AnchorsPoppy
Poppy
New Years 2025
New Years 2025

Poppy

Picture Name Role Base Rarity
Poppy Artwork
Standard Outfit EX Outfit
Poppy
RoleStrike
EX RoleSprint
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingPoppy Seasonal Scout (January 5th 2025 - January 28th 2025) - 2%
Lucas Mix Scout (January 1st 2025 - May 1st 2025) - 0.018%
Double Feature Poke Fair Scout (November 6th 2024 - November 20th 2024) - 1.5%
5 Star Select Poke Fair Scout x15 (A) (September 2nd 2024 - September 30th 2024) - 0.104%
Leaf Mix Scout (September 1st 2024 - January 1st 2025) - 0.020%
and more...

Pokédex Entry

Flavor Text
PoppyOne of the Elite Four in the Paldea region's Pokémon League. She is the second to face challengers and specializes in Steel-type Pokémon. Her youthful appearance belies her overwhelming skill.
Poppy
New Years 2025
Poppy has expanded her friend circle in the new year. Her adorable outfit is from Blossom, and her partner Pokémon, Steelix, is from Jasmine.
Mindscape
Poppy Mindscape

Poppy's Pokémon

Poppy & Tinkaton

Picture Name Focal Move Type Weakness
Tinkaton Image
English: Tinkaton
Japan: Dekanuchan
デカヌチャン
French: Forgelina
German: Granforgita
Korean: 두드리짱
Steel-type Fire-type
Passive Skills
Use Status P-Move on Opp: Defense ↓2 9: Lowers the target's Defense by two stat ranks when the user's Pokémon uses a status move targeting that opponent.
P-Moves & S-Moves Crit: Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves or sync move.
Impervious: Stats cannot be lowered.
Won't Work on Me! (Superawakened): Reduces the user's sync move countdown by two the first time its Trainer uses a move each battle. The user's moves never miss. Protects the user against critical hits.

Guaranteed Cookie Skill
Hit Paralyzed Opp: Defense ↓ 9: Lowers the target’s Defense by one stat rank when the user’s attack move is successful against a paralyzed opponent.
Theme Skills
Steel Strike - Raises allies's Attack and Sp. Atk by 15 when using Steel-type attacks
Paldea: Raises allies's Attack and Sp. Atk by 2
Elite Four: Raises allies's Attack and Sp. Atk by 2
Fancy Lady: Raises allies's Attack and Sp. Atk by 2
Free Spirit: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 3
Soothing -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
639 492 138 282 155 328
5 Star Max Potential Stats
739 532 178 322 195 368
5 Star Max Potential EX Role Stats
799 552 178 342 195 408
5 Star Max Potential EX Role & Superawakened Stats
878 607 195 376 214 448


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Play Rough Fairy-typePhysical Category Move 111-133 90 3 (Gauge) Opponent
Has a very small chance of lowering the target's Attack
Thunder Wave Electric-typeOther Category Move   90 2 (Gauge) Opponent
Leaves the target paralyzed
Steel-Hard Gigaton Hammer Steel-typePhysical Category Move 450-540 100 4 (Gauge) Opponent
Activation Condition: When the user uses any moves one time.
Deactivation Condition: When this move is used.
No additional effect.
Reeeal Strong!  Other Category Move   1 (Max Uses) Self
Raises the user's Attack by six stat ranks. Applies the Free Move Next effect to the user. Increases the user's Physical Moves ↑ Next effect by one rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Steel-Hard Strength Gigaton Hammer Steel-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Sprint): The first time the user's sync move is used each battle, the sync move countdown is reduced by three.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Defense Crush 9 Lowers the target's Defense by one stat rank when the user's attack move against it is successful. 10 120 4
Adrenaline 1 Reduces the sync move countdown by one the first time the user's sync move is used each battle. 10 120 5
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Use Status P-Move on Opp: Attack ↓2 9 Lowers the target's Attack by two stat ranks when the user's Pokémon uses a status move targeting that opponent. 10 120 4
S-Move: Physical Boost ↑2 9 Increases the user's Physical Moves ↑ Next effect by two ranks after using its sync move. 10 120 5
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
Steel-Hard Gigaton Hammer: Power 2 Steel-Hard Gigaton Hammer: Power ↑ 2 3 36 1
Steel-Hard Gigaton Hammer: Power 2 Steel-Hard Gigaton Hammer: Power ↑ 2 3 36 1
Sp. Def 5 Sp. Def 5 2 24 1
Unflappable Prevents the user from flinching. 5 60 1
Thunder Wave: Move Gauge Refresh 3 Move: Thunder Wave Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Thunder Wave: Accuracy 10 Thunder Wave: Accuracy ↑ 10 5 60 2
Fast-Track 9 Raises the user's Speed by one stat rank when its Pokémon uses a move. 10 120 2
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 3
Steel-Hard Strength Gigaton Hammer: Power 25 Steel-Hard Strength Gigaton Hammer: Power ↑ 25 5 60 3
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
HP 10 HP 10 2 24 1
Steel-Hard Gigaton Hammer: Power 2 Steel-Hard Gigaton Hammer: Power ↑ 2 3 36 1
Steel-Hard Gigaton Hammer: Power 2 Steel-Hard Gigaton Hammer: Power ↑ 2 3 36 1
Steel-Hard Gigaton Hammer: Power 2 Steel-Hard Gigaton Hammer: Power ↑ 2 3 36 2
Reeeal Strong!: Catalytic Kick 9 Move: Reeeal Strong! Applies the Move Gauge Acceleration effect to the allied field of play when the user's move is successful. 8 96 2
Reeeal Strong!: MP Refresh 2 Move: Reeeal Strong! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 10 120 3
Steel-Hard Strength Gigaton Hammer: Power 25 Steel-Hard Strength Gigaton Hammer: Power ↑ 25 5 60 3
Sp. Def 5 Sp. Def 5 2 24 1
Attack 5 Attack 5 2 24 1
Play Rough: Power 3 Play Rough: Power ↑ 3 3 36 1
Play Rough: Power 3 Play Rough: Power ↑ 3 3 36 1
Play Rough: Power 3 Play Rough: Power ↑ 3 3 36 2
Attack 10 Attack 10 4 48 2
Pinpoint Entry 1 Raises the user's accuracy by one stat rank when it enters a battle. 8 96 2
Steel-Hard Gigaton Hammer: Twofer 9 Move: Steel-Hard Gigaton Hammer Applies the Free Move Next effect to the user when its Pokémon uses a move. 10 120 3
Charging Infliction 2 Charges the user's move gauge by two when its Pokémon uses a status move. 10 120 3
HP 10 HP 10 2 24 1
Play Rough: Power 3 Play Rough: Power ↑ 3 3 36 1
Speed 5 Speed 5 2 24 1
Play Rough: Power 3 Play Rough: Power ↑ 3 3 36 1
Play Rough: Power 0 Play Rough: Power ↑ 0 7 84 2
Play Rough: Superduper Effective 5 Move: Play Rough Powers up moves that are super effective. 8 96 2
Play Rough: Accuracy 10 Play Rough: Accuracy ↑ 10 5 60 2
Sync Freebie Applies the Free Move Next effect to the user after using its sync move. 10 120 3
Play Rough: Paralysis Synergy 5 Move: Play Rough Powers up the user's moves when the target is paralyzed. 10 120 3
Steel-Hard Strength Gigaton Hammer: Power 25 Steel-Hard Strength Gigaton Hammer: Power ↑ 25 5 60 3
Steel-Hard Strength Gigaton Hammer: Power 25 Steel-Hard Strength Gigaton Hammer: Power ↑ 25 5 60 3

Poppy New Years 2025

Picture Name Role Base Rarity
Poppy Artwork
Standard Outfit EX Outfit
Poppy
RoleField
EX RoleSupport
☆☆☆☆☆

 

Mindscape
Poppy New Years 2025 Mindscape


Poppy & Steelix (Shiny Steelix)

Picture Name Focal Move Type Weakness
Steelix Image
English: Steelix
Japan: Haganeil
ハガネール
French: Steelix
German: Stahlos
Korean: 강철톤
Steel-type Fire-type
Passive Skills
Super Tough!: Turns the field of play's zone into a Steel Zone the first time the user enters a battle each battle. (A Steel Zone powers up Steel-type attacks.) Extends the duration of the Steel Zone when the zone turns into a Steel Zone while the user is on the field. Applies the Free Move Next effect to the user when its attack move is successful while the zone is a Steel Zone.
Hit: Team “Berry” MP ↓ & Physical Boost ↑1 9: Reduces MP by one for the user's moves that have the Berry effect tag and increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user's attack move is successful.
1st “Berry” MP 0: Steel Zone: Turns the field of play's zone into a Steel Zone the first time the remaining MP for the user's moves that have the Berry effect tag is zero each battle. (A Steel Zone powers up Steel-type attacks.)

Guaranteed Cookie Skill
Endurance: Applies the Enduring effect to the user if its HP is full when it enters a battle.
Theme Skills
Steel Field: Raises the maximum HP of all allied sync pairs by 12. Raises the Speed of all allied sync pairs by 12
Paldea: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Elite Four: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Seasonal Outfit: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Fancy Lady: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
677 446 210 236 179 251
5 Star Max Potential Stats
777 486 250 276 219 291
5 Star Max Potential EX Role Stats
837 486 290 276 259 291


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Iron Tail Steel-typePhysical Category Move 132-158 75 3 (Gauge) Opponent
Has a moderate chance of lowering the target's Defense
Sitrus Berry  Other Category Move   3 (Max Uses) Self
Restores an ally's HP by approximately 20% of its maximum HP.
Diamond-Hard Iron Head Steel-typePhysical Category Move 200-240 100 2 (Gauge) All opponents
Activation Condition: When the field of play’s zone turns into a Steel Zone.
Deactivation Condition: When the field of play’s zone is no longer a Steel Zone.

Lowers the target’s Attack and Sp. Atk by one stat rank. Has a chance (30%) of making the target flinch. If the user’s Steelix has Mega Evolved, also lowers the target’s Speed by one stat rank. Raises the Defense and Sp. Def of all allied sync pairs by one stat rank. If the user’s Steelix has Mega Evolved, also raises the Speed of all allied sync pairs by one stat rank.
Tough as Steel!  Other Category Move   1 (Max Uses) An ally
Raises an ally’s Attack by four stat ranks. Raises an ally’s critical-hit rate by three stat ranks. Applies the Gradual Healing effect to an ally.


Sync Moves
NameTypeCategoryMax PowerTarget
Solid Shiny Gold Steel Impact Steel-typePhysical Category Move 160-192 Opponent
Become Mega Steelix until the end of battle.
EX Sync Effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Poppy & Steelix (Shiny Mega Steelix)

Picture Name Focal Move Type Weakness
Steelix Image
English: Steelix
Japan: Haganeil
ハガネール
French: Steelix
German: Stahlos
Korean: 강철톤
Steel-type Fire-type
Passive Skills
Super Tough!: Turns the field of play's zone into a Steel Zone the first time the user enters a battle each battle. (A Steel Zone powers up Steel-type attacks.) Extends the duration of the Steel Zone when the zone turns into a Steel Zone while the user is on the field. Applies the Free Move Next effect to the user when its attack move is successful while the zone is a Steel Zone.
Hit: Team “Berry” MP ↓ & Physical Boost ↑1 9: Reduces MP by one for the user's moves that have the Berry effect tag and increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user's attack move is successful.
1st “Berry” MP 0: Steel Zone: Turns the field of play's zone into a Steel Zone the first time the remaining MP for the user's moves that have the Berry effect tag is zero each battle. (A Steel Zone powers up Steel-type attacks.)

Guaranteed Cookie Skill
Endurance: Applies the Enduring effect to the user if its HP is full when it enters a battle.
Theme Skills
Steel Field: Raises the maximum HP of all allied sync pairs by 12. Raises the Speed of all allied sync pairs by 12
Paldea: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Elite Four: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Seasonal Outfit: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Fancy Lady: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
677 535 251 236 179 251
5 Star Max Potential Stats
777 575 291 276 219 291
5 Star Max Potential EX Role Stats
837 575 331 276 259 291


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Iron Tail Steel-typePhysical Category Move 132-158 75 3 (Gauge) Opponent
Has a moderate chance of lowering the target's Defense
Sitrus Berry  Other Category Move   3 (Max Uses) Self
Restores an ally's HP by approximately 20% of its maximum HP.
Diamond-Hard Iron Head Steel-typePhysical Category Move 200-240 100 2 (Gauge) All opponents
Activation Condition: When the field of play’s zone turns into a Steel Zone.
Deactivation Condition: When the field of play’s zone is no longer a Steel Zone.

Lowers the target’s Attack and Sp. Atk by one stat rank. Has a chance (30%) of making the target flinch. If the user’s Steelix has Mega Evolved, also lowers the target’s Speed by one stat rank. Raises the Defense and Sp. Def of all allied sync pairs by one stat rank. If the user’s Steelix has Mega Evolved, also raises the Speed of all allied sync pairs by one stat rank.
Tough as Steel!  Other Category Move   1 (Max Uses) An ally
Raises an ally’s Attack by four stat ranks. Raises an ally’s critical-hit rate by three stat ranks. Applies the Gradual Healing effect to an ally.


Sync Moves
NameTypeCategoryMax PowerTarget
Solid Shiny Gold Steel Impact Steel-typePhysical Category Move 160-192 Opponent
Become Mega Steelix until the end of battle.
EX Sync Effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Iron Tail: Power 3 Iron Tail: Power ↑ 3 3 36 1
Iron Tail: Power 3 Iron Tail: Power ↑ 3 3 36 1
Iron Tail: Accuracy 15 Iron Tail: Accuracy ↑ 15 7 84 2
Iron Tail: Move Gauge Refresh 3 Move: Iron Tail Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Brawn Sync 3 Powers up the user’s sync move when its Attack is raised. 8 96 2
Unfortuitous 9 Lowers one of the target’s following stats by one stat rank at random when the user’s attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 10 120 3
Sharpened Body 5 Powers up the user’s moves when its Attack is raised. 10 120 3
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Diamond-Hard Iron Head: Power 2 Diamond-Hard Iron Head: Power ↑ 2 3 36 1
Diamond-Hard Iron Head: Power 2 Diamond-Hard Iron Head: Power ↑ 2 3 36 1
HP 10 HP 10 2 24 1
Attack 5 Attack 5 2 24 1
Sp. Def 10 Sp. Def 10 4 48 2
Metallic Acceleration 2 Quickly charges the move gauge when the zone is a Steel Zone. 9 108 2
Metallic Healing 1 Restores the user’s HP whenever its Pokémon takes an action when the zone is a Steel Zone. 8 96 2
Metallic Surge 9 Powers up the user’s sync move when the zone is a Steel Zone. 10 120 3
Adrenaline 1 Reduces the sync move countdown by one the first time the user’s sync move is used each battle. 10 120 3
Attack 5 Attack 5 2 24 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Diamond-Hard Iron Head: Power 2 Diamond-Hard Iron Head: Power ↑ 2 3 36 1
Diamond-Hard Iron Head: Power 2 Diamond-Hard Iron Head: Power ↑ 2 3 36 1
Diamond-Hard Iron Head: Power 2 Diamond-Hard Iron Head: Power ↑ 2 3 36 2
Diamond-Hard Iron Head: Move Gauge Refresh 3 Move: Diamond-Hard Iron Head Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
1st S-Move: Restore “Berry” MP 1 Restores one MP of the user’s moves that have the Berry effect tag the first time its sync move is used each battle. 10 120 3
Piercing Gaze Moves never miss. 10 120 3
Attack 5 Attack 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Iron Tail: Power 3 Iron Tail: Power ↑ 3 3 36 1
Iron Tail: Power 3 Iron Tail: Power ↑ 3 3 36 1
HP 20 HP 20 4 48 2
Iron Tail: On a Roll 3 Move: Iron Tail Raises the chance of lowering stat values with the additional effects of the user’s moves. 7 84 2
Tough as Steel!: Move on Ally: Supereffective ↑ Next 9 Move: Tough as Steel! When the user’s move targeting an allied sync pair (excluding field effects) is successful, applies the Supereffective ↑ Next effect to the allied sync pair affected by the move. 7 84 2
Tough as Steel!: Move on Ally: Attack ↑ 2 Move: Tough as Steel! When the user’s move targeting an allied sync pair (excluding field effects) is successful, raises the Attack of the allied sync pair affected by the move by two stat ranks. 10 120 3
Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
Solid Shiny Gold Steel Impact: Power 25 Solid Shiny Gold Steel Impact: Power ↑ 25 5 60 3
Solid Shiny Gold Steel Impact: Power 25 Solid Shiny Gold Steel Impact: Power ↑ 25 5 60 3