Looker | |||
Picture | Name | Role | Base Rarity |
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Looker | Strike | ☆☆☆☆☆ |
Obtaining Methods
Summon Location | |
Sync Pair Scouting | N Arc Fair Scout (March 10th 2025 - March 31st 2025) - 0.161% Triple Feature Poke Fair Scout (March 7th 2025 - March 16th 2025) - 0.074% Steven Master Fair Scout (March 4th 2025 - April 9th 2025) - 0.161% Brendan Master Fair Scout (March 2nd 2025 - April 9th 2025) - 0.161% Vol 31. Monthly Poke Fair Scout (March 1st 2025 - April 1st 2025) - 0.111% and more... |
Pokédex Entry
Flavor Text | |
Looker | This member of the International Police travels the world. His code name is Looker, but his real name is top secret. He hates evil and always fights for justice. |
Mindscape |
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Looker's Pokémon
Looker & Croagunk | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Refreshing Water Guard: Reduces damage when the user is attacked by Water-type moves. Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. Superduper Effective 9: Powers up moves that are super effective. Toxic Chance 2: Has a chance (30%) of leaving the target poisoned when a move targeting that opponent is successful. | |||||||||||||
Theme Skills | |||||||||||||
Poison Strike - Raises allies's Attack and Sp. Atk by 15 when using Poison-type attacks Sinnoh: Raises allies's Attack and Sp. Atk by 2 Veteran Trainer: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
614 | 390 | 149 | 390 | 149 | 252 |
5 Star Max Potential Stats | |||||
714 | 430 | 189 | 430 | 189 | 292 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Hard-Boiled Poison Jab | ![]() | ![]() |
250-300 | Opponent | ||
No additional effect | ||||||
EX Sync Effect: Move targets all Opponents |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Poison Jab: Power 2 | Poison Jab: Power Up 2 | 3 | 36 | 1 |
Poison Jab: Power 2 | Poison Jab: Power Up 2 | 3 | 36 | 1 |
Poison Jab: Power 2 | Poison Jab: Power Up 2 | 3 | 36 | 2 |
Poison Jab: Move Gauge Refresh 3 | Move: Poison Jab Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Water Guard | Reduces damage when the user is attacked by Water-type moves. | 10 | 120 | 2 |
Super Syncer | Applies the Supereffective Up Next effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
Furious Brawn | The more the user's Attack is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Poison Sting: Power 4 | Poison Sting: Power Up 4 | 3 | 36 | 1 |
Poison Sting: Power 4 | Poison Sting: Power Up 4 | 3 | 36 | 1 |
Poison Sting: Power 4 | Poison Sting: Power Up 4 | 3 | 36 | 2 |
Poison Sting: Move Gauge Refresh 3 | Move: Poison Sting Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Attack 20 | Attack 20 | 7 | 84 | 2 |
Virulent Toxin 5 | Powers up the user's sync move when the target is poisoned or badly poisoned. | 10 | 120 | 3 |
Hostile Environment 1 | Raises the chance of inflicting status conditions with the additional effects of moves. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Poison Sting: Power 4 | Poison Sting: Power Up 4 | 3 | 36 | 1 |
Poison Sting: Power 4 | Poison Sting: Power Up 4 | 3 | 36 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Fast-Track 4 | Has a chance (50%) of raising the user's Speed by one stat rank after its Pokémon uses a move. | 8 | 96 | 2 |
On the Case!: MP Refresh 2 | Move: On the Case! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Toxic Power 2 | Powers up the user's moves when the target is poisoned or badly poisoned. | 8 | 96 | 2 |
On the Case!: Berserker 2 | Move: On the Case! Raises the user's Attack by 2 stat ranks when its move is successful. | 10 | 120 | 3 |
Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 9 | 108 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Poison Jab: Power 2 | Poison Jab: Power Up 2 | 3 | 36 | 1 |
Poison Jab: Power 2 | Poison Jab: Power Up 2 | 3 | 36 | 1 |
Rain Gear 1 | Reduces damage when the user is hit by an attack move while the weather is rainy. | 8 | 96 | 2 |
Racing Rain 1 | Quickly charges the move gauge when the weather is rainy. | 7 | 84 | 2 |
Dire Hit +: MP Refresh 2 | Move: Dire Hit + Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
HP 40 | HP 40 | 7 | 84 | 3 |
Double Down 5 | Powers up sync moves that are super effective. | 10 | 120 | 3 |
Hard-Boiled Poison Jab: Power 25 | Hard-Boiled Poison Jab: Power Up 25 | 5 | 60 | 3 |
Hard-Boiled Poison Jab: Power 25 | Hard-Boiled Poison Jab: Power Up 25 | 5 | 60 | 3 |