| Anchors | Plumeria | Plumeria |
Plumeria | |||
| Picture | Name | Role | Base Rarity |
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Plumeria | Strike | ☆☆☆☆☆ |
Obtaining Methods
Pokédex Entry
| Flavor Text | |
| Plumeria | This Team Skull Admin controls the rest of the team and is seen as something of a big sister type. She looks after the Grunts and won't forgive anyone who bullies them. |
| Mindscape |
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Plumeria's Pokémon
Plumeria & Salazzle | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Superduper Effective 2: Powers up moves that are super effective. Antitoxin: Prevents the user from getting poisoned or badly poisoned. Flameproof: Prevents the user from getting burned. | |||||||||||||
| Theme Skills | |||||||||||||
| Poison Strike - Raises allies's Attack and Sp. Atk by 15 when using Poison-type attacks Alola: Raises allies's Attack and Sp. Atk by 2 Villain: Raises allies's Attack and Sp. Atk by 2 Grown Woman: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
| Expedition Skills | |||||||||||||
| Rare + 2 Soothing -1 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 668 | 148 | 205 | 400 | 205 | 596 |
| 5 Star Max Potential Stats | |||||
| 768 | 188 | 245 | 440 | 245 | 636 |
| Sync Moves | ||||||
| Name | Type | Category | Max Power | Target | ||
| Wicked Enforcer Acid Downpour | ![]() | ![]() |
250-300 | Opponent | ||
| No additional effect | ||||||
| EX Sync Effect: Move targets all Opponents | ||||||
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP + 10 | HP + 10 | 0 | 5 | 1 |
| Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
| Defense + 5 | Defense + 5 | 0 | 5 | 1 |
| Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
| Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
| Speed + 5 | Speed + 5 | 0 | 5 | 1 |
| Speed + 5 | Speed + 5 | 2 | 24 | 1 |
| Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
| Smog: Power 6 | Smog: Power+6 | 2 | 24 | 1 |
| Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
| Smog: Accuracy 20 | Smog: Accuracy+20 | 5 | 60 | 1 |
| Smog: Power 6 | Smog: Power+6 | 2 | 24 | 1 |
| Smog: Power 6 | Smog: Power+6 | 2 | 24 | 2 |
| Smog: Move Gauge Refresh 4 | Move: Smog Has a good chance of increasing the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
| Burst In | Ensures that the user's next attack will be a critical hit when the Pokémon enters a battle. | 10 | 120 | 2 |
| Smog: Power 6 | Smog: Power+6 | 2 | 24 | 3 |
| Harry 3 | Powers up moves when the target is flinching. | 10 | 120 | 3 |
| HP + 10 | HP + 10 | 2 | 24 | 1 |
| Defense + 5 | Defense + 5 | 2 | 24 | 1 |
| Sludge Wave: Move Gauge Refresh 2 | Move: Sludge Wave Occasionally increases the user's move gauge by one when a move is successful. | 5 | 60 | 1 |
| Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
| HP + 10 | HP + 10 | 2 | 24 | 1 |
| Sludge Wave: Power 4 | Sludge Wave: Power+4 | 5 | 60 | 1 |
| Sludge Wave: Power 4 | Sludge Wave: Power+4 | 5 | 60 | 2 |
| Sludge Wave: Move Gauge Refresh 2 | Move: Sludge Wave Occasionally increases the user's move gauge by one when a move is successful. | 5 | 60 | 2 |
| Sludge Wave: Power 4 | Sludge Wave: Power+4 | 5 | 60 | 2 |
| Sludge Wave: Power 4 | Sludge Wave: Power+4 | 5 | 60 | 3 |
| Sludge Wave: Power 4 | Sludge Wave: Power+4 | 5 | 60 | 3 |
| Defense + 5 | Defense + 5 | 2 | 24 | 1 |
| Defense + 20 | Defense + 20 | 7 | 84 | 1 |
| Outta My Way!: MP Refresh 3 | Move: Outta My Way! Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
| Smog: Staggering 4 | Move: Smog Has a good chance of making the target flinch when an attack is successful. | 10 | 120 | 2 |
| Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
| Agile Entry 2 | Sharply raises the user's evasiveness when the Pokémon enters a battle. | 7 | 84 | 2 |
| Endurance | If the Pokémon enters battle with full HP, allows it to endure a single overwhelming attack with 1 HP left. | 7 | 84 | 3 |
| Sp. Def + 20 | Sp. Def + 20 | 7 | 84 | 2 |
| Toxic Power 3 | Powers up moves when the target is poisoned or badly poisoned. | 10 | 120 | 3 |
| Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
| HP + 10 | HP + 10 | 2 | 24 | 1 |
| Move Gauge Boost: MP Refresh 3 | Move: Move Gauge Boost Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
| Defense + 10 | Defense + 10 | 4 | 48 | 2 |
| HP + 20 | HP + 20 | 4 | 48 | 1 |
| Move Gauge Boost: Move Gauge Refresh 9 | Move: Move Gauge Boost Increases the user's move gauge by one when a move is successful. | 10 | 120 | 2 |
| Inertia | The higher the user's Speed, the more it powers up sync moves. | 7 | 84 | 3 |
| Build Up | Ensures that the user's next attack will be a critical hit after using a sync move. | 7 | 84 | 2 |
| Sp. Atk + 30 | Sp. Atk + 30 | 10 | 120 | 3 |
| Wicked Enforcer Acid Downpour: Power 25 | Wicked Enforcer Acid Downpour: Power+25 | 5 | 60 | 3 |
| Wicked Enforcer Acid Downpour: Power 25 | Wicked Enforcer Acid Downpour: Power+25 | 5 | 60 | 3 |
| Sp. Atk 20 | Sp. Atk 20 | 0 | 5 | 1 |
| Hostile Environment 1 | Raises the chance of inflicting status conditions with the additional effects of moves. | 3 | 36 | 2 |
| Virulent Toxin 5 | Powers up the user's sync move when the target is poisoned or badly poisoned. | 5 | 60 | 3 |
| HP 40 | HP 40 | 0 | 5 | 1 |
| Outta My Way!: Precision 1 | Move: Outta My Way! Raises the user's accuracy by 1 stat rank when its move is successful. | 3 | 36 | 2 |
| Critical Eye 1 | Raises the user's critical-hit rate by 1 stat rank when its move is successful. | 5 | 60 | 3 |
Plumeria (Variety) | |||||||
| Picture | Name | Role | Base Rarity | ||||
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Plumeria |
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☆☆☆☆☆ |
| Mindscape |
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Plumeria & Gengar | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Grand Entry 4: Raises the user's Sp. Atk by 4 stat ranks when it enters a battle. Toxic Freebie 9: Applies the Free Move Next effect to the user when the user's attack move is successful against a poisoned or badly poisoned opponent. Piercing Gaze: Moves never miss. Guaranteed Cookie Skill Agile Entry 2: Raises the user's evasiveness by two stat ranks when it enters a battle. | |||||||||||||
| Theme Skills | |||||||||||||
| Poison Sprint: Raises allies's Attack and Sp. Atk by 12 when using Poison-type attacks. Raises the Speed of all allied sync pairs by 12 Alola: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Villain: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Grown Woman: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 | |||||||||||||
| Expedition Skills | |||||||||||||
| Rare + 2 Wistful -2 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 806 | 459 | 209 | 566 | 224 | 515 |
| 5 Star Max Potential Stats | |||||
| 906 | 499 | 249 | 606 | 264 | 555 |
| 5 Star Max Potential EX Role Stats | |||||
| 966 | 519 | 269 | 626 | 284 | 555 |
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
| Toxic: Move Gauge Refresh 3 | Move: Toxic Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
| Sp. Atk 10 | Sp. Atk 10 | 4 | 48 | 2 |
| Hit Poisoned Opp: Special Boost ↑1 4 | Has a chance (50%) of increasing the user's Special Moves ↑ Next effect by one rank when its attack move is successful against a poisoned or badly poisoned opponent. | 10 | 120 | 3 |
| Virulent Toxin 5 | Powers up the user's sync move when the target is poisoned or badly poisoned. | 10 | 120 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
| Sludge Bomb: Move Gauge Refresh 3 | Move: Sludge Bomb Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Debut Regen | Applies the Gradual Healing effect to the user the first time the user enters a battle each battle. | 7 | 84 | 2 |
| Toxic: Ramp Up 1 | Move: Toxic Raises the user's Sp. Atk by one stat rank when its move is successful. | 9 | 108 | 2 |
| Easy Pickings 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move is successful against a confused opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
| Foul Fighting 3 | Powers up the user's moves against targets that are flinching, confused, or trapped. | 10 | 120 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Sludge Bomb: Power 3 | Sludge Bomb: Power ↑ 3 | 3 | 36 | 1 |
| Sludge Bomb: Power 3 | Sludge Bomb: Power ↑ 3 | 3 | 36 | 1 |
| Sludge Bomb: Power 3 | Sludge Bomb: Power ↑ 3 | 3 | 36 | 1 |
| Unflappable | Prevents the user from flinching. | 5 | 60 | 2 |
| Prove You Got Guts!: MP Refresh 2 | Move: Prove You Got Guts! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Haste | Speed cannot be lowered. | 5 | 60 | 2 |
| Prove You Got Guts!: Critical Eye 2 | Move: Prove You Got Guts! Raises the user's critical-hit rate by two stat ranks when its move is successful. | 10 | 120 | 3 |
| Inertia | The more user's Speed is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Fast Runner | Evasiveness cannot be lowered. | 5 | 60 | 1 |
| Sludge Bomb: Power 3 | Sludge Bomb: Power ↑ 3 | 3 | 36 | 1 |
| Sludge Bomb: Power 3 | Sludge Bomb: Power ↑ 3 | 3 | 36 | 1 |
| Sludge Bomb: Shifty Striker 4 | Move: Sludge Bomb Has a chance (50%) of raising the user's evasiveness by one stat rank when its Pokémon uses a move. | 8 | 96 | 2 |
| Stop Hitting Yourself 5 | Raises the chance that an opponent will attack themselves due to being confused. | 7 | 84 | 2 |
| Curative Confusion 1 | Restores the user's HP when its attack move is successful against a confused opponent. | 10 | 120 | 2 |
| Toxic Power 5 | Powers up the user's moves when the target is poisoned or badly poisoned. | 10 | 120 | 3 |
| Prove You Got Guts!: Propulsion 9 | Move: Prove You Got Guts! Reduces the user's sync move countdown by one when its move is successful. | 10 | 120 | 3 |
| Ready to Go Acid Downpour: Power 25 | Ready to Go Acid Downpour: Power ↑ 25 | 5 | 60 | 3 |
| Ready to Go Acid Downpour: Power 25 | Ready to Go Acid Downpour: Power ↑ 25 | 5 | 60 | 3 |











