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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex | |
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Hyper Cutter - Mold Breaker - Moxie | |||||
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Hyper Cutter: Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself. Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle : Moxie: Attack is raised by one stage when the Pokémon knocks out another Pokémon |
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| Evolutionary Chain | |||
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Aerial Ace | ![]() |
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60 | 101 | -- | ||||
| This move never misses. | |||||||||
| Attract | ![]() |
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-- | 100 | -- | ||||
| Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown. | |||||||||
| Bind | ![]() |
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15 | 85 | 100 | ||||
| Gives the target the Bound status. | |||||||||
| Body Slam | ![]() |
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85 | 100 | 30 | ||||
| Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Brick Break | ![]() |
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75 | 100 | -- | ||||
| Removes the Light Screen Reflect and Aurora Veil statuses on the target's side. | |||||||||
| Brutal Swing | ![]() |
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60 | 100 | -- | ||||
| Bug Bite | ![]() |
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60 | 100 | -- | ||||
| If the target is holding a Berry the user eats that Berry and gains its effect. | |||||||||
| Bulk Up | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Attack and Defense stats by 1 stage. | |||||||||
| Bulldoze | ![]() |
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60 | 100 | -- | ||||
| Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved. | |||||||||
| Circle Throw | ![]() |
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60 | 90 | -- | ||||
| If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random. | |||||||||
| Close Combat | ![]() |
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120 | 100 | -- | ||||
| Lowers the user's Defense and Sp. Def stats by 1 stage. | |||||||||
| Detect | ![]() |
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-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Dig | ![]() |
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80 | 100 | -- | ||||
| The user gains the Underground status on the turn this move is used then attacks on the following turn. | |||||||||
| Double Hit | ![]() |
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35 | 90 | -- | ||||
| The user attacks twice in a row. | |||||||||
| Earthquake | ![]() |
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100 | 100 | -- | ||||
| This move's power is doubled against targets that have the Underground status. When Grassy Terrain is active this move's power is halved. | |||||||||
| Endure | ![]() |
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-- | 101 | -- | ||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Facade | ![]() |
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70 | 100 | -- | ||||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Feint | ![]() |
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30 | 100 | -- | ||||
| This move can hit a target using a move such as Protect or Detect and removes the effects of those moves. | |||||||||
| Flail | ![]() |
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?? | 100 | -- | ||||
| The less HP the user has left the greater this move's power (ranging between 20 and 200). | |||||||||
| Fling | ![]() |
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?? | 100 | -- | ||||
| This move's power and effects depend on the user's held item. The held item is lost after this move is used. | |||||||||
| Focus Blast | ![]() |
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120 | 70 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Focus Energy | ![]() |
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-- | 101 | -- | ||||
| The user gains a 2-stage Critical-Hit Ratio Boost. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Guillotine | ![]() |
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?? | 30 | -- | ||||
| Knocks out the target. The accuracy of this move is fixed at 30%. | |||||||||
| Hard Press | ![]() |
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?? | 100 | -- | ||||
| The more HP the target has left the greater this move's power (ranging between 1 and 100). | |||||||||
| Helping Hand | ![]() |
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-- | 101 | -- | ||||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| High Horsepower | ![]() |
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95 | 95 | -- | ||||
| Hyper Beam | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Iron Defense | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Defense stat by 2 stages. | |||||||||
| Lunge | ![]() |
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80 | 100 | -- | ||||
| Lowers the target's Attack stat by 1 stage. | |||||||||
| Pounce | ![]() |
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50 | 100 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Protect | ![]() |
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-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Quick Attack | ![]() |
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40 | 100 | -- | ||||
| Rain Dance | ![]() |
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-- | 101 | -- | ||||
| Summons rain for 5 turns. | |||||||||
| Rest | ![]() |
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-- | 101 | -- | ||||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Reversal | ![]() |
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?? | 100 | -- | ||||
| The less HP the user has left the greater this move's power (ranging between 20 and 200). | |||||||||
| Rock Slide | ![]() |
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75 | 90 | 30 | ||||
| Has a 30% chance of making targets flinch. | |||||||||
| Rock Tomb | ![]() |
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60 | 95 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Round | ![]() |
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60 | 100 | -- | ||||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Seismic Toss | ![]() |
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?? | 100 | -- | ||||
| Deals 50 HP of damage. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | -- | ||||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Snore | ![]() |
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50 | 100 | 30 | ||||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Stone Edge | ![]() |
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100 | 80 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Storm Throw | ![]() |
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60 | 100 | -- | ||||
| Always a critical hit. | |||||||||
| Substitute | ![]() |
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-- | 101 | -- | ||||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sunny Day | ![]() |
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-- | 101 | -- | ||||
| Summons harsh sunlight for 5 turns. | |||||||||
| Superpower | ![]() |
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120 | 100 | -- | ||||
| Lowers the user's Attack and Defense stats by 1 stage. | |||||||||
| Swords Dance | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Attack stat by 2 stages. | |||||||||
| Thief | ![]() |
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60 | 100 | -- | ||||
| If the user is not already holding an item it steals the target's held item. | |||||||||
| Thrash | ![]() |
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120 | 100 | -- | ||||
| The user gains the Rampaging status. | |||||||||
| Throat Chop | ![]() |
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80 | 100 | 100 | ||||
| Gives the target the Throat Chopped status. | |||||||||
| X-Scissor | ![]() |
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80 | 100 | -- | ||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 500 | 65 | 125 | 100 | 55 | 70 | 85 | |
| Max Stats Hindering Nature |
Standard | 140 - 172 | 130 - 159 | 108 - 136 | 67 - 96 | 81 - 109 | 94 - 123 |
| Max Stats Neutral Nature |
Standard | 140 - 172 | 145 - 177 | 120 - 152 | 75 - 107 | 90 - 122 | 105 - 137 |
| Max Stats Beneficial Nature |
Standard | 140 - 172 | 159 - 194 | 132 - 167 | 82 - 117 | 99 - 134 | 115 - 150 |
65
125
100
85
70
55
Mega Pinsir | |||||
| Picture | |||||
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| Name | Other Names | No. | Type | ||||||||||
| Mega Pinsir |
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| Classification | Height | Weight | Capture Rate | ||||||||||
| Stagbeetle Pokémon | 5'07" 1.7m |
130.1lbs 59kg |
| Abilities: Aerilate | |||||
| Aerilate: Increases the power of Normal-type moves by 20%. It then changes those moves to Flying-type. | |||||
| Damage Taken | |||||||||||||||||
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| *1 | *2 | *1 | *2 | *0.25 | *2 | *0.25 | *1 | *0 | *2 | *1 | *0.5 | *4 | *1 | *1 | *1 | *1 | *1 |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 600 | 65 | 155 | 120 | 65 | 90 | 105 | |
| Max Stats Hindering Nature |
Standard | 140 - 172 | 157 - 186 | 126 - 154 | 76 - 105 | 99 - 127 | 112 - 141 |
| Max Stats Neutral Nature |
Standard | 140 - 172 | 175 - 207 | 140 - 172 | 85 - 117 | 110 - 142 | 125 - 157 |
| Max Stats Beneficial Nature |
Standard | 140 - 172 | 192 - 227 | 154 - 189 | 93 - 128 | 121 - 156 | 137 - 172 |
65
155
120
105
90
65
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