Wikstrom

Picture Name Role Base Rarity
Wikstrom Artwork Wikstrom Tech ☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingTriple Feature Variety Scout (November 21st 2024 - December 6th 2024) - 1.052%
Super Spotlight Variety Scout (November 21st 2024 - December 6th 2024) - 1.052%
Adaman Master Fair Scout (November 21st 2024 - December 25th 2024) - 1.052%
Dexio Poke Fair Scout (November 17th 2024 - December 6th 2024) - 1.052%
Sina Poke Fair Scout (November 15th 2024 - December 6th 2024) - 1.052%
and more...

Pokédex Entry

Flavor Text
WikstromA Steel-type Pokémon user and member of the Elite Four who wears armor, he battles his opponents chivalrously and acknowledges their strength with respect.
Mindscape
Wikstrom Mindscape

Wikstrom's Pokémon

Wikstrom & Aegislash

Picture Name Focal Move Type Weakness
Aegislash Image
English: Aegislash
Japan: Gillgard
ギルガルド
French: Exagide
German: Durengard
Korean: 킬가르도
Steel-type Fire-type
Passive Skills
Stance Change: Changes to Blade Forme when the user's Pokémon attacks. Changes to Shield Forme when the user's Pokémon uses King's Shield or switches out.
Vigilance: Protects the user against critical hits.
Theme Skills
Steel Tech - Raises allies's Attack and Sp. Atk by 12 when using Steel-type attacks. Raises the maximum HP of all allied sync pairs by 12
Kalos: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Elite Four: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Body Builder: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Passionate Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
620 97 257 97 257 314
5 Star Stats
660 117 277 117 277 334
5 Star Max Potential Stats
700 137 297 137 297 354


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Gyro Ball Steel-typePhysical Category Move 44-52 100 2 (Gauge) Opponent
Its power is doubled if the target's Speed has risen
King's Shield Steel-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Self
The user takes up a defensive posture. Using this again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies attacks that target the user when attacked while in this defensive posture. Sharply lowers the Attack of opponents that use physical attacks against the user while it is in this defensive posture
En Garde!  Other Category Move   2 (Max Uses) Self
Drastically raises the user's Attack and raises its critical-hit rate when it is in Blade Forme. Sharply raises the user's Defense and Sp. Def when it is in Shield Forme
Iron Head Steel-typePhysical Category Move 92-110 100 3 (Gauge) Opponent
Has a moderate chance of making the target flinch


Sync Moves
NameTypeCategoryMax PowerTarget
Shining Knight Iron Head Steel-typePhysical Category Move 200-240 Opponent
The more the opponent's Attack is lowered, the greater the power of this move


Wikstrom & Aegislash (Blade Forme)

Picture Name Focal Move Type Weakness
Aegislash Image
English: Aegislash
Japan: Gillgard
ギルガルド
French: Exagide
German: Durengard
Korean: 킬가르도
Steel-type Fire-type
Passive Skills
Stance Change: Changes to Blade Forme when the user's Pokémon attacks. Changes to Shield Forme when the user's Pokémon uses King's Shield or switches out.
Vigilance: Protects the user against critical hits.
Theme Skills
Steel Tech - Raises allies's Attack and Sp. Atk by 12 when using Steel-type attacks. Raises the maximum HP of all allied sync pairs by 12
Kalos: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Elite Four: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Body Builder: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Passionate Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
620 291 77 291 77 314
5 Star Stats
660 311 97 311 97 334
5 Star Max Potential Stats
700 331 117 331 117 354


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Gyro Ball Steel-typePhysical Category Move 44-52 100 2 (Gauge) Opponent
Its power is doubled if the target's Speed has risen
King's Shield Steel-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Self
The user takes up a defensive posture. Using this again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies attacks that target the user when attacked while in this defensive posture. Sharply lowers the Attack of opponents that use physical attacks against the user while it is in this defensive posture
En Garde!  Other Category Move   2 (Max Uses) Self
Drastically raises the user's Attack and raises its critical-hit rate when it is in Blade Forme. Sharply raises the user's Defense and Sp. Def when it is in Shield Forme
Iron Head Steel-typePhysical Category Move 92-110 100 3 (Gauge) Opponent
Has a moderate chance of making the target flinch


Sync Moves
NameTypeCategoryMax PowerTarget
Shining Knight Iron Head Steel-typePhysical Category Move 200-240 Opponent
The more the opponent's Attack is lowered, the greater the power of this move


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Gyro Ball: Power 4 Gyro Ball: Power Up 4 3 36 1
Gyro Ball: Power 4 Gyro Ball: Power Up 4 3 36 2
Gyro Ball: Power 4 Gyro Ball: Power Up 4 3 36 1
Gyro Ball: Move Gauge Refresh 3 Move: Gyro Ball Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Terrify 1 Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. 9 108 3
Gyro Ball: Power 4 Gyro Ball: Power Up 4 3 36 2
En Garde!: MP Refresh 3 Move: En Garde! Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 3
Sp. Def 5 Sp. Def 5 2 24 1
Iron Head: Power 3 Iron Head: Power Up 3 3 36 1
Iron Head: Power 3 Iron Head: Power Up 3 3 36 1
Iron Head: Power 3 Iron Head: Power Up 3 3 36 2
Iron Head: Power 3 Iron Head: Power Up 3 3 36 1
Iron Head: Move Gauge Refresh 3 Move: Iron Head Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Iron Head: Power 3 Iron Head: Power Up 3 3 36 2
Iron Head: Aggravation 1 Move: Iron Head Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 9 108 3
Iron Head: Harry 3 Move: Iron Head Powers up the user's moves when the move's target or targets are flinching. 8 96 3
Attack 5 Attack 5 2 24 1
Attack 5 Attack 5 2 24 1
Headstrong Attack cannot be lowered. 5 60 1
Attack 10 Attack 10 4 48 1
Attack 10 Attack 10 4 48 2
Superduper Effective 3 Powers up moves that are super effective. 9 108 2
Critical Strike 2 Powers up the user's attacks when they become critical hits. 10 120 3
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 9 108 2
Double Down 5 Powers up sync moves that are super effective. 10 120 3
Defense 5 Defense 5 2 24 1
King's Shield: Move Gauge Refresh 3 Move: King's Shield Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 10 Defense 10 4 48 1
Sp. Def 10 Sp. Def 10 4 48 1
King's Shield: Inspire Ire Move: King's Shield Makes opponents target the user for a short time when a move is successful. 8 96 2
En Garde!: Shielding Strikes 1 Move: En Garde! Raises the user's Defense by 1 stat rank when its move is successful. 8 96 2
En Garde!: Barricade 1 Move: En Garde! Raises the user's Sp. Def by 1 stat rank when its move is successful. 8 96 2
King's Shield: MP Refresh 3 Move: King's Shield Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 3
Block and Lunge 1 Has a chance (20%) of reducing the user's sync move countdown by one when the user nullifies an opponent's move while in a defensive posture. 10 120 3
Shining Knight Iron Head: Power 25 Shining Knight Iron Head: Power Up 25 5 60 3
Shining Knight Iron Head: Power 25 Shining Knight Iron Head: Power Up 25 5 60 3