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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VII Dex | Gen VI Dex | Gen V Dex | |
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Levitate | |||||
| Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes. | |||||
| Evolutionary Chain | |||
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Acid Spray | ![]() |
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40 | 100 | 20 | -- | |||
| Lowers the target's Sp. Def stat by 2 stages. | |||||||||
| Acrobatics | ![]() |
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55 | 100 | 16 | -- | |||
| This move's power is doubled if the user isn't holding an item. | |||||||||
| Body Press | ![]() |
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80 | 100 | 12 | -- | |||
| The damage dealt by this move is calculated using the user's Defense stat instead of its Attack stat. | |||||||||
| Body Slam | ![]() |
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85 | 100 | 16 | 30 | |||
| Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Bounce | ![]() |
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85 | 85 | 8 | 30 | |||
| The user gains the Sky-High status on the turn this move is used then attacks on the following turn. This move has a 30% chance of paralyzing the target. | |||||||||
| Brick Break | ![]() |
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75 | 100 | 16 | -- | |||
| Removes the Light Screen Reflect and Aurora Veil statuses on the target's side. | |||||||||
| Bulk Up | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Attack and Defense stats by 1 stage. | |||||||||
| Bulldoze | ![]() |
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60 | 100 | 20 | -- | |||
| Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved. | |||||||||
| Charge | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Sp. Def stat by 1 stage. The user gains the Electric Boost status. | |||||||||
| Charge Beam | ![]() |
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50 | 90 | 12 | 70 | |||
| Has a 70% chance of boosting the user's Sp. Atk stat by 1 stage. | |||||||||
| Close Combat | ![]() |
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120 | 100 | 8 | -- | |||
| Lowers the user's Defense and Sp. Def stats by 1 stage. | |||||||||
| Coil | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Attack and Defense stats as well as its accuracy by 1 stage. | |||||||||
| Confuse Ray | ![]() |
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-- | 100 | 12 | -- | |||
| Confuses the target. | |||||||||
| Crunch | ![]() |
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80 | 100 | 16 | 20 | |||
| Has a 20% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Crush Claw | ![]() |
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75 | 95 | 12 | 50 | |||
| Has a 50% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Discharge | ![]() |
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80 | 100 | 16 | 30 | |||
| Has a 30% chance of paralyzing targets. | |||||||||
| Dragon Claw | ![]() |
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80 | 100 | 16 | -- | |||
| Dragon Pulse | ![]() |
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85 | 100 | 12 | -- | |||
| Dragon Tail | ![]() |
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60 | 90 | 12 | -- | |||
| If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random. | |||||||||
| Drain Punch | ![]() |
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75 | 100 | 12 | -- | |||
| The user's HP is restored by 1/2 of the damage dealt by this move. | |||||||||
| Eerie Impulse | ![]() |
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-- | 100 | 16 | -- | |||
| Lowers the target's Sp. Atk stat by 2 stages. | |||||||||
| Electric Terrain | ![]() |
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-- | 101 | 12 | -- | |||
| Turns the entire field into Electric Terrain for 5 turns. | |||||||||
| Electro Ball | ![]() |
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?? | 100 | 12 | -- | |||
| The higher the user's Speed stat compared to the target's the greater this move's power (ranging between 40 and 150). | |||||||||
| Electroweb | ![]() |
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55 | 95 | 16 | -- | |||
| Lowers targets' Speed stats by 1 stage. | |||||||||
| Endure | ![]() |
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-- | 101 | 12 | -- | |||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Facade | ![]() |
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70 | 100 | 20 | -- | |||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Fire Punch | ![]() |
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75 | 100 | 16 | 10 | |||
| Has a 10% chance of burning the target. | |||||||||
| Flamethrower | ![]() |
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90 | 100 | 16 | 10 | |||
| Has a 10% chance of burning the target. | |||||||||
| Flash Cannon | ![]() |
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80 | 100 | 12 | 10 | |||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Focus Punch | ![]() |
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150 | 100 | 20 | -- | |||
| This move fails if the user has already taken damage from a move in the same turn. | |||||||||
| Gastro Acid | ![]() |
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-- | 100 | 12 | -- | |||
| Gives the target the No Ability status. | |||||||||
| Giga Drain | ![]() |
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75 | 100 | 12 | -- | |||
| The user's HP is restored by 1/2 of the damage dealt by this move. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Grass Knot | ![]() |
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?? | 100 | 20 | -- | |||
| The heavier the target the greater this move's power (ranging between 20 and 120). | |||||||||
| Heavy Slam | ![]() |
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?? | 100 | 12 | -- | |||
| The more the user outweighs the target the greater this move's power (ranging between 40 and 120). If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Hex | ![]() |
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65 | 100 | 12 | -- | |||
| This move's power is doubled if the target has a status condition. | |||||||||
| Hyper Beam | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Iron Tail | ![]() |
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100 | 75 | 16 | 30 | |||
| Has a 30% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Knock Off | ![]() |
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65 | 100 | 20 | -- | |||
| This move's power is boosted by 50% if the target is holding an item. Causes the target to lose its held item. | |||||||||
| Light Screen | ![]() |
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-- | 101 | 20 | -- | |||
| Gives the user's side the Light Screen status for 5 turns. | |||||||||
| Liquidation | ![]() |
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85 | 100 | 12 | 20 | |||
| Has a 20% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Lunge | ![]() |
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80 | 100 | 16 | -- | |||
| Lowers the target's Attack stat by 1 stage. | |||||||||
| Muddy Water | ![]() |
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90 | 85 | 12 | 30 | |||
| Has a 30% chance of lowering targets' accuracy by 1 stage. | |||||||||
| Outrage | ![]() |
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120 | 100 | 12 | -- | |||
| The user gains the Rampaging status. | |||||||||
| Poison Fang | ![]() |
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50 | 100 | 16 | 50 | |||
| Has a 50% chance of badly poisoning the target. | |||||||||
| Protect | ![]() |
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-- | 101 | 8 | -- | |||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Psychic Fangs | ![]() |
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85 | 100 | 12 | -- | |||
| Removes the Light Screen Reflect and Aurora Veil statuses on the target's side. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | 8 | -- | |||
| Summons rain for 5 turns. | |||||||||
| Rest | ![]() |
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-- | 101 | 8 | -- | |||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Rising Voltage | ![]() |
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70 | 100 | 20 | -- | |||
| This move's power is doubled if the target is under the effect of Electric Terrain. | |||||||||
| Rock Slide | ![]() |
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75 | 90 | 12 | 30 | |||
| Has a 30% chance of making targets flinch. | |||||||||
| Rock Tomb | ![]() |
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60 | 95 | 16 | -- | |||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Round | ![]() |
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60 | 100 | 16 | -- | |||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Scary Face | ![]() |
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-- | 100 | 12 | -- | |||
| Lowers the target's Speed stat by 2 stages. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | 12 | -- | |||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Snore | ![]() |
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50 | 100 | 16 | 30 | |||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Stomping Tantrum | ![]() |
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75 | 100 | 12 | -- | |||
| This move's power is doubled if the user couldn't act or its move missed or failed on the previous turn. | |||||||||
| Substitute | ![]() |
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-- | 101 | 12 | -- | |||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sunny Day | ![]() |
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-- | 101 | 8 | -- | |||
| Summons harsh sunlight for 5 turns. | |||||||||
| Super Fang | ![]() |
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?? | 90 | 12 | -- | |||
| Deals damage to the target equal to 1/2 of its remaining HP. Deals 1 HP of damage to a target that has only 1 HP left. | |||||||||
| Supercell Slam | ![]() |
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100 | 95 | 16 | -- | |||
| If this move misses or fails the user takes damage equal to 1/2 of its max HP. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Superpower | ![]() |
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120 | 100 | 8 | -- | |||
| Lowers the user's Attack and Defense stats by 1 stage. | |||||||||
| Thrash | ![]() |
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120 | 100 | 12 | -- | |||
| The user gains the Rampaging status. | |||||||||
| Throat Chop | ![]() |
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80 | 100 | 16 | 100 | |||
| Gives the target the Throat Chopped status. | |||||||||
| Thunder | ![]() |
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110 | 70 | 12 | 30 | |||
| Has a 30% chance of paralyzing the target. This move never misses in rain and can hit a target that has the Sky-High status. | |||||||||
| Thunder Fang | ![]() |
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65 | 95 | 16 | 10 | |||
| Has a 10% chance of paralyzing the target and a 10% chance of making the target flinch. | |||||||||
| Thunder Punch | ![]() |
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75 | 100 | 16 | 10 | |||
| Has a 10% chance of paralyzing the target. | |||||||||
| Thunder Wave | ![]() |
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-- | 90 | 20 | -- | |||
| Paralyzes the target. | |||||||||
| Thunderbolt | ![]() |
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90 | 100 | 16 | 10 | |||
| Has a 10% chance of paralyzing the target. | |||||||||
| U-turn | ![]() |
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70 | 100 | 20 | -- | |||
| After attacking the user switches out of battle to be replaced by another party Pokémon. | |||||||||
| Volt Switch | ![]() |
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70 | 100 | 20 | -- | |||
| After attacking the user switches out of battle to be replaced by another party Pokémon. | |||||||||
| Waterfall | ![]() |
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80 | 100 | 16 | 20 | |||
| Has a 20% chance of making the target flinch. | |||||||||
| Wild Charge | ![]() |
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90 | 100 | 16 | -- | |||
| The user takes 1/4 of the damage dealt by this move. | |||||||||
| Zap Cannon | ![]() |
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120 | 50 | 8 | 100 | |||
| Paralyzes the target. | |||||||||
| Zen Headbutt | ![]() |
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80 | 90 | 16 | 20 | |||
| Has a 20% chance of making the target flinch. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 515 | 85 | 115 | 80 | 105 | 80 | 50 | |
| Max Stats Hindering Nature |
Standard | 160 - 192 | 121 - 150 | 90 - 118 | 112 - 141 | 90 - 118 | 63 - 91 |
| Max Stats Neutral Nature |
Standard | 160 - 192 | 135 - 167 | 100 - 132 | 125 - 157 | 100 - 132 | 70 - 102 |
| Max Stats Beneficial Nature |
Standard | 160 - 192 | 148 - 183 | 110 - 145 | 137 - 172 | 110 - 145 | 77 - 112 |
85
115
80
50
80
105
Mega Eelektross | |||||
| Picture | |||||
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| Name | Other Names | No. | Type | ||||||||||
| Mega Eelektross |
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| Classification | Height | Weight | Capture Rate | ||||||||||
| EleFish Pokémon | 9'10" 3m |
396.8lbs 180kg |
| Abilities: Eelevate | |||||
| Eelevate: The Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. When the Pokémon knocks out a target with an attack, its highest stat is boosted by 1 stage. | |||||
| Damage Taken | |||||||||||||||||
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| *1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 615 | 85 | 145 | 80 | 135 | 90 | 80 | |
| Max Stats Hindering Nature |
Standard | 160 - 192 | 148 - 177 | 90 - 118 | 139 - 168 | 99 - 127 | 90 - 118 |
| Max Stats Neutral Nature |
Standard | 160 - 192 | 165 - 197 | 100 - 132 | 155 - 187 | 110 - 142 | 100 - 132 |
| Max Stats Beneficial Nature |
Standard | 160 - 192 | 181 - 216 | 110 - 145 | 170 - 205 | 121 - 156 | 110 - 145 |
85
145
80
80
90
135
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