Standard Level Up |
|
— |
Tackle |
|
|
40 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
— |
Growl |
|
|
-- |
100 |
40 |
-- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
— |
Water Gun |
|
|
40 |
100 |
25 |
-- |
The target is blasted with a forceful shot of water. |
— |
Mud Shot |
|
|
55 |
95 |
15 |
-- |
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
9 |
Rock Throw |
|
|
50 |
90 |
15 |
-- |
The user picks up and throws a small rock at the target to inflict damage. |
12 |
Protect |
|
|
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
15 |
Supersonic |
|
|
-- |
55 |
20 |
-- |
The user generates odd sound waves from its body that confuse the target. |
20 |
Water Pulse |
|
|
60 |
100 |
20 |
20 |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
25 |
Rock Slide |
|
|
75 |
90 |
10 |
30 |
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
30 |
Take Down |
|
|
90 |
85 |
20 |
-- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
35 |
Amnesia |
|
|
-- |
101 |
20 |
-- |
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
42 |
Muddy Water |
|
|
90 |
85 |
10 |
30 |
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
49 |
Screech |
|
|
-- |
85 |
40 |
-- |
An earsplitting screech harshly lowers the target's Defense stat. |
56 |
Endeavor |
|
|
?? |
100 |
5 |
-- |
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
63 |
Hydro Pump |
|
|
110 |
80 |
5 |
-- |
The target is blasted by a huge volume of water launched under great pressure. |
Technical Machine Attacks |
|
TM001 |
Take Down |
|
|
90 |
85 |
20 |
-- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM005 |
Mud-Slap |
|
|
20 |
100 |
10 |
-- |
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
TM006 |
Scary Face |
|
|
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
TM007 |
Protect |
|
|
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM011 |
Water Pulse |
|
|
60 |
100 |
20 |
20 |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
TM012 |
Low Kick |
|
|
?? |
100 |
20 |
-- |
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
TM022 |
Chilling Water |
|
|
50 |
100 |
20 |
-- |
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
TM025 |
Facade |
|
|
70 |
100 |
20 |
-- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM028 |
Bulldoze |
|
|
60 |
100 |
20 |
-- |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
TM034 |
Icy Wind |
|
|
55 |
95 |
15 |
-- |
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
TM035 |
Mud Shot |
|
|
55 |
95 |
15 |
-- |
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
TM036 |
Rock Tomb |
|
|
60 |
95 |
15 |
-- |
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
TM043 |
Fling |
|
|
?? |
100 |
10 |
-- |
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM046 |
Avalanche |
|
|
60 |
100 |
10 |
-- |
This move's power is doubled if the target has inflicted damage on the user in the same turn. |
TM047 |
Endure |
|
|
-- |
101 |
10 |
-- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM050 |
Rain Dance |
|
|
-- |
101 |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
TM055 |
Dig |
|
|
80 |
100 |
10 |
-- |
The user burrows into the ground on the first turn, then attacks on the next turn. |
TM058 |
Brick Break |
|
|
75 |
100 |
15 |
-- |
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
TM064 |
Bulk Up |
|
|
-- |
101 |
20 |
-- |
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
TM066 |
Body Slam |
|
|
85 |
100 |
15 |
30 |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM069 |
Ice Punch |
|
|
75 |
100 |
15 |
10 |
The target is attacked with an icy punch. This may also leave the target frozen. |
TM070 |
Sleep Talk |
|
|
-- |
101 |
10 |
-- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM077 |
Waterfall |
|
|
80 |
100 |
15 |
20 |
The user charges at the target and may make it flinch. |
TM083 |
Poison Jab |
|
|
80 |
100 |
20 |
30 |
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
TM084 |
Stomping Tantrum |
|
|
75 |
100 |
10 |
-- |
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
TM085 |
Rest |
|
|
-- |
101 |
5 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM086 |
Rock Slide |
|
|
75 |
90 |
10 |
30 |
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
TM089 |
Body Press |
|
|
80 |
100 |
10 |
-- |
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
TM103 |
Substitute |
|
|
-- |
101 |
10 |
-- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM110 |
Liquidation |
|
|
85 |
100 |
10 |
20 |
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
TM116 |
Stealth Rock |
|
|
-- |
101 |
20 |
-- |
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
TM123 |
Surf |
|
|
90 |
100 |
15 |
-- |
The user attacks everything around it by swamping its surroundings with a giant wave. |
TM128 |
Amnesia |
|
|
-- |
101 |
20 |
-- |
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
TM130 |
Helping Hand |
|
|
-- |
101 |
20 |
-- |
The user assists an ally by boosting the power of that ally's attack. |
TM133 |
Earth Power |
|
|
90 |
100 |
10 |
10 |
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
TM135 |
Ice Beam |
|
|
90 |
100 |
10 |
10 |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
TM142 |
Hydro Pump |
|
|
110 |
80 |
5 |
-- |
The target is blasted by a huge volume of water launched under great pressure. |
TM143 |
Blizzard |
|
|
110 |
70 |
5 |
10 |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
TM145 |
Water Pledge |
|
|
80 |
100 |
10 |
-- |
A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. |
TM149 |
Earthquake |
|
|
100 |
100 |
10 |
-- |
The user sets off an earthquake that strikes every Pokémon around it. |
TM150 |
Stone Edge |
|
|
100 |
80 |
5 |
-- |
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
TM152 |
Giga Impact |
|
|
150 |
90 |
5 |
-- |
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM154 |
Hydro Cannon |
|
|
150 |
90 |
5 |
-- |
The target is hit with a watery blast. The user can't move on the next turn. |
TM156 |
Outrage |
|
|
120 |
100 |
10 |
-- |
The user rampages and attacks for two to three turns. The user then becomes confused. |
TM158 |
Focus Blast |
|
|
120 |
70 |
5 |
10 |
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
TM163 |
Hyper Beam |
|
|
150 |
90 |
5 |
-- |
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM171 |
Tera Blast |
|
|
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM172 |
Roar |
|
|
-- |
101 |
20 |
-- |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
TM176 |
Sand Tomb |
|
|
35 |
85 |
15 |
100 |
The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
TM179 |
Smack Down |
|
|
50 |
100 |
15 |
-- |
The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
TM181 |
Knock Off |
|
|
65 |
100 |
20 |
-- |
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
TM186 |
High Horsepower |
|
|
95 |
95 |
10 |
-- |
The user fiercely attacks the target using its entire body. |
TM191 |
Uproar |
|
|
90 |
100 |
10 |
-- |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
TM192 |
Focus Punch |
|
|
150 |
100 |
20 |
-- |
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
TM193 |
Weather Ball |
|
|
50 |
100 |
10 |
-- |
This move's type and power change depending on the weather at the time the move is used. |
TM196 |
Flip Turn |
|
|
60 |
100 |
20 |
-- |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM204 |
Double-Edge |
|
|
120 |
100 |
15 |
-- |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
TM205 |
Endeavor |
|
|
?? |
100 |
5 |
-- |
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
TM208 |
Whirlpool |
|
|
35 |
85 |
15 |
100 |
The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
TM209 |
Muddy Water |
|
|
90 |
85 |
10 |
30 |
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
TM214 |
Sludge Wave |
|
|
95 |
100 |
10 |
10 |
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
TM224 |
Curse |
|
|
-- |
101 |
10 |
-- |
A move that has different effects depending on whether the user is a Ghost type or not. |
TM225 |
Hard Press |
|
|
?? |
100 |
10 |
-- |
The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |