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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Torrent - Shell Armor (Samurott) - Torrent- Sharpness (Hisuian Form) | |||||
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Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%. : Shell Armor: Opponent’s moves cannot Critical Hit. Hisuian Form Abilities: Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%. : Sharpness: Increases the power of Slicing moves used by this Pokémon by 50% |
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| Evolutionary Chain | |
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| Alternate Forms | |||||
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| Standard Moves Anchors | Hisuian | Standard |
Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Aerial Ace | ![]() |
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60 | 101 | 20 | -- | |||
| This move never misses. | |||||||||
| Air Slash | ![]() |
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75 | 95 | 16 | 30 | |||
| Has a 30% chance of making the target flinch. | |||||||||
| Aqua Cutter | ![]() |
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70 | 100 | 20 | -- | |||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Aqua Jet | ![]() |
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40 | 100 | 20 | -- | |||
| Aqua Tail | ![]() |
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90 | 90 | 12 | -- | |||
| Assurance | ![]() |
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60 | 100 | 12 | -- | |||
| This move's power is doubled if the target has already taken damage during the turn this move is used. | |||||||||
| Avalanche | ![]() |
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60 | 100 | 12 | -- | |||
| This move's power is doubled if the target has already dealt damage to the user with a move in the same turn. | |||||||||
| Blizzard | ![]() |
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110 | 70 | 8 | 10 | |||
| Has a 10% chance of freezing targets. This move never misses in snow. | |||||||||
| Body Slam | ![]() |
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85 | 100 | 16 | 30 | |||
| Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Brick Break | ![]() |
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75 | 100 | 16 | -- | |||
| Removes the Light Screen Reflect and Aurora Veil statuses on the target's side. | |||||||||
| Bulldoze | ![]() |
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60 | 100 | 20 | -- | |||
| Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved. | |||||||||
| Chilling Water | ![]() |
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50 | 100 | 20 | -- | |||
| Lowers the target's Attack stat by 1 stage. | |||||||||
| Copycat | ![]() |
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-- | 101 | 20 | -- | |||
| The user mimics the move that was last used. This move fails if no other move has been used yet. | |||||||||
| Detect | ![]() |
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-- | 101 | 8 | -- | |||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Dig | ![]() |
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80 | 100 | 12 | -- | |||
| The user gains the Underground status on the turn this move is used then attacks on the following turn. | |||||||||
| Dive | ![]() |
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80 | 100 | 12 | -- | |||
| The user gains the Submerged status on the turn this move is used then attacks on the following turn. | |||||||||
| Drill Run | ![]() |
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80 | 95 | 12 | -- | |||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Encore | ![]() |
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-- | 100 | 8 | -- | |||
| Gives the target the Encore status. | |||||||||
| Endure | ![]() |
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-- | 101 | 12 | -- | |||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Facade | ![]() |
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70 | 100 | 20 | -- | |||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Fling | ![]() |
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?? | 100 | 12 | -- | |||
| This move's power and effects depend on the user's held item. The held item is lost after this move is used. | |||||||||
| Flip Turn | ![]() |
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60 | 100 | 20 | -- | |||
| After attacking the user switches out of battle to be replaced by another party Pokémon. | |||||||||
| Focus Energy | ![]() |
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-- | 101 | 20 | -- | |||
| The user gains a 2-stage Critical-Hit Ratio Boost. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Grass Knot | ![]() |
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?? | 100 | 20 | -- | |||
| The heavier the target the greater this move's power (ranging between 20 and 120). | |||||||||
| Helping Hand | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| Hydro Cannon | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Hydro Pump | ![]() |
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110 | 80 | 8 | -- | |||
| Hyper Beam | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Ice Beam | ![]() |
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90 | 100 | 12 | 10 | |||
| Has a 10% chance of freezing the target. | |||||||||
| Icy Wind | ![]() |
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55 | 95 | 16 | -- | |||
| Lowers targets' Speed stats by 1 stage. | |||||||||
| Iron Tail | ![]() |
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100 | 75 | 16 | 30 | |||
| Has a 30% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Knock Off | ![]() |
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65 | 100 | 20 | -- | |||
| This move's power is boosted by 50% if the target is holding an item. Causes the target to lose its held item. | |||||||||
| Liquidation | ![]() |
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85 | 100 | 12 | 20 | |||
| Has a 20% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Megahorn | ![]() |
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120 | 85 | 12 | -- | |||
| Night Slash | ![]() |
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70 | 100 | 20 | -- | |||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Protect | ![]() |
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-- | 101 | 8 | -- | |||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | 8 | -- | |||
| Summons rain for 5 turns. | |||||||||
| Razor Shell | ![]() |
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75 | 95 | 12 | 50 | |||
| Has a 50% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Rest | ![]() |
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-- | 101 | 8 | -- | |||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Round | ![]() |
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60 | 100 | 16 | -- | |||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Sacred Sword | ![]() |
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90 | 100 | 16 | -- | |||
| This move ignores the target's stat changes when dealing damage. | |||||||||
| Scary Face | ![]() |
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-- | 100 | 12 | -- | |||
| Lowers the target's Speed stat by 2 stages. | |||||||||
| Screech | ![]() |
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-- | 85 | 20 | -- | |||
| Lowers the target's Defense stat by 2 stages. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | 12 | -- | |||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Smart Strike | ![]() |
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70 | 101 | 12 | -- | |||
| This move never misses. | |||||||||
| Snore | ![]() |
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50 | 100 | 16 | 30 | |||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Snowscape | ![]() |
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-- | 101 | 8 | -- | |||
| Summons snow for 5 turns. | |||||||||
| Soak | ![]() |
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-- | 100 | 20 | -- | |||
| Changes the target's type to Water. | |||||||||
| Substitute | ![]() |
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-- | 101 | 12 | -- | |||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Superpower | ![]() |
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120 | 100 | 8 | -- | |||
| Lowers the user's Attack and Defense stats by 1 stage. | |||||||||
| Surf | ![]() |
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90 | 100 | 16 | -- | |||
| This move's power is doubled against targets that have the Submerged status. | |||||||||
| Swords Dance | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Attack stat by 2 stages. | |||||||||
| Taunt | ![]() |
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-- | 100 | 20 | -- | |||
| Gives the target the Taunted status. | |||||||||
| Thief | ![]() |
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60 | 100 | 20 | -- | |||
| If the user is not already holding an item it steals the target's held item. | |||||||||
| Upper Hand | ![]() |
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65 | 100 | 16 | -- | |||
| Makes the target flinch. This move fails if the target isn't about to use a priority move. | |||||||||
| Vacuum Wave | ![]() |
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40 | 100 | 20 | -- | |||
| Water Pulse | ![]() |
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60 | 100 | 20 | 20 | |||
| Has a 20% chance of confusing the target. | |||||||||
| Waterfall | ![]() |
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80 | 100 | 16 | 20 | |||
| Has a 20% chance of making the target flinch. | |||||||||
| Whirlpool | ![]() |
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35 | 85 | 16 | 100 | |||
| Gives the target the Bound status. This move's power is doubled if the target has the Submerged status. | |||||||||
| X-Scissor | ![]() |
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80 | 100 | 16 | -- | |||
Hisuian Form Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Aerial Ace | ![]() |
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60 | 101 | 20 | -- | |||
| This move never misses. | |||||||||
| Air Slash | ![]() |
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75 | 95 | 16 | 30 | |||
| Has a 30% chance of making the target flinch. | |||||||||
| Aqua Cutter | ![]() |
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70 | 100 | 20 | -- | |||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Aqua Jet | ![]() |
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40 | 100 | 20 | -- | |||
| Aqua Tail | ![]() |
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90 | 90 | 12 | -- | |||
| Assurance | ![]() |
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60 | 100 | 12 | -- | |||
| This move's power is doubled if the target has already taken damage during the turn this move is used. | |||||||||
| Avalanche | ![]() |
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60 | 100 | 12 | -- | |||
| This move's power is doubled if the target has already dealt damage to the user with a move in the same turn. | |||||||||
| Blizzard | ![]() |
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110 | 70 | 8 | 10 | |||
| Has a 10% chance of freezing targets. This move never misses in snow. | |||||||||
| Body Slam | ![]() |
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85 | 100 | 16 | 30 | |||
| Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Brick Break | ![]() |
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75 | 100 | 16 | -- | |||
| Removes the Light Screen Reflect and Aurora Veil statuses on the target's side. | |||||||||
| Bulldoze | ![]() |
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60 | 100 | 20 | -- | |||
| Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved. | |||||||||
| Ceaseless Edge | ![]() |
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65 | 90 | 16 | -- | |||
| Gives the opponent's side the Spikes status. | |||||||||
| Chilling Water | ![]() |
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50 | 100 | 20 | -- | |||
| Lowers the target's Attack stat by 1 stage. | |||||||||
| Copycat | ![]() |
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-- | 101 | 20 | -- | |||
| The user mimics the move that was last used. This move fails if no other move has been used yet. | |||||||||
| Dark Pulse | ![]() |
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80 | 100 | 16 | 20 | |||
| Has a 20% chance of making the target flinch. | |||||||||
| Detect | ![]() |
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-- | 101 | 8 | -- | |||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Dig | ![]() |
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80 | 100 | 12 | -- | |||
| The user gains the Underground status on the turn this move is used then attacks on the following turn. | |||||||||
| Dive | ![]() |
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80 | 100 | 12 | -- | |||
| The user gains the Submerged status on the turn this move is used then attacks on the following turn. | |||||||||
| Drill Run | ![]() |
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80 | 95 | 12 | -- | |||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Encore | ![]() |
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-- | 100 | 8 | -- | |||
| Gives the target the Encore status. | |||||||||
| Endure | ![]() |
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-- | 101 | 12 | -- | |||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Facade | ![]() |
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70 | 100 | 20 | -- | |||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Fling | ![]() |
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?? | 100 | 12 | -- | |||
| This move's power and effects depend on the user's held item. The held item is lost after this move is used. | |||||||||
| Flip Turn | ![]() |
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60 | 100 | 20 | -- | |||
| After attacking the user switches out of battle to be replaced by another party Pokémon. | |||||||||
| Focus Energy | ![]() |
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-- | 101 | 20 | -- | |||
| The user gains a 2-stage Critical-Hit Ratio Boost. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Grass Knot | ![]() |
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?? | 100 | 20 | -- | |||
| The heavier the target the greater this move's power (ranging between 20 and 120). | |||||||||
| Helping Hand | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| Hydro Cannon | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Hydro Pump | ![]() |
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110 | 80 | 8 | -- | |||
| Hyper Beam | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Ice Beam | ![]() |
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90 | 100 | 12 | 10 | |||
| Has a 10% chance of freezing the target. | |||||||||
| Icy Wind | ![]() |
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55 | 95 | 16 | -- | |||
| Lowers targets' Speed stats by 1 stage. | |||||||||
| Iron Tail | ![]() |
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100 | 75 | 16 | 30 | |||
| Has a 30% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Knock Off | ![]() |
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65 | 100 | 20 | -- | |||
| This move's power is boosted by 50% if the target is holding an item. Causes the target to lose its held item. | |||||||||
| Lash Out | ![]() |
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75 | 100 | 8 | -- | |||
| This move's power is doubled if the user's stats were lowered during the turn this move is used. | |||||||||
| Liquidation | ![]() |
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85 | 100 | 12 | 20 | |||
| Has a 20% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Megahorn | ![]() |
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120 | 85 | 12 | -- | |||
| Night Slash | ![]() |
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70 | 100 | 20 | -- | |||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Protect | ![]() |
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-- | 101 | 8 | -- | |||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | 8 | -- | |||
| Summons rain for 5 turns. | |||||||||
| Razor Shell | ![]() |
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75 | 95 | 12 | 50 | |||
| Has a 50% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Rest | ![]() |
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-- | 101 | 8 | -- | |||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Round | ![]() |
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60 | 100 | 16 | -- | |||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Sacred Sword | ![]() |
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90 | 100 | 16 | -- | |||
| This move ignores the target's stat changes when dealing damage. | |||||||||
| Scary Face | ![]() |
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-- | 100 | 12 | -- | |||
| Lowers the target's Speed stat by 2 stages. | |||||||||
| Screech | ![]() |
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-- | 85 | 20 | -- | |||
| Lowers the target's Defense stat by 2 stages. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | 12 | -- | |||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Smart Strike | ![]() |
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70 | 101 | 12 | -- | |||
| This move never misses. | |||||||||
| Snarl | ![]() |
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55 | 95 | 16 | -- | |||
| Lowers targets' Sp. Atk stats by 1 stage. | |||||||||
| Snore | ![]() |
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50 | 100 | 16 | 30 | |||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Snowscape | ![]() |
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-- | 101 | 8 | -- | |||
| Summons snow for 5 turns. | |||||||||
| Soak | ![]() |
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-- | 100 | 20 | -- | |||
| Changes the target's type to Water. | |||||||||
| Substitute | ![]() |
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-- | 101 | 12 | -- | |||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sucker Punch | ![]() |
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70 | 100 | 8 | -- | |||
| This move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used. | |||||||||
| Superpower | ![]() |
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120 | 100 | 8 | -- | |||
| Lowers the user's Attack and Defense stats by 1 stage. | |||||||||
| Surf | ![]() |
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90 | 100 | 16 | -- | |||
| This move's power is doubled against targets that have the Submerged status. | |||||||||
| Swords Dance | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Attack stat by 2 stages. | |||||||||
| Taunt | ![]() |
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-- | 100 | 20 | -- | |||
| Gives the target the Taunted status. | |||||||||
| Thief | ![]() |
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60 | 100 | 20 | -- | |||
| If the user is not already holding an item it steals the target's held item. | |||||||||
| Throat Chop | ![]() |
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80 | 100 | 16 | 100 | |||
| Gives the target the Throat Chopped status. | |||||||||
| Upper Hand | ![]() |
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65 | 100 | 16 | -- | |||
| Makes the target flinch. This move fails if the target isn't about to use a priority move. | |||||||||
| Vacuum Wave | ![]() |
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40 | 100 | 20 | -- | |||
| Water Pulse | ![]() |
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60 | 100 | 20 | 20 | |||
| Has a 20% chance of confusing the target. | |||||||||
| Waterfall | ![]() |
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80 | 100 | 16 | 20 | |||
| Has a 20% chance of making the target flinch. | |||||||||
| Whirlpool | ![]() |
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35 | 85 | 16 | 100 | |||
| Gives the target the Bound status. This move's power is doubled if the target has the Submerged status. | |||||||||
| X-Scissor | ![]() |
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80 | 100 | 16 | -- | |||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 528 | 95 | 100 | 85 | 108 | 70 | 70 | |
| Max Stats Hindering Nature |
Standard | 170 - 202 | 108 - 136 | 94 - 123 | 115 - 144 | 81 - 109 | 81 - 109 |
| Max Stats Neutral Nature |
Standard | 170 - 202 | 120 - 152 | 105 - 137 | 128 - 160 | 90 - 122 | 90 - 122 |
| Max Stats Beneficial Nature |
Standard | 170 - 202 | 132 - 167 | 115 - 150 | 140 - 176 | 99 - 134 | 99 - 134 |
95
100
85
70
70
108
Stats - Hisuian Samurott | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 528 | 90 | 108 | 80 | 100 | 65 | 85 | |
| Max Stats Hindering Nature |
Standard | 150 - 197 | 115 - 144 | 90 - 118 | 108 - 136 | 76 - 105 | 94 - 123 |
| Max Stats Neutral Nature |
Standard | 150 - 197 | 128 - 160 | 100 - 132 | 120 - 152 | 85 - 117 | 105 - 137 |
| Max Stats Beneficial Nature |
Standard | 150 - 197 | 140 - 176 | 110 - 145 | 132 - 167 | 93 - 128 | 115 - 150 |
90
108
80
85
65
100
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