 197 | 139 - 224 | 148 - 233 | |
| Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 89 - 136 | 80 - 127 | 65 - 112 | 80 - 127 | 85 - 132 |
| Lv. 100 | 230 - 324 | 173 - 267 | 155 - 249 | 125 - 219 | 155 - 249 | 165 - 259 | |
| Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 97 - 149 | 88 - 139 | 71 - 123 | 88 - 139 | 93 - 145 |
| Lv. 100 | 230 - 324 | 190 - 293 | 170 - 273 | 137 - 240 | 170 - 273 | 181 - 284 | |
60
84
75
80
75
60
Mega Medicham | |||||
| Picture | |||||
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| Name | Other Names | No. | Type | ||||||||||
| Mega Medicham |
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| Classification | Height | Weight | Capture Rate | ||||||||||
| Meditate Pokémon | 4'03" 1.3m |
69.4lbs 31.5kg |
90 |
| Damage Taken | |||||||||||||||||
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| *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 | *1 | *2 | *1 | *1 | *0.5 | *2 | *1 | *1 | *1 | *2 |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 550 | 60 | 140 | 85 | 80 | 85 | 100 | |
| Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 130 - 172 | 81 - 123 | 76 - 118 | 81 - 123 | 94 - 136 |
| Lv. 100 | 230 - 324 | 256 - 341 | 157 - 242 | 148 - 233 | 157 - 242 | 184 - 269 | |
| Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 145 - 192 | 90 - 137 | 85 - 132 | 90 - 137 | 105 - 152 |
| Lv. 100 | 230 - 324 | 285 - 379 | 175 - 269 | 165 - 259 | 175 - 269 | 205 - 299 | |
| Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 159 - 211 | 99 - 150 | 93 - 145 | 99 - 150 | 115 - 167 |
| Lv. 100 | 230 - 324 | 313 - 416 | 192 - 295 | 181 - 284 | 192 - 295 | 225 - 328 | |
60
140
85
100
85
80
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