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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
| This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Raichu Pokémon Scarlet & Violet data |
| Picture | ||
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| Abilities: Static - Lightning Rod (Hidden) (Normal Forme) - Surge Surfer (Alola Form) | |||||
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Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon. Hidden Ability: Lightning Rod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage. Alola Form Abilities: Surge Surfer: Doubles the Pokémon's Speed stat on Electric Terrain. |
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| Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
| 1,000,000 Points Medium Fast |
50 | 3 Speed Point(s) Alola Form 3 Speed Point(s) | Raichu can Dynamax | ||
| Wild Hold Item | Egg Groups | ||||||||
| Regular Form Legends: Arceus
Alpha
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| Evolutionary Chain | |||||||||
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| Gender Differences | ||||
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| Alternate Forms | |||||
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Locations- In-Depth Details |
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| Sword | Max Raid Battles: Giant's Cap, Motostoke Riverbank | ||
| Shield | Max Raid Battles: Giant's Cap, Motostoke Riverbank | ||
| Isle of Armor | Sword | Soothing Wetlands, Forest of Focus, Challenge Beach Gift from Diglett Master (Alola Form) Max Raid Battles: Fields of Honor, Forest of Focus, Challenge Beach, Honeycalm Sea | Details |
| Shield | Soothing Wetlands, Forest of Focus, Challenge Beach Gift from Diglett Master (Alola Form) Max Raid Battles: Fields of Honor, Forest of Focus, Challenge Beach, Honeycalm Sea | Details | |
| Crown Tundra | Sword | Dynamax Adventures | |
| Shield | Dynamax Adventures | ||
| Brilliant Diamond | Evolve Pikachu | ||
| Shining Pearl | Evolve Pikachu | ||
| Legends: Arceus | Crimson Mirelands: Golden Lowlands or nearby Obsidian Fieldlands: Massive Mass Outbreak |
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| Trainer Locations | Details | ||
| Flavor Text | ||
| Sword | Its long tail serves as a ground to protect itself from its own high-voltage power. | Shield | If its electric pouches run empty, it raises its tail to gather electricity from the atmosphere. |
| Sword | It's believed that the weather, climate, and food of the Alola region all play a part in causing Pikachu to evolve into this form of Raichu. | Shield | This Pokémon rides on its tail while it uses its psychic powers to levitate. It attacks with star-shaped thunderbolts. |
| Brilliant Diamond | It turns aggressive if it has too much electricity in its body. It discharges power through its tail. | |
| Shining Pearl | It can loose 100,000-volt bursts of electricity, instantly downing foes several times its size. | |
| Legends: Arceus | It can discharge bursts of electricity exceeding 100,000 volts— a single strike with that amount of power would incapacitate one of the Copperajah of my homeland. | |
Attacks | Level Up | TM & HM | Egg Moves |
| Level Up Anchors | Alolan | Standard |
Standard Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| Evolve | Thunder Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
| — | Thunder Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
| — | Play Nice | ![]() |
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-- | 101 | 20 | 100 | ||
| The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. | |||||||||
| — | Sweet Kiss | ![]() |
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-- | 75 | 10 | -- | ||
| The user kisses the target with a sweet, angelic cuteness that causes confusion. | |||||||||
| — | Nuzzle | ![]() |
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20 | 100 | 20 | 100 | ||
| The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. | |||||||||
| — | Nasty Plot | ![]() |
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-- | 101 | 20 | -- | ||
| The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
| — | Charm | ![]() |
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-- | 100 | 20 | -- | ||
| The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |||||||||
| — | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| — | Double Team | ![]() |
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-- | 101 | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| — | Electro Ball | ![]() |
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?? | 100 | 10 | -- | ||
| The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |||||||||
| — | Feint | ![]() |
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30 | 100 | 10 | -- | ||
| This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |||||||||
| — | Spark | ![]() |
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65 | 100 | 20 | 30 | ||
| The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. | |||||||||
| — | Agility | ![]() |
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-- | 101 | 30 | -- | ||
| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||||
| — | Slam | ![]() |
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80 | 75 | 20 | -- | ||
| The target is slammed with a long tail, vines, or the like to inflict damage. | |||||||||
| — | Discharge | ![]() |
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80 | 100 | 15 | 30 | ||
| The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | |||||||||
| — | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| — | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| — | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| — | Thunder Shock | ![]() |
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40 | 100 | 30 | 10 | ||
| A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| — | Tail Whip | ![]() |
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-- | 100 | 30 | -- | ||
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. | |||||||||
| — | Growl | ![]() |
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-- | 100 | 40 | -- | ||
| The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
| — | Quick Attack | ![]() |
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40 | 100 | 30 | -- | ||
| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
Alola Form Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| Evolve | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| — | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| — | Play Nice | ![]() |
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-- | 101 | 20 | 100 | ||
| The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. | |||||||||
| — | Sweet Kiss | ![]() |
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-- | 75 | 10 | -- | ||
| The user kisses the target with a sweet, angelic cuteness that causes confusion. | |||||||||
| — | Nuzzle | ![]() |
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20 | 100 | 20 | 100 | ||
| The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. | |||||||||
| — | Nasty Plot | ![]() |
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-- | 101 | 20 | -- | ||
| The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
| — | Charm | ![]() |
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-- | 100 | 20 | -- | ||
| The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |||||||||
| — | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| — | Double Team | ![]() |
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-- | 101 | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| — | Electro Ball | ![]() |
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?? | 100 | 10 | -- | ||
| The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |||||||||
| — | Feint | ![]() |
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30 | 100 | 10 | -- | ||
| This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |||||||||
| — | Spark | ![]() |
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65 | 100 | 20 | 30 | ||
| The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. | |||||||||
| — | Agility | ![]() |
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-- | 101 | 30 | -- | ||
| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||||
| — | Slam | ![]() |
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80 | 75 | 20 | -- | ||
| The target is slammed with a long tail, vines, or the like to inflict damage. | |||||||||
| — | Discharge | ![]() |
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80 | 100 | 15 | 30 | ||
| The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | |||||||||
| — | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| — | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| — | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| — | Thunder Shock | ![]() |
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40 | 100 | 30 | 10 | ||
| A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| — | Tail Whip | ![]() |
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-- | 100 | 30 | -- | ||
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. | |||||||||
| — | Growl | ![]() |
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-- | 100 | 40 | -- | ||
| The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
| — | Quick Attack | ![]() |
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40 | 100 | 30 | -- | ||
| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
| TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | ||||||||||
| TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
|---|---|---|---|---|---|---|---|---|---|---|
| TM00 | Mega Punch | ![]() |
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80 | 85 | 20 | -- | |||
| The target is slugged by a punch thrown with muscle-packed power. | ||||||||||
| TM01 | Mega Kick | ![]() |
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120 | 75 | 5 | -- | |||
| The target is attacked by a kick launched with muscle-packed power. | ||||||||||
| TM02 | Pay Day | ![]() |
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40 | 100 | 20 | -- | |||
| Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | ||||||||||
| TM05 | Thunder Punch | ![]() |
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75 | 100 | 15 | 10 | |||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||||
| TM08 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | |||
| The target is attacked with a powerful beam. The user can't move on the next turn. | ||||||||||
| TM09 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | |||
| The user charges at the target using every bit of its power. The user can't move on the next turn. | ||||||||||
| TM14 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | |||
| The user launches a weak jolt of electricity that paralyzes the target. | ||||||||||
| TM15 | Dig | ![]() |
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80 | 100 | 10 | -- | |||
| The user burrows into the ground, then attacks on the next turn. | ||||||||||
| TM17 | Light Screen | ![]() |
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-- | 101 | 30 | -- | |||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | ||||||||||
| TM18 | Reflect | ![]() |
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-- | 101 | 20 | -- | |||
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | ||||||||||
| TM19 | Safeguard | ![]() |
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-- | 101 | 25 | -- | |||
| The user creates a protective field that prevents status conditions for five turns. | ||||||||||
| TM21 | Rest | ![]() |
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-- | 101 | 10 | -- | |||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
| TM23 | Thief | ![]() |
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60 | 100 | 25 | -- | |||
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | ||||||||||
| TM24 | Snore | ![]() |
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50 | 100 | 15 | 30 | |||
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||||
| TM25 | Protect | ![]() |
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-- | 101 | 10 | -- | |||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
| TM29 | Charm | ![]() |
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-- | 100 | 20 | -- | |||
| The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | ||||||||||
| TM31 | Attract | ![]() |
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-- | 100 | 15 | -- | |||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ||||||||||
| TM33 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | |||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ||||||||||
| TM39 | Facade | ![]() |
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70 | 100 | 20 | -- | |||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
| TM40 | Swift | ![]() |
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60 | 101 | 20 | -- | |||
| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | ||||||||||
| TM41 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | |||
| The user assists an ally by boosting the power of that ally's attack. | ||||||||||
| TM43 | Brick Break | ![]() |
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75 | 100 | 15 | -- | |||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ||||||||||
| TM59 | Fling | ![]() |
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?? | 100 | 10 | -- | |||
| The user flings its held item at the target to attack. This move's power and effects depend on the item. | ||||||||||
| TM62 | Speed Swap | ![]() |
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-- | 101 | 10 | -- | |||
| The user exchanges Speed stats with the target. | ||||||||||
| TM72 | Magic Room | ![]() |
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-- | 101 | 10 | -- | |||
| The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. | ||||||||||
| TM76 | Round | ![]() |
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60 | 100 | 15 | -- | |||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ||||||||||
| TM80 | Volt Switch | ![]() |
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70 | 100 | 20 | -- | |||
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||||||
| TM82 | Electroweb | ![]() |
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55 | 95 | 15 | 100 | |||
| The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats. | ||||||||||
| TM87 | Draining Kiss | ![]() |
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50 | 100 | 10 | -- | |||
| The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. | ||||||||||
| TM90 | Electric Terrain | ![]() |
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-- | 101 | 10 | -- | |||
| The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. | ||||||||||
| TM93 | Eerie Impulse | ![]() |
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-- | 100 | 15 | -- | |||
| The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | ||||||||||
| TM97 | Brutal Swing | ![]() |
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60 | 100 | 20 | -- | |||
| The user swings its body around violently to inflict damage on everything in its vicinity. | ||||||||||
Technical Record Attacks | ||||||||||
| TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
|---|---|---|---|---|---|---|---|---|---|---|
| TR01 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | |||
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ||||||||||
| TR04 | Surf | ![]() |
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90 | 100 | 15 | -- | |||
| The user attacks everything around it by swamping its surroundings with a giant wave. | ||||||||||
| TR08 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | |||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ||||||||||
| TR09 | Thunder | ![]() |
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110 | 70 | 10 | 30 | |||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ||||||||||
| TR11 | Psychic | ![]() |
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90 | 100 | 10 | 10 | |||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | ||||||||||
| TR12 | Agility | ![]() |
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-- | 101 | 30 | -- | |||
| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | ||||||||||
| TR20 | Substitute | ![]() |
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-- | 101 | 10 | -- | |||
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | ||||||||||
| TR21 | Reversal | ![]() |
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?? | 100 | 15 | -- | |||
| An all-out attack that becomes more powerful the less HP the user has. | ||||||||||
| TR25 | Psyshock | ![]() |
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80 | 100 | 10 | -- | |||
| The user materializes an odd psychic wave to attack the target. This attack does physical damage. | ||||||||||
| TR26 | Endure | ![]() |
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-- | 101 | 10 | -- | |||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||||
| TR27 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | |||
| While it is asleep, the user randomly uses one of the moves it knows. | ||||||||||
| TR30 | Encore | ![]() |
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-- | 100 | 5 | -- | |||
| The user compels the target to keep using the move it encored for three turns. | ||||||||||
| TR31 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | |||
| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||||
| TR34 | Future Sight | ![]() |
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120 | 100 | 10 | -- | |||
| Two turns after this move is used, a hunk of psychic energy attacks the target. | ||||||||||
| TR35 | Uproar | ![]() |
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90 | 100 | 10 | -- | |||
| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | ||||||||||
| TR49 | Calm Mind | ![]() |
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-- | 101 | 20 | -- | |||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ||||||||||
| TR64 | Focus Blast | ![]() |
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120 | 70 | 5 | 10 | |||
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | ||||||||||
| TR68 | Nasty Plot | ![]() |
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-- | 101 | 20 | -- | |||
| The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | ||||||||||
| TR77 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | |||
| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ||||||||||
| TR80 | Electro Ball | ![]() |
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?? | 100 | 10 | -- | |||
| The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | ||||||||||
| TR82 | Stored Power | ![]() |
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20 | 100 | 10 | -- | |||
| The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | ||||||||||
| TR83 | Ally Switch | ![]() |
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-- | 101 | 15 | -- | |||
| The user teleports using a strange power and switches places with one of its allies. | ||||||||||
| TR86 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | |||
| The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | ||||||||||
| TR90 | Play Rough | ![]() |
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90 | 90 | 10 | 10 | |||
| The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | ||||||||||
BDSP Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | ![]() |
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150 | 100 | 20 | -- | ||
| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM16 | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
| TM17 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM20 | Safeguard | ![]() |
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-- | 101 | 25 | -- | ||
| The user creates a protective field that prevents status conditions for five turns. | |||||||||
| TM23 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
| TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| TM25 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
| The user burrows into the ground, then attacks on the next turn. | |||||||||
| TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team | ![]() |
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-- | 101 | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM33 | Reflect | ![]() |
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-- | 101 | 20 | -- | ||
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
| TM34 | Shock Wave | ![]() |
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60 | 101 | 20 | -- | ||
| The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM43 | Volt Switch | ![]() |
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70 | 100 | 20 | -- | ||
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
| TM44 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
| TM52 | Focus Blast | ![]() |
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120 | 70 | 5 | 10 | ||
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
| TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
| The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
| TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 | ||
| The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
| TM58 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM63 | Nasty Plot | ![]() |
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-- | 101 | 20 | -- | ||
| The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
| The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
| TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
| The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | |||||||||
| TM73 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| TM82 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
| TM90 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
| TM95 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
| The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
| TM96 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
| The target is slugged with a punch thrown at maximum power. | |||||||||
| TM98 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
| The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
Egg Moves(Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Present | ![]() |
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?? | 90 | 15 | -- | Details | |
| The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | ||||||||
| Wish | ![]() |
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-- | 101 | 10 | -- | Details | |
| One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP. | ||||||||
| Charge | ![]() |
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-- | 101 | 20 | -- | Details | |
| The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. | ||||||||
| Fake Out | ![]() |
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40 | 100 | 10 | 100 | Details | |
| This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. | ||||||||
| Tickle | ![]() |
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-- | 100 | 20 | -- | Details | |
| The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
| Flail | ![]() |
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?? | 100 | 15 | -- | Details | |
| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
| Disarming Voice | ![]() |
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40 | 101 | 15 | -- | Details | |
| Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | ||||||||
| Present | ![]() |
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?? | 90 | 15 | -- | Details | |
| The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | ||||||||
| Wish | ![]() |
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-- | 101 | 10 | -- | Details | |
| One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP. | ||||||||
| Charge | ![]() |
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-- | 101 | 20 | -- | Details | |
| The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. | ||||||||
| Fake Out | ![]() |
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40 | 100 | 10 | 100 | Details | |
| This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. | ||||||||
| Tickle | ![]() |
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-- | 100 | 20 | -- | Details | |
| The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
| Flail | ![]() |
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?? | 100 | 15 | -- | Details | |
| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
| Disarming Voice | ![]() |
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40 | 101 | 15 | -- | Details | |
| Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | ||||||||
| Reversal BDSP Only |
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?? | 100 | 15 | -- | Details | |
| An all-out attack that becomes more powerful the less HP the user has. | ||||||||
| Encore BDSP Only |
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-- | 100 | 5 | -- | Details | |
| The user compels the target to keep using the move it encored for three turns. | ||||||||
| Thunder Punch BDSP Only |
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75 | 100 | 15 | 10 | Details | |
| The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
| Electric Terrain BDSP Only |
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-- | 101 | 10 | -- | Details | |
| The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. | ||||||||
| Volt Tackle | ![]() |
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120 | 100 | 15 | 10 | Details | |
| The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis. | Special Egg Move When Bred W/ Light Ball/td> | |||||||
Isle of Armor Move Tutor Attacks | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
|---|---|---|---|---|---|---|---|---|---|
| Rising Voltage | ![]() | ![]() | 70 | 100 | 20 | -- | |||
| The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain. | |||||||||
| Expanding Force | ![]() | ![]() | 80 | 100 | 10 | -- | |||
| The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain. | |||||||||
Usable Max Moves | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | Form | ||
|---|---|---|---|---|---|---|---|---|---|
| Max Lightning | ![]() |
![]() ![]() ![]() ![]() |
130(Phy)/140(Spe) 130(Phy)/140(Spe) |
101 | 10 | -- | |||
| This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
| Max Strike | ![]() |
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150(Phy)/150(Spe) 150(Phy)/150(Spe) |
101 | 10 | -- | |||
| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
| Max Knuckle | ![]() |
![]() ![]() ![]() ![]() |
100(Phy)/95(Spe) 100(Phy)/95(Spe) |
101 | 10 | -- | |||
| This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
| Max Geyser | ![]() |
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130 130 |
101 | 10 | -- | |||
| This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. | |||||||||
| Max Starfall | ![]() |
![]() ![]() ![]() ![]() |
130(Phy)/100(Spe) 130(Phy)/100(Spe) |
101 | 10 | -- | |||
| This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns. | |||||||||
| Max Mindstorm | ![]() |
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140 | 101 | 10 | -- | |||
| This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
| Max Quake | ![]() |
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130 130 |
101 | 10 | -- | |||
| This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
| Max Darkness | ![]() |
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110 110 |
101 | 10 | -- | |||
| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
| Max Overgrowth | ![]() |
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130 130 |
101 | 10 | -- | |||
| This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
| Max Steelspike | ![]() |
![]() ![]() |
130 130 |
101 | 10 | -- | |||
| This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
| Max Guard | ![]() |
101 | 10 | -- | |||||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Pre-Evolution Only Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
|---|---|---|---|---|---|---|---|---|---|
| Celebrate | ![]() |
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-- | 101 | 40 | -- |
| ||
| The Pokémon congratulates you on your special day! | |||||||||
| Sing | ![]() |
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-- | 55 | 15 | -- |
| ||
| A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |||||||||
| Transfer Only Moves | |||||||||
| Click here to see all transfer exclusive moves |
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 485 | 60 | 90 | 55 | 90 | 80 | 110 | |
| Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 85 - 127 | 54 - 96 | 85 - 127 | 76 - 118 | 103 - 145 |
| Lv. 100 | 230 - 324 | 166 - 251 | 103 - 188 | 166 - 251 | 148 - 233 | 202 - 287 | |
| Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 95 - 142 | 60 - 107 | 95 - 142 | 85 - 132 | 115 - 162 |
| Lv. 100 | 230 - 324 | 185 - 279 | 115 - 209 | 185 - 279 | 165 - 259 | 225 - 319 | |
| Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 104 - 156 | 66 - 117 | 104 - 156 | 93 - 145 | 126 - 178 |
| Lv. 100 | 230 - 324 | 203 - 306 | 126 - 229 | 203 - 306 | 181 - 284 | 247 - 350 | |
60
90
55
110
80
90
Stats - Alolan Raichu | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 485 | 60 | 85 | 50 | 95 | 85 | 110 | |
| Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 81 - 123 | 49 - 91 | 90 - 132 | 81 - 123 | 103 - 145 |
| Lv. 100 | 230 - 324 | 157 - 242 | 94 - 179 | 175 - 260 | 157 - 242 | 202 - 287 | |
| Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 90 - 137 | 55 - 102 | 100 - 147 | 90 - 137 | 115 - 162 |
| Lv. 100 | 230 - 324 | 175 - 269 | 105 - 199 | 195 - 289 | 175 - 269 | 225 - 319 | |
| Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 99 - 150 | 60 - 112 | 110 - 161 | 99 - 150 | 126 - 178 |
| Lv. 100 | 230 - 324 | 192 - 295 | 115 - 218 | 214 - 317 | 192 - 295 | 247 - 350 | |
60
85
50
110
85
95
|
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