| Anchors | Archie | Fall 2026 |
Archie | |||||||
| Picture | Name | Role | Base Rarity | ||||
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Archie |
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☆☆☆☆☆ |
Obtaining Methods
Pokédex Entry
| Flavor Text | |
| Archie | As the leader of Team Aqua, Archie aims to create an ideal world for Pokémon. He has a wild, outgoing personality and has earned the trust of his subordinates. |
| Mindscape |
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Archie's Pokémon
Archie & Kyogre | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Hoenn Spirit (Master): Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Hoenn theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) Downpour: Makes the weather rainy the first time the user enters a battle each battle. Shower Surge 3: Quickly charges the move gauge when the weather is rainy. Powers up the user's moves when the weather is rainy. Flood Alert 5: Extends the duration of rainy weather when the weather turns rainy while the user is on the field. Guaranteed Cookie Skill Shower Power 4: Powers up the user's sync move when the weather is rainy. | |||||||||||||
| Theme Skills | |||||||||||||
| Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks Hoenn: Raises allies's Attack and Sp. Atk by 2 Villain: Raises allies's Attack and Sp. Atk by 2 Body Builder: Raises allies's Attack and Sp. Atk by 2 Nature Lover: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
| Expedition Skills | |||||||||||||
| Rare + 2 Wistful -2 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 896 | 362 | 151 | 362 | 160 | 393 |
| 5 Star Max Potential Stats | |||||
| 996 | 402 | 191 | 402 | 200 | 433 |
| 5 Star Max Potential EX Role Stats | |||||
| 1056 | 422 | 211 | 422 | 220 | 433 |
| Sync Moves | ||||||
| Name | Type | Category | Max Power | Target | ||
| Aqua Planet Origin Pulse | ![]() | ![]() |
250-300 | Opponent | ||
| No additional effect | ||||||
| EX Sync Effect: Move targets all Opponents EX Role Sync Effect (Tech): Power * 1.5 | ||||||
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP + 10 | HP + 10 | 0 | 5 | 1 |
| Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
| Defense + 5 | Defense + 5 | 0 | 5 | 1 |
| Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
| Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
| Speed + 5 | Speed + 5 | 0 | 5 | 1 |
| Defense + 5 | Defense + 5 | 2 | 24 | 1 |
| HP + 10 | HP + 10 | 2 | 24 | 1 |
| Origin Pulse: Accuracy 10 | Origin Pulse: Accuracy Up 10 | 5 | 60 | 1 |
| Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
| Origin Pulse: Power 2 | Origin Pulse: Power Up 2 | 4 | 48 | 1 |
| Origin Pulse: Power 2 | Origin Pulse: Power Up 2 | 4 | 48 | 1 |
| Origin Pulse: Power 2 | Origin Pulse: Power Up 2 | 4 | 48 | 2 |
| Origin Pulse: Move Gauge Refresh 3 | Move: Origin Pulse Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Sp. Atk + 10 | Sp. Atk + 10 | 4 | 48 | 2 |
| Leg Up 1 | Once per battle, has a small chance of reducing the user's sync move countdown by one when the Pokémon enters the battle. | 10 | 120 | 3 |
| Healthy Power-Up 1 | Powers up moves when the user's HP is full. | 8 | 96 | 3 |
| HP + 10 | HP + 10 | 2 | 24 | 1 |
| Defense + 5 | Defense + 5 | 2 | 24 | 1 |
| Speed + 5 | Speed + 5 | 2 | 24 | 1 |
| Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
| X Sp. Atk: MP Refresh 2 | Move: X Sp. Atk Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
| Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
| Thunder: Power 3 | Thunder: Power Up 3 | 4 | 48 | 2 |
| Torrential Tenacity | Prevents the Pokémon from flinching, becoming confused, or becoming trapped when the weather is rainy. | 8 | 96 | 2 |
| Rain Gear 2 | Reduces damage when the Pokémon is hit by an attack move when the weather is rainy. | 10 | 120 | 2 |
| Shower Power 3 | Powers up sync moves when the weather is rainy. | 10 | 120 | 3 |
| Shower Sync | Makes the weather rainy when the user's sync move is used for the first time. | 15 | 180 | 3 |
| Speed + 5 | Speed + 5 | 2 | 24 | 1 |
| Thunder: Power 3 | Thunder: Power Up 3 | 4 | 48 | 1 |
| Thunder: Power 3 | Thunder: Power Up 3 | 4 | 48 | 1 |
| Speed + 5 | Speed + 5 | 2 | 24 | 1 |
| Thunder: Paralysis Synergy 1 | Move: Thunder Powers up moves when the target is paralyzed. | 8 | 96 | 2 |
| Thunder: Move Gauge Refresh 3 | Move: Thunder Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Thunder: Power 3 | Thunder: Power Up 3 | 4 | 48 | 2 |
| Thunder: Move Gauge Refresh 3 | Move: Thunder Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
| Thunder: Raging Rain 5 | Move: Thunder Powers up moves when the weather is rainy. | 8 | 96 | 3 |
| Defense + 5 | Defense + 5 | 2 | 24 | 1 |
| Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
| Speed + 5 | Speed + 5 | 2 | 24 | 1 |
| HP + 10 | HP + 10 | 2 | 24 | 1 |
| Origin Pulse: Power 2 | Origin Pulse: Power Up 2 | 4 | 48 | 2 |
| Open the Oceans!: MP Refresh 2 | Move: Open the Oceans! Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
| Origin Pulse: Power 2 | Origin Pulse: Power Up 2 | 4 | 48 | 2 |
| Rainy Propulsion 1 | Has a small chance of reducing the user's sync move countdown by one when its move is successful while the weather is rainy. | 10 | 120 | 3 |
| Super Rain 4 | Has a good chance of applying the Supereffective Up Next effect to the user when its Pokémon uses a move while the weather is rainy. | 10 | 120 | 3 |
| Aqua Planet Origin Pulse: Power 25 | Aqua Planet Origin Pulse: Power Up 25 | 5 | 60 | 3 |
| Aqua Planet Origin Pulse: Power 25 | Aqua Planet Origin Pulse: Power Up 25 | 5 | 60 | 3 |
| Rainy Hit: Special Boost ↑2 9 | Increases the user's Special Moves ↑ Next effect by two ranks when its attack move is successful while the weather is rainy. | 0 | 5 | 5 |
| Deep Diver | Raises the user's Sp. Atk by six stat ranks when it enters a battle. Raises the user's critical-hit rate by three stat ranks when it enters a battle. | 0 | 5 | 4 |
Archie Fall 2026 | |||||||
| Picture | Name | Role | Base Rarity | ||||
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Archie |
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☆☆☆☆☆ |
| Mindscape |
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Archie & Wo-Chien | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Debut: Grass S-Tera: The user Sync Terastallizes into Grass type the first time it enters a battle each battle. Debut: EX Grassy Terrain: Turns the field of play’s terrain into EX Grassy Terrain the first time the user enters a battle each battle. Vigilance: Protects the user against critical hits. Guaranteed Cookie Skill Verdant Recovery 1: Restores the user's HP whenever its Pokémon takes an action when the terrain is Grassy Terrain. | |||||||||||||
| Theme Skills | |||||||||||||
| Grass Support: Raises the maximum HP of all allied sync pairs by 30 Hoenn: Raises the maximum HP of all allied sync pairs by 4 Villain: Raises the maximum HP of all allied sync pairs by 4 Seasonal Outfit: Raises the maximum HP of all allied sync pairs by 4 Body Builder: Raises the maximum HP of all allied sync pairs by 4 | |||||||||||||
| Expedition Skills | |||||||||||||
| Wistful + 2 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 883 | 260 | 403 | 260 | 413 | 369 |
| 5 Star Max Potential Stats | |||||
| 983 | 300 | 443 | 300 | 453 | 409 |
| 5 Star Max Potential EX Role Stats | |||||
| 1043 | 300 | 463 | 300 | 473 | 449 |
Archie & Wo-Chien (Tera: Grass) | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Wooden Tablets of a Wrongdoer's Grudge: Reduces the damage opponents deal with physical attack moves, physical sync moves, and physical max moves. Lowers the Attack of all opposing sync pairs by four stat ranks when the user Sync Terastallizes. Debut: EX Grassy Terrain: Turns the field of play’s terrain into EX Grassy Terrain the first time the user enters a battle each battle. Vigilance: Protects the user against critical hits. Guaranteed Cookie Skill Verdant Recovery 1: Restores the user's HP whenever its Pokémon takes an action when the terrain is Grassy Terrain. | |||||||||||||
| Theme Skills | |||||||||||||
| Grass Support: Raises the maximum HP of all allied sync pairs by 30 Hoenn: Raises the maximum HP of all allied sync pairs by 4 Villain: Raises the maximum HP of all allied sync pairs by 4 Seasonal Outfit: Raises the maximum HP of all allied sync pairs by 4 Body Builder: Raises the maximum HP of all allied sync pairs by 4 | |||||||||||||
| Expedition Skills | |||||||||||||
| Wistful + 2 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 883 | 260 | 403 | 260 | 413 | 369 |
| 5 Star Max Potential Stats | |||||
| 983 | 300 | 443 | 300 | 453 | 409 |
| 5 Star Max Potential EX Role Stats | |||||
| 1043 | 300 | 463 | 300 | 473 | 449 |
| Sync Moves | ||||||
| Name | Type | Category | Max Power | Target | ||
| Letting Grudges Go Tera Blast | ![]() | ![]() |
250-300 | Opponent | ||
| No additional effect | ||||||
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Grasswither Power Whip: Power 2 | Grasswither Power Whip: Power ↑ 2 | 3 | 36 | 1 |
| Grasswither Power Whip: Power 2 | Grasswither Power Whip: Power ↑ 2 | 3 | 36 | 2 |
| Grasswither Power Whip: Power 2 | Grasswither Power Whip: Power ↑ 2 | 3 | 36 | 1 |
| 1st S-Move: Team Physical Boost 1 | Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank the first time the user’s sync move is used each battle. | 9 | 108 | 2 |
| Terrify 2 | Lowers the Attack of all opposing sync pairs by two stat ranks when the user enters a battle. | 10 | 120 | 3 |
| Defense 10 | Defense 10 | 4 | 48 | 2 |
| Titanite Tera Blast: 1st Move: Restore MP 1 | Move: Titanite Tera Blast Restores one MP of the user’s move the first time that move is successful each battle. | 10 | 120 | 3 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
| Mud-Slap: Power 4 | Mud-Slap: Power ↑ 4 | 3 | 36 | 1 |
| Mud-Slap: Power 4 | Mud-Slap: Power ↑ 4 | 3 | 36 | 1 |
| Mud-Slap: Power 4 | Mud-Slap: Power ↑ 4 | 3 | 36 | 2 |
| Mud-Slap: Accuracy 10 | Mud-Slap: Accuracy ↑ 10 | 5 | 60 | 2 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Hit: Stat ↓2 9 | Lowers one of the target’s following stats by two stat ranks at random when the user’s attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
| Mud-Slap: Discombobulate 9 | Move: Mud-Slap Lowers the target’s accuracy by one stat rank when the user’s attack move against it is successful. | 10 | 120 | 3 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Mud-Slap: Power 4 | Mud-Slap: Power ↑ 4 | 3 | 36 | 1 |
| Mud-Slap: Power 4 | Mud-Slap: Power ↑ 4 | 3 | 36 | 1 |
| Mud-Slap: Move Gauge Refresh 3 | Move: Mud-Slap Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 7 | 84 | 2 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Gobsmack 4 | Has a chance (50%) of leaving the target confused when the user’s attack move against it is successful. | 7 | 84 | 2 |
| First Aid 4 | Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
| Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
| Grassy Terrain Extension 3 | Extends the duration of Grassy Terrain when the terrain turns into Grassy Terrain while the user is on the field. | 10 | 120 | 3 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Unbending | Defense cannot be lowered. | 5 | 60 | 1 |
| Grasswither Power Whip: Power 2 | Grasswither Power Whip: Power ↑ 2 | 3 | 36 | 1 |
| Grasswither Power Whip: Power 2 | Grasswither Power Whip: Power ↑ 2 | 3 | 36 | 1 |
| Grasswither Power Whip: Move Gauge Refresh 3 | Move: Grasswither Power Whip Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 7 | 84 | 2 |
| Potion: Master Healer 1 | Move: Potion Increases the amount of HP restored by the user’s healing moves. | 10 | 120 | 2 |
| Potion: MP Refresh 2 | Move: Potion Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
| Potion: Master Healer 1 | Move: Potion Increases the amount of HP restored by the user’s healing moves. | 10 | 120 | 3 |
| Potion: MP Refresh 2 | Move: Potion Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 3 |
| Letting Grudges Go Tera Blast: Power 25 | Letting Grudges Go Tera Blast: Power ↑ 25 | 5 | 60 | 3 |
| Letting Grudges Go Tera Blast: Power 25 | Letting Grudges Go Tera Blast: Power ↑ 25 | 5 | 60 | 3 |















