Technical Machine Attacks |
|
TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM002 |
Charm |
 |
 |
-- |
100 |
20 |
-- |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
TM003 |
Fake Tears |
 |
 |
-- |
100 |
20 |
-- |
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM011 |
Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
TM016 |
Psybeam |
 |
 |
65 |
100 |
20 |
10 |
The target is attacked with a peculiar ray. This may also confuse the target. |
TM018 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM019 |
Disarming Voice |
 |
 |
40 |
101 |
15 |
-- |
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
TM022 |
Chilling Water |
 |
 |
50 |
100 |
20 |
-- |
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
TM023 |
Charge Beam |
 |
 |
50 |
90 |
10 |
70 |
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM032 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM033 |
Magical Leaf |
 |
 |
60 |
101 |
20 |
-- |
The user scatters curious leaves that chase the target. This attack never misses. |
TM034 |
Icy Wind |
 |
 |
55 |
95 |
15 |
-- |
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
TM037 |
Draining Kiss |
 |
 |
50 |
100 |
10 |
-- |
The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
TM041 |
Stored Power |
 |
 |
20 |
100 |
10 |
-- |
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
TM042 |
Night Shade |
 |
 |
?? |
100 |
15 |
-- |
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
TM043 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM050 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
TM054 |
Psyshock |
 |
 |
80 |
100 |
10 |
-- |
The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
TM055 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
The user burrows into the ground on the first turn, then attacks on the next turn. |
TM058 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
TM059 |
Zen Headbutt |
 |
 |
80 |
90 |
15 |
20 |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
TM066 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM067 |
Fire Punch |
 |
 |
75 |
100 |
15 |
10 |
The target is attacked with a fiery punch. This may also leave the target with a burn. |
TM068 |
Thunder Punch |
 |
 |
75 |
100 |
15 |
10 |
The target is attacked with an electrified punch. This may also leave the target with paralysis. |
TM069 |
Ice Punch |
 |
 |
75 |
100 |
15 |
10 |
The target is attacked with an icy punch. This may also leave the target frozen. |
TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM073 |
Drain Punch |
 |
 |
75 |
100 |
10 |
-- |
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
TM074 |
Reflect |
 |
 |
-- |
101 |
20 |
-- |
A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
TM075 |
Light Screen |
 |
 |
-- |
101 |
30 |
-- |
A wondrous wall of light is put up to reduce damage from special moves for five turns. |
TM079 |
Dazzling Gleam |
 |
 |
80 |
100 |
10 |
-- |
The user damages opposing Pokémon by emitting a powerful flash. |
TM080 |
Metronome |
 |
 |
-- |
101 |
10 |
-- |
The user waggles a finger and stimulates its brain into randomly using nearly any move. |
TM081 |
Grass Knot |
 |
 |
?? |
100 |
20 |
-- |
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
TM082 |
Thunder Wave |
 |
 |
-- |
90 |
20 |
-- |
The user launches a weak jolt of electricity that paralyzes the target. |
TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM092 |
Imprison |
 |
 |
-- |
101 |
10 |
-- |
If opposing Pokémon know any move also known by the user, they are prevented from using it. |
TM098 |
Skill Swap |
 |
 |
-- |
101 |
10 |
-- |
The user employs its psychic power to exchange Abilities with the target. |
TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM109 |
Trick |
 |
 |
-- |
100 |
10 |
-- |
The user catches the target off guard and swaps the target's held item with its own. |
TM114 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
20 |
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
TM116 |
Stealth Rock |
 |
 |
-- |
101 |
20 |
-- |
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
TM117 |
Hyper Voice |
 |
 |
90 |
100 |
10 |
-- |
The user attacks by letting loose a horribly loud, resounding cry. |
TM120 |
Psychic |
 |
 |
90 |
100 |
10 |
10 |
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
TM122 |
Encore |
 |
 |
-- |
100 |
5 |
-- |
The user compels the target to keep using the move it encored for three turns. |
TM125 |
Flamethrower |
 |
 |
90 |
100 |
15 |
10 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
TM126 |
Thunderbolt |
 |
 |
90 |
100 |
15 |
10 |
The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
TM127 |
Play Rough |
 |
 |
90 |
90 |
10 |
10 |
The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
TM128 |
Amnesia |
 |
 |
-- |
101 |
20 |
-- |
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
TM129 |
Calm Mind |
 |
 |
-- |
101 |
20 |
-- |
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
TM130 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
The user assists an ally by boosting the power of that ally's attack. |
TM132 |
Baton Pass |
 |
 |
-- |
101 |
40 |
-- |
The user switches places with a party Pokémon in waiting and passes along any stat changes. |
TM135 |
Ice Beam |
 |
 |
90 |
100 |
10 |
10 |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
TM139 |
Misty Terrain |
 |
 |
-- |
101 |
10 |
-- |
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
TM141 |
Fire Blast |
 |
 |
110 |
85 |
5 |
10 |
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
TM143 |
Blizzard |
 |
 |
110 |
70 |
5 |
10 |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
TM152 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM158 |
Focus Blast |
 |
 |
120 |
70 |
5 |
10 |
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
TM163 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM166 |
Thunder |
 |
 |
110 |
70 |
10 |
30 |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM168 |
Solar Beam |
 |
 |
120 |
100 |
10 |
-- |
The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM178 |
Gravity |
 |
 |
-- |
101 |
5 |
-- |
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
TM181 |
Knock Off |
 |
 |
65 |
100 |
20 |
-- |
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
TM191 |
Uproar |
 |
 |
90 |
100 |
10 |
-- |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
TM192 |
Focus Punch |
 |
 |
150 |
100 |
20 |
-- |
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
TM197 |
Dual Wingbeat |
 |
 |
40 |
90 |
10 |
-- |
The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
TM201 |
Misty Explosion |
 |
 |
100 |
100 |
5 |
-- |
The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain. |
TM203 |
Psych Up |
 |
 |
-- |
101 |
10 |
-- |
The user hypnotizes itself into copying any stat change made by the target. |
TM204 |
Double-Edge |
 |
 |
120 |
100 |
15 |
-- |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
TM205 |
Endeavor |
 |
 |
?? |
100 |
5 |
-- |
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
TM217 |
Future Sight |
 |
 |
120 |
100 |
10 |
-- |
Two turns after this move is used, a hunk of psychic energy attacks the target. |
TM220 |
Meteor Beam |
 |
 |
120 |
90 |
10 |
100 |
The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
TM227 |
Alluring Voice |
 |
 |
80 |
100 |
10 |
-- |
The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
Pre-Evolution Only Moves |
Pound |
 |
 |
40 |
100 |
35 |
-- |
 | Lv. 1 |
|
The target is physically pounded with a long tail, a foreleg, or the like. |
Growl |
 |
 |
-- |
100 |
40 |
-- |
 | Lv. 1 |
|
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
Sing |
 |
 |
-- |
55 |
15 |
-- |
 | Lv. 1 |
|
A soothing lullaby is sung in a beautiful voice that puts the target to sleep. |
Defense Curl |
 |
 |
-- |
101 |
40 |
-- |
 | Lv. 1 |
|
The user curls up and boosts its Defense stat. |
Disarming Voice |
 |
 |
40 |
101 |
15 |
-- |
 | Lv. 1 |
|
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
Splash |
 |
 |
-- |
101 |
40 |
-- |
 | Lv. 1 |
|
The user just flops and splashes around to no effect at all... |
Sweet Kiss |
 |
 |
-- |
75 |
10 |
-- |
 | Lv. 1 |
|
The user kisses the target with a sweet, angelic cuteness that causes confusion. |
Charm |
 |
 |
-- |
100 |
20 |
-- |
 | Lv. 1 |
|
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
Copycat |
 |
 |
-- |
101 |
20 |
-- |
 | Lv. 1 |
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The user mimics the move used immediately before it. This move fails if no other move has been used yet. |
Stored Power |
 |
 |
20 |
100 |
10 |
-- |
 | Lv. 4 |
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The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
Encore |
 |
 |
-- |
100 |
5 |
-- |
 | Lv. 8 |
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The user compels the target to keep using the move it encored for three turns. |
After You |
 |
 |
-- |
101 |
15 |
-- |
 | Lv. 12 |
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The user helps the target and makes it use its move right after the user. |
Moonlight |
 |
 |
-- |
101 |
5 |
-- |
 | Lv. 24 |
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The user restores its own HP. The amount of HP regained varies with the weather. |
Gravity |
 |
 |
-- |
101 |
5 |
-- |
 | Lv. 28 |
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Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
Follow Me |
 |
 |
-- |
101 |
20 |
-- |
 | Lv. 36 |
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The user draws attention to itself, making all opposing Pokémon take aim only at the user. |
Cosmic Power |
 |
 |
-- |
101 |
20 |
-- |
 | Lv. 40 |
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The user absorbs a mystical power from space to boost its Defense and Sp. Def stats. |
Healing Wish |
 |
 |
-- |
101 |
10 |
-- |
 | Lv. 48 |
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The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |