Standard Level Up |
|
Evolve |
Aerial Ace |
 |
 |
60 |
101 |
20 |
-- |
The user confounds the target with speed, then slashes. This attack never misses. |
— |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
The user sets off an earthquake that strikes every Pokémon around it. |
— |
Growth |
 |
 |
-- |
101 |
20 |
-- |
The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
— |
Tail Whip |
 |
 |
-- |
100 |
30 |
-- |
The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
— |
Vine Whip |
 |
 |
45 |
100 |
25 |
-- |
The target is struck with slender, whiplike vines to inflict damage. |
— |
Tackle |
 |
 |
40 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
12 |
Leech Seed |
 |
 |
-- |
90 |
10 |
-- |
A seed is planted on the target. It steals some HP from the target every turn. |
13 |
Razor Leaf |
 |
 |
55 |
95 |
25 |
-- |
Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit. |
16 |
Worry Seed |
 |
 |
-- |
100 |
10 |
-- |
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
20 |
Synthesis |
 |
 |
-- |
101 |
5 |
-- |
The user restores its own HP. The amount of HP regained varies with the weather. |
22 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
26 |
Bulldoze |
 |
 |
60 |
100 |
20 |
-- |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
30 |
Seed Bomb |
 |
 |
80 |
100 |
15 |
-- |
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
34 |
Bulk Up |
 |
 |
-- |
101 |
20 |
-- |
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
40 |
Double-Edge |
 |
 |
120 |
100 |
15 |
-- |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
47 |
Horn Leech |
 |
 |
75 |
100 |
10 |
-- |
The user drains the target's energy with its horns. The user's HP is restored by up to half the damage taken by the target. |
55 |
Leaf Blade |
 |
 |
90 |
100 |
15 |
-- |
The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit. |
58 |
Milk Drink |
 |
 |
-- |
101 |
5 |
-- |
The user restores its own HP by up to half its max HP. |
Technical Machine Attacks |
|
TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM005 |
Mud-Slap |
 |
 |
20 |
100 |
10 |
-- |
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM020 |
Trailblaze |
 |
 |
50 |
100 |
20 |
-- |
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM027 |
Aerial Ace |
 |
 |
60 |
101 |
20 |
-- |
The user confounds the target with speed, then slashes. This attack never misses. |
TM028 |
Bulldoze |
 |
 |
60 |
100 |
20 |
-- |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
TM033 |
Magical Leaf |
 |
 |
60 |
101 |
20 |
-- |
The user scatters curious leaves that chase the target. This attack never misses. |
TM035 |
Mud Shot |
 |
 |
55 |
95 |
15 |
-- |
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM050 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
TM055 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
The user burrows into the ground on the first turn, then attacks on the next turn. |
TM056 |
Bullet Seed |
 |
 |
25 |
100 |
30 |
-- |
The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
TM058 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
TM059 |
Zen Headbutt |
 |
 |
80 |
90 |
15 |
20 |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
TM064 |
Bulk Up |
 |
 |
-- |
101 |
20 |
-- |
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
TM066 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM071 |
Seed Bomb |
 |
 |
80 |
100 |
15 |
-- |
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
TM081 |
Grass Knot |
 |
 |
?? |
100 |
20 |
-- |
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
TM084 |
Stomping Tantrum |
 |
 |
75 |
100 |
10 |
-- |
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM086 |
Rock Slide |
 |
 |
75 |
90 |
10 |
30 |
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM111 |
Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
TM119 |
Energy Ball |
 |
 |
90 |
100 |
10 |
10 |
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
TM123 |
Surf |
 |
 |
90 |
100 |
15 |
-- |
The user attacks everything around it by swamping its surroundings with a giant wave. |
TM127 |
Play Rough |
 |
 |
90 |
90 |
10 |
10 |
The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
TM130 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
The user assists an ally by boosting the power of that ally's attack. |
TM137 |
Grassy Terrain |
 |
 |
-- |
101 |
10 |
-- |
The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
TM147 |
Wild Charge |
 |
 |
90 |
100 |
15 |
-- |
The user shrouds itself in electricity and smashes into the target. This also damages the user a little. |
TM149 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
The user sets off an earthquake that strikes every Pokémon around it. |
TM152 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM159 |
Leaf Storm |
 |
 |
130 |
90 |
5 |
-- |
The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
TM163 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM168 |
Solar Beam |
 |
 |
120 |
100 |
10 |
-- |
The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM172 |
Roar |
 |
 |
-- |
101 |
20 |
-- |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
TM186 |
High Horsepower |
 |
 |
95 |
95 |
10 |
-- |
The user fiercely attacks the target using its entire body. |
TM194 |
Grassy Glide |
 |
 |
55 |
100 |
20 |
-- |
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
TM204 |
Double-Edge |
 |
 |
120 |
100 |
15 |
-- |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
TM205 |
Endeavor |
 |
 |
?? |
100 |
5 |
-- |
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
TM221 |
Throat Chop |
 |
 |
80 |
100 |
15 |
100 |
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |