Moves
Pokémon Moves |
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Like all Pokémon games, Pokémon Masters EX has your Pokémon have various moves. Each Pokémon has only 4 moves possible and the moves cannot be changed. They start off with only 2 moves available, but you can unlock more moves on your Pokémon using various items
Although moves can't change, when you evolve a Pokémon or Mega Evolve it, it does often get different moves. There are two kinds of moves. There are Pokémon Moves which run based on the Move Gauge, using a specific amount of slots from it, and there are Trainer moves which can only be used a set amount of times in a battle. These moves are typically akin to using items and provide a statistical benefit. |
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List of Pokémon Moves
List of Trainer Moves
Name | Category | Times Used | Target | Description |
A Rain of Fists! | ![]() |
2 | Self | Sharply raises the user's Attack. Raises the user's Defense and Sp. Def |
A Surge of Power! | ![]() |
Self | Sharply raises the user's Sp. Atk and evasiveness | |
A Tale of Triumph! | ![]() |
2 | Opponent | Drastically raises the user's Speed. Sharply raises the user's evasiveness. Leaves the user burned. |
A World of Dreams! | ![]() |
Self | Sharply raises the user's Sp. Atk. Drastically raises either the user's Attack, Defense, Sp. Def, Speed, accuracy, or evasiveness. | |
Activate! | ![]() |
2 | Self | Raises the user's Speed and evasiveness. Ensures that the user's next attack will be a critical hit. |
All as One! | ![]() |
2 | Self | If the user's stats have been raised, the amount of increase is doubled |
All or Nothing! | ![]() |
2 | Self | Sharply raises the user's critical hit rate. Drastically raises the user's evasiveness. Drastically lowers the user's Defense |
All Out of Patience! | ![]() |
Ally | Restores a bit of an ally's HP. Sharply raises an ally's Defense and Sp. Def | |
All the Presents! | ![]() |
2 | All allies | Makes move gauges accelerate on the allied field of play. Raises the Speed of all allied sync pairs. Sharply raises the Attack, Defense, Sp. Atk, Sp. Def, evasiveness, or accuracy of all allied sync pairs at random. |
All-Out Effort! | ![]() |
2 | Self | Restores a bit of the user's HP. Increases the user's move gauge by two. |
Analysis Complete! | ![]() |
Self | Raises the user's Defense and Sp. Def. Makes the user resistant to the type of the last move it was hit by. | |
Apply Yourself! | ![]() |
2 | All allies | Increases the move gauges of all allied sync pairs by two. Makes all allied sync pairs gradually heal themselves. |
Attention Here! | ![]() |
1 | All allies | Makes opponents target the user for a short time. Sharply raises the Sp. Atk of all allied sync pairs. |
Be Brave! | ![]() |
2 | Self | Drastically raises the user’s Attack. Raises the user’s accuracy. |
Beat 'Em Down! | ![]() |
2 | Self | Uses a maximum of three slots of the user's move gauge. Based on the amount used, this move raises the user's Attack and Defense by up to four stat ranks. |
Beehold My Research! | ![]() |
2 | Self | Raises the user's Speed. Drastically raises the user's evasiveness |
Bend but Don't Break! | ![]() |
2 | Self | Raises the user's Defense and Sp. Def. Sharply raises the user's Speed. |
Best There Is! | ![]() |
2 | Self | Raises the user's Defense. Ensures that the user's next attack will be a critical hit. If Metagross has Mega Evolved, makes the user able to endure the next hit it takes. |
Blast Off! | ![]() |
2 | Self | Removes all status conditions from the user. Sharply raises the user's Attack and Sp. Atk. Lowers the user's Defense and Sp. Def. |
Blazing Hope! | ![]() |
2 | All allies | Raises the critical hit rate of all allied sync pairs and sharply raises their Sp. Atk |
Boo! | ![]() |
2 | Self | Sharply raises the user's Attack. When in Disguised Form, raises the user's critical-hit rate. When in Busted Form, raises the user's Defense and Sp. Def. |
Brace Yourself! | ![]() |
2 | Self | The lower the user's HP is, the movre this move raises the user's Defense. Makes the user gradually heal itself |
Breathtaking! | ![]() |
1 | Ally | Reduces the sync move countdown of an allied sync pair by two and raises the accuracy and critical-hit rate of the sync pair selected. Sharply raises accuracy and critical-hit rate when the user's team has a sync buff. |
Bright As the Sun! | ![]() |
2 | Self | Drastically raises the user's Attack, Sp. Atk and accuracy. |
Bring It On! | ![]() |
2 | Opponent | Restores a bit of the user's HP. Sharply raises the user's speed |
Can't Stop Us! | ![]() |
2 | Self | Removes all status conditions from the user. Sharply raises the user's Sp. Atk. Raises the user's accuracy. |
Catch Us If You Can! | ![]() |
2 | Ally | Sharply raises an ally's evasiveness. Makes an ally gradually heal itself |
Clang! | ![]() |
2 | Allied Field | Blocks both critical hits and stat-lowering effects from affecting the allied field of play. |
Coolest There Is! | ![]() |
2 | Self | Raises the user's accuracy and critical-hit rate. In addition, sharply raises the user's critical-hit rate in a hailstorm. |
CRASH! | ![]() |
2 | Self | Drastically raises the user's Attack. Raises the user's Sp. Atk |
Dance with Me! | ![]() |
2 | Self | Increases the user's move gauge by three. Raises the user's critical-hit rate. |
Dire Hit | ![]() |
2 | Self | Raises the user's critical hit rate |
Dire Hit + | ![]() |
2 | Self | Sharply raises the user's critical hit rate |
Dire Hit All | ![]() |
2 | All allies | Raises the critical hit rate of all allied sync pairs |
Dire Hit All + | ![]() |
2 | All allies | Sharply raises the critical hit rate of all allied sync pairs |
Don't Bore Me | ![]() |
2 | Self | Sharply raises the user's Sp. Atk. Raises the user's Defense and Sp. Def. |
Electrifying! | ![]() |
2 | Self | Restores a bit of the user's HP. Ensures that the user's next attack will be a critical hit. |
En Garde! | ![]() |
2 | Self | Drastically raises the user's Attack and raises its critical-hit rate when it is in Blade Forme. Sharply raises the user's Defense and Sp. Def when it is in Shield Forme |
Entertain Me! | ![]() |
2 | Self | The lower the user's HP is, the more this move raises the user's Sp. Atk |
Eyes on the Prize! | ![]() |
1 | Self | Reduces the user's sync move countdown by up to three based on how low their HP is. Raises the user's critical-hit rate by up to three stat ranks based on how low their HP is. |
Feel the Alolan Breeze! | ![]() |
Self | Drastically raises the user's Speed. Raises the user's evasiveness | |
Full Heal | ![]() |
2 | Ally | Removes all status conditions from an ally |
Full Power! | ![]() |
2 | Ally | Drastically raises an ally's Attack and Sp. Atk. Ensures that the ally's next attack will be a critical hit. |
Gloves Off! | ![]() |
2 | All allies | Raises the critical-hit rate of all allied sync pairs and makes their next attack a sure hit |
Good as New! | ![]() |
1 | Ally | Fully restores an ally's HP. Removes all status conditions from an ally. Removes the confused, flinching, and trapped conditions from an ally. |
Graceful Aerobatics! | ![]() |
2 | Self | Sharply raises the user's Defense and Speed. |
Grand Illusion! | ![]() |
2 | Allied Field | Reflects status conditions directed toward the allied field of play on the opponent instead. Makes the user able to endure the next hit it takes. |
Hang in There! | ![]() |
2 | Self | Raises the user's Defense and Sp. Def. Makes the user gradually heal itself. |
Hard as Diamonds! | ![]() |
2 | Self | Sharply raises the user's accuracy and critical-hit rate. Sharply lowers the user's Sp. Def |
Hard to Starboard! | ![]() |
2 | All allies | Increases the move gauges of all allied sync pairs by two. Sharply raises the Defense of all allied sync pairs |
Here I Come! | ![]() |
2 | Self | Raises the user's Attack and Sp. Atk. Sharply raises the user's accuracy. |
Hoo Hah! | ![]() |
2 | Self | Sharply raises the user's Attack and Sp. Def |
I Dare You... | ![]() |
2 | Self | Removes all status conditions from the user. Raises the user's Defense and Sp. Def. Makes the user gradually heal itself. |
I'll Show You! | ![]() |
2 | Self | Raises the user's evasiveness and critical-hit rate. These stats are sharply raised when the weather is sunny. |
I'll Teach You a Lesson! | ![]() |
2 | Self | Sharply raises the user's Sp. Atk and Sp. Def |
I'm All Kinds of Strong! | ![]() |
2 | Self | Restores a bit of the user's HP. Sharply raises the user's Defense |
In This Together! | ![]() |
2 | Self | The lower the user's HP is, the more this move raises the Attack of all allied sync pairs. |
It Ain't Over! | ![]() |
2 | Self | Sharply raises the user's Speed. Makes the user able to endure the next hit it takes |
It's All about Focus! | ![]() |
2 | Self | Uses a maximum of three of the user's move gauge. Based on the amount used, the move raises the user's Attack and Sp. Def to a maximum of four |
It's All Down to This! | ![]() |
2 | Self | Increases the user's move gauge by two. Drastically raises the user's Defense |
Jump Start | ![]() |
2 | Self | Sharply raises the user's Sp. Atk. Raises the user's Speed |
Just Fantastic! | ![]() |
2 | Self | Sharply raises the user's Sp. Def. Makes the user gradually heal itself. |
Just Warming Up... | ![]() |
2 | Self | Sharply raises the user's evasiveness. Ensures that the user's next attack will be a critical hit. |
Keep it Up! | ![]() |
2 | Self | Sharply raises the user's Speed. Makes the user gradually heal itself. |
Leer | ![]() |
2 | Opponent | Lowers the target's Defense |
Let's Brainstorm! | ![]() |
2 | All allies | Raises the Sp. Atk and Speed of all allied sync pairs. |
Let's Go! | ![]() |
2 | All allies | Increases the move gauges of all allied sync pairs by two. Sharply raises the user's Attack. |
Let's Keep Cool! | ![]() |
2 | All allies | Raises the Sp. Def and Speed of all allied sync pairs. |
Make Some Sparks! | ![]() |
2 | Self | Raises the user's Attack. Ensures that the user's next attack will be a critical hit. When the field is Electric Terrain, raises the accuracy of all allied sync pairs. |
Mega Healing! | ![]() |
1 | Ally | Reduces the user's sync move countdown by one. If used by Mega Venusaur, reduces the user's sync move countdown by two. (If used in a co-op battle, reduces the sync move countdown of all allied sync pairs.) Makes all allied sync pairs gradually heal themselves. |
Move Gauge Boost | ![]() |
2 | Self | Increases the user's move gauge by three. |
Move Like A Shadow! | ![]() |
2 | Self | Sharply raises the user's evasiveness. Raises the user's critical-hit rate. |
Move Like the Wind! | ![]() |
2 | Self | Sharply raises the user's Speed and evasiveness |
My Destiny! | ![]() |
2 | Self | Drastically raises the user's Sp. Atk and Speed. Lowers the user's Defense and Sp. Def. If Charizard has Mega Evolved, drastically raises the user's Attack. |
My Mind's Made Up! | ![]() |
1 | Self | Changes the user's type to that of the target's weakness. This changes the user's own weakness type and the type of the user's Multi-Attack and Audacious Multi-Attack. Drastically raises the user's Speed. |
New World Order! | ![]() |
2 | Self | Drastically raises the user's Sp. Atk and Speed. The user takes damage equal to 25% of its remaining HP. |
No Hesitation! | ![]() |
2 | Self | Sharply raises the user's Speed. Raises the user's critical-hit rate |
No Turning Back! | ![]() |
2 | Self | Uses a maximum of three slots of the user's move gauge. Based on the amount used, this move raises the user's Attack and Sp. Atk to a maximum of six |
Not So Delicate! | ![]() |
2 | Self | Sharply raises the user's Sp. Def and Speed. |
Not Too Late to Bloom! | ![]() |
Self | Sharply raises the user's Attack. Makes the user gradually heal itself. | |
Now or Never! | ![]() |
2 | Self | Increases the user's move gauge by six. The user takes damage equal to half of its remaining HP. |
Nowhere to Hide! | ![]() |
2 | Self | Raises the user's evasiveness. Sharply raises the user's critical hit rate |
Of One Mind! | ![]() |
All allies | Sharply raises the Attack and Sp. Atk of all allied sync pairs | |
On My Mark! | ![]() |
2 | Self | Raises the user's Defense, Sp. Def, and critical-hit rate. |
Only the Best! | ![]() |
2 | Self | Sharply raises the user's Defense and Sp. Atk. |
Our Power Is Limitless! | ![]() |
2 | Self | If any of the target's stats have been raised, the user's same stats are raised by double that amount |
Outstanding! | ![]() |
1 | Opponent | Makes opponents focus their attacks on the user. Drastically raises the user's Defense |
Outta My Way! | ![]() |
2 | Self | Raises the user's Sp. Atk and Speed by up to three stat ranks based on the amount remaining in the user's move gauge. |
Over Here! | ![]() |
2 | Self | Makes opponent focus their attacks on the user. Makes the user gradually heal itself |
Over the Wall! | ![]() |
2 | Self | Increases the user's move gauge by two. Raises the user's accuracy. Makes the user gradually heal itself |
Pick Up The Pace! | ![]() |
2 | Self | Sharply raises the user's Speed. Makes the user's next attack a sure hit and a critical hit |
Pierce the Veil | ![]() |
2 | Self | Sharply raises the user's Attack. Substantially raises the user's Attack if the user is affected by a status condition. Raises the user's Sp. Atk and evasiveness. Sharply raises the user's Sp. Atk and evasiveness if the user is affected by a status condition. |
Potion | ![]() |
2 | Ally | Restores a bit of an ally's HP |
Pour It On! | ![]() |
2 | Self | Raises the user's Sp. Atk. Drastically raises the user's Defense |
Prepare to Fight! | ![]() |
2 | Self | Restores a bit of the user's HP. Sharply raises the user's Sp. Def. |
Race You! | ![]() |
2 | Self | Sharply raises the user's Speed. Raises the user's critical-hit rate |
Raging Inferno! | ![]() |
2 | Self | Drastically raises the user's Attack. Sharply raises either the user's Defense, Speed, Sp. Atk, or Sp. Def |
Rawr! | ![]() |
2 | Self | Sharply raises the user's Speed. Radically raises the user's Speed if the user is affected by a status condition. Sharply raises the user's critical-hit rate. Lowers the user's Defense and Sp. Def. |
Rock-Hard Determination! | ![]() |
2 | Self | Sharply raises the user's Attack and Defense |
Rock-Solid Finisher | ![]() |
2 | Self | Raises the user's Defense. Makes the user's next attack a sure hit and a critical hit |
Rough Seas Ahead! | ![]() |
1 | Self | Makes opponents focus their attacks on the user. Makes the user able to endure the next hit it takes. |
Run Along Now! | ![]() |
2 | Self | Radically raises the user's Speed. The user takes damage based on its maximum HP |
Scurry Ahead! | ![]() |
2 | Self | Raises the user's Defense. Drastically raises the user's Speed. |
Second Wind! | ![]() |
2 | Self | Ensures that the user's next attack will be a critical hit. Makes the user able to endure the next hit it takes |
Sink or Swim! | ![]() |
1 | Self | Removes all status conditions from the user. Drastically raises the user's evasiveness and critical-hit rate. The user takes damage equal to 90% of its remaining HP. If used by Mega Sharpedo, also radically raises the user's Attack. |
Sixth Sense! | ![]() |
2 | Ally | Restores a bit of an ally's HP. Drastically raises an ally's Sp. Atk. Raises an ally's accuracy. |
Skate On Through! | ![]() |
2 | Self | Raises the user's Attack. Drastically raises the user's Speed |
Smell Ya Later! | ![]() |
2 | Self | Raises the user's evasiveness, accuracy, and critical-hit rate. |
Solo Act! | ![]() |
2 | Self | Charges the user's move gauge by two. Charges the user's move gauge by four if they are asleep. Raises the user's Attack and Sp. Atk. Sharply raises the user's Attack and Sp. Atk if they are asleep. If the user is asleep, restores a bit of the user's HP and removes the asleep condition from the user. |
Spotlight, Please! | ![]() |
2 | Self | Makes opponents target the user for a short time. Drastically raises the user’s Defense. Raises the user’s Sp. Atk. |
Stand Strong! | ![]() |
2 | Self | Raises the user's Attack. Drastically raises the user's Defense |
Stand Together! | ![]() |
2 | All allies | Raises the Defense and Speed of all allied sync pairs. |
Stellar Imagination! | ![]() |
2 | Self | Removes the confused, flinching, and trapped conditions. Sharply raises the user's Attack and Sp. Atk. Raises the user's Speed and accuracy. Sharply lowers the user's Defense and Sp. Def. |
Stoke the Fire! | ![]() |
2 | Self | Restores a bit of the user's HP. Raises the user's Speed and evasiveness |
Stone-Cold Endurance! | ![]() |
2 | Self | Sharply raises the user's Sp. Def. Makes the user able to endure the next hit it takes |
Strike Together! | ![]() |
2 | All allies | Raises the Attack and Speed of all allied sync pairs. |
Study Buddies! | ![]() |
2 | All allies | Sharply raises the Sp. Atk and Speed of all allied Sync Pairs. |
Sunny Side Up! | ![]() |
2 | All allies | Raises the Attack, Sp. Atk, and Speed of all allied sync pairs. Sharply raises them if the weather is sunny. |
Sure Crit | ![]() |
2 | Self | Ensures that the user's next attack will be a critical hit |
Take Flight! | ![]() |
2 | All allies | Sharply raises the Defense of all allied sync pairs. Sharply raises the Speed of all allied sync pairs |
The Definition of Art! | ![]() |
2 | Self | Restores a tiny bit of the user's HP. Ensures that the user's next attack will be a critical hit. Makes the user gradually heal itself |
The Power of Science! | ![]() |
2 | Self | Drastically raises the user's Attack and Speed. Sharply lowers the user's Defense. |
There, There... | ![]() |
2 | Self | Raises the user's evasiveness and critical-hit rate. Restores a bit of the user's HP and charges the user's move gauge by two in a pinch. |
This Match is Too Fun! | ![]() |
2 | Self | Raises the user's Speed and accuracy. These stats are sharply raised when the user is in a sandstorm. |
Time to Energize! | ![]() |
2 | All allies | Increases the move guages of all allied sync pairs by 3 |
Time to Rock! | ![]() |
2 | Self | Sharply raises the user's Sp. Def. Raises the user's critical-hit rate |
To the Top! | ![]() |
2 | Self | Makes move gauges accelerate on the allied field of play. Raises the critical-hit rate of all allied sync pairs. |
Too Hot to Handle! | ![]() |
2 | Self | Sharply raises the user's Defense. Raises the user's critical-hit rate. |
Trust in Nature! | ![]() |
2 | Self | Increases the user's move gauge by two. Inverts changes to the usr's stats that have been lowered. |
Try and Stop Us! | ![]() |
2 | Self | If the user's Speed has been raised, raises the user's Attack by double the amount its Speed has been raised |
Unbreakable Bonds! | ![]() |
2 | All allies | The lower the user's HP is, the more this move raises the move gauges and Attack of all allied Sync Pairs |
Victory Is Mine! | ![]() |
2 | Self | Returns the user's lowered stats to normal. Raises the user's critcal-hit rate. |
We're Not Done Yet! | ![]() |
2 | Self | Restores a bit of the user's HP. The lower the user's HP is, the more this move rraises the user's Sp. Atk. |
We're On Fire! | ![]() |
2 | Self | Sharply raises the user's Attack and Sp. Atk |
We're Standing Strong! | ![]() |
1 | All allies | Blocks status conditions on the allied field of play. Removes all status conditions from all allied sync pairs |
What Great Composition! | ![]() |
2 | Opponent | Raises the user's stats by the same amount that the target's stats have been raised |
Woo! Refreshing! | ![]() |
2 | Self | Refreshes the number of times the user can use its quick moves by three. Sharply raises the user's Attack. |
X Accuracy | ![]() |
2 | Self | Sharply raises the user's accuracy |
X Accuracy All | ![]() |
2 | Self | Sharply raises the Accuracy of all Allied Sync Pairs |
X Attack | ![]() |
2 | Self | Sharply raises the user's Attack |
X Attack All | ![]() |
2 | All allies | Sharply raises the Attack of all allied sync pairs. |
X Defense | ![]() |
2 | Self | Sharply raises the user's Defense |
X Defense All | ![]() |
2 | All allies | Sharply raises the Defense of all allied sync pairs |
X Regen | ![]() |
2 | All allies | Makes sync pairs gradually heal themselves. |
X Regen All | ![]() |
2 | All allies | Makes all allied sync pairs gradually heal themselves. |
X Sp. Atk | ![]() |
2 | Self | Sharply raises the user's Sp. Atk |
X Sp. Atk All | ![]() |
All allies | Sharply raises the Sp. Atk of all allied sync pairs | |
X Sp. Def | ![]() |
2 | Self | Sharply raises the user's Sp. Def |
X Sp. Def All | ![]() |
2 | All allies | Sharply raises the Sp. Def of all allied Sync Pairs |
X Speed | ![]() |
2 | Self | Sharply raises the user's Speed |
X Speed All | ![]() |
2 | All allies | Sharply raises the Speed of all allied sync pairs |
You Snooze, You Lose! | ![]() |
2 | Self | Raises the user’s Defense, Sp. Atk, and Sp. Def. Sharply raises these stats if the field is Psychic Terrain. |
You're Going Down! | ![]() |
Self | Raises the user's Speed. Sharply raises the user's critical-hit rate | |
You're Gonna Need a Helmet! | ![]() |
2 | Opponent | Increases the user's move gauge by three. Makes the user's next attack a sure hit. |
Unparalleled Power! | ![]() |
Self | Radically raises the user's Sp. Atk. Sharply raises the user's Sp. Def and Speed. Drastically lowers the user's Defense. | |
Lei Up! | ![]() |
1 | Self | Restores a bit of HP for all allied sync pairs. Returns lowered stats of all allied sync pairs to normal. Raises the Defense of all allied sync pairs. |
Gift of Joy! | ![]() |
2 | All allies | Raises the user's Speed and critical-hit rate. Sharply raises the Attack, Defense, Sp. Atk, Sp. Def, accuracy, or evasiveness of all allied sync pairs at random. |
Laser-Sharp Focus! | ![]() |
1 | Self | Reduces the user's sync move countdown by one. Sharply raises the user's Attack. Ensures that the user's next attack will be a critical hit. |
Ideals Will Prevail! | ![]() |
2 | Self | Sharply raises the user's Speed. Raises the user's accuracy. Lowers the user's Defense. If the user does not have a sync buff, also powers up the user's next supereffective attack. |
Superior Might! | ![]() |
2 | Self | Charges the user's move gauge by three. Raises the user's Attack, Sp. Atk, and accuracy. The user takes damage equal to 33% of its remaining HP. |
Alola Lang Syne! | ![]() |
2 | Allied Field | Blocks status conditions from affecting the allied field of play. Sharply raises the evasiveness of all allied sync pairs. |
Mallow Special! | ![]() |
2 | Self | Raises the user's Speed, accuracy, and critical-hit rate. |
Ready for This? | ![]() |
2 | Self | Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate. |