Ramos | |||
Picture | Name | Role | Base Rarity |
Ramos | Tech | ☆☆☆ |
Obtaining Methods
Pokédex Entry
Flavor Text | |
Ramos | An elderly Grass-type Gym Leader with a calm nature, his work as a gardener keeps him physically strong. He'll go wherever he needs to to harvest his favorite tea leaves. |
Mindscape |
Ramos's Pokémon
Ramos & Weepinbell | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Defense Crush 2: Has a chance (30%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful. | |||||||||||||
Theme Skills | |||||||||||||
Grass Tech - Raises allies's Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the maximum HP of all allied sync pairs by 12 Kalos: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Gym Leader: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Nature Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Veteran Trainer: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
Expedition Skills | |||||||||||||
Soothing + 1 Wistful + 1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
565 | 255 | 154 | 193 | 166 | 286 |
4 Star Stats | |||||
605 | 275 | 174 | 213 | 186 | 306 |
5 Star Stats | |||||
645 | 295 | 194 | 233 | 206 | 326 |
5 Star Max Potential Stats | |||||
685 | 315 | 214 | 253 | 226 | 346 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Grass Sync Impact | 200-240 | Opponent | ||||
No additional effect |
Ramos & Victreebel | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Defense Crush 2: Has a chance (30%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful. | |||||||||||||
Theme Skills | |||||||||||||
Grass Tech - Raises allies's Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the maximum HP of all allied sync pairs by 12 Kalos: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Gym Leader: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Nature Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Veteran Trainer: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
Expedition Skills | |||||||||||||
Soothing + 1 Wistful + 1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
580 | 284 | 156 | 196 | 169 | 306 |
4 Star Stats | |||||
620 | 304 | 176 | 216 | 189 | 326 |
5 Star Stats | |||||
660 | 324 | 196 | 236 | 209 | 346 |
5 Star Max Potential Stats | |||||
700 | 344 | 216 | 256 | 229 | 366 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Old Growth Razor Leaf | 200-240 | Opponent | ||||
Its power increases if the target is asleep. |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Bullet Seed: Power 1 | Bullet Seed: Power Up 1 | 3 | 36 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Bullet Seed: Power 1 | Bullet Seed: Power Up 1 | 3 | 36 | 2 |
Bullet Seed: Power 1 | Bullet Seed: Power Up 1 | 3 | 36 | 1 |
Bullet Seed: Move Gauge Refresh 3 | Move: Bullet Seed Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Superduper Effective 2 | Powers up moves that are super effective. | 8 | 96 | 3 |
Attack 10 | Attack 10 | 4 | 48 | 2 |
Bullet Seed: Defense Crush 3 | Move: Bullet Seed Has a chance (40%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful. | 8 | 96 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 7 | 84 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Sp. Def 10 | Sp. Def 10 | 4 | 48 | 2 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Not Too Late to Bloom!: Berserker 1 | Move: Not Too Late to Bloom! Raises the user's Attack by 1 stat rank when its move is successful. | 8 | 96 | 2 |
Not Too Late to Bloom!: MP Refresh 3 | Move: Not Too Late to Bloom! Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Double Down 3 | Powers up sync moves that are super effective. | 8 | 96 | 3 |
Sharp Entry 1 | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | 9 | 108 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Sleep Powder: Accuracy 5 | Sleep Powder: Accuracy Up 5 | 3 | 36 | 1 |
Sleep Powder: Move Gauge Refresh 3 | Move: Sleep Powder Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Defense 10 | Defense 10 | 4 | 48 | 2 |
Sleep Powder: Accuracy 10 | Sleep Powder: Accuracy Up 10 | 5 | 60 | 2 |
Rude Awakening 3 | Powers up the user's sync moves when the target is asleep. | 8 | 96 | 3 |
Good Night-mare 3 | Powers up the user's moves when the target is asleep. | 8 | 96 | 2 |
Pinpoint Entry 1 | Raises the user's accuracy by 1 stat rank when it enters a battle. | 8 | 96 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Bullet Seed: Power 1 | Bullet Seed: Power Up 1 | 3 | 36 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
X Speed: MP Refresh 3 | Move: X Speed Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Wide Awake | Prevents the user from falling asleep. | 5 | 60 | 1 |
Bullet Seed: Power 1 | Bullet Seed: Power Up 1 | 3 | 36 | 2 |
First Aid 2 | Restores the user's HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. | 8 | 96 | 2 |
Speed 10 | Speed 10 | 4 | 48 | 2 |
Speeding Sun 2 | Quickly charges the move gauge when the weather is sunny. | 9 | 108 | 3 |
Healing Sun 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. | 8 | 96 | 3 |
Old Growth Razor Leaf: Power 25 | Old Growth Razor Leaf: Power Up 25 | 5 | 60 | 3 |
Old Growth Razor Leaf: Power 25 | Old Growth Razor Leaf: Power Up 25 | 5 | 60 | 3 |