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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | |
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Refrigerate - Snow Warning | |||||
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Refrigerate: Increases the power of Normal-type moves by 20%. It then changes those moves to Ice-type. : Snow Warning: Snowstorm blows when the Pokémon enters battle. As of X & Y, this lasts 5 turns. |
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| Evolutionary Chain | |
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Ancient Power | ![]() |
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60 | 100 | 10 | ||||
| Has a 10% chance of boosting the user's Attack Defense Sp. Atk Sp. Def and Speed stats by 1 stage. | |||||||||
| Attract | ![]() |
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-- | 100 | -- | ||||
| Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown. | |||||||||
| Aurora Veil | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Aurora Veil status for 5 turns. This move can be used only in snow. | |||||||||
| Avalanche | ![]() |
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60 | 100 | -- | ||||
| This move's power is doubled if the target has already dealt damage to the user with a move in the same turn. | |||||||||
| Blizzard | ![]() |
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110 | 70 | 10 | ||||
| Has a 10% chance of freezing targets. This move never misses in snow. | |||||||||
| Body Slam | ![]() |
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85 | 100 | 30 | ||||
| Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Bulldoze | ![]() |
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60 | 100 | -- | ||||
| Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved. | |||||||||
| Calm Mind | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Sp. Atk and Sp. Def stats by 1 stage. | |||||||||
| Chilling Water | ![]() |
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50 | 100 | -- | ||||
| Lowers the target's Attack stat by 1 stage. | |||||||||
| Dark Pulse | ![]() |
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80 | 100 | 20 | ||||
| Has a 20% chance of making the target flinch. | |||||||||
| Discharge | ![]() |
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80 | 100 | 30 | ||||
| Has a 30% chance of paralyzing targets. | |||||||||
| Earth Power | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Earthquake | ![]() |
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100 | 100 | -- | ||||
| This move's power is doubled against targets that have the Underground status. When Grassy Terrain is active this move's power is halved. | |||||||||
| Encore | ![]() |
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-- | 100 | -- | ||||
| Gives the target the Encore status. | |||||||||
| Endure | ![]() |
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-- | 101 | -- | ||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Facade | ![]() |
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70 | 100 | -- | ||||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Flash Cannon | ![]() |
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80 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Freeze-Dry | ![]() |
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70 | 100 | 10 | ||||
| This move is also super effective against Water-type Pokémon. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Haze | ![]() |
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-- | 101 | -- | ||||
| Eliminates every stat change on the entire field. | |||||||||
| Hyper Beam | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Hyper Voice | ![]() |
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90 | 100 | -- | ||||
| Ice Beam | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of freezing the target. | |||||||||
| Ice Spinner | ![]() |
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80 | 100 | -- | ||||
| Removes any terrain. | |||||||||
| Icicle Spear | ![]() |
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25 | 100 | -- | ||||
| The user attacks 2 to 5 times in a row. | |||||||||
| Icy Wind | ![]() |
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55 | 95 | -- | ||||
| Lowers targets' Speed stats by 1 stage. | |||||||||
| Iron Defense | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Defense stat by 2 stages. | |||||||||
| Iron Head | ![]() |
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80 | 100 | 30 | ||||
| Has a 20% chance of making the target flinch. | |||||||||
| Iron Tail | ![]() |
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100 | 75 | 30 | ||||
| Has a 30% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Light Screen | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Light Screen status for 5 turns. | |||||||||
| Meteor Beam | ![]() |
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120 | 90 | 100 | ||||
| The user gains the Charging status on the turn this move is used then attacks on the following turn. The user's Sp. Atk stat is boosted by 1 stage on the turn this move is used. | |||||||||
| Mirror Coat | ![]() |
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?? | 100 | -- | ||||
| The user retaliates to deal double the damage it took from an opponent's special move during the turn this move is used. | |||||||||
| Mud Shot | ![]() |
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55 | 95 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Outrage | ![]() |
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120 | 100 | -- | ||||
| The user gains the Rampaging status. | |||||||||
| Protect | ![]() |
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-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Psychic | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | -- | ||||
| Summons rain for 5 turns. | |||||||||
| Reflect | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Reflect status for 5 turns. | |||||||||
| Rest | ![]() |
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-- | 101 | -- | ||||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Rock Blast | ![]() |
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25 | 90 | -- | ||||
| The user attacks 2 to 5 times in a row. | |||||||||
| Rock Slide | ![]() |
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75 | 90 | 30 | ||||
| Has a 30% chance of making targets flinch. | |||||||||
| Rock Tomb | ![]() |
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60 | 95 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Round | ![]() |
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60 | 100 | -- | ||||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Safeguard | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Safeguard status for 5 turns. | |||||||||
| Sandstorm | ![]() |
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-- | 101 | -- | ||||
| Summons a sandstorm for 5 turns. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | -- | ||||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Snore | ![]() |
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50 | 100 | 30 | ||||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Snowscape | ![]() |
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-- | 101 | -- | ||||
| Summons snow for 5 turns. | |||||||||
| Stealth Rock | ![]() |
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-- | 101 | -- | ||||
| Gives the opponent's side the Stealth Rock status. | |||||||||
| Stone Edge | ![]() |
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100 | 80 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Substitute | ![]() |
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-- | 101 | -- | ||||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Thunder | ![]() |
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110 | 70 | 30 | ||||
| Has a 30% chance of paralyzing the target. This move never misses in rain and can hit a target that has the Sky-High status. | |||||||||
| Thunder Wave | ![]() |
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-- | 90 | -- | ||||
| Paralyzes the target. | |||||||||
| Thunderbolt | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of paralyzing the target. | |||||||||
| Weather Ball | ![]() |
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50 | 100 | -- | ||||
| When a weather condition is present this move's power is doubled and its type changes. Harsh sunlight Fire type. Rain Water type. Snow Ice type. Sandstorm Rock type. | |||||||||
| Zen Headbutt | ![]() |
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80 | 90 | 20 | ||||
| Has a 20% chance of making the target flinch. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 521 | 123 | 77 | 72 | 99 | 92 | 58 | |
| Max Stats Hindering Nature |
Standard | 198 - 230 | 87 - 116 | 82 - 111 | 107 - 135 | 100 - 129 | 70 - 99 |
| Max Stats Neutral Nature |
Standard | 198 - 230 | 97 - 129 | 92 - 124 | 119 - 151 | 112 - 144 | 78 - 110 |
| Max Stats Beneficial Nature |
Standard | 198 - 230 | 106 - 141 | 101 - 136 | 130 - 166 | 123 - 158 | 85 - 121 |
123
77
72
58
92
99
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