Maxie

Picture Name Role Base Rarity
Maxie Artwork
Standard Outfit EX Outfit
Maxie Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingMaxie Master Fair Scout (May 31st 2021 - June 30th 2021) - 1%

Pokédex Entry

Flavor Text
MaxieAs the leader of Team Magma, Maxie dreams of creating an ideal world for humans. He's a logical thinker and willing to make sacrifices to accomplish his objectives.

Maxie's Pokémon

Maxie & Groudon

Picture Name Focal Move Type Weakness
Groudon Image
English: Groudon
Japan: Groudon
グラードン
French: Groudon
German: Groudon
Korean: 그란돈
Ground-type Ice-type
Passive Skills
Hoenn Pride (Master): Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Hoenn theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Sunburst: Makes the weather sunny when the Pokémon enters the battle for the first time.
Solar Surge 3: Quickly charges the move gauge when the weather is sunny. Powers up moves when the weather is sunny.
Drought Alert 5: Extends the duration of sunny weather when the weather turns sunny while the user is on the field.
Theme Skills
Ground Strike - Raises allies's Attack and Sp. Atk by 15 when using Ground-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Villain: Raises allies's Attack and Sp. Atk by 2
Glasses: Raises allies's Attack and Sp. Atk by 2
Researcher: Raises allies's Attack and Sp. Atk by 2.


Standard Max Level (Lv. 135) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
673 403 121 327 112 289
5 Star Max Potential Stats
773 443 161 367 152 329


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Precipice Blades Ground-typePhysical Category Move 189-226 85 4 All opponents
No additional effect
Dire Hit +  Other Category Move   2 Self
Sharply raises the user's critical hit rate
Solar Beam Grass-typeSpecial Category Move 150-180 100 2 Opponent
The user gets ready to attack. Using this move again will cause the user to attack. No other actions can be taken while ready to attack. The preparation period is skipped if the weather is sunny, and the user can attack right away
Expand the Land!  Other Category Move   2 Self
Sharply raises the user's Attack and Sp. Atk. Lowers the user's Defense and Sp. Def. In addition, raises the user's Attack and accuracy when the weather is sunny. Applies the Superffective next effect to the userwhen the weater is sunny


Sync Moves
NameTypeCategoryMax PowerTarget
Groundbreaking Precipice Blades Ground-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 5 HP + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Attack + 5 Sp. Attack + 5 0 5 1
Sp. Defense + 5 Sp. Defense + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Precipice Blades: Accuracy 10 Precipice Blades: Accuracy ? 10 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Precipice Blades: Power 2 Precipice Blades: Power Up 2 4 48 1
Precipice Blades: Power 2 Precipice Blades: Power Up 2 4 48 1
Precipice Blades: Power 2 Precipice Blades: Power Up 2 4 48 2
Precipice Blades: Move Gauge Refresh 3 Move: Precipice Blades Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 2
Attack 10 Attack 10 2 24 2
Endurance If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. 10 120 3
Superduper Effective 1 Powers up moves that are super effective. 10 120 3
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Solar Beam: Power 3 Solar Beam: Power Up 3 4 48 1
Dire Hit +: MP Refresh 2 Move: Dire Hit + Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Solar Beam: Power 3 Solar Beam: Power Up 3 4 48 1
Dire Hit +: Critical Eye 1 Move: Dire Hit + Raises the user's critical-hit rate when its move is successful. 8 96 2
One with the Sun Prevents the user from flinching, becoming confused, or becoming trapped when the weather is sunny. 8 96 2
Healing Sun 1 Restores the Pokémon's HP whenever it takes an action while the weather is sunny. 8 96 2
Solar Flare 5 Powers up sync moves when the weather is sunny. 10 120 3
Solar Sync Makes the weather sunny when the user's sync move is used for the first time. 15 180 3
Speed 5 Speed 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Solar Beam: Power 3 Solar Beam: Power Up 3 4 48 1
Solar Beam: Power 3 Solar Beam: Power Up 3 4 48 1
Solar Beam: Critical Strike 1 Move: Solar Beam Powers up attacks if they become critical hits. 7 84 2
Solar Beam: Move Gauge Refresh 3 Move: Solar Beam Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 2
Solar Beam: Power 3 Solar Beam: Power Up 3 4 48 2
Solar Beam: Mind Games 9 Move: Solar Beam Lowers the target's Sp. Def when an attack move is successful. 9 108 3
Solar Beam: Charging Sun 5 Move: Solar Beam Powers up moves when the weather is sunny. 9 108 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Precipice Blades: Power 2 Precipice Blades: Power Up 2 4 48 2
Expand the Land!: MP Refresh 2 Move: Expand the Land! Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Precipice Blades: Power 2 Precipice Blades: Power Up 2 4 48 2
Solar Propulsion 1 Has a small chance of reducing the user's sync move countdown by one when its move is successful while the weather is sunny. 10 120 3
Super Sun 4 Has a good chance of applying the Supereffective ? Next effect to the user when its Pokémon uses a move when the weather is sunny. 10 120 3
Groundbreaking Precipice Blades: Power 25 Groundbreaking Precipice Blades: Power Up 25 5 60 3
Groundbreaking Precipice Blades: Power 25 Groundbreaking Precipice Blades: Power Up 25 5 60 3