Sync Moves

Sync Move Details

Sync Moves are a powerful move that each trainer can unleash with their Pokémon. Each character has got a specific Sync Move with specific Pokémon that can do a significant amount of damage.

Whenever your Pokémon make a move, the Sync Move counter goes down, and when it hits 0 the Sync move can be used. The Sync Move also results in a 5% damage buff to all of your Pokémon and the reduction of any boosted stats for your opponent

This page is to detail all the possible Sync Moves for each character and Pokémon.

Sync Moves Image

List of Sync Moves

NameTypeCategoryMax PowerEffectSync Pairs
All-about-Focus Avalanche Ice-typePhysical Category Move 240 The power of this move is increased during a hailstorm Candice & Abomasnow
Battle Fanatic Heat Crash Fire-typePhysical Category Move 300 No additional effect Hilda & Emboar
Beguiling Dark Pulse Dark-typeSpecial Category Move 192 Become Mega Houndoom Karen & Houndoom
Karen & Houndoom (Mega Houndoom)
Blissful Echo Hyper Voice Normal-typeSpecial Category Move No additional effect Cheryl & Blissey
Bug Expert Twineedle Bug-typePhysical Category Move 192 Become Mega Beedrill Bugsy & Beedrill
Bugsy & Beedrill (Mega Beedrill)
Bug Sync Beam Bug-typeSpecial Category Move 240 No additional effect Viola & Surskit
Burn-It-All Overheat Fire-typeSpecial Category Move 300 No additional effect Flint & Infernape
Crashdown Aqua Jet Water-typePhysical Category Move 240 This move's power increases if the target is flinching Crasher Wake & Floatzel
Crystalline Aqua Tail Water-typePhysical Category Move 300 No additional effect Kris & Feraligatr
Dark Authority Black Hole Eclipse Dark-typePhysical Category Move 240 Its power increases if the target is flinching Nanu & Persian (Alola Form)
Dark Tales of the Shadow Ball Ghost-typeSpecial Category Move 300 No additional effect Shauntal & Chandelure
Dragon Sage Outrage Dragon-typePhysical Category Move 300 No additional effect Iris & Haxorus
Electric Sync Beam Electric-typeSpecial Category Move 240 No additional effect Lt. Surge & Voltorb
Factory Head X-Scissor Bug-typePhysical Category Move 192 Become Mega Pinsir Noland & Pinsir
Noland & Pinsir (Mega Pinsir)
Fiery Passion Overheat Fire-typeSpecial Category Move 240 Its power increases if the target is burned. Flannery & Torkoal
Fighting Sync Impact Fighting-typePhysical Category Move 240 No additional effect Brawly & Makuhita
Maylene & Meditite
Fire Sync Impact Fire-typePhysical Category Move 240 No additional effect Blaine & Ponyta
Hilda & Tepig
Hilda & Pignite
Flyaway Air Cutter Flying-typeSpecial Category Move 240 Its power increases if the target is flinching Winona & Pelipper
Freezing Tower Blizzard Ice-typeSpecial Category Move 240 Its power increases if the target is frozen Lorelei & Lapras
Ghost Sync Impact Ghost-typePhysical Category Move 240 No additional effect Phoebe & Dusclops
Give-It-All-Ya-Got Power-Up Punch Fighting-typePhysical Category Move 192 Become Mega Lucario Korrina & Lucario
Korrina & Lucario (Mega Lucario)
Grass Sync Beam Grass-typeSpecial Category Move 240 No additional effect Lyra & Chikorita
Lyra & Bayleef
Rosa & Snivy
Rosa & Servine
Grass Sync Impact Grass-typePhysical Category Move 240 No additional effect Brendan & Treecko
Ramos & Weepinbell
Grateful Friend Flare Blitz Fire-typePhysical Category Move 240 The more the user's Speed has been aised, the greater the power of this move Marley & Arcanine
Ground Sync Impact Ground-typePhysical Category Move 240 No additional effect Clay & Palpitoad
Heart of Gold Leaf Storm Grass-typeSpecial Category Move 240 The more the user's stats are raised, the greater the power of this move. Lyra & Meganium
High-Flying Sky Attack Flying-typePhysical Category Move 240 The more the user's Speed has been raised, the greater the power of this move. Skyla & Swanna
Ice Sync Beam Ice-typeSpecial Category Move 240 No additional effect Pryce & Seel
Late Fee Bubble Beam Water-typeSpecial Category Move 300 No additional effect Barry & Empoleon
Lights, Camera, Ice Shard Ice-typePhysical Category Move 240 The power of this move is increased if not all the opponent's stats are raised Brycen & Cryogonal
Modern Ninja Sludge Bomb Poison-typeSpecial Category Move 240 Its power increases if the target is poisoned or badly poisoned Koga & Crobat
Mystery Masquerade Psychic Psychic-typeSpecial Category Move 240 Its power increases if the target is confused Will & Xatu
Nature-Loving Petal Dance Grass-typeSpecial Category Move 240 Its power increases if the target is paralyzed Erika & Vileplume
Never-Ending Royal Nightmare Ghost-typePhysical Category Move 240 The more the user's Defense has been raised, the greater the power of this move Acerola & Palossand
Ninja Spirit Cross Poison Poison-typePhysical Category Move 240 Its power increases if the target is poisoned or badly poisoned Janine & Ariados
No Mercy Dragon Pulse Dragon-typeSpecial Category Move 300 No additional effect Clair & Kingdra
Oversplash Aqua Tail Water-typePhysical Category Move 240 The more the user's Defense has been raised, the greater the power of this move Marlon & Carracosta
Poison Sync Impact Poison-typePhysical Category Move 240 No additional effect Roxie & Whirlipede
Post-analysis Flash Cannon Steel-typeSpecial Category Move 240 Its power increases if the target is flinching Thorton & Bronzong
Power-Chasing Giga Impact Normal-typePhysical Category Move 360 No additional effect Norman & Slaking
Psychic of Duality Psychic-typeSpecial Category Move 300 No additional effect Liza & Lunatone
Righteous Heart Dragon Claw Dragon-typePhysical Category Move 300 No additional effect Drake & Salamence
Rock Sync Beam Rock-typeSpecial Category Move 200 No additional effect Roxanne & Nosepass
Rock Sync Impact Rock-typePhysical Category Move 240 No additional effect Grant & Amaura
Roark & Cranidos
Rock-Solid Rockslide Rock-typePhysical Category Move 240 The more the opponent's Speed is lowered, the greater the power of this move Brock & Onix
Shining Gem Continental Crush Rock-typePhysical Category Move 300 No additional effect Olivia & Lycanroc (Midnight Form)
Shining Knight Iron Head Steel-typePhysical Category Move 240 The more the opponent's Attack is lowered, the greater the power of this move Wikstrom & Aegislash
Wikstrom & Aegislash (Blade Forme)
Shining Spotlight Wild Bolt Electric-typePhysical Category Move 300 No additional effect Elesa & Zebstrika
Shoot for the Stars Leaf Storm Grass-typeSpecial Category Move 300 No additional effect Rosa & Serperior
Silver Wind Victory Shot Bug-typeSpecial Category Move 240 Its power increases if the target is trapped. Viola & Masquerain
Supercute Rolling Tackle Normal-typePhysical Category Move 300 Its power increases if the target is paralyzed Whitney & Miltank
Supersonic Skystrike Drive Flying-typePhysical Category Move 300 No additional effect Kahili & Toucannon
Sygnature Rock-Solid Stone Edge Rock-typePhysical Category Move 300 No additional effect Brock & Tyranitar
Thunder of Newfound Passion Electric-typeSpecial Category Move 300 No additional effect Main Character & Pikachu
Tomboyish Mermaid Bubble Beam Water-typeSpecial Category Move 240 The more the user's Sp. Def has been raised, the greater the power of this move Misty & Starmie
Trained-to-the-Max Dynamic Punch Fighting-typePhysical Category Move 300 No additional effect Bruno & Machamp
Tried-and-True Hex Ghost-typeSpecial Category Move 192 Become Mega Gengar. This move's power increases if the opponent is asleep. Agatha & Gengar
Agatha & Gengar (Mega Gengar)
Ultimately Worthy Tectonic Rage Ground-typePhysical Category Move 300 No additional effect Hapu & Mudsdale
Unstoppable Avalanche Ice-typePhysical Category Move 300 No additional effect Wulfric & Avalugg
Vivid Leaf Storm Grass-typeSpecial Category Move 300 No additional effect Gardenia & Roserade
Wandering Artist Twinkle Tackle Fairy-typePhysical Category Move 240 The more the opponent's Attack is lowered, the greater the power of this move Mina & Granbull
Water Pulse Du Jour Water-typeSpecial Category Move 300 No additional effect Siebold & Clawitzer
Water Sync Beam Water-typeSpecial Category Move 240 No additional effect Barry & Piplup
Barry & Prinplup
Water Sync Impact Water-typePhysical Category Move 240 No additional effect Hilbert & Oshawott
Kris & Totodile
Kris & Croconaw
Way-of-the-Warrior Focus Punch Fighting-typePhysical Category Move 300 No additional effect Marshal & Conkeldurr
Whiz Kid Gigavolt Havoc Electric-typePhysical Category Move 240 Its power increases if the target is flinching Sophocles & Togedemaru
Winter's Lesson Aurora Beam Ice-typeSpecial Category Move 300 No additional effect Pryce & Dewgong
World-Swallowing Hurricane Flying-typeSpecial Category Move 192 Become Mega Pidgeot Blue & Pidgeot
Blue & Pidgeot (Mega Pidgeot)
Zen Headbutt of Duality Psychic-typePhysical Category Move 300 No additional effect Tate & Solrock