Perrin | |||||||
| Picture | Name | Role | Base Rarity | ||||
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Perrin |
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☆☆☆☆☆ |
Obtaining Methods
| Summon Location |
Pokédex Entry
| Flavor Text | |
| Perrin | This Trainer has a friendly, open personality and loves photography. She's been traveling a lot and even visited the Land of Kitakami with a specific goal in mind. |
| Mindscape |
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Perrin's Pokémon
Perrin & Growlithe (Hisuian Form) | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Paldea Rush (Master): Reduces the user's sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user's sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Paldea theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name. Great Photo Op!: Raises the user's Attack by six stat ranks the first time it applies Rock Damage Field to the opponent's field of play each battle. Raises the user's critical-hit rate by three stat ranks the first time it applies Rock Damage Field to the opponent's field of play each battle. Keep It Going!: Lowers one of the target's following stats by two stat ranks at random when the user's attack move is successful while Rock Damage Field applies to the opponent's field of play: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. Applies the Free Move Next effect to the user when its attack move is successful while Rock Damage Field applies to the opponent's field of play. Sure Hit & Recoil Removal: The user's moves never miss. Negates recoil damage when using moves that have the Recoil effect tag. Traveler with a Thing for Photography (Superawakened): Reduces the user's sync move countdown by one the first time its sync move is used each battle. Powers up the sync moves of all allied sync pairs when Rock Damage Field applies to the opponent's field of play. Extends the duration of the Rock Zone when the zone turns into a Rock Zone while the user is on the field. Guaranteed Cookie Skill Rock Zone: S-Moves ↑ 4: Powers up the user's sync move when the zone is a Rock Zone. | |||||||||||||
| Theme Skills | |||||||||||||
| Rock Field: Raises the maximum HP of all allied sync pairs by 12. Raises the Speed of all allied sync pairs by 12 Paldea: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1 Artistic: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1 Grown Woman: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. | |||||||||||||
| Expedition Skills | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 845 | 536 | 257 | 352 | 258 | 405 |
| 5 Star Max Potential Stats | |||||
| 945 | 576 | 297 | 392 | 298 | 445 |
| 5 Star Max Potential EX Role Stats | |||||
| 1005 | 596 | 297 | 412 | 298 | 485 |
| 5 Star Max Potential EX Role & Superawakened Stats | |||||
| 1105 | 655 | 326 | 453 | 327 | 533 |
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Rock DF on Opp: Team Moves ↑ 2 | Powers up the moves of all allied sync pairs when Rock Damage Field applies to the opponent's field of play. | 10 | 120 | 4 |
| 1st S-Move: Restore B-Move MP 1 | Restores one MP of the user's buddy move the first time its sync move is used each battle. | 10 | 120 | 5 |
| Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
| Head Smash: Staggering 4 | Move: Head Smash Has a chance (50%) of making the target flinch when the user's attack move against it is successful. | 10 | 120 | 4 |
| Stealth Rock: Move: Team Physical Boost ↑2 9 | Move: Stealth Rock Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks when the user's move is successful. | 10 | 120 | 5 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Head Smash: Power 4 | Head Smash: Power ↑ 4 | 3 | 36 | 1 |
| Head Smash: Power 4 | Head Smash: Power ↑ 4 | 3 | 36 | 1 |
| Head Smash: Power 4 | Head Smash: Power ↑ 4 | 3 | 36 | 2 |
| Head Smash: Move Gauge Refresh 3 | Move: Head Smash Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Trip Up 9 | Lowers the target's Speed by one stat rank when the user's attack move against it is successful. | 7 | 84 | 2 |
| Debut: Team Attack & Sp. Atk ↓ 2 | Lowers the Attack and Sp. Atk of all opposing sync pairs by two stat ranks the first time the user enters a battle each battle. | 10 | 120 | 3 |
| Rock DF Power-Up 3 | Powers up the user's moves when Rock Damage Field applies to the opponent's field of play. | 10 | 120 | 3 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Pebbly Rock Slide: Power 3 | Pebbly Rock Slide: Power ↑ 3 | 3 | 36 | 1 |
| Pebbly Rock Slide: Power 3 | Pebbly Rock Slide: Power ↑ 3 | 3 | 36 | 1 |
| Pebbly Rock Slide: Move Gauge Refresh 3 | Move: Pebbly Rock Slide Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Attack 10 | Attack 10 | 4 | 48 | 2 |
| Lithic Acceleration 2 | Quickly charges the move gauge when the zone is a Rock Zone. | 8 | 96 | 2 |
| Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 10 | 120 | 3 |
| Haymaker | The more the user's Attack is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Pebbly Rock Slide: Power 3 | Pebbly Rock Slide: Power ↑ 3 | 3 | 36 | 1 |
| Pebbly Rock Slide: Power 3 | Pebbly Rock Slide: Power ↑ 3 | 3 | 36 | 1 |
| Pebbly Rock Slide: Power 3 | Pebbly Rock Slide: Power ↑ 3 | 3 | 36 | 2 |
| Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 7 | 84 | 2 |
| Gimme a Nice Expression!: MP Refresh 2 | Move: Gimme a Nice Expression! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Gimme a Nice Expression!: Move on Ally: Sync Move Boost ↑4 9 | Move: Gimme a Nice Expression! When the user's move targeting an allied sync pair (excluding field effects) is successful, increases the Sync Move ↑ Next effect of the allied sync pair affected by the move by four ranks. | 10 | 120 | 3 |
| Afflicter's Fervor 1 | Reduces the sync move countdown by one the first time the user's Pokémon uses a status move each battle. | 10 | 120 | 3 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Flameproof | Prevents the user from getting burned. | 5 | 60 | 1 |
| Head Smash: Power 4 | Head Smash: Power ↑ 4 | 3 | 36 | 1 |
| Head Smash: Power 4 | Head Smash: Power ↑ 4 | 3 | 36 | 1 |
| Speed 10 | Speed 10 | 4 | 48 | 2 |
| Stealth Rock: Hit and Heal 9 | Move: Stealth Rock Applies the Gradual Healing effect to the user when its move is successful. | 7 | 84 | 2 |
| Stealth Rock: MP Refresh 2 | Move: Stealth Rock Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Rock DF Extension 3 | Extends the duration of Rock Damage Field when Rock Damage Field is applied to the opponent's field of play. | 10 | 120 | 3 |
| Condition Nullification | Prevents the user from being inflicted with status conditions, flinching, becoming confused, or becoming trapped. | 10 | 120 | 3 |
| Traveling Photo Enthusiast Rock Slide: Power 25 | Traveling Photo Enthusiast Rock Slide: Power ↑ 25 | 5 | 60 | 3 |
| Traveling Photo Enthusiast Rock Slide: Power 25 | Traveling Photo Enthusiast Rock Slide: Power ↑ 25 | 5 | 60 | 3 |









