#105 Marowak

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal Sprite
Regular Form Alola Form
Name Other Names No. Gender Ratio Type
Marowak
Japan: Garagara
ガラガラ
French: Ossatueur
German: Knogga
Korean: 텅구리
National: #105
Galar: #---
Isle of Armor: #171
Crown Tundra: #---
Sinnoh: #---
Hisui: #---
Male :50.2%
Female :49.8%
Normal Ground-type
Alolan Fire-type Ghost-type
Classification Height Weight Capture Rate Base Egg Steps
Bone Keeper Pokémon 3'03" / 3'03"
1.0m / 1.0m
99.2lbs / 75.0lbs
45.0kg / 34.0kg
752,560 (SWSH)
5,120 (BDSP)
Abilities: Rock Head - Lightning Rod - Battle Armor (Hidden) (Normal Forme) - Cursed Body- Lightning Rod - Rock Head (Hidden) (Alola Form)
Rock Head: Does not receive recoil damage from recoil-causing damages.
Lightning Rod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage.
Hidden Ability:
Battle Armor: Opponent’s moves cannot Critical Hit.
Alola Form Abilities:
Cursed Body: When a move hits the Pokémon, that move has a 30% chance of getting disabled
Lightning Rod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage.
Hidden Ability:
Rock Head: Does not receive recoil damage from recoil-causing damages.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 2 Defense Point(s)
Alola Form
2 Defense Point(s)
Marowak can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *2 *0 *2 *2 *1 *0.5 *1 *1 *1 *1 *0.5 *1 *1 *1 *1 *1
Damage Taken Alola Form
*0 *0.5 *2 *1 *0.5 *0.5 *0 *0.5 *2 *1 *1 *0.25 *2 *2 *1 *2 *0.5 *0.5
Wild Hold Item Egg Groups
 Sword & Shield
Regular Form
Thick Club
Thick Club
- 5%
Alolan Form
Thick Club
Thick Club
- 5%
Brilliant Diamond & Shining Pearl
Thick Club
Thick Club
- 5%
Monster
Evolutionary Chain
Alternate Forms
Kantonian FormAlola Form
Kantonian FormAlola Form
Marowak is one of several Pokémon that have Region Forms. If evolved in Alola, it will have its Alola Form

Locations

- In-Depth Details
Sword Transfer from Pokémon HOME or Trade with players with Expansion Pass
Max Raid Battles
Shield Transfer from Pokémon HOME or Trade with players with Expansion Pass
Max Raid Battles
Isle of Armor Sword Potbottom Desert
Gift from Diglett Master (Alola Form)
Max Raid Battles: Challenge Beach, Courageous Cavern, Potbottom Desert, Stepping-Stone Sea
Details
Shield Potbottom Desert
Gift from Diglett Master (Alola Form)
Max Raid Battles: Challenge Beach, Courageous Cavern, Potbottom Desert, Stepping-Stone Sea
Details
Crown Tundra Sword Dynamax Adventures
Shield Dynamax Adventures
Brilliant Diamond Evolve Cubone
Shining Pearl Evolve Cubone
Trainer Locations  Details
Flavor Text
Marowak SpriteSwordThis Pokémon overcame its sorrow to evolve a sturdy new body. Marowak faces its opponents bravely, using a bone as a weapon.
ShieldWhen this Pokémon evolved, the skull of its mother fused to it. Marowak's temperament also turned vicious at the same time.
Marowak SpriteSwordThis Pokémon sets the bone it holds on fire and dances through the night as a way to mourn its fallen allies.
ShieldThe cursed flames that light up the bone carried by this Pokémon are said to cause both mental and physical pain that will never fade.
Brilliant Diamond The bones it uses have been in its possession since it was born. It has a ferocious nature.
Shining Pearl


Attacks

Level UpTM & HMEgg Moves

Level Up AnchorsAlolan Standard

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Growl Growl - Normal-type Growl: Other Move -- 100 40 --
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
12 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
16 Retaliate Retaliate - Normal-type Retaliate: Physical Move 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
20 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
24 Stomping Tantrum Stomping Tantrum - Ground-type Stomping Tantrum: Physical Move 75 100 10 --
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
31 Bone Rush Bone Rush - Ground-type Bone Rush: Physical Move 25 90 10 --
The user strikes the target with a hard bone two to five times in a row.
36 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
42 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
This attack move cuts down the target's HP to equal the user's HP.
48 Bonemerang Bonemerang - Ground-type Bonemerang: Physical Move 50 90 10 --
The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.
54 Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
60 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Alola Form Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Shadow Bone Shadow Bone - Ghost-type Shadow Bone: Physical Move 85 100 10 20
The user attacks by beating the target with a bone that contains a spirit. This may also lower the target's Defense stat.
False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Retaliate Retaliate - Normal-type Retaliate: Physical Move 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Growl Growl - Normal-type Growl: Other Move -- 100 40 --
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 35 85 15 100
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
12 Flame Wheel Flame Wheel - Fire-type Flame Wheel: Physical Move 60 100 25 10
The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.
16 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
This relentless attack does massive damage to a target affected by status conditions.
20 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
24 Stomping Tantrum Stomping Tantrum - Ground-type Stomping Tantrum: Physical Move 75 100 10 --
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
31 Bone Rush Bone Rush - Ground-type Bone Rush: Physical Move 25 90 10 --
The user strikes the target with a hard bone two to five times in a row.
36 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
The user shoots a sinister flame at the target to inflict a burn.
42 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
This attack move cuts down the target's HP to equal the user's HP.
48 Bonemerang Bonemerang - Ground-type Bonemerang: Physical Move 50 90 10 --
The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.
54 Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
60 Flare Blitz Flare Blitz - Fire-type Flare Blitz: Physical Move 120 100 15 10
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
TM Anchors Sword/Shield Brilliant Diamond/Shining Pearl

Sword & Shield Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %Form
TM00 Mega Punch Mega Punch - Normal-type Mega Punch: Physical Move 80 85 20 --
NormalAlolan Form
The target is slugged by a punch thrown with muscle-packed power.
TM01 Mega Kick Mega Kick - Normal-type Mega Kick: Physical Move 120 75 5 --
NormalAlolan Form
The target is attacked by a kick launched with muscle-packed power.
TM03 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 100 15 10
NormalAlolan Form
The target is punched with a fiery fist. This may also leave the target with a burn.
TM05 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 100 15 10
NormalAlolan Form
The target is punched with an electrified fist. This may also leave the target with paralysis.
TM08 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
NormalAlolan Form
The target is attacked with a powerful beam. The user can't move on the next turn.
TM09 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
NormalAlolan Form
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM13 Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 35 85 15 100
Alolan Form
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
TM15 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
NormalAlolan Form
The user burrows into the ground, then attacks on the next turn.
TM16 Screech Screech - Normal-type Screech: Other Move -- 85 40 --
NormalAlolan Form
An earsplitting screech harshly lowers the target's Defense stat.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
NormalAlolan Form
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM22 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
NormalAlolan Form
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM23 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
NormalAlolan Form
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
NormalAlolan Form
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
NormalAlolan Form
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM27 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 100
NormalAlolan Form
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
NormalAlolan Form
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM32 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
NormalAlolan Form
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM33 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
Alolan Form
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM34 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
NormalAlolan Form
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM38 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
Alolan Form
The user shoots a sinister flame at the target to inflict a burn.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
NormalAlolan Form
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM40 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
NormalAlolan Form
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM43 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
NormalAlolan Form
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM44 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
Alolan Form
If opposing Pokémon know any move also known by the user, they are prevented from using it.
TM48 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
NormalAlolan Form
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM59 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
NormalAlolan Form
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
NormalAlolan Form
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM77 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
Alolan Form
This relentless attack does massive damage to a target affected by status conditions.
TM79 Retaliate Retaliate - Normal-type Retaliate: Physical Move 70 100 5 --
NormalAlolan Form
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
TM81 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
NormalAlolan Form
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM94 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
NormalAlolan Form
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM97 Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 100 20 --
NormalAlolan Form
The user swings its body around violently to inflict damage on everything in its vicinity.
TM98 Stomping Tantrum Stomping Tantrum - Ground-type Stomping Tantrum: Physical Move 75 100 10 --
NormalAlolan Form
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %Form
TR00 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
NormalAlolan Form
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TR01 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
NormalAlolan Form
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
TR02 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
NormalAlolan Form
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TR05 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
NormalAlolan Form
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TR06 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
NormalAlolan Form
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TR07 Low Kick Low Kick - Fighting-type Low Kick: Physical Move ?? 100 20 --
NormalAlolan Form
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
TR08 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
Alolan Form
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TR09 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
Alolan Form
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TR10 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
NormalAlolan Form
The user sets off an earthquake that strikes every Pokémon around it.
TR13 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
NormalAlolan Form
The user takes a deep breath and focuses so that critical hits land more easily.
TR15 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
NormalAlolan Form
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
NormalAlolan Form
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR24 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
NormalAlolan Form
The user rampages and attacks for two to three turns. The user then becomes confused.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
NormalAlolan Form
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
NormalAlolan Form
While it is asleep, the user randomly uses one of the moves it knows.
TR31 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
NormalAlolan Form
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TR33 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
Alolan Form
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TR35 Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
NormalAlolan Form
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
TR36 Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
Alolan Form
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
TR46 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- 101 15 --
NormalAlolan Form
The user hardens its body's surface like iron, sharply raising its Defense stat.
TR55 Flare Blitz Flare Blitz - Fire-type Flare Blitz: Physical Move 120 100 15 10
Alolan Form
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
TR58 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
Alolan Form
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TR64 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 10
NormalAlolan Form
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TR67 Earth Power Earth Power - Ground-type Earth Power: Special Move 90 100 10 10
NormalAlolan Form
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
TR74 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
NormalAlolan Form
The user slams the target with its steel-hard head. This may also make the target flinch.
TR75 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
NormalAlolan Form
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TR76 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- 101 20 --
NormalAlolan Form
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
TR83 Ally Switch Ally Switch - Psychic-type Ally Switch: Other Move -- 101 15 --
Alolan Form
The user teleports using a strange power and switches places with one of its allies.
TR95 Throat Chop Throat Chop - Dark-type Throat Chop: Physical Move 80 100 15 100
NormalAlolan Form
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

BDSP Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch Focus Punch - Fighting-type Focus Punch: Physical Move 150 100 20 --
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM13 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM23 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TM26 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM28 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground, then attacks on the next turn.
TM31 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM37 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM38 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TM39 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM40 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM52 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM54 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM58 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM71 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM75 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM76 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- 101 20 --
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
TM80 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM82 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TM96 Strength Strength - Normal-type Strength: Physical Move 80 100 15 --
The target is slugged with a punch thrown at maximum power.
TM98 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 100 15 50
The user attacks with a punch. This may also lower the target's Defense stat.
TM100 Rock Climb Rock Climb - Normal-type Rock Climb: Physical Move 90 85 20 20
A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10 NormalAlola Form
Details
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
Belly Drum Belly Drum - Normal-type Belly Drum: Other Move -- 101 10 -- NormalAlola Form
Details
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Detect Detect - Fighting-type Detect: Other Move -- 101 5 -- NormalAlola Form
Details
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Double Kick Double Kick - Fighting-type Double Kick: Physical Move 30 100 30 -- NormalAlola Form
Details
The target is quickly kicked twice in succession using both feet.
Perish Song Perish Song - Normal-type Perish Song: Other Move -- 101 5 -- NormalAlola Form
Details
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Skull Bash Skull Bash - Normal-type Skull Bash: Physical Move 130 100 10 100 NormalAlola Form
Details
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- NormalAlola Form
Details
A move that works differently for the Ghost type than for all other types.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100 NormalAlola Form
Details
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10 Details
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
Belly Drum Belly Drum - Normal-type Belly Drum: Other Move -- 101 10 -- Details
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Detect Detect - Fighting-type Detect: Other Move -- 101 5 -- Details
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Double Kick Double Kick - Fighting-type Double Kick: Physical Move 30 100 30 -- Details
The target is quickly kicked twice in succession using both feet.
Perish Song Perish Song - Normal-type Perish Song: Other Move -- 101 5 -- Details
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Skull Bash Skull Bash - Normal-type Skull Bash: Physical Move 130 100 10 100 Details
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- Details
A move that works differently for the Ghost type than for all other types.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100 Details
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Screech
BDSP Only
Screech - Normal-type Screech: Other Move -- 85 40 -- Details
An earsplitting screech harshly lowers the target's Defense stat.
Iron Head
BDSP Only
Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30 Details
The user slams the target with its steel-hard head. This may also make the target flinch.

Isle of Armor Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %Form
Scorching SandsScorching Sands - Ground-typeScorching Sands: Special Move701001030
MarowakAlola Form
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Burning JealousyBurning Jealousy - Fire-typeBurning Jealousy: Special Move701005--
Alola Form
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
PoltergeistPoltergeist - Ghost-typePoltergeist: Physical Move110905--
Alola Form
The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %Form
Max Flare Max Flare - Fire-type Physical MoveSpecial Move
Physical MoveSpecial Move
130(Phy)/140(Spe)
140(Phy)/140(Spe)
101 10 --
NormalAlolan Form
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
Max Lightning Max Lightning - Electric-type Physical Move
Physical MoveSpecial Move
130
130(Phy)/140(Spe)
101 10 --
NormalAlolan Form
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move
Physical MoveSpecial Move
150(Phy)/150(Spe)
150(Phy)/150(Spe)
101 10 --
NormalAlolan Form
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Knuckle Max Knuckle - Fighting-type Physical MoveSpecial Move
Physical MoveSpecial Move
100(Phy)/95(Spe)
100(Phy)/95(Spe)
101 10 --
NormalAlolan Form
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Max Phantasm Max Phantasm - Ghost-type Physical MoveSpecial Move 140(Phy)/130(Spe) 101 10 --
Alolan Form
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Max Hailstorm Max Hailstorm - Ice-type Special Move
Special Move
140
140
101 10 --
NormalAlolan Form
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.
Max Wyrmwind Max Wyrmwind - Dragon-type Physical Move
Physical Move
140
140
101 10 --
NormalAlolan Form
This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat.
Max Rockfall Max Rockfall - Rock-type Physical MoveSpecial Move
Physical MoveSpecial Move
130(Phy)/110(Spe)
130(Phy)/110(Spe)
101 10 --
NormalAlolan Form
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Max Quake Max Quake - Ground-type Physical MoveSpecial Move
Physical MoveSpecial Move
130(Phy)/130(Spe)
130(Phy)/130(Spe)
101 10 --
NormalAlolan Form
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Max Darkness Max Darkness - Dark-type Physical Move
Physical MoveSpecial Move
130
130(Phy)/130(Spe)
101 10 --
NormalAlolan Form
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Steelspike Max Steelspike - Steel-type Physical Move
Physical Move
130
130
101 10 --
NormalAlolan Form
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type

101 10 --
NormalAlolan Form
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 425 60 80 110 50 80 45
Max Stats
Hindering Nature
Lv. 50 120 - 167 76 - 118 103 - 145 49 - 91 76 - 118 45 - 87
Lv. 100 230 - 324 148 - 233 202 - 287 94 - 179 148 - 233 85 - 170
Max Stats
Neutral Nature
Lv. 50 120 - 167 85 - 132 115 - 162 55 - 102 85 - 132 50 - 97
Lv. 100 230 - 324 165 - 259 225 - 319 105 - 199 165 - 259 95 - 189
Max Stats
Beneficial Nature
Lv. 50 120 - 167 93 - 145 126 - 178 60 - 112 93 - 145 55 - 106
Lv. 100 230 - 324 181 - 284 247 - 350 115 - 218 181 - 284 104 - 207
60
80
110
45
80
50

Stats - Alolan Marowak

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 425 60 80 110 50 80 45
Max Stats
Hindering Nature
Lv. 50 120 - 167 76 - 118 103 - 145 49 - 91 76 - 118 45 - 87
Lv. 100 230 - 324 148 - 233 202 - 287 94 - 179 148 - 233 85 - 170
Max Stats
Neutral Nature
Lv. 50 120 - 167 85 - 132 115 - 162 55 - 102 85 - 132 50 - 97
Lv. 100 230 - 324 165 - 259 225 - 319 105 - 199 165 - 259 95 - 189
Max Stats
Beneficial Nature
Lv. 50 120 - 167 93 - 145 126 - 178 60 - 112 93 - 145 55 - 106
Lv. 100 230 - 324 181 - 284 247 - 350 115 - 218 181 - 284 104 - 207
60
80
110
45
80
50

<--- Cubone #104
Cubone
#106
Hitmonlee
Hitmonlee --->