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Grass Ground Ice Normal Poison Psychic Rock Steel Water


Psychic-type

The Psychic-type was introduced in Pokémon Red & Green in 1996. At present, there are 104 different Pokémon, including unique forms and Mega Evolutions, that share this type and 64 different moves with it.

Anchors Pokémon Moves TCG


Damage Taken
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *1 *0.5 *2 *1 *2 *1 *2 *1 *1

Damage Inflicted
*1 *1 *1 *1 *1 *1 *2 *2 *1 *1 *0.5 *1 *1 *1 *1 *0 *0.5 *1

Psychic-type Pokémon

Count: 104

No. Pic Name Type Abilities Base Stats
HP Att Def S.Att S.Def Spd
#026
Raichu Surge Surfer
Surge Surfer
6085509585110
#063
Abra Synchronize
Inner Focus
Magic Guard
25 20 15 105 55 90
#064
Kadabra Synchronize
Inner Focus
Magic Guard
40 35 30 120 70 105
#065
Alakazam Synchronize
Inner Focus
Magic Guard
55 50 45 135 95 120
#065
AlakazamTrace 555065175105150
#079
Slowpoke Oblivious
Own Tempo
Regenerator
90 65 65 40 40 15
#080
Slowbro Oblivious
Own Tempo
Regenerator
95 75 110 100 80 30
#080
Slowbro Shell Armor 95751801308030
#096
Drowzee Insomnia
Forewarn
Inner Focus
60 48 45 43 90 42
#097
Hypno Insomnia
Forewarn
Inner Focus
85 73 70 73 115 67
#102
Exeggcute Chlorophyll
Harvest
60 40 80 60 45 40
#103
Exeggutor Chlorophyll
Harvest
95 95 85 125 75 55
#121
Starmie Illuminate
Natural Cure
Analytic
60 75 85 100 85 115
#122
Mr. Mime Soundproof
Filter
Technician
40 45 65 100 120 90
#124
Jynx Oblivious
Forewarn
Dry Skin
65 50 35 115 95 95
#150
Mewtwo Pressure
Unnerve
106 110 90 154 90 130
#150
Mewtwo Steadfast 106190100154100130
#150
MewtwoInsomnia 10615070194120140
#151
Mew Synchronize 100 100 100 100 100 100
#177
Natu Synchronize
Early Bird
Magic Bounce
40 50 45 70 45 70
#178
Xatu Synchronize
Early Bird
Magic Bounce
65 75 70 95 70 95
#196
Espeon Synchronize
Magic Bounce
65 65 60 130 95 110
#199
Slowking Oblivious
Own Tempo
Regenerator
95 75 80 100 110 30
#201
Unown Levitate 48 72 48 72 48 48
#202
Wobbuffet Shadow Tag
Telepathy
190 33 58 33 58 33
#203
Girafarig Inner Focus
Early Bird
Sap Sipper
70 80 65 90 65 85
#238
Smoochum Oblivious
Forewarn
Hydration
45 30 15 85 65 65
#249
Lugia Pressure
Multiscale
106 90 130 90 154 110
#251
Celebi Natural Cure 100 100 100 100 100 100
#280
Ralts Synchronize
Trace
Telepathy
28 25 25 45 35 40
#281
Kirlia Synchronize
Trace
Telepathy
38 35 35 65 55 50
#282
Gardevoir Synchronize
Trace
Telepathy
68 65 65 125 115 80
#282
Gardevoir Pixilate 688565165135100
#307
Meditite Pure Power
Telepathy
30 40 55 40 55 60
#308
Medicham Pure Power
Telepathy
60 60 75 60 75 80
#308
Medicham Pure Power 60100858085100
#325
Spoink Thick Fat
Own Tempo
Gluttony
60 25 35 70 80 60
#326
Grumpig Thick Fat
Own Tempo
Gluttony
80 45 65 90 110 80
#337
Lunatone Levitate 90 55 65 95 85 70
#338
Solrock Levitate 90 95 85 55 65 70
#343
Baltoy Levitate 40 40 55 40 70 55
#344
Claydol Levitate 60 70 105 70 120 75
#358
Chimecho Levitate 75 50 80 95 90 65
#360
Wynaut Shadow Tag
Telepathy
95 23 48 23 48 23
#374
Beldum Clear Body
Light Metal
40 55 80 35 60 30
#375
Metang Clear Body
Light Metal
60 75 100 55 80 50
#376
Metagross Clear Body
Light Metal
80 135 130 95 90 70
#376
Metagross Tough Claws 80145150105110110
#380
Latias Levitate 80 80 90 110 130 110
#380
Latias Levitate 80100120140150110
#381
Latios Levitate 80 90 80 130 110 110
#381
Latios Levitate 80130100160120110
#385
Jirachi Serene Grace 100 100 100 100 100 100
#386
Deoxys Pressure 50 150 50 150 50 150
#386
DeoxysPressure 501802018020150
#386
DeoxysPressure 50701607016090
#386
DeoxysPressure 5095909590180
#433
Chingling Levitate 45 30 50 65 50 45
#436
Bronzor Levitate
Heatproof
Heavy Metal
57 24 86 24 86 23
#437
Bronzong Levitate
Heatproof
Heavy Metal
67 89 116 79 116 33
#439
Mime Jr. Soundproof
Filter
Technician
20 25 45 70 90 60
#475
Gallade Steadfast
Justified
68 125 65 65 115 80
#475
Gallade Inner Focus 681659565115110
#480
Uxie Levitate 75 75 130 75 130 95
#481
Mesprit Levitate 80 105 105 105 105 80
#482
Azelf Levitate 75 125 70 125 70 115
#488
Cresselia Levitate 120 70 120 75 130 85
#493
ArceusMultitype 120120120120120120
#494
Victini Victory Star 100 100 100 100 100 100
#517
Munna Forewarn
Synchronize
Telepathy
76 25 45 67 55 24
#518
Musharna Forewarn
Synchronize
Telepathy
116 55 85 107 95 29
#527
Woobat Unaware
Klutz
Simple
65 45 43 55 43 72
#528
Swoobat Unaware
Klutz
Simple
67 57 55 77 55 114
#555
Darmanitan Zen Mode 1053010514010555
#561
Sigilyph Wonder Skin
Magic Guard
Tinted Lens
72 58 80 103 80 97
#574
Gothita Frisk
Competitive
Shadow Tag
45 30 50 55 65 45
#575
Gothorita Frisk
Competitive
Shadow Tag
60 45 70 75 85 55
#576
Gothitelle Frisk
Competitive
Shadow Tag
70 55 95 95 110 65
#577
Solosis Overcoat
Magic Guard
Regenerator
45 30 40 105 50 20
#578
Duosion Overcoat
Magic Guard
Regenerator
65 40 50 125 60 30
#579
Reuniclus Overcoat
Magic Guard
Regenerator
110 65 75 125 85 30
#605
Elgyem Telepathy
Synchronize
Analytic
55 55 55 85 55 30
#606
Beheeyem Telepathy
Synchronize
Analytic
75 75 75 125 95 40
#648
Meloetta Serene Grace 100 77 77 128 128 90
#655
Delphox Blaze
Magician
75 69 72 114 100 104
#677
Espurr Keen Eye
Infiltrator
Own Tempo
62 48 54 63 60 68
#678
Meowstic Keen Eye
Infiltrator
Prankster
74 48 76 83 81 104
#686
Inkay Contrary
Suction Cups
Infiltrator
53 54 53 37 46 45
#687
Malamar Contrary
Suction Cups
Infiltrator
86 92 88 68 75 73
#720
Hoopa Magician 80 110 60 150 130 70
#720
Hoopa Magician 801606017013080
#741
Oricorio Dancer 757070987093
#765
Oranguru Inner Focus
Telepathy
Symbiosis
90 60 80 90 110 60
#773
SilvallyRKS System 959595959595
#779
Bruxish Dazzling
Strong Jaw
Wonder Skin
68 105 70 70 70 92
#786
Tapu Lele Psychic Surge
Telepathy
70 85 75 130 115 95
#789
Cosmog Unaware 43 29 31 29 31 37
#790
Cosmoem Sturdy 43 29 131 29 131 37
#791
Solgaleo Full Metal Body 137 137 107 113 89 97
#792
Lunala Shadow Shield 137 113 89 137 107 97
#800
Necrozma Prism Armor 97 107 101 127 89 79
#800
Necrozma Neuroforce 971679716797129
#800
Necrozma Prism Armor 9715712711310977
#800
Necrozma Prism Armor 9711310915712777

Psychic-type Moves

Attack Count: 64

Name Type Cat. PP Att. Acc. Effect
Agility 30 -- -- The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Ally Switch 15 -- -- The user teleports using a strange power and switches places with one of its allies.
Amnesia 20 -- -- The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
Barrier 20 -- -- The user throws up a sturdy wall that sharply raises its Defense stat.
Calm Mind 20 -- -- The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Confusion 25 50 100 The target is hit by a weak telekinetic force. This may also confuse the target.
Cosmic Power 20 -- -- The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
Dream Eater 15 100 100 The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Extrasensory 20 80 100 The user attacks with an odd, unseeable power. This may also make the target flinch.
Future Sight 10 120 100 Two turns after this move is used, a hunk of psychic energy attacks the target.
Genesis Supernova 1 185 -- After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy.
Glitzy Glow 15 90 100 The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s special moves.
Gravity 5 -- -- Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can't be used.
Guard Split 10 -- -- The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Guard Swap 10 -- -- The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Heal Block 15 -- 100 For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
Heal Pulse 10 -- -- The user emits a healing pulse that restores the target's HP by up to half of its max HP.
Healing Wish 10 -- -- The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Heart Stamp 25 60 100 The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.
Heart Swap 10 -- -- The user employs its psychic power to switch stat changes with the target.
Hyperspace Hole 5 80 -- Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect.
Hypnosis 20 -- 60 The user employs hypnotic suggestion to make the target fall into a deep sleep.
Imprison 10 -- -- If opposing Pokémon know any move also known by the user, they are prevented from using it.
Instruct 15 -- -- The user instructs the target to use the target's last move again.
Kinesis 15 -- 80 The user distracts the target by bending a spoon. This lowers the target's accuracy.
Light Screen 30 -- -- A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Light That Burns the Sky 1 200 -- This attack inflicts Attack or Sp. Atk damage— whichever stat is higher for the user, Necrozma. This move ignores the target's Ability.
Lunar Dance 10 -- -- The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.
Luster Purge 5 70 100 The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.
Magic Coat 15 -- -- A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic Room 10 -- -- The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Meditate 40 -- -- The user meditates to awaken the power deep within its body and raise its Attack stat.
Miracle Eye 40 -- -- Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.
Mirror Coat 20 -- 100 A retaliation move that counters any special attack, inflicting double the damage taken.
Mist Ball 5 70 100 A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.
Photon Geyser 5 100 100 The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user.
Power Split 10 -- -- The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
Power Swap 10 -- -- The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Power Trick 10 -- -- The user employs its psychic power to switch its Attack stat with its Defense stat.
Prismatic Laser 10 160 100 The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.
Psybeam 20 65 100 The target is attacked with a peculiar ray. This may also leave the target confused.
Psychic 10 90 100 The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
Psychic Fangs 10 85 100 The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
Psychic Terrain 10 -- -- This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Psycho Boost 5 140 90 The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
Psycho Cut 20 70 100 The user tears at the target with blades formed by psychic power. Critical hits land more easily.
Psycho Shift 10 -- 100 Using its psychic power of suggestion, the user transfers its status conditions to the target.
Psyshock 10 80 100 The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Psystrike 10 100 100 The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Psywave 15 -- 100 The target is attacked with an odd psychic wave. The attack varies in intensity.
Reflect 20 -- -- A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rest 10 -- -- The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
Role Play 10 -- -- The user mimics the target completely, copying the target's natural Ability.
Shattered Psyche 1 -- -- The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Shattered Psyche 1 -- -- The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Skill Swap 10 -- -- The user employs its psychic power to exchange Abilities with the target.
Speed Swap 10 -- -- The user exchanges Speed stats with the target.
Stored Power 10 20 100 The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
Synchronoise 10 120 100 Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
Telekinesis 15 -- -- The user makes the target float with its psychic power. The target is easier to hit for three turns.
Teleport 20 -- -- Use it to flee from any wild Pokémon.
Trick 10 -- 100 The user catches the target off guard and swaps its held item with its own.
Trick Room 5 -- -- The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Wonder Room 10 -- -- The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Zen Headbutt 15 80 90 The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic-type in the Pokémon Trading Card Game

The Psychic-type has been in the Pokémon Trading Card Game since the Base set and has been signified by the PsychicPsychic type marking.