Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP 10 |
HP 10 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
0 |
5 |
1 |
Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
Speed 5 |
Speed 5 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Flame Wheel: Power 4 |
Flame Wheel: Power Up 4 |
3 |
36 |
1 |
Flame Wheel: Move Gauge Refresh 3 |
Move: Flame Wheel Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Flame Wheel: Power 4 |
Flame Wheel: Power Up 4 |
3 |
36 |
1 |
Flame Wheel: Power 4 |
Flame Wheel: Power Up 4 |
3 |
36 |
2 |
Scorcher 2 |
Increases the amount of damage an opponent takes from being burned. |
8 |
96 |
3 |
Flame Wheel: Flag Bearer 3 |
Move: Flame Wheel Has a chance (40%) of raising the Attack of all allied sync pairs by one stat rank when the user's Pokémon uses a move. |
8 |
96 |
2 |
Hostile Environment 4 |
Raises the chance of inflicting status conditions with the additional effects of moves. |
10 |
120 |
3 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Flamethrower: Power 4 |
Flamethrower: Power Up 4 |
3 |
36 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Flamethrower: Power 4 |
Flamethrower: Power Up 4 |
3 |
36 |
1 |
X Speed All: MP Refresh 3 |
Move: X Speed All Has a chance (40%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
X Speed All: Pep Rally 1 |
Move: X Speed All Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. |
7 |
84 |
2 |
Healing Sun 1 |
Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. |
7 |
84 |
2 |
Speeding Sun 1 |
Quickly charges the move gauge when the weather is sunny. |
7 |
84 |
3 |
Sunny Disposition |
Stats cannot be lowered when the weather is sunny. |
9 |
108 |
3 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Flamethrower: Power 4 |
Flamethrower: Power Up 4 |
3 |
36 |
1 |
Flamethrower: Power 4 |
Flamethrower: Power Up 4 |
3 |
36 |
2 |
Flamethrower: Power 4 |
Flamethrower: Power Up 4 |
3 |
36 |
1 |
Flamethrower: Move Gauge Refresh 3 |
Move: Flamethrower Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
HP 30 |
HP 30 |
5 |
60 |
3 |
Flamethrower: Hype Up 3 |
Move: Flamethrower Has a chance (40%) of raising the Sp. Atk of all allied sync pairs by one stat rank when the user's Pokémon uses a move. |
8 |
96 |
2 |
Group Fire Guard |
Reduces the damage all allied sync pairs take when attacked by Fire-type moves. |
10 |
120 |
3 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Flame Wheel: Power 4 |
Flame Wheel: Power Up 4 |
3 |
36 |
1 |
Flame Wheel: Power 4 |
Flame Wheel: Power Up 4 |
3 |
36 |
1 |
We're Standing Strong!: MP Refresh 3 |
Move: We're Standing Strong! Has a chance (40%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
We're Standing Strong!: Team Hit and Heal |
Move: We're Standing Strong! Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. |
8 |
96 |
2 |
Terrify 1 |
Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. |
8 |
96 |
2 |
We're Standing Strong!: Shielded 1 |
Move: We're Standing Strong! Raises the Defense of all allied sync pairs by 1 stat rank when the user's move is successful. |
10 |
120 |
3 |
Team Sharp Entry 1 |
Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. |
10 |
120 |
3 |
Grateful Friend Flare Blitz: Power 25 |
Grateful Friend Flare Blitz: Power Up 25 |
5 |
60 |
3 |
Grateful Friend Flare Blitz: Power 25 |
Grateful Friend Flare Blitz: Power Up 25 |
5 |
60 |
3 |