Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP + 10 |
HP + 10 |
0 |
5 |
1 |
Sp. Atk + 5 |
Sp. Atk + 5 |
0 |
5 |
1 |
Defense + 5 |
Defense + 5 |
0 |
5 |
1 |
Sp. Atk + 5 |
Sp. Atk + 5 |
0 |
5 |
1 |
Sp. Def + 5 |
Sp. Def + 5 |
0 |
5 |
1 |
Speed + 5 |
Speed + 5 |
0 |
5 |
1 |
Defense + 5 |
Defense + 5 |
2 |
24 |
1 |
Infestation: Power 6 |
Infestation: Power + 6 |
2 |
24 |
1 |
Infestation: Power 6 |
Infestation: Power + 6 |
2 |
24 |
1 |
Infestation: Power 6 |
Infestation: Power + 6 |
2 |
24 |
1 |
Infestation: Move Gauge Refresh 3 |
Move: Infestation Has a moderately good chance of increasing the user's move gauge by one when a move is successful. |
6 |
72 |
1 |
Infestation: Power 6 |
Infestation: Power + 6 |
3 |
36 |
1 |
Infestation: Power 6 |
Infestation: Power + 6 |
3 |
36 |
2 |
Infestation: Power 6 |
Infestation: Power + 6 |
3 |
36 |
2 |
Speed + 10 |
Speed + 10 |
3 |
36 |
2 |
Speed + 10 |
Speed + 10 |
3 |
36 |
3 |
X Speed: Ramp Up 1 |
Move: X Speed Raises the user's Sp. Atk when a move is successful. |
10 |
120 |
3 |
Sp. Def + 5 |
Sp. Def + 5 |
2 |
24 |
1 |
HP + 20 |
HP + 20 |
5 |
60 |
1 |
X Speed: MP Refresh 3 |
Move: X Speed Has a moderately good chance of restoring one MP of the move used if the move is successful. |
7 |
84 |
1 |
Sp. Atk + 10 |
Sp. Atk + 10 |
4 |
48 |
2 |
Defense + 10 |
Defense + 10 |
4 |
48 |
1 |
Stationary Target 5 |
Powers up moves when the target is trapped. |
8 |
96 |
2 |
Refreshing Rain 1 |
Restores the Pokémon's HP whenever it takes an action when the weather is rainy. |
8 |
96 |
2 |
Sp. Def + 10 |
Sp. Def + 10 |
4 |
48 |
3 |
Raging Rain 5 |
Powers up moves when the weather is rainy. |
7 |
84 |
3 |
Defense + 5 |
Defense + 5 |
2 |
24 |
1 |
Shower Power 5 |
Powers up sync moves when the weather is rainy. |
7 |
84 |
1 |
Just Fantastic!: MP Refresh 2 |
Move: Just Fantastic! Occasionally restores one MP of the move used if the move is successful. |
6 |
72 |
1 |
HP + 20 |
HP + 20 |
5 |
60 |
2 |
Just Fantastic!: MP Refresh 2 |
Move: Just Fantastic! Occasionally restores one MP of the move used if the move is successful. |
6 |
72 |
1 |
Stationary Target 5 |
Powers up moves when the target is trapped. |
8 |
96 |
2 |
Pokey Trap 2 |
Increases the amount of damage the target takes from being trapped. |
10 |
120 |
2 |
HP + 20 |
HP + 20 |
5 |
60 |
3 |
Trip Wire 1 |
Lowers the Speed of all opposing sync pairs when the Pokémon enters a battle. |
8 |
96 |
3 |
HP + 10 |
HP + 10 |
2 |
24 |
1 |
Struggle Bug: Power 5 |
Struggle Bug: Power + 5 |
3 |
36 |
1 |
Struggle Bug: Power 5 |
Struggle Bug: Power + 5 |
3 |
36 |
1 |
Struggle Bug: Power 5 |
Struggle Bug: Power + 5 |
3 |
36 |
1 |
Struggle Bug: Move Gauge Refresh 3 |
Move: Struggle Bug Has a moderately good chance of increasing the user's move gauge by one when a move is successful. |
6 |
72 |
1 |
Struggle Bug: Power 5 |
Struggle Bug: Power + 5 |
3 |
36 |
1 |
Struggle Bug: Power 5 |
Struggle Bug: Power + 5 |
3 |
36 |
2 |
Struggle Bug: Power 5 |
Struggle Bug: Power + 5 |
3 |
36 |
2 |
Sp. Atk + 10 |
Sp. Atk + 10 |
4 |
48 |
2 |
Sp. Atk + 10 |
Sp. Atk + 10 |
4 |
48 |
3 |
First Aid 4 |
Restores a bit of the Pokémon's HP once during battle when the Pokémon is in a pinch. |
10 |
120 |
3 |
Silver Wind Victory Shot: Power 25 |
Silver Wind Victory Shot: Power + 25 |
5 |
60 |
3 |
Silver Wind Victory Shot: Power 25 |
Silver Wind Victory Shot: Power + 25 |
5 |
60 |
3 |
Viola & Vivillon (Icy Snow Pattern) |
Picture |
Name |
Focal Move Type |
Weakness |
|
English: | Vivillon | Japan: | Viviyon ビビヨン |
French: | Prismillon |
German: | Vivillon |
Korean: | 비비용 |
|
|
|
Passive Skills |
Hit Status Cond Opp: Stat ?2 9: Lowers one of the target's following stats by 2 stat ranks at random when the user's attack move is successful against targets that are affected by a status condition: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. Bug Zone: Team Attack Move DR 2: Reduces attack move damage taken by allies when the zone is a Bug Zone. Paralyzed Opp Fail ? 5: Raises the chance that an opponent's move will fail due to paralysis.
|
Theme Skills |
Bug Field: Raises the maximum HP of all allied sync pairs by 12. Raises the Speed of all allied sync pairs by 12 Kalos: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1 Gym Leader: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1 Seasonal Outfit: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1 Artistic: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
|
Expedition Skills |
Soothing + 1 Wistful + 1 |
Moves |
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Struggle Bug |
| |
30-36 |
100 |
2 (Gauge) |
All opponents |
Lowers the target's Sp. Atk |
Bug Wish |
| |
|
|
2 (Gauge) 2 (Max Uses) |
Field |
Changes a zone to a Bug Zone. (A Bug Zone powers up Bug-type attacks.) |
Frozen Butterfly Stun Spore |
| |
|
|
1 (Max Uses) |
All opponents |
Activation Condition: When the field of play's zone turns into a Bug Zone. Deactivation Condition: When the field of play's zone is no longer a Bug Zone. Never misses. Leaves the target paralyzed. Leaves the target confused. Lowers the target's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by 1 stat rank. |
Getting in Focus! |
| |
|
|
2 (Max Uses) |
An ally |
Raises an ally's Sp. Atk and critical-hit rate by 2 stat ranks. |
Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP 10 |
HP 10 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
0 |
5 |
1 |
Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
Speed 5 |
Speed 5 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Struggle Bug: Power 3 |
Struggle Bug: Power ? 3 |
3 |
36 |
1 |
Struggle Bug: Power 3 |
Struggle Bug: Power ? 3 |
3 |
36 |
2 |
Struggle Bug: Power 3 |
Struggle Bug: Power ? 3 |
3 |
36 |
2 |
Struggle Bug: Move Gauge Refresh 2 |
Move: Struggle Bug Has a chance (30%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Opp Paralyzed: Team Moves ? 2 |
Powers up the moves of all allied sync pairs when attacking a target that is paralyzed. |
10 |
120 |
3 |
Soften Up 1 |
Critical hits land more easily when the user attacks with a sync move. |
10 |
120 |
3 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Struggle Bug: Power 3 |
Struggle Bug: Power ? 3 |
3 |
36 |
1 |
Struggle Bug: Power 3 |
Struggle Bug: Power ? 3 |
3 |
36 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Insect Acceleration 2 |
Quickly charges the move gauge when the zone is a Bug Zone. |
9 |
108 |
2 |
Insect Power 1 |
Powers up the user's moves when the zone is a Bug Zone. |
5 |
60 |
2 |
Insect Healing 1 |
Restores the user's HP whenever its Pokémon takes an action when the zone is a Bug Zone. |
8 |
96 |
2 |
Head Start 1 |
Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. |
10 |
120 |
3 |
Bug Wish: MP Refresh 2 |
Move: Bug Wish Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
3 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
Fail Forward 1 |
Charges the user's move gauge by 1 when an opponent's attack move targeting the user misses. |
7 |
84 |
2 |
Healthy Healing |
Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. |
7 |
84 |
2 |
Paralysis Synergy 5 |
Powers up the user's moves when the target is paralyzed. |
7 |
84 |
2 |
Shocking Slowdown 9 |
Lowers the target's Speed by 1 stat rank when the user's attack move is successful against a paralyzed opponent. |
10 |
120 |
3 |
Static Shock 5 |
Powers up the user's sync move when the target is paralyzed. |
10 |
120 |
3 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Haste |
Speed cannot be lowered. |
5 |
60 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Stop Hitting Yourself 5 |
Raises the chance that an opponent will attack themselves due to being confused. |
7 |
84 |
2 |
S-Move on Opp: Paralyze |
Leaves the target paralyzed when the user's sync move targeting that opponent is successful. |
5 |
60 |
2 |
Getting in Focus!: MP Refresh 2 |
Move: Getting in Focus! Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
Power Play |
The more the target's stats are lowered, the more it powers up the user's sync move. |
10 |
120 |
3 |
Grand Entry 2 |
Raises the user's Sp. Atk by 2 stat ranks when it enters a battle. |
10 |
120 |
3 |
Mystical Icy Snow Dance Bug Beam: Power 25 |
Mystical Icy Snow Dance Bug Beam: Power ? 25 |
5 |
60 |
3 |
Mystical Icy Snow Dance Bug Beam: Power 25 |
Mystical Icy Snow Dance Bug Beam: Power ? 25 |
5 |
60 |
3 |