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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | ||
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Early Bird - Flash Fire - Unnerve | |||||
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Early Bird: Sleep conditions lasts for half as long, rounding down. For example, half of three turns is 1.5, which rounds down to one turn. When the number of turns to sleep is one, half of this rounded down is zero, and the Pokémon wakes up instantly. Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. : Unnerve: The opponent Pokémon will never use their held Berry while the Pokémon is in battle. |
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| Evolutionary Chain | |||
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| Gender Differences | ||||
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Beat Up | ![]() |
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?? | 100 | -- | ||||
| The target is attacked as many times as the number of Pokémon in the user's party. Pokémon that have fainted or have a status condition are not counted. This move's power is calculated based on the Attack stats of the party Pokémon. | |||||||||
| Bite | ![]() |
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60 | 100 | 30 | ||||
| Has a 30% chance of making the target flinch. | |||||||||
| Body Slam | ![]() |
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85 | 100 | 30 | ||||
| Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Burning Jealousy | ![]() |
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70 | 100 | 100 | ||||
| Burns targets if their stats were boosted during the turn this move is used. | |||||||||
| Comeuppance | ![]() |
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?? | 100 | -- | ||||
| The user retaliates to deal 150% of the damage it took from an opponent's move during the turn this move is used. | |||||||||
| Counter | ![]() |
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?? | 100 | -- | ||||
| The user retaliates to deal double the damage it took from an opponent's physical move during the turn this move is used. | |||||||||
| Crunch | ![]() |
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80 | 100 | 20 | ||||
| Has a 20% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Dark Pulse | ![]() |
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80 | 100 | 20 | ||||
| Has a 20% chance of making the target flinch. | |||||||||
| Destiny Bond | ![]() |
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-- | 101 | -- | ||||
| The user gains the Destiny Bound status. This move fails if used in succession. | |||||||||
| Double-Edge | ![]() |
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120 | 100 | -- | ||||
| The user takes 1/3 of the damage dealt by this move. | |||||||||
| Endeavor | ![]() |
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?? | 100 | -- | ||||
| Deals damage to the target equal to its remaining HP minus the user's remaining HP. This move fails if the target's HP is the same as or lower than the user's. | |||||||||
| Endure | ![]() |
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-- | 101 | -- | ||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Facade | ![]() |
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70 | 100 | -- | ||||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Feint | ![]() |
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30 | 100 | -- | ||||
| This move can hit a target using a move such as Protect or Detect and removes the effects of those moves. | |||||||||
| Fire Blast | ![]() |
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110 | 85 | 10 | ||||
| Has a 10% chance of burning the target. | |||||||||
| Fire Fang | ![]() |
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65 | 95 | 10 | ||||
| Has a 10% chance of burning the target and a 10% chance of making the target flinch. | |||||||||
| Fire Spin | ![]() |
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35 | 85 | 100 | ||||
| Gives the target the Bound status. | |||||||||
| Flame Charge | ![]() |
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50 | 100 | -- | ||||
| Boosts the user's Speed stat by 1 stage. | |||||||||
| Flamethrower | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of burning the target. | |||||||||
| Flare Blitz | ![]() |
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120 | 100 | 10 | ||||
| Has a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move. | |||||||||
| Foul Play | ![]() |
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95 | 100 | -- | ||||
| The damage dealt by this move is calculated using the target's Attack stat instead of the user's Attack stat. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Heat Wave | ![]() |
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95 | 90 | 10 | ||||
| Has a 10% chance of burning targets. | |||||||||
| Helping Hand | ![]() |
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-- | 101 | -- | ||||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| Howl | ![]() |
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-- | 101 | -- | ||||
| Boosts the Attack stats of the user and its allies by 1 stage. | |||||||||
| Hyper Beam | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Hyper Voice | ![]() |
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90 | 100 | -- | ||||
| Inferno | ![]() |
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100 | 50 | 100 | ||||
| Burns the target. | |||||||||
| Iron Tail | ![]() |
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100 | 75 | 30 | ||||
| Has a 30% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Lash Out | ![]() |
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75 | 100 | -- | ||||
| This move's power is doubled if the user's stats were lowered during the turn this move is used. | |||||||||
| Mud Shot | ![]() |
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55 | 95 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Mud-Slap | ![]() |
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20 | 100 | -- | ||||
| Lowers the target's accuracy by 1 stage. | |||||||||
| Nasty Plot | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Sp. Atk stat by 2 stages. | |||||||||
| Overheat | ![]() |
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130 | 90 | -- | ||||
| Lowers the user's Sp. Atk stat by 2 stages. | |||||||||
| Pain Split | ![]() |
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-- | 101 | -- | ||||
| The user adds its remaining HP to the target's remaining HP then splits the total in half for them to share. | |||||||||
| Payback | ![]() |
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50 | 100 | -- | ||||
| This move's power is doubled if the user attacks after the target. | |||||||||
| Protect | ![]() |
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-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Psychic Fangs | ![]() |
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85 | 100 | -- | ||||
| Removes the Light Screen Reflect and Aurora Veil statuses on the target's side. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | -- | ||||
| Summons rain for 5 turns. | |||||||||
| Rest | ![]() |
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-- | 101 | -- | ||||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Reversal | ![]() |
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?? | 100 | -- | ||||
| The less HP the user has left the greater this move's power (ranging between 20 and 200). | |||||||||
| Roar | ![]() |
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-- | 101 | -- | ||||
| If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random. | |||||||||
| Round | ![]() |
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60 | 100 | -- | ||||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Scary Face | ![]() |
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-- | 100 | -- | ||||
| Lowers the target's Speed stat by 2 stages. | |||||||||
| Scorching Sands | ![]() |
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70 | 100 | 30 | ||||
| Has a 30% chance of burning the target. Cures the user and target of being frozen. | |||||||||
| Shadow Ball | ![]() |
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80 | 100 | 20 | ||||
| Has a 20% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | -- | ||||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Sludge Bomb | ![]() |
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90 | 100 | 30 | ||||
| Has a 30% chance of poisoning the target. | |||||||||
| Snarl | ![]() |
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55 | 95 | -- | ||||
| Lowers targets' Sp. Atk stats by 1 stage. | |||||||||
| Snore | ![]() |
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50 | 100 | 30 | ||||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Solar Beam | ![]() |
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120 | 100 | -- | ||||
| The user gains the Charging status on the turn this move is used then attacks on the following turn. In harsh sunlight the user does not gain the Charging status and can attack immediately. This move's power is halved in any other weather condition. | |||||||||
| Spite | ![]() |
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-- | 100 | -- | ||||
| Removes 4 PP from the move last used by the target. | |||||||||
| Substitute | ![]() |
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-- | 101 | -- | ||||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sucker Punch | ![]() |
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70 | 100 | -- | ||||
| This move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used. | |||||||||
| Sunny Day | ![]() |
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-- | 101 | -- | ||||
| Summons harsh sunlight for 5 turns. | |||||||||
| Super Fang | ![]() |
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?? | 90 | -- | ||||
| Deals damage to the target equal to 1/2 of its remaining HP. Deals 1 HP of damage to a target that has only 1 HP left. | |||||||||
| Swagger | ![]() |
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-- | 85 | -- | ||||
| Boosts the target's Attack stat by 2 stages and confuses it. | |||||||||
| Taunt | ![]() |
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-- | 100 | -- | ||||
| Gives the target the Taunted status. | |||||||||
| Temper Flare | ![]() |
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75 | 100 | -- | ||||
| This move's power is doubled if the user couldn't act or its move missed or failed on the previous turn. | |||||||||
| Thief | ![]() |
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60 | 100 | -- | ||||
| If the user is not already holding an item it steals the target's held item. | |||||||||
| Throat Chop | ![]() |
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80 | 100 | 100 | ||||
| Gives the target the Throat Chopped status. | |||||||||
| Thunder Fang | ![]() |
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65 | 95 | 10 | ||||
| Has a 10% chance of paralyzing the target and a 10% chance of making the target flinch. | |||||||||
| Torment | ![]() |
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-- | 100 | -- | ||||
| Gives the target the Unable to Repeat status. | |||||||||
| Toxic | ![]() |
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-- | 90 | -- | ||||
| Badly poisons the target. If the user is a Poison type this move will never miss. | |||||||||
| Trailblaze | ![]() |
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50 | 100 | -- | ||||
| Boosts the user's Speed stat by 1 stage. | |||||||||
| Uproar | ![]() |
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90 | 100 | -- | ||||
| The user gains the Uproar status. | |||||||||
| Will-O-Wisp | ![]() |
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-- | 85 | -- | ||||
| Burns the target. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 500 | 75 | 90 | 50 | 110 | 80 | 95 | |
| Max Stats Hindering Nature |
Standard | 150 - 182 | 99 - 127 | 63 - 91 | 117 - 145 | 90 - 118 | 103 - 132 |
| Max Stats Neutral Nature |
Standard | 150 - 182 | 110 - 142 | 70 - 102 | 130 - 162 | 100 - 132 | 115 - 147 |
| Max Stats Beneficial Nature |
Standard | 150 - 182 | 121 - 156 | 77 - 112 | 143 - 178 | 110 - 145 | 126 - 161 |
75
90
50
95
80
110
Mega Houndoom | |||||
| Picture | |||||
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| Name | Other Names | No. | Type | ||||||||||
| Mega Houndoom |
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| Classification | Height | Weight | Capture Rate | ||||||||||
| Dark Pokémon | 6'03" 1.9m |
109.1lbs 49.5kg |
| Abilities: Solar Power | |||||
| Solar Power: During sunshine, the Pokémon’s Special Attack raises to 1.5 times but HP decreases by 1/8th the maximum HP every turn. | |||||
| Damage Taken | |||||||||||||||||
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| *1 | *0.5 | *2 | *1 | *0.5 | *0.5 | *2 | *1 | *2 | *1 | *0 | *1 | *2 | *0.5 | *1 | *0.5 | *0.5 | *1 |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 600 | 75 | 90 | 90 | 140 | 90 | 115 | |
| Max Stats Hindering Nature |
Standard | 150 - 182 | 99 - 127 | 99 - 127 | 144 - 172 | 99 - 127 | 121 - 150 |
| Max Stats Neutral Nature |
Standard | 150 - 182 | 110 - 142 | 110 - 142 | 160 - 192 | 110 - 142 | 135 - 167 |
| Max Stats Beneficial Nature |
Standard | 150 - 182 | 121 - 156 | 121 - 156 | 176 - 211 | 121 - 156 | 148 - 183 |
75
90
90
115
90
140
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