Courtney | |||
| Picture | Name | Role | Base Rarity |
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Courtney | Tech | ☆☆☆☆☆ |
Obtaining Methods
Pokédex Entry
| Flavor Text | |
| Courtney | This petite Team Magma admin is a former scientist with a mysterious aura. She uses her knowledge to help her team and thoroughly analyzes the things that interest her.. |
| Mindscape |
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Courtney's Pokémon
Courtney & Camerupt (Female) | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Defense Crush 2: Has a chance (30%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful. Chase Down 2: Powers up the user's moves when the target's Speed is lowered. Antifreeze: Prevents the user from becoming frozen. | |||||||||||||
| Theme Skills | |||||||||||||
| Ground Tech - Raises allies's Attack and Sp. Atk by 12 when using Ground-type attacks. Raises the maximum HP of all allied sync pairs by 12 Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Villain: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Battle Partner: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
| Expedition Skills | |||||||||||||
| Rare + 2 Fiery -1 Wistful -1 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 769 | 444 | 242 | 444 | 242 | 256 |
| 5 Star Max Potential Stats | |||||
| 869 | 484 | 282 | 484 | 282 | 296 |
Courtney & Camerupt (Mega Camerupt) | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Defense Crush 9: Lowers the target's Defense by one stat rank when the user's attack move against it is successful. Chase Down 5: Powers up the user's moves when the target's Speed is lowered. Antifreeze: Prevents the user from becoming frozen. | |||||||||||||
| Theme Skills | |||||||||||||
| Ground Tech - Raises allies's Attack and Sp. Atk by 12 when using Ground-type attacks. Raises the maximum HP of all allied sync pairs by 12 Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Villain: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Battle Partner: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
| Expedition Skills | |||||||||||||
| Rare + 2 Fiery -1 Wistful -1 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 769 | 532 | 290 | 444 | 242 | 256 |
| 5 Star Max Potential Stats | |||||
| 869 | 580 | 334 | 484 | 286 | 296 |
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Bulldoze: Move Gauge Refresh 1 | Move: Bulldoze Has a chance (20%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
| Bulldoze: Power 3 | Bulldoze: Power Up 3 | 3 | 36 | 2 |
| Bulldoze: Power 3 | Bulldoze: Power Up 3 | 3 | 36 | 1 |
| Bulldoze: Move Gauge Refresh 3 | Move: Bulldoze Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Bulldoze: Trip Up 4 | Move: Bulldoze Has a chance (50%) of lowering the target's Speed by one stat rank when the user's attack move against it is successful. | 9 | 108 | 3 |
| Attack 20 | Attack 20 | 7 | 84 | 2 |
| Hunter's Instinct | The more the target's Speed is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Unbending | Defense cannot be lowered. | 5 | 60 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | 8 | 96 | 2 |
| Bulldoze: Power 3 | Bulldoze: Power Up 3 | 3 | 36 | 1 |
| X Defense: MP Refresh 2 | Move: X Defense Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Defense 20 | Defense 20 | 7 | 84 | 2 |
| Team Sentry Entry 1 | Raises the Defense of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
| Towering Force | The more the user's Defense is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Bulldoze: Power 3 | Bulldoze: Power Up 3 | 3 | 36 | 1 |
| Flameproof | Prevents the user from getting burned. | 5 | 60 | 2 |
| Ground Wish: Move Gauge Refresh 3 | Move: Ground Wish Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Team Wise Entry 1 | Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
| Fierce Entry 1 | Raises the user's Attack by 1 stat rank when it enters a battle. | 9 | 108 | 2 |
| Earthen Opening Sync | Turns the field of play's zone into a Ground Zone the first time the user's sync move is used each battle. (A Ground Zone powers up Ground-type attacks.) | 12 | 144 | 3 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Delete...: MP Refresh 2 | Move: Delete... Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
| Bulldoze: Power 3 | Bulldoze: Power Up 3 | 3 | 36 | 2 |
| Speeding Sun 2 | Quickly charges the move gauge when the weather is sunny. | 7 | 84 | 2 |
| Healing Sun 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. | 8 | 96 | 2 |
| Sharp Entry 1 | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 |
| Super Syncer | Applies the Supereffective Up Next effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
| Analysis Complete Earthquake: Power 25 | Analysis Complete Earthquake: Power Up 25 | 5 | 60 | 3 |
| Analysis Complete Earthquake: Power 25 | Analysis Complete Earthquake: Power Up 25 | 5 | 60 | 3 |
| Analysis Complete Earthquake: Power 30 | Analysis Complete Earthquake: Power ↑ 30 | 0 | 5 | 1 |
| Analysis Complete Earthquake: Power 30 | Analysis Complete Earthquake: Power ↑ 30 | 0 | 5 | 1 |
| Analysis Complete Earthquake: Power 30 | Analysis Complete Earthquake: Power ↑ 30 | 0 | 5 | 1 |










