AnchorsMarley
Marley
Palentine's 2025
Palentine's 2025

Marley

Picture Name Role Base Rarity
Marley Artwork Marley Support ☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingTriple Feature Poke Fair Scout (February 21st 2025 - March 2nd 2025) - 3.5%
Florian Master Fair Scout (February 19th 2025 - March 29th 2025) - 3.4%
Juliana Master Fair Scout (February 17th 2025 - March 29th 2025) - 3.4%
Super Spotlight Poke Fair Scout (February 12th 2025 - February 26th 2025) - 3.5%
One-Time-Only Fair Exclusive Guaranteed Scout (February 10th 2025 - February 28th 2025) - 3.5%
and more...

Pokédex Entry

Flavor Text
MarleyMarley is expressing her gratitude with a bouquet for Palentine’s Day. After she showed her courage to a shy Shaymin, they connected their kind hearts and formed a sync pair.
Mindscape
Marley Mindscape

Marley's Pokémon

Marley & Arcanine

Picture Name Focal Move Type Weakness
Arcanine Image
English: Arcanine
Japan: Windie
ウインディ
French: Arcanin
German: Arkani
Korean: 윈디
Fire-type Ground-type
Passive Skills
Haste: Speed cannot be lowered.
Theme Skills
Fire Support - Raises the maximum HP of all allied sync pairs by 30
Sinnoh: Raises the maximum HP of all allied sync pairs by 4
Battle Partner: Raises the maximum HP of all allied sync pairs by 4
Battleground Foe: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
735 209 239 208 213 269
4 Star Stats
775 229 259 228 233 289
5 Star Stats
815 249 279 248 253 309
5 Star Max Potential Stats
855 269 299 268 273 329


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Flame Wheel Fire-typePhysical Category Move 47-56 100 2 (Gauge) Opponent
Unfreezes the user. Has a very small chance of leaving the target burned.
X Speed All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Speed of all allied sync pairs
We're Standing Strong!  Other Category Move   1 (Max Uses) All allies
Blocks status conditions on the allied field of play. Removes all status conditions from all allied sync pairs
Flamethrower Fire-typeSpecial Category Move 47-56 100 2 (Gauge) Opponent
Has a very small chance of leaving the target burned.


Sync Moves
NameTypeCategoryMax PowerTarget
Grateful Friend Flare Blitz Fire-typePhysical Category Move 200-240 Opponent
The more the user's Speed has been aised, the greater the power of this move


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Flame Wheel: Power 4 Flame Wheel: Power Up 4 3 36 1
Flame Wheel: Move Gauge Refresh 3 Move: Flame Wheel Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Flame Wheel: Power 4 Flame Wheel: Power Up 4 3 36 1
Flame Wheel: Power 4 Flame Wheel: Power Up 4 3 36 2
Scorcher 2 Increases the amount of damage an opponent takes from being burned. 8 96 3
Flame Wheel: Flag Bearer 3 Move: Flame Wheel Has a chance (40%) of raising the Attack of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 8 96 2
Hostile Environment 4 Raises the chance of inflicting status conditions with the additional effects of moves. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
Flamethrower: Power 4 Flamethrower: Power Up 4 3 36 1
Speed 5 Speed 5 2 24 1
Flamethrower: Power 4 Flamethrower: Power Up 4 3 36 1
X Speed All: MP Refresh 3 Move: X Speed All Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
X Speed All: Pep Rally 1 Move: X Speed All Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. 7 84 2
Healing Sun 1 Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. 7 84 2
Speeding Sun 1 Quickly charges the move gauge when the weather is sunny. 7 84 3
Sunny Disposition Stats cannot be lowered when the weather is sunny. 9 108 3
Defense 5 Defense 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Attack 5 Attack 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Flamethrower: Power 4 Flamethrower: Power Up 4 3 36 1
Flamethrower: Power 4 Flamethrower: Power Up 4 3 36 2
Flamethrower: Power 4 Flamethrower: Power Up 4 3 36 1
Flamethrower: Move Gauge Refresh 3 Move: Flamethrower Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
HP 30 HP 30 5 60 3
Flamethrower: Hype Up 3 Move: Flamethrower Has a chance (40%) of raising the Sp. Atk of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 8 96 2
Group Fire Guard Reduces the damage all allied sync pairs take when attacked by Fire-type moves. 10 120 3
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Flame Wheel: Power 4 Flame Wheel: Power Up 4 3 36 1
Flame Wheel: Power 4 Flame Wheel: Power Up 4 3 36 1
We're Standing Strong!: MP Refresh 3 Move: We're Standing Strong! Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
We're Standing Strong!: Team Hit and Heal Move: We're Standing Strong! Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. 8 96 2
Terrify 1 Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. 8 96 2
We're Standing Strong!: Shielded 1 Move: We're Standing Strong! Raises the Defense of all allied sync pairs by 1 stat rank when the user's move is successful. 10 120 3
Team Sharp Entry 1 Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. 10 120 3
Grateful Friend Flare Blitz: Power 25 Grateful Friend Flare Blitz: Power Up 25 5 60 3
Grateful Friend Flare Blitz: Power 25 Grateful Friend Flare Blitz: Power Up 25 5 60 3

Marley Palentine's 2025

Picture Name Role Base Rarity
Marley Artwork
Standard Outfit EX Outfit
Marley
RoleSprint
EX RoleSupport
☆☆☆☆☆

 

Mindscape
Marley Palentine's 2025 Mindscape


Marley & Shaymin

Picture Name Focal Move Type Weakness
Shaymin Image
English: Shaymin
Japan: Shaymin
シェイミ
French: Shaymin
German: Shaymin
Korean: 쉐이미
Grass-type Fire-type
Passive Skills
Conveying Kindness: Reduces the user’s sync move countdown by three the first time it applies Sinnoh Circle (Special) to the allied field of play each battle. Raises the user’s Sp. Atk by four stat ranks the first time it applies Sinnoh Circle (Special) to the allied field of play each battle.
Blossoming Talent: Raises the user’s accuracy and critical-hit rate by one stat rank when its move is successful. Charges the user’s move gauge by two when its move is successful.
On a Roll 2: Raises the chance of lowering stat values with the additional effects of moves.

Guaranteed Cookie Skill
Burst In: Applies the Critical Hit Next effect to the user when it enters a battle
Theme Skills
Grass Sprint: Raises allies's Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the Speed of all allied sync pairs by 12
Sinnoh: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1
Cape: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1
Battle Partner: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
693 352 175 410 175 369
5 Star Max Potential Stats
793 392 215 450 215 409
5 Star Max Potential EX Role Stats
853 392 255 450 255 409


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Seed Flare Grass-typeSpecial Category Move 185-222 85 4 (Gauge) Opponent
Has a chance (40%) of lowering the target's Sp. Def by 2 stat ranks.
Sinnoh Analysis  Other Category Move   2 2 (Max Uses) Allied Side
Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Sinnoh Circle (Special) to the allied field of play. Sinnoh Circle (Special) grants all of the following effects: Powers up the special attack moves and special sync moves of all allied sync pairs by 10%. Reduces special attack move and special sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Sinnoh theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
Blessed Seed Flare Grass-typeSpecial Category Move 250-300 100 2 (Gauge) All opponents
Activation Condition: When your team’s sync move countdown is reduced by three while this move is deactivated.
Deactivation Condition: When this move is used.
Except in certain circumstances, successful hits with this attack become critical hits. Lowers the target’s Sp. Def by two stat ranks. The power of this move is not lowered even if there are multiple targets. Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank.
Thanks...!  Other Category Move   1 (Max Uses) All allies
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Speed of all allied sync pairs by four stat ranks. Raises the user’s evasiveness by two stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Blooming Gratitude and Courage Grass Beam Grass-typeSpecial Category Move 200-240 Opponent
The more the user’s Sp. Atk is raised, the greater the power of this attack.
EX Sync Effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Seed Flare: Power 2 Seed Flare: Power ↑ 2 3 36 1
Seed Flare: Power 2 Seed Flare: Power ↑ 2 3 36 1
Seed Flare: Power 2 Seed Flare: Power ↑ 2 3 36 2
Seed Flare: Move Gauge Refresh 2 Move: Seed Flare Has a chance (30%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Circle: Status Immunity Status conditions cannot be inflicted on the user when a circle applies to the allied field of play. 8 96 2
Seed Flare: Discombobulate 9 Move: Seed Flare Lowers the target’s accuracy by one stat rank when the user’s attack move against it is successful. 10 120 3
Seed Flare: Brainteaser Move: Seed Flare The more the target’s Sp. Def is lowered, the more it powers up the user’s moves. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Seed Flare: Power 2 Seed Flare: Power ↑ 2 3 36 1
Seed Flare: Power 2 Seed Flare: Power ↑ 2 3 36 2
Thanks...!: MP Refresh 2 Move: Thanks...! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Thanks...!: Move: Team Supereffective ↑ Next 9 Move: Thanks...! Applies the Supereffective ↑ Next effect to all allied sync pairs when the user’s move is successful. 8 96 2
1st S-Move: Team Special Boost 1 Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank the first time the user’s sync move is used each battle. 10 120 3
Smarty-Pants The more the target’s Sp. Def is lowered, the more it powers up the user’s sync move. 10 120 3
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Blessed Seed Flare: Power 4 Blessed Seed Flare: Power ↑ 4 3 36 1
Blessed Seed Flare: Power 4 Blessed Seed Flare: Power ↑ 4 3 36 1
Blessed Seed Flare: Power 4 Blessed Seed Flare: Power ↑ 4 3 36 2
Sharp Entry 1 Raises the user’s critical-hit rate by one stat rank when it enters a battle. 8 96 2
Sp. Atk 20 Sp. Atk 20 7 84 2
Grand Entry 2 Raises the user’s Sp. Atk by two stat ranks when it enters a battle. 10 120 3
Furious Brain The more the user’s Sp. Atk is raised, the more it powers up the user’s moves. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Blessed Seed Flare: Power 4 Blessed Seed Flare: Power ↑ 4 3 36 1
Blessed Seed Flare: Power 4 Blessed Seed Flare: Power ↑ 4 3 36 2
Circle: MG → 2 Quickly charges the move gauge when a circle applies to the allied field of play. 8 96 2
Circle: HP Recovery 1 Restores the user’s HP whenever its Pokémon takes an action when a circle applies to the allied field of play. 8 96 2
Sinnoh C (Spec): Team S-Moves ↑ 2 Powers up the sync moves of all allied sync pairs when Sinnoh Circle (Special) applies to the allied field of play. 10 120 3
Sinnoh C (Spec) Extension 3 Extends the duration of Sinnoh Circle (Special) when Sinnoh Circle (Special) is applied to the allied field of play. 10 120 3
Blooming Gratitude and Courage Grass Beam: Power 25 Blooming Gratitude and Courage Grass Beam: Power ↑ 25 5 60 3
Blooming Gratitude and Courage Grass Beam: Power 25 Blooming Gratitude and Courage Grass Beam: Power ↑ 25 5 60 3