AnchorsAkari
Akari
Akari
Akari
Summer 2026
Summer 2026

Akari

Picture Name Role Base Rarity
Akari Artwork
Standard Outfit EX Outfit
Akari
RoleField
EX RoleStrike
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingLyra EX Master Fair (June 2nd 2026 - July 6th 2026) - 0.010%
Vol. 46 Monthly Poke Fair Scout (June 1st 2026 - July 1st 2026) - 2%
Ethan EX Master Fair (May 31st 2026 - July 6th 2026) - 0.010%
Sygna Suit Kieran EX Master Fair (May 1st 2026 - June 11th 2026) - 0.010%
Marnie EX Fair Scout (March 14th 2025 - April 11th 2026) - 0.5%
and more...

Pokédex Entry

Flavor Text
AkariThis Trainer belongs to the Survey Corps of Hisui's Galaxy Expedition Team. She is Rei's teammate and wants to be a worthy opponent to him. She's also good at crafting with natural materials.
Akari
Summer 2026
Akari matched her outfit to Manaphy to deepen their bond. They formed a sync pair despite being from different places and eras.
Mindscape
Akari Mindscape

Akari's Pokémon

Akari & Samurott (Hisuian Form)

Picture Name Focal Move Type Weakness
Samurott Image
English: Samurott
Japan: Daikenki
ダイケンキ
French: Clamiral
German: Admurai
Korean: 대검귀
Dark-type Fairy-type
Passive Skills
Survey Corps Teachings: Grants all of the following effects the first time the user enters a battle each battle: Reduces the user's sync move countdown by 0. Raises the user's by 0 stat rank. Raises the user's by 0 stat rank.
Quick Tempo: Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
Critical Strike 2: Powers up the user's attacks when they become critical hits.
Hard of Heart and Deft of Blade (Superawakened): Reduces the user's sync move countdown by one the first time it enters a battle each battle. Powers up the moves of all allied sync pairs when Dark Damage Field applies to the opponent's field of play. Reduces attack move damage taken by allies when Dark Damage Field applies to the opponent's field of play.

Guaranteed Cookie Skill
Defense Crush 4: Has a chance (50%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful.
Theme Skills
Dark Field: Raises the maximum HP of all allied sync pairs by 12. Raises the Speed of all allied sync pairs by 12
Sinnoh: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Main Character: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Scarf: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Hisui Adventurer: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1.
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
857 469 227 316 215 356
5 Star Max Potential Stats
957 509 267 356 255 396
5 Star Max Potential EX Role Stats
1017 549 267 396 255 396
5 Star Max Potential EX Role & Superawakened Stats
1118 603 293 435 280 435


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Ceaseless Edge Dark-typePhysical Category Move 160-192 90 4 (Gauge) Opponent
Critical hits land more easily. Applies Dark Damage Field Effect to the opponents' field of play. (Dark Damage Field: The sync pairs will take Dark-type damage whenever they take an action.)
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Top Performer Ceaseless Edge Dark-typePhysical Category Move 200-240 Opponent
Activation Condition:
When Dark Damage Field Effect applies to the opponents' field of play.
Deactivation Condition:
When the opponents' field of play is no longer Dark Damage Field Effect.
Never misses. Except in certain circumstances, successful hits with this attack become critical hits. This move's power increases when successfully used in succession. (This move powers up by 20% every time it is used.) (The maximum power-up is 60%.) If a different move is used by the user's Pokémon, this move's power returns to normal.
Mutual Understanding!  Other Category Move   1 (Max Uses) Opponent
Turns the field of play's zone into a Dark Zone. (A Dark Zone powers up Dark-type attacks.) Raises an ally's Speed by 4 stat ranks. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of an ally by 2 ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Master Crafter Ceaseless Edge Dark-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.
EX Role Sync Effect (Strike): Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Entry Freebie Applies the Free Move Next effect to the user when it enters a battle. 10 120 4
Mighty Rush 9 Increases the user's Physical Moves Up Next effect by one rank after using its sync move. 10 120 5
Dark DF on Opp & Hit: Speed Up 9 Raises the user's Speed by 1 stat rank when its attack move is successful while Dark Damage Field is applied to the opponents'field of play. 7 84 2
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 4
Dark DF on Opp & Hit: Defense Up & Sp. Def Up 9 Lowers the target's Defense and Sp. Def by 1 stat rank when the user's attack move is successful while Dark Damage Field is applied to the opponents'field of play. 10 120 5
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Ceaseless Edge: Power 3 Ceaseless Edge: Power Up 3 3 36 1
Ceaseless Edge: Power 3 Ceaseless Edge: Power Up 3 3 36 2
Ceaseless Edge: Accuracy 10 Ceaseless Edge: Accuracy Up 10 5 60 2
Umbral Acceleration 2 Quickly charges the move gauge when the zone is a Dark Zone. 9 108 2
Dark DF Extension 3 Extends the duration of Dark Damage Field when Dark Damage Field applies to the opponents'field of play. 10 120 3
Dark Zone: S-Moves Up 5 Powers up the user's sync move when the zone is a Dark Zone. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Attack 5 Attack 5 2 24 1
Ceaseless Edge: Power 3 Ceaseless Edge: Power Up 3 3 36 1
Ceaseless Edge: Power 3 Ceaseless Edge: Power Up 3 3 36 1
Ceaseless Edge: Power 3 Ceaseless Edge: Power Up 3 3 36 1
Ceaseless Edge: Move Gauge Refresh 3 Move: Ceaseless Edge Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Potion: MP Refresh 2 Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user's healing moves. 10 120 2
Sync Burst 1 Restores 1 MP for the user the first time its sync move is used each battle. 10 120 3
Fierce Entry 2 Raises the user's Attack by 2 stat ranks when it enters a battle. 10 120 3
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Top Performer Ceaseless Edge: Power 3 Top Performer Ceaseless Edge: Power Up 3 3 36 1
Top Performer Ceaseless Edge: Power 3 Top Performer Ceaseless Edge: Power Up 3 3 36 1
Top Performer Ceaseless Edge: Power 3 Top Performer Ceaseless Edge: Power Up 3 3 36 2
Attack 10 Attack 10 4 48 2
Unflappable Prevents the user from flinching. 5 60 2
Dark DF on Opp & Hit: Free Move Next 4 Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful while Dark Damage Field is applied to the opponent's field of play. 10 120 3
Mutual Understanding!: MP Refresh 2 Move: Mutual Understanding! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Sp. Def 5 Sp. Def 5 2 24 1
Headstrong Attack cannot be lowered. 5 60 1
Speed 5 Speed 5 2 24 1
Top Performer Ceaseless Edge: Power 3 Top Performer Ceaseless Edge: Power Up 3 3 36 1
Top Performer Ceaseless Edge: Power 3 Top Performer Ceaseless Edge: Power Up 3 3 36 2
Gobsmack 4 Has a chance (50%) of leaving the target confused when the user's attack move against it is successful. 8 96 2
Dark Zone: Attack Move DR 2 Reduces damage when the user is hit by an attack move while the zone is a Dark Zone. 7 84 2
Dark DF on Opp: Moves Up 3 Powers up the user's moves when Dark Damage Field is applied to the opponent's field of play. 8 96 3
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 10 120 3
Master Crafter Ceaseless Edge: Power 25 Master Crafter Ceaseless Edge: Power Up 25 5 60 3
Master Crafter Ceaseless Edge: Power 25 Master Crafter Ceaseless Edge: Power Up 25 5 60 3

Akari

Picture Name Role Base Rarity
Akari Artwork Akari Support ☆☆☆☆

 

Mindscape
Akari  Mindscape


Akari & Mime Jr.

Picture Name Focal Move Type Weakness
Mime Jr. Image
English: Mime Jr.
Japan: Manene
マネネ
French: Mime Jr.
German: Pantimimi
Korean: 흉내내
Psychic-type Steel-type
Passive Skills
Take SE Hit: P-Move DR & S-Move DR 5: Reduces damage taken by the user from super effective moves and super effective sync moves.
First Aid 4: Restores the user's HP by approximately 50% of its maximum HP the first time it is in a pinch each battle.
Aggravation 9: Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.

Guaranteed Cookie Skill
Racing Rain 2: Quickly charges the move gauge when the weather is rainy.
Theme Skills
Psychic Support: Raises the maximum HP of all allied sync pairs by 30
Sinnoh: Raises the maximum HP of all allied sync pairs by 4
Main Character: Raises the maximum HP of all allied sync pairs by 4
Scarf: Raises the maximum HP of all allied sync pairs by 4
Hisui Adventurer: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
822 148 261 316 299 349
5 Star Stats
862 168 281 336 319 369
5 Star Max Potential Stats
902 188 301 356 339 389


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Confusion Psychic-typeSpecial Category Move 18-21 100 1 (Gauge) Opponent
Has a very small chance of leaving the target confused
Mini Potion All  Other Category Move   2 (Max Uses) All allies
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Light Screen Psychic-typeOther Category Move   3 (Gauge)
2 (Max Uses)
Allied Field
Reduces special damage done to the allied field of play.
It's My Responsibility!  Other Category Move   1 (Max Uses) All allies
Raises the Sp. Def of all allied sync pairs by four stat ranks. Applies the Gradual Healing effect to all allied sync pairs.


Sync Moves
NameTypeCategoryMax PowerTarget
Reliable Mentor Psychic Beam Psychic-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Bubble: Power 4 Bubble: Power ↑ 4 3 36 1
Bubble: Power 4 Bubble: Power ↑ 4 3 36 2
Bubble: Power 4 Bubble: Power ↑ 4 3 36 1
Beautifully Flowing!: Team Hit and Heal Move: Beautifully Flowing! Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. 8 96 2
Bubble: Satisfied Snicker 9 Move: Bubble Lowers the target's Sp. Atk by one stat rank when the user's attack move against it is successful. 8 96 3
Bubble: On a Roll 9 Move: Bubble Raises the chance of lowering stat values with the additional effects of the user's moves. 8 96 2
Bubble: Overwhelm 9 Move: Bubble Lowers the target's Attack by one stat rank when the user's attack move against it is successful. 8 96 3
Speed 5 Speed 5 2 24 1
Stalwart Sp. Def cannot be lowered. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Sitrus Berry: MP Refresh 2 Move: Sitrus Berry Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Racing Rain 2 Quickly charges the move gauge when the weather is rainy. 8 96 2
1st Hit: Rainy Makes the weather rainy the first time the user's attack move is successful each battle. 10 120 3
Debut: Team Defense ↑ & Sp. Def ↑ 2 Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks the first time the user enters a battle each battle. 10 120 3
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Speed 5 Speed 5 2 24 1
Unbending Defense cannot be lowered. 5 60 1
HP 10 HP 10 2 24 1
HP 20 HP 20 4 48 2
Unflappable Prevents the user from flinching. 5 60 1
Blue Seas Take Heart: Move Gauge Refresh 3 Move: Blue Seas Take Heart Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Team Rain Coat Protects all allied sync pairs against critical hits when the weather is rainy. 10 120 3
Refreshing Rain 1 Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. 8 96 2
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Bubble: Power 4 Bubble: Power ↑ 4 3 36 1
Bubble: Move Gauge Refresh 3 Move: Bubble Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Bubble: Power 4 Bubble: Power ↑ 4 3 36 2
Rain Gear 2 Reduces damage when the user is hit by an attack move while the weather is rainy. 8 96 2
Rainy: Team Moves ↑ 2 Powers up the moves of all allied sync pairs when the weather is rainy. 10 120 3
1st “Berry” MP 0: Restore “Berry” MP 1 Restores one MP of the user's moves that have the Berry effect tag the first time the remaining MP for its moves that have the Berry effect tag is zero each battle. 10 120 3
Legend of the Sea Water Beam: Power 25 Legend of the Sea Water Beam: Power ↑ 25 5 60 3
Legend of the Sea Water Beam: Power 25 Legend of the Sea Water Beam: Power ↑ 25 5 60 3

Akari Summer 2026

Picture Name Role Base Rarity
Akari Artwork
Standard Outfit EX Outfit
Akari
RoleSupport
EX RoleSprint
☆☆☆☆☆

 

Mindscape
Akari Summer 2026 Mindscape


Akari & Manaphy

Picture Name Focal Move Type Weakness
Manaphy Image
English: Manaphy
Japan: Manaphy
マナフィ
French: Manaphy
German: Manaphy
Korean: 마나피
Water-type Electric-type
Passive Skills
Beautifully Flowing Water: Extends the duration of rainy weather when the weather turns rainy while the user is on the field. Restores an ally's HP by approximately 10% of its maximum HP when its attack move is successful while the weather is rainy.
Plenty of Energy!: Reduces the MP for the user's Sitrus Berry by one and grants all of the following effects after your team's sync pair uses their sync move: Makes the weather rainy. Restores the user's HP by approximately 30% of its maximum HP.
User Sets Rain: Team Phys & Spec Boost ↑1 9: Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user makes the weather rainy.
Theme Skills
Water Support: Raises the maximum HP of all allied sync pairs by 30
Sinnoh: Raises the maximum HP of all allied sync pairs by 4
Main Character: Raises the maximum HP of all allied sync pairs by 4
Seasonal Outfit: Raises the maximum HP of all allied sync pairs by 4
Hisui Adventurer: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
882 207 405 261 405 460
5 Star Max Potential Stats
982 247 445 301 445 500
5 Star Max Potential EX Role Stats
1042 267 445 321 445 540


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bubble Water-typeSpecial Category Move 19-22 100 1 (Gauge) All opponents
Has a very small chance of lowering the target's Speed
Sitrus Berry  Other Category Move   3 (Max Uses) Self
Restores an ally's HP by approximately 20% of its maximum HP.
Blue Seas Take Heart Psychic-typeOther Category Move   2 (Gauge) All allies
Activation Condition: When the user is not in a pinch.
Deactivation Condition: When the user is in a pinch.

Removes all status conditions from all allied sync pairs. Raises the Attack, Defense, Sp. Atk, and Sp. Def of all allied sync pairs by one stat rank. In addition, increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the weather is rainy.
Beautifully Flowing!  Other Category Move   1 (Max Uses) Field
Makes the weather rainy. Reduces the user's sync move countdown by two. Raises the critical-hit rate of all allied sync pairs by three stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Legend of the Sea Water Beam Water-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.
EX Role Sync Effect (Sprint): The first time the user's sync move is used each battle, the sync move countdown is reduced by three.