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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Static - Limber - Sand Veil (Stunfisk) - Mimicry (Galarian Form) | |||||
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Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon. Limber: The Pokémon cannot be Paralysed while having this ability. : Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level. Galarian Form Abilities: Mimicry: Changes to Electric-type in Electric Terrain, Psychic-type in Psychic Terrain, Grass-type in Grassy Terrain and Fairy type in Fairy-terrain. The type reverts to normal when the terrain ends. |
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| Evolutionary Chain | |
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| Alternate Forms | |||||
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| Standard Moves Anchors | Galarian | Standard |
Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Attract | ![]() |
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-- | 100 | -- | ||||
| Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown. | |||||||||
| Bounce | ![]() |
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85 | 85 | 30 | ||||
| The user gains the Sky-High status on the turn this move is used then attacks on the following turn. This move has a 30% chance of paralyzing the target. | |||||||||
| Bulldoze | ![]() |
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60 | 100 | -- | ||||
| Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved. | |||||||||
| Charge | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Sp. Def stat by 1 stage. The user gains the Electric Boost status. | |||||||||
| Curse | ![]() |
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-- | 101 | -- | ||||
| Dig | ![]() |
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80 | 100 | -- | ||||
| The user gains the Underground status on the turn this move is used then attacks on the following turn. | |||||||||
| Discharge | ![]() |
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80 | 100 | 30 | ||||
| Has a 30% chance of paralyzing targets. | |||||||||
| Earth Power | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Earthquake | ![]() |
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100 | 100 | -- | ||||
| This move's power is doubled against targets that have the Underground status. When Grassy Terrain is active this move's power is halved. | |||||||||
| Eerie Impulse | ![]() |
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-- | 100 | -- | ||||
| Lowers the target's Sp. Atk stat by 2 stages. | |||||||||
| Electric Terrain | ![]() |
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-- | 101 | -- | ||||
| Turns the entire field into Electric Terrain for 5 turns. | |||||||||
| Electroweb | ![]() |
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55 | 95 | -- | ||||
| Lowers targets' Speed stats by 1 stage. | |||||||||
| Endure | ![]() |
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-- | 101 | -- | ||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Facade | ![]() |
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70 | 100 | -- | ||||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Fissure | ![]() |
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?? | 30 | -- | ||||
| Knocks out the target. The accuracy of this move is fixed at 30%. | |||||||||
| Flail | ![]() |
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?? | 100 | -- | ||||
| The less HP the user has left the greater this move's power (ranging between 20 and 200). | |||||||||
| Foul Play | ![]() |
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95 | 100 | -- | ||||
| The damage dealt by this move is calculated using the target's Attack stat instead of the user's Attack stat. | |||||||||
| Lash Out | ![]() |
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75 | 100 | -- | ||||
| This move's power is doubled if the user's stats were lowered during the turn this move is used. | |||||||||
| Mud Shot | ![]() |
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55 | 95 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Mud-Slap | ![]() |
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20 | 100 | -- | ||||
| Lowers the target's accuracy by 1 stage. | |||||||||
| Muddy Water | ![]() |
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90 | 85 | 30 | ||||
| Has a 30% chance of lowering targets' accuracy by 1 stage. | |||||||||
| Pain Split | ![]() |
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-- | 101 | -- | ||||
| The user adds its remaining HP to the target's remaining HP then splits the total in half for them to share. | |||||||||
| Payback | ![]() |
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50 | 100 | -- | ||||
| This move's power is doubled if the user attacks after the target. | |||||||||
| Protect | ![]() |
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-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | -- | ||||
| Summons rain for 5 turns. | |||||||||
| Reflect Type | ![]() |
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-- | 101 | -- | ||||
| The user becomes the same type or types as the target. | |||||||||
| Rest | ![]() |
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-- | 101 | -- | ||||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Rock Slide | ![]() |
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75 | 90 | 30 | ||||
| Has a 30% chance of making targets flinch. | |||||||||
| Rock Tomb | ![]() |
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60 | 95 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Round | ![]() |
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60 | 100 | -- | ||||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Sandstorm | ![]() |
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-- | 101 | -- | ||||
| Summons a sandstorm for 5 turns. | |||||||||
| Scald | ![]() |
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80 | 100 | 30 | ||||
| Has a 30% chance of burning the target. Cures the user and target of being frozen. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | -- | ||||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Sludge Bomb | ![]() |
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90 | 100 | 30 | ||||
| Has a 30% chance of poisoning the target. | |||||||||
| Sludge Wave | ![]() |
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95 | 100 | 10 | ||||
| Has a 10% chance of poisoning targets. | |||||||||
| Snore | ![]() |
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50 | 100 | 30 | ||||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Spite | ![]() |
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-- | 100 | -- | ||||
| Removes 4 PP from the move last used by the target. | |||||||||
| Stealth Rock | ![]() |
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-- | 101 | -- | ||||
| Gives the opponent's side the Stealth Rock status. | |||||||||
| Stomping Tantrum | ![]() |
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75 | 100 | -- | ||||
| This move's power is doubled if the user couldn't act or its move missed or failed on the previous turn. | |||||||||
| Stone Edge | ![]() |
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100 | 80 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Substitute | ![]() |
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-- | 101 | -- | ||||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sucker Punch | ![]() |
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70 | 100 | -- | ||||
| This move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used. | |||||||||
| Surf | ![]() |
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90 | 100 | -- | ||||
| This move's power is doubled against targets that have the Submerged status. | |||||||||
| Thunder | ![]() |
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110 | 70 | 30 | ||||
| Has a 30% chance of paralyzing the target. This move never misses in rain and can hit a target that has the Sky-High status. | |||||||||
| Thunder Wave | ![]() |
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-- | 90 | -- | ||||
| Paralyzes the target. | |||||||||
| Thunderbolt | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of paralyzing the target. | |||||||||
| Uproar | ![]() |
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90 | 100 | -- | ||||
| The user gains the Uproar status. | |||||||||
| Yawn | ![]() |
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-- | 101 | -- | ||||
| Makes the target drowsy. This move never misses. | |||||||||
Galarian Form Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Attract | ![]() |
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-- | 100 | -- | ||||
| Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown. | |||||||||
| Bind | ![]() |
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15 | 85 | 100 | ||||
| Gives the target the Bound status. | |||||||||
| Bounce | ![]() |
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85 | 85 | 30 | ||||
| The user gains the Sky-High status on the turn this move is used then attacks on the following turn. This move has a 30% chance of paralyzing the target. | |||||||||
| Bulldoze | ![]() |
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60 | 100 | -- | ||||
| Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved. | |||||||||
| Counter | ![]() |
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?? | 100 | -- | ||||
| The user retaliates to deal double the damage it took from an opponent's physical move during the turn this move is used. | |||||||||
| Crunch | ![]() |
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80 | 100 | 20 | ||||
| Has a 20% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Curse | ![]() |
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-- | 101 | -- | ||||
| Dig | ![]() |
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80 | 100 | -- | ||||
| The user gains the Underground status on the turn this move is used then attacks on the following turn. | |||||||||
| Earth Power | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Earthquake | ![]() |
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100 | 100 | -- | ||||
| This move's power is doubled against targets that have the Underground status. When Grassy Terrain is active this move's power is halved. | |||||||||
| Endure | ![]() |
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-- | 101 | -- | ||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Facade | ![]() |
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70 | 100 | -- | ||||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Fissure | ![]() |
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?? | 30 | -- | ||||
| Knocks out the target. The accuracy of this move is fixed at 30%. | |||||||||
| Flail | ![]() |
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?? | 100 | -- | ||||
| The less HP the user has left the greater this move's power (ranging between 20 and 200). | |||||||||
| Flash Cannon | ![]() |
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80 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Foul Play | ![]() |
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95 | 100 | -- | ||||
| The damage dealt by this move is calculated using the target's Attack stat instead of the user's Attack stat. | |||||||||
| Ice Fang | ![]() |
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65 | 95 | 10 | ||||
| Has a 10% chance of freezing the target and a 10% chance of making the target flinch. | |||||||||
| Iron Defense | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Defense stat by 2 stages. | |||||||||
| Lash Out | ![]() |
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75 | 100 | -- | ||||
| This move's power is doubled if the user's stats were lowered during the turn this move is used. | |||||||||
| Metal Sound | ![]() |
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-- | 85 | -- | ||||
| Lowers the target's Sp. Def stat by 2 stages. | |||||||||
| Mud Shot | ![]() |
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55 | 95 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Mud-Slap | ![]() |
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20 | 100 | -- | ||||
| Lowers the target's accuracy by 1 stage. | |||||||||
| Muddy Water | ![]() |
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90 | 85 | 30 | ||||
| Has a 30% chance of lowering targets' accuracy by 1 stage. | |||||||||
| Pain Split | ![]() |
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-- | 101 | -- | ||||
| The user adds its remaining HP to the target's remaining HP then splits the total in half for them to share. | |||||||||
| Payback | ![]() |
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50 | 100 | -- | ||||
| This move's power is doubled if the user attacks after the target. | |||||||||
| Protect | ![]() |
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-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | -- | ||||
| Summons rain for 5 turns. | |||||||||
| Reflect Type | ![]() |
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-- | 101 | -- | ||||
| The user becomes the same type or types as the target. | |||||||||
| Rest | ![]() |
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-- | 101 | -- | ||||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Rock Slide | ![]() |
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75 | 90 | 30 | ||||
| Has a 30% chance of making targets flinch. | |||||||||
| Rock Tomb | ![]() |
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60 | 95 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Round | ![]() |
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60 | 100 | -- | ||||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Sandstorm | ![]() |
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-- | 101 | -- | ||||
| Summons a sandstorm for 5 turns. | |||||||||
| Scald | ![]() |
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80 | 100 | 30 | ||||
| Has a 30% chance of burning the target. Cures the user and target of being frozen. | |||||||||
| Screech | ![]() |
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-- | 85 | -- | ||||
| Lowers the target's Defense stat by 2 stages. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | -- | ||||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Sludge Bomb | ![]() |
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90 | 100 | 30 | ||||
| Has a 30% chance of poisoning the target. | |||||||||
| Sludge Wave | ![]() |
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95 | 100 | 10 | ||||
| Has a 10% chance of poisoning targets. | |||||||||
| Snap Trap | ![]() |
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35 | 100 | 100 | ||||
| Gives the target the Bound status. | |||||||||
| Snore | ![]() |
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50 | 100 | 30 | ||||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Spite | ![]() |
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-- | 100 | -- | ||||
| Removes 4 PP from the move last used by the target. | |||||||||
| Stealth Rock | ![]() |
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-- | 101 | -- | ||||
| Gives the opponent's side the Stealth Rock status. | |||||||||
| Steel Beam | ![]() |
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140 | 95 | -- | ||||
| After attacking the user takes damage equal to 1/2 of its max HP. | |||||||||
| Stomping Tantrum | ![]() |
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75 | 100 | -- | ||||
| This move's power is doubled if the user couldn't act or its move missed or failed on the previous turn. | |||||||||
| Stone Edge | ![]() |
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100 | 80 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Substitute | ![]() |
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-- | 101 | -- | ||||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sucker Punch | ![]() |
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70 | 100 | -- | ||||
| This move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used. | |||||||||
| Surf | ![]() |
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90 | 100 | -- | ||||
| This move's power is doubled against targets that have the Submerged status. | |||||||||
| Terrain Pulse | ![]() |
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50 | 100 | -- | ||||
| This move's power is doubled if the user is under the effect of a terrain. This move's type depends on the terrain. | |||||||||
| Thunder Wave | ![]() |
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-- | 90 | -- | ||||
| Paralyzes the target. | |||||||||
| Uproar | ![]() |
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90 | 100 | -- | ||||
| The user gains the Uproar status. | |||||||||
| Yawn | ![]() |
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-- | 101 | -- | ||||
| Makes the target drowsy. This move never misses. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 471 | 109 | 66 | 84 | 81 | 99 | 32 | |
| Max Stats Hindering Nature |
Standard | 184 - 216 | 77 - 106 | 93 - 122 | 90 - 119 | 107 - 135 | 46 - 75 |
| Max Stats Neutral Nature |
Standard | 184 - 216 | 86 - 118 | 104 - 136 | 101 - 133 | 119 - 151 | 52 - 84 |
| Max Stats Beneficial Nature |
Standard | 184 - 216 | 94 - 129 | 114 - 149 | 111 - 146 | 130 - 166 | 57 - 92 |
109
66
84
32
99
81
Stats - Galarian Stunfisk | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 471 | 109 | 81 | 99 | 66 | 84 | 32 | |
| Max Stats Hindering Nature |
Standard | 169 - 216 | 90 - 119 | 107 - 135 | 77 - 106 | 93 - 122 | 46 - 75 |
| Max Stats Neutral Nature |
Standard | 169 - 216 | 101 - 133 | 119 - 151 | 86 - 118 | 104 - 136 | 52 - 84 |
| Max Stats Beneficial Nature |
Standard | 169 - 216 | 111 - 146 | 130 - 166 | 94 - 129 | 114 - 149 | 57 - 92 |
109
81
99
32
84
66
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