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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Picture | ||
Abilities: Torrent - Shell Armor (Hidden) (Normal Forme) - Torrent- Sharpness (Hidden) (Hisuian Form) | |||||
Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%. Hidden Ability: Shell Armor: Opponent’s moves cannot Critical Hit. Hisuian Form Abilities: Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%. Hidden Ability: Sharpness: Increases the power of Slicing moves used by this Pokémon by 50% |
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Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
1,059,862 Points Medium Slow |
50 | 3 Sp. Attack Point(s) Hisuian Form 3 Attack Point(s) | Yes |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||||||
Alternate Forms | |||||
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Locations |
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Scarlet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
Violet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
The Indigo Disk | Scarlet | Evolve Dewott | |
Violet | Evolve Dewott |
Flavor Text | ||
Scarlet | A master of a sword-drawing art called iaijutsu, Samurott settles its battles with a single swing of either large sword sheathed in its foreleg armor. | |
Violet | Samurott leads its group strictly. Those who do not follow its rules receive a merciless thrashing. |
Attacks | Level Up | TM & HM | Egg Moves |
Level Up Anchors | Hisuian | Standard |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Slash | 70 | 100 | 20 | -- | ||||
The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | |||||||||
— | Megahorn | 120 | 85 | 10 | -- | ||||
Using its tough and impressive horn, the user rams into the target with no letup. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Tail Whip | -- | 100 | 30 | -- | ||||
The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | |||||||||
— | Water Gun | 40 | 100 | 25 | -- | ||||
The target is blasted with a forceful shot of water. | |||||||||
— | Soak | -- | 100 | 20 | -- | ||||
The user shoots a torrent of water that changes the target's type to Water. | |||||||||
13 | Focus Energy | -- | 101 | 30 | -- | ||||
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | |||||||||
18 | Razor Shell | 75 | 95 | 10 | 50 | ||||
The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat. | |||||||||
21 | Fury Cutter | 40 | 95 | 20 | -- | ||||
The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. | |||||||||
25 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
29 | Aerial Ace | 60 | 101 | 20 | -- | ||||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
34 | Aqua Jet | 40 | 100 | 20 | -- | ||||
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | |||||||||
39 | Encore | -- | 100 | 5 | -- | ||||
The user compels the target to keep using the move it encored for three turns. | |||||||||
46 | Aqua Tail | 90 | 90 | 10 | -- | ||||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
51 | Retaliate | 70 | 100 | 5 | -- | ||||
The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. | |||||||||
58 | Swords Dance | -- | 101 | 20 | -- | ||||
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |||||||||
63 | Hydro Pump | 110 | 80 | 5 | -- | ||||
The target is blasted by a huge volume of water launched under great pressure. |
Hisuian Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Ceaseless Edge | 65 | 90 | 15 | -- | ||||
The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes. | |||||||||
— | Slash | 70 | 100 | 20 | -- | ||||
The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | |||||||||
— | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
— | Megahorn | 120 | 85 | 10 | -- | ||||
Using its tough and impressive horn, the user rams into the target with no letup. | |||||||||
— | Tail Whip | -- | 100 | 30 | -- | ||||
The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Water Gun | 40 | 100 | 25 | -- | ||||
The target is blasted with a forceful shot of water. | |||||||||
13 | Focus Energy | -- | 101 | 30 | -- | ||||
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | |||||||||
18 | Razor Shell | 75 | 95 | 10 | 50 | ||||
The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat. | |||||||||
21 | Fury Cutter | 40 | 95 | 20 | -- | ||||
The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. | |||||||||
25 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
29 | Aerial Ace | 60 | 101 | 20 | -- | ||||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
34 | Aqua Jet | 40 | 100 | 20 | -- | ||||
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | |||||||||
39 | Encore | -- | 100 | 5 | -- | ||||
The user compels the target to keep using the move it encored for three turns. | |||||||||
46 | Aqua Tail | 90 | 90 | 10 | -- | ||||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
51 | Retaliate | 70 | 100 | 5 | -- | ||||
The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. | |||||||||
58 | Swords Dance | -- | 101 | 20 | -- | ||||
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |||||||||
63 | Hydro Pump | 110 | 80 | 5 | -- | ||||
The target is blasted by a huge volume of water launched under great pressure. |
Technical Machine Attacks | ||||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|---|
TM001 | Take Down | 90 | 85 | 20 | -- | |||||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | ||||||||||
TM006 | Scary Face | -- | 100 | 10 | -- | |||||
The user frightens the target with a scary face to harshly lower its Speed stat. | ||||||||||
TM007 | Protect | -- | 101 | 10 | -- | |||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM011 | Water Pulse | 60 | 100 | 20 | 20 | |||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||||
TM018 | Thief | 60 | 100 | 25 | -- | |||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | ||||||||||
TM022 | Chilling Water | 50 | 100 | 20 | -- | |||||
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | ||||||||||
TM025 | Facade | 70 | 100 | 20 | -- | |||||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | ||||||||||
TM027 | Aerial Ace | 60 | 101 | 20 | -- | |||||
The user confounds the target with speed, then slashes. This attack never misses. | ||||||||||
TM028 | Bulldoze | 60 | 100 | 20 | -- | |||||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | ||||||||||
TM030 | Snarl | 55 | 95 | 15 | -- | |||||
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | ||||||||||
TM032 | Swift | 60 | 101 | 20 | -- | |||||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | ||||||||||
TM034 | Icy Wind | 55 | 95 | 15 | -- | |||||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | ||||||||||
TM043 | Fling | ?? | 100 | 10 | -- | |||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | ||||||||||
TM046 | Avalanche | 60 | 100 | 10 | -- | |||||
This move's power is doubled if the target has inflicted damage on the user in the same turn. | ||||||||||
TM047 | Endure | -- | 101 | 10 | -- | |||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | ||||||||||
TM050 | Rain Dance | -- | 101 | 5 | -- | |||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | ||||||||||
TM052 | Snowscape | -- | 101 | 10 | -- | |||||
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | ||||||||||
TM053 | Smart Strike | 70 | 101 | 10 | -- | |||||
The user stabs the target with a sharp horn. This attack never misses. | ||||||||||
TM055 | Dig | 80 | 100 | 10 | -- | |||||
The user burrows into the ground on the first turn, then attacks on the next turn. | ||||||||||
TM057 | False Swipe | 40 | 100 | 40 | -- | |||||
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | ||||||||||
TM058 | Brick Break | 75 | 100 | 15 | -- | |||||
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | ||||||||||
TM065 | Air Slash | 75 | 95 | 15 | 30 | |||||
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | ||||||||||
TM066 | Body Slam | 85 | 100 | 15 | 30 | |||||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | ||||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | |||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | ||||||||||
TM077 | Waterfall | 80 | 100 | 15 | 20 | |||||
The user charges at the target and may make it flinch. | ||||||||||
TM081 | Grass Knot | ?? | 100 | 20 | -- | |||||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ||||||||||
TM085 | Rest | -- | 101 | 5 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | ||||||||||
TM087 | Taunt | -- | 100 | 20 | -- | |||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | ||||||||||
TM088 | Swords Dance | -- | 101 | 20 | -- | |||||
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | ||||||||||
TM094 | Dark Pulse | 80 | 100 | 15 | 20 | |||||
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | ||||||||||
TM103 | Substitute | -- | 101 | 10 | -- | |||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | ||||||||||
TM105 | X-Scissor | 80 | 100 | 15 | -- | |||||
The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. | ||||||||||
TM106 | Drill Run | 80 | 95 | 10 | -- | |||||
The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. | ||||||||||
TM110 | Liquidation | 85 | 100 | 10 | 20 | |||||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | ||||||||||
TM122 | Encore | -- | 100 | 5 | -- | |||||
The user compels the target to keep using the move it encored for three turns. | ||||||||||
TM123 | Surf | 90 | 100 | 15 | -- | |||||
The user attacks everything around it by swamping its surroundings with a giant wave. | ||||||||||
TM130 | Helping Hand | -- | 101 | 20 | -- | |||||
The user assists an ally by boosting the power of that ally's attack. | ||||||||||
TM135 | Ice Beam | 90 | 100 | 10 | 10 | |||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ||||||||||
TM142 | Hydro Pump | 110 | 80 | 5 | -- | |||||
The target is blasted by a huge volume of water launched under great pressure. | ||||||||||
TM143 | Blizzard | 110 | 70 | 5 | 10 | |||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ||||||||||
TM145 | Water Pledge | 80 | 100 | 10 | -- | |||||
A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. | ||||||||||
TM152 | Giga Impact | 150 | 90 | 5 | -- | |||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | ||||||||||
TM154 | Hydro Cannon | 150 | 90 | 5 | -- | |||||
The target is hit with a watery blast. The user can't move on the next turn. | ||||||||||
TM163 | Hyper Beam | 150 | 90 | 5 | -- | |||||
The target is attacked with a powerful beam. The user can't move on the next turn. | ||||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | |||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | ||||||||||
TM181 | Knock Off | 65 | 100 | 20 | -- | |||||
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | ||||||||||
TM184 | Vacuum Wave | 40 | 100 | 30 | -- | |||||
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | ||||||||||
TM196 | Flip Turn | 60 | 100 | 20 | -- | |||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||||||
TM199 | Lash Out | 75 | 100 | 5 | -- | |||||
The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. | ||||||||||
TM208 | Whirlpool | 35 | 85 | 15 | 100 | |||||
The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. | ||||||||||
TM221 | Throat Chop | 80 | 100 | 15 | 100 | |||||
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. | ||||||||||
TM229 | Upper Hand | 65 | 100 | 15 | -- | |||||
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Screech | -- | 85 | 40 | -- | Details | |||
An earsplitting screech harshly lowers the target's Defense stat. | ||||||||
Detect | -- | 101 | 5 | -- | Details | |||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||||
Knock Off | 65 | 100 | 20 | -- | Details | |||
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | ||||||||
Copycat | -- | 101 | 20 | -- | Details | |||
The user mimics the move used immediately before it. This move fails if no other move has been used yet. | ||||||||
Night Slash | 70 | 100 | 15 | -- | Details | |||
The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | ||||||||
Air Slash | 75 | 95 | 15 | 30 | Details | |||
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | ||||||||
Sacred Sword | 90 | 100 | 15 | -- | Details | |||
The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move. | ||||||||
Aqua Cutter | 70 | 100 | 20 | -- | Details | |||
The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. |
Pre-Evolution Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Soak | -- | 100 | 20 | -- |
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The user shoots a torrent of water that changes the target's type to Water. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 528 | 95 | 100 | 85 | 108 | 70 | 70 | |
Max Stats Hindering Nature |
Lv. 50 | 155 - 202 | 94 - 136 | 81 - 123 | 101 - 144 | 67 - 109 | 67 - 109 |
Lv. 100 | 300 - 394 | 184 - 269 | 157 - 242 | 198 - 283 | 130 - 215 | 130 - 215 | |
Max Stats Neutral Nature |
Lv. 50 | 155 - 202 | 105 - 152 | 90 - 137 | 113 - 160 | 75 - 122 | 75 - 122 |
Lv. 100 | 300 - 394 | 205 - 299 | 175 - 269 | 221 - 315 | 145 - 239 | 145 - 239 | |
Max Stats Beneficial Nature |
Lv. 50 | 155 - 202 | 115 - 167 | 99 - 150 | 124 - 176 | 82 - 134 | 82 - 134 |
Lv. 100 | 300 - 394 | 225 - 328 | 192 - 295 | 243 - 346 | 159 - 262 | 159 - 262 |
95
100
85
70
70
108
Stats - Hisuian Samurott | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 528 | 90 | 108 | 80 | 100 | 65 | 85 | |
Max Stats Hindering Nature |
Lv. 50 | 150 - 197 | 101 - 144 | 76 - 118 | 94 - 136 | 63 - 105 | 81 - 123 |
Lv. 100 | 290 - 384 | 198 - 283 | 148 - 233 | 184 - 269 | 121 - 206 | 157 - 242 | |
Max Stats Neutral Nature |
Lv. 50 | 150 - 197 | 113 - 160 | 85 - 132 | 105 - 152 | 70 - 117 | 90 - 137 |
Lv. 100 | 290 - 384 | 221 - 315 | 165 - 259 | 205 - 299 | 135 - 229 | 175 - 269 | |
Max Stats Beneficial Nature |
Lv. 50 | 150 - 197 | 124 - 176 | 93 - 145 | 115 - 167 | 77 - 128 | 99 - 150 |
Lv. 100 | 290 - 384 | 243 - 346 | 181 - 284 | 225 - 328 | 148 - 251 | 192 - 295 |
90
108
80
85
65
100
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