| Anchors | Jacq | Jacq |
Jacq | |||||||
| Picture | Name | Role | Base Rarity | ||||
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Jacq |
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☆☆☆☆☆ |
Obtaining Methods
| Summon Location | |
| Sync Pair Scouting | Lucas EX Master Fair (September 14th 2026 - October 25th 2026) - 0.010% Dawn EX Master Fair (September 12th 2026 - October 25th 2026) - 0.010% Blue EX Master Fair (August 30th 2026 - October 7th 2026) - 0.010% Serena EX Master Fair (August 28th 2026 - October 7th 2026) - 0.010% Lyra EX Master Fair (June 2nd 2026 - July 6th 2026) - 0.010% and more... |
Pokédex Entry
| Flavor Text | |
| Jacq | This teacher from the Paldea region teaches biology at an academy and does things at his own pace. He developed a Pokédex app for Rotom Phones. |
| Mindscape |
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Jacq's Pokémon
Jacq & Farigiraf | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Jacq's Lesson: Reduces MP by one for the user's moves that have the Berry effect tag and raises its Sp. Atk and Sp. Def by two stat ranks when its attack move is successful. S-Move: Restore "Berry" MP 3: Restores three MP of the user's moves that have the Berry effect tag after using its sync move. Strike: Stat ↑2 9: Raises one of the user's following stats by two stat ranks at random when its attack move hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, raises one of the user's following stats by two stat ranks at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. Former Researcher's Technique (Superawakened): Reduces the user's sync move countdown by one the first time it enters a battle each battle. Raises the user's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by one stat rank the first time it enters a battle each battle. Reduces the sync move countdown by one the first time the user's sync move is used each battle. Guaranteed Cookie Skill Pinpoint Entry 2: Raises the user's accuracy by two stat ranks when it enters a battle. | |||||||||||||
| Theme Skills | |||||||||||||
| Psychic Tech - Raises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12 Paldea: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Knowledgeable: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Gadgeteer: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Free Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
| Expedition Skills | |||||||||||||
| Soothing + 2 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 902 | 408 | 220 | 612 | 220 | 408 |
| 5 Star Max Potential Stats | |||||
| 1002 | 448 | 260 | 652 | 260 | 448 |
| 5 Star Max Potential EX Role Stats | |||||
| 1062 | 448 | 300 | 652 | 300 | 448 |
| 5 Star Max Potential EX Role & Superawakened Stats | |||||
| 1168 | 492 | 330 | 717 | 330 | 492 |
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Ghost Guard | Reduces damage when the user is attacked by Ghost-type moves. | 7 | 84 | 2 |
| There You Have It!: Brain Gain 9 | Move: There You Have It! Increases the user's Special Moves ↑ Next effect by one rank when its move is successful. | 10 | 120 | 4 |
| Strike: Sp. Def ↓ 9 | Lowers the target's Sp. Def by one stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, lowers the target's Sp. Def by one stat rank for each hit. | 10 | 120 | 5 |
| Grass Guard | Reduces damage when the user is attacked by Grass-type moves. | 7 | 84 | 2 |
| Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 10 | 120 | 4 |
| S-Move: 7 Stats ↑ 1 | Raises the user's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by one stat rank after using its sync move. | 10 | 120 | 5 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Twin Beam: Power 3 | Twin Beam: Power ↑ 3 | 3 | 36 | 1 |
| Twin Beam: Power 3 | Twin Beam: Power ↑ 3 | 3 | 36 | 2 |
| Twin Beam: Power 3 | Twin Beam: Power ↑ 3 | 3 | 36 | 1 |
| Twin Beam: Move Gauge Refresh 3 | Move: Twin Beam Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Vigilance | Protects the user against critical hits. | 10 | 120 | 3 |
| Twin Beam: Superduper Effective 9 | Move: Twin Beam Powers up moves that are super effective. | 8 | 96 | 2 |
| Unfortunate Strike 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, lowers one of the target's following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Twin Beam: Power 3 | Twin Beam: Power ↑ 3 | 3 | 36 | 1 |
| Twin Beam: Power 3 | Twin Beam: Power ↑ 3 | 3 | 36 | 1 |
| On the Run 1 | Raises the user's evasiveness by one stat rank the first time it is in a pinch each battle. | 7 | 84 | 2 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Superduper Effective 3 | Powers up moves that are super effective. | 7 | 84 | 2 |
| Sp. Atk 10 | Sp. Atk 10 | 4 | 48 | 2 |
| Twin Beam: Strike: Flinch 1 | Move: Twin Beam Has a chance (20%) of making the target flinch when the user's attack move hits. If the move has the multistrike effect tag, has a chance (20%) of making the target flinch for each hit. | 8 | 96 | 3 |
| Sync Damage Guard | Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Experimental Stored Power: Power 3 | Experimental Stored Power: Power ↑ 3 | 3 | 36 | 1 |
| Experimental Stored Power: Power 3 | Experimental Stored Power: Power ↑ 3 | 3 | 36 | 1 |
| Experimental Stored Power: Power 3 | Experimental Stored Power: Power ↑ 3 | 3 | 36 | 2 |
| There You Have It!: Precision 1 | Move: There You Have It! Raises the user's accuracy by one stat rank when its move is successful. | 7 | 84 | 2 |
| Adrenaline 1 | Reduces the sync move countdown by one the first time the user's sync move is used each battle. | 10 | 120 | 3 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Trainer Sync Redemption 1 | Restores one MP for the user's Trainer the first time its sync move is used each battle. | 10 | 120 | 3 |
| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
| Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Experimental Stored Power: Power 3 | Experimental Stored Power: Power ↑ 3 | 3 | 36 | 1 |
| Experimental Stored Power: Power 3 | Experimental Stored Power: Power ↑ 3 | 3 | 36 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Experimental Stored Power: Power 0 | Experimental Stored Power: Power ↑ 0 | 7 | 84 | 2 |
| Sp. Atk 10 | Sp. Atk 10 | 4 | 48 | 2 |
| Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
| Rising Tide | The more the user's stats are raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
| Stacking Strike 9 | Raises the user's critical-hit rate by one stat rank when its attack move hits. If the move has the multistrike effect tag, raises the user's critical-hit rate by one stat rank for each hit. | 10 | 120 | 3 |
| Laid-Back Biology Teacher Twin Beam: Power 25 | Laid-Back Biology Teacher Twin Beam: Power ↑ 25 | 5 | 60 | 3 |
| Laid-Back Biology Teacher Twin Beam: Power 25 | Laid-Back Biology Teacher Twin Beam: Power ↑ 25 | 5 | 60 | 3 |
Jacq | |||
| Picture | Name | Role | Base Rarity |
|
Jacq | Support | ☆☆☆☆ |
| Mindscape |
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Jacq & Mudsdale | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Toughen Up 9: Raises the user's Defense by one stat rank when it is hit by an attack move. Triage Tank 9: Restores the user's HP when it is hit by an attack move Healthy Healing: Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | |||||||||||||
| Theme Skills | |||||||||||||
| Ground Support: Raises the maximum HP of all allied sync pairs by 30 Paldea: Raises the maximum HP of all allied sync pairs by 4 Knowledgeable: Raises the maximum HP of all allied sync pairs by 4 Gadgeteer: Raises the maximum HP of all allied sync pairs by 4 Free Spirit: Raises the maximum HP of all allied sync pairs by 4 | |||||||||||||
| Expedition Skills | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 744 | 224 | 304 | 168 | 301 | 348 |
| 5 Star Stats | |||||
| 784 | 244 | 324 | 188 | 321 | 368 |
| 5 Star Max Potential Stats | |||||
| 824 | 264 | 344 | 208 | 341 | 388 |
| Sync Moves | ||||||
| Name | Type | Category | Max Power | Target | ||
| Super-Duper Splendid Research Ground Impact | ![]() | ![]() |
250-300 | Opponent | ||
| No additional effect | ||||||
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Mud-Slap: Power 4 | Mud-Slap: Power ↑ 4 | 3 | 36 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Mud-Slap: Power 4 | Mud-Slap: Power ↑ 4 | 3 | 36 | 1 |
| Mud-Slap: Accuracy 10 | Mud-Slap: Accuracy ↑ 10 | 5 | 60 | 2 |
| Mud-Slap: Power 4 | Mud-Slap: Power ↑ 4 | 3 | 36 | 1 |
| Mud-Slap: Move Gauge Refresh 3 | Move: Mud-Slap Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Tighten Up 9 | Raises the user's Sp. Def by one stat rank when it is hit by an attack move. | 10 | 120 | 3 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Defense Crush 9 | Lowers the target's Defense by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
| Rock Tomb: Power 4 | Rock Tomb: Power ↑ 4 | 3 | 36 | 1 |
| Rock Tomb: Power 4 | Rock Tomb: Power ↑ 4 | 3 | 36 | 1 |
| Rock Tomb: Power 4 | Rock Tomb: Power ↑ 4 | 3 | 36 | 2 |
| Rock Tomb: Move Gauge Refresh 3 | Move: Rock Tomb Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 2 |
| S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | 10 | 120 | 3 |
| Endurance | Applies the Enduring effect to the user if its HP is full when it enters a battle. | 10 | 120 | 3 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Rock Tomb: Power 4 | Rock Tomb: Power ↑ 4 | 3 | 36 | 1 |
| Rock Tomb: Accuracy 5 | Rock Tomb: Accuracy ↑ 5 | 3 | 36 | 2 |
| Rock Tomb: Power 4 | Rock Tomb: Power ↑ 4 | 3 | 36 | 1 |
| Rock Tomb: Move Gauge Refresh 3 | Move: Rock Tomb Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Hello, Hello!: Pep Rally 1 | Move: Hello, Hello! Raises the Speed of all allied sync pairs by one stat rank when the user's move is successful. | 9 | 108 | 3 |
| Hello, Hello!: MP Refresh 2 | Move: Hello, Hello! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Hello, Hello!: Team Brawn Gain 9 | Move: Hello, Hello! Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user's move is successful. | 10 | 120 | 3 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Mud-Slap: Power 4 | Mud-Slap: Power ↑ 4 | 3 | 36 | 1 |
| Mud-Slap: Power 4 | Mud-Slap: Power ↑ 4 | 3 | 36 | 1 |
| HP 20 | HP 20 | 4 | 48 | 2 |
| Defense 10 | Defense 10 | 4 | 48 | 2 |
| Unbending | Defense cannot be lowered. | 5 | 60 | 2 |
| Sync Wall | Applies the Critical-Hit Defense effect to the allied field of play the first time the user's sync move is used each battle. | 10 | 120 | 3 |
| Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 10 | 120 | 3 |
| Super-Duper Splendid Research Ground Impact: Power 25 | Super-Duper Splendid Research Ground Impact: Power ↑ 25 | 5 | 60 | 3 |
| Super-Duper Splendid Research Ground Impact: Power 25 | Super-Duper Splendid Research Ground Impact: Power ↑ 25 | 5 | 60 | 3 |













