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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
| This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Machoke Pokémon Scarlet & Violet data |
| Picture | ||
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| Abilities: Guts - No Guard - Steadfast (Hidden Ability) | |||||
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Guts: Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied. No Guard: The accuracy of all moves known by this Pokémon and all Pokémon targeting this Pokémon raises to 100% Hidden Ability: Steadfast: Speed raises by one level every time the Pokémon flinches. |
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| Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
| 1,059,862 Points Medium Slow |
50 | 2 Attack Point(s) | Machoke can Dynamax | ||
| Wild Hold Item | Egg Groups | ||||||
| Sword & Shield Focus Band - 5% Brilliant Diamond & Shining Pearl Focus Band - 5% Legends: Arceus
Alpha
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| Evolutionary Chain | |||||||||
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Locations- In-Depth Details |
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| Sword | Axew's Eye, Giant's Seat, Hammerlocke Hills, South Lake Miloch, Stony Wilderness Max Raid Battles: Dusty Bowl, North Lake Miloch, Rolling Fields, South Lake Miloch, Stony Wilderness | Details | |
| Shield | Axew's Eye, Giant's Seat, Hammerlocke Hills, South Lake Miloch, Stony Wilderness Max Raid Battles: Dusty Bowl, North Lake Miloch, Rolling Fields, South Lake Miloch, Stony Wilderness | Details | |
| Crown Tundra | Sword | Dynamax Adventures | |
| Shield | Dynamax Adventures | ||
| Brilliant Diamond | Route 210, Route 211, Route 216, Route 217, Route 225, Route 226, Mt. Coronet, Acuity Lakefront, Victory Road, Stark Mountain, Grand Underground | Details | |
| Shining Pearl | Route 210, Route 211, Route 216, Route 217, Route 225, Route 226, Mt. Coronet, Acuity Lakefront, Victory Road, Stark Mountain, Grand Underground | Details | |
| Legends: Arceus | Obsidian Fieldlands: Obsidian Falls or nearby Cobalt Coastlands: Castaway Shore or nearby Coronet Highlands: Bolderoll Ravine, Cloudcap Pass or nearby Alabaster Icelands: Icebound Falls, Arena's Approach, Snowfall Hot Spring or nearby Cobalt Coastlands: Massive Mass Outbreak Alabaster Icelands: Massive Mass Outbreak |
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| Trainer Locations | Details | ||
| Flavor Text | ||
| Sword | Its muscular body is so powerful, it must wear a power-save belt to be able to regulate its motions. | |
| Shield | Its formidable body never gets tired. It helps people by doing work such as the moving of heavy goods. | |
| Brilliant Diamond | Machoke's boundless power is very dangerous, so it wears a belt that suppresses its energy. | |
| Shining Pearl | It can lift a dump truck with one hand. Using that kind of strength, it helps people do heavy jobs. | |
| Legends: Arceus | A sturdy creature boasting a robust physique and boundless stamina. Loves training above all else and voluntarily assists with tasks such as construction and clearing land. | |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
| — | Leer | ![]() |
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-- | 100 | 30 | 100 | ||
| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
| — | Focus Energy | ![]() |
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-- | 101 | 30 | -- | ||
| The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
| — | Revenge | ![]() |
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60 | 100 | 10 | -- | ||
| This attack move's power is doubled if the user has been hurt by the opponent in the same turn. | |||||||||
| 12 | Low Sweep | ![]() |
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65 | 100 | 20 | 100 | ||
| The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||||||||
| 16 | Knock Off | ![]() |
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65 | 100 | 20 | -- | ||
| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |||||||||
| 20 | Scary Face | ![]() |
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-- | 100 | 10 | -- | ||
| The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
| 24 | Vital Throw | ![]() |
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70 | 101 | 10 | -- | ||
| The user attacks last. In return, this throw move never misses. | |||||||||
| 31 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
| The target is slugged with a punch thrown at maximum power. | |||||||||
| 36 | Dual Chop | ![]() |
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40 | 90 | 15 | -- | ||
| The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | |||||||||
| 42 | Bulk Up | ![]() |
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-- | 101 | 20 | -- | ||
| The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | |||||||||
| 48 | Seismic Toss | ![]() |
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?? | 100 | 20 | -- | ||
| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
| 54 | Dynamic Punch | ![]() |
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100 | 50 | 5 | 100 | ||
| The user punches the target with full, concentrated power. This confuses the target if it hits. | |||||||||
| 60 | Cross Chop | ![]() |
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100 | 80 | 5 | -- | ||
| The user delivers a double chop with its forearms crossed. Critical hits land more easily. | |||||||||
| 66 | Double-Edge | ![]() |
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120 | 100 | 15 | -- | ||
| A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |||||||||
| TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM00 | Mega Punch | ![]() |
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80 | 85 | 20 | -- | ||
| The target is slugged by a punch thrown with muscle-packed power. | |||||||||
| TM01 | Mega Kick | ![]() |
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120 | 75 | 5 | -- | ||
| The target is attacked by a kick launched with muscle-packed power. | |||||||||
| TM03 | Fire Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||||
| TM04 | Ice Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The target is punched with an icy fist. This may also leave the target frozen. | |||||||||
| TM05 | Thunder Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
| TM15 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
| The user burrows into the ground, then attacks on the next turn. | |||||||||
| TM17 | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| TM21 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM22 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
| TM23 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
| TM24 | Snore | ![]() |
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50 | 100 | 15 | 30 | ||
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
| TM25 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM26 | Scary Face | ![]() |
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-- | 100 | 10 | -- | ||
| The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
| TM31 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM33 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM34 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM39 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM41 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
| The user assists an ally by boosting the power of that ally's attack. | |||||||||
| TM42 | Revenge | ![]() |
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60 | 100 | 10 | -- | ||
| This attack move's power is doubled if the user has been hurt by the opponent in the same turn. | |||||||||
| TM43 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
| TM48 | Rock Tomb | ![]() |
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60 | 95 | 15 | 100 | ||
| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
| TM57 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
| TM59 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
| The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
| TM75 | Low Sweep | ![]() |
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65 | 100 | 20 | 100 | ||
| The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||||||||
| TM76 | Round | ![]() |
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60 | 100 | 15 | -- | ||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
| TM79 | Retaliate | ![]() |
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70 | 100 | 5 | -- | ||
| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
| TM81 | Bulldoze | ![]() |
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60 | 100 | 20 | 100 | ||
| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
| TM98 | Stomping Tantrum | ![]() |
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75 | 100 | 10 | -- | ||
| Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | |||||||||
Technical Record Attacks | |||||||||
| TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TR01 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
| TR02 | Flamethrower | ![]() |
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90 | 100 | 15 | 10 | ||
| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
| TR07 | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
| TR10 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
| The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
| TR13 | Focus Energy | ![]() |
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-- | 101 | 30 | -- | ||
| The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
| TR14 | Metronome | ![]() |
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-- | 101 | 10 | -- | ||
| The user waggles a finger and stimulates its brain into randomly using nearly any move. | |||||||||
| TR15 | Fire Blast | ![]() |
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110 | 85 | 5 | 10 | ||
| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
| TR20 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
| TR21 | Reversal | ![]() |
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?? | 100 | 15 | -- | ||
| An all-out attack that becomes more powerful the less HP the user has. | |||||||||
| TR26 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TR27 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TR30 | Encore | ![]() |
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-- | 100 | 5 | -- | ||
| The user compels the target to keep using the move it encored for three turns. | |||||||||
| TR39 | Superpower | ![]() |
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120 | 100 | 5 | 100 | ||
| The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | |||||||||
| TR48 | Bulk Up | ![]() |
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-- | 101 | 20 | -- | ||
| The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | |||||||||
| TR53 | Close Combat | ![]() |
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120 | 100 | 5 | 100 | ||
| The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |||||||||
| TR57 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
| The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | |||||||||
| TR64 | Focus Blast | ![]() |
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120 | 70 | 5 | 10 | ||
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
| TR79 | Heavy Slam | ![]() |
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?? | 100 | 10 | -- | ||
| The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |||||||||
| TR85 | Work Up | ![]() |
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-- | 101 | 30 | -- | ||
| The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
BDSP Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | ![]() |
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150 | 100 | 20 | -- | ||
| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||||||
| TM08 | Bulk Up | ![]() |
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-- | 101 | 20 | -- | ||
| The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | |||||||||
| TM10 | Work Up | ![]() |
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-- | 101 | 30 | -- | ||
| The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
| TM11 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM16 | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| TM17 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM26 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
| The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
| TM27 | Low Sweep | ![]() |
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65 | 100 | 20 | 100 | ||
| The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||||||||
| TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
| The user burrows into the ground, then attacks on the next turn. | |||||||||
| TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team | ![]() |
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-- | 101 | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM35 | Flamethrower | ![]() |
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90 | 100 | 15 | 10 | ||
| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
| TM38 | Fire Blast | ![]() |
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110 | 85 | 5 | 10 | ||
| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
| TM39 | Rock Tomb | ![]() |
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60 | 95 | 15 | 100 | ||
| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM44 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
| TM52 | Focus Blast | ![]() |
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120 | 70 | 5 | 10 | ||
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
| TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
| The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
| TM58 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
| TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
| TM82 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Bulldoze | ![]() |
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60 | 100 | 20 | 100 | ||
| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
| TM84 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
| The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
| TM90 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
| TM96 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
| The target is slugged with a punch thrown at maximum power. | |||||||||
| TM98 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
| The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
| TM100 | Rock Climb | ![]() |
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90 | 85 | 20 | 20 | ||
| A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves. | |||||||||
Egg Moves(Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Counter | ![]() |
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?? | 100 | 20 | -- | Details | |
| A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
| Bullet Punch | ![]() |
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40 | 100 | 30 | -- | Details | |
| The user strikes the target with tough punches as fast as bullets. This move always goes first. | ||||||||
| Tickle | ![]() |
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-- | 100 | 20 | -- | Details | |
| The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
| Quick Guard | ![]() |
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-- | 101 | 15 | -- | Details | |
| The user protects itself and its allies from priority moves. | ||||||||
| Submission | ![]() |
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80 | 80 | 20 | -- | Details | |
| The user grabs the target and recklessly dives for the ground. This also damages the user a little. | ||||||||
| Encore BDSP Only |
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-- | 100 | 5 | -- | Details | |
| The user compels the target to keep using the move it encored for three turns. | ||||||||
| Close Combat BDSP Only |
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120 | 100 | 5 | 100 | Details | |
| The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. | ||||||||
| Fire Punch BDSP Only |
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75 | 100 | 15 | 10 | Details | |
| The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||
| Thunder Punch BDSP Only |
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75 | 100 | 15 | 10 | Details | |
| The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
| Ice Punch BDSP Only |
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75 | 100 | 15 | 10 | Details | |
| The target is punched with an icy fist. This may also leave the target frozen. | ||||||||
| Power Trick BDSP Only |
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-- | 101 | 10 | -- | Details | |
| The user employs its psychic power to switch its Attack stat with its Defense stat. | ||||||||
| Heavy Slam BDSP Only |
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?? | 100 | 10 | -- | Details | |
| The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | ||||||||
| Knock Off BDSP Only |
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65 | 100 | 20 | -- | Details | |
| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | ||||||||
Isle of Armor Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Coaching | ![]() | ![]() | -- | -- | 10 | -- | ||
| The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | ||||||||
Usable Max Moves | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Max Flare | ![]() |
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130(Phy)/140(Spe) | 101 | 10 | -- | |||
| This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
| Max Lightning | ![]() |
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130 | 101 | 10 | -- | |||
| This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
| Max Strike | ![]() |
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140(Phy)/110(Spe) | 101 | 10 | -- | |||
| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
| Max Knuckle | ![]() |
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100(Phy)/95(Spe) | 101 | 10 | -- | |||
| This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
| Max Hailstorm | ![]() |
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130 | 101 | 10 | -- | |||
| This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
| Max Ooze | ![]() |
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90 | 101 | 10 | -- | |||
| This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | |||||||||
| Max Wyrmwind | ![]() |
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130 | 101 | 10 | -- | |||
| This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat. | |||||||||
| Max Rockfall | ![]() |
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130 | 101 | 10 | -- | |||
| This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
| Max Quake | ![]() |
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130 | 101 | 10 | -- | |||
| This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
| Max Darkness | ![]() |
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120 | 101 | 10 | -- | |||
| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
| Max Steelspike | ![]() |
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130 | 101 | 10 | -- | |||
| This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
| Max Guard | ![]() |
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101 | 10 | -- | ||||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Transfer Only Moves | |||||||||
| Click here to see all transfer exclusive moves |
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 405 | 80 | 100 | 70 | 50 | 60 | 45 | |
| Max Stats Hindering Nature |
Lv. 50 | 140 - 187 | 94 - 136 | 67 - 109 | 49 - 91 | 58 - 100 | 45 - 87 |
| Lv. 100 | 270 - 364 | 184 - 269 | 130 - 215 | 94 - 179 | 112 - 197 | 85 - 170 | |
| Max Stats Neutral Nature |
Lv. 50 | 140 - 187 | 105 - 152 | 75 - 122 | 55 - 102 | 65 - 112 | 50 - 97 |
| Lv. 100 | 270 - 364 | 205 - 299 | 145 - 239 | 105 - 199 | 125 - 219 | 95 - 189 | |
| Max Stats Beneficial Nature |
Lv. 50 | 140 - 187 | 115 - 167 | 82 - 134 | 60 - 112 | 71 - 123 | 55 - 106 |
| Lv. 100 | 270 - 364 | 225 - 328 | 159 - 262 | 115 - 218 | 137 - 240 | 104 - 207 | |
80
100
70
45
60
50
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