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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | |||
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Synchronize - Trace - Telepathy | |||||
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Synchronize: When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed. Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, a random opponent’s ability will be copied. : Telepathy: Prevents damage from team-mates during Double battles |
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| Evolutionary Chain | |||
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Alluring Voice | ![]() |
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80 | 100 | -- | ||||
| Confuses the target if its stats were boosted during the turn this move is used. | |||||||||
| Aura Sphere | ![]() |
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80 | 101 | -- | ||||
| This move never misses. | |||||||||
| Body Slam | ![]() |
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85 | 100 | 30 | ||||
| Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Calm Mind | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Sp. Atk and Sp. Def stats by 1 stage. | |||||||||
| Charge Beam | ![]() |
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50 | 90 | 70 | ||||
| Has a 70% chance of boosting the user's Sp. Atk stat by 1 stage. | |||||||||
| Charm | ![]() |
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-- | 100 | -- | ||||
| Lowers the target's Attack stat by 2 stages. | |||||||||
| Confuse Ray | ![]() |
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-- | 100 | -- | ||||
| Confuses the target. | |||||||||
| Dazzling Gleam | ![]() |
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80 | 100 | -- | ||||
| Destiny Bond | ![]() |
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-- | 101 | -- | ||||
| The user gains the Destiny Bound status. This move fails if used in succession. | |||||||||
| Disable | ![]() |
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-- | 100 | -- | ||||
| Gives the target the Move Disabled status for 4 turns. | |||||||||
| Double Team | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's evasiveness by 1 stage. | |||||||||
| Draining Kiss | ![]() |
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50 | 100 | -- | ||||
| The user's HP is restored by 3/4 of the damage dealt by this move. | |||||||||
| Encore | ![]() |
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-- | 100 | -- | ||||
| Gives the target the Encore status. | |||||||||
| Endure | ![]() |
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-- | 101 | -- | ||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Energy Ball | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Expanding Force | ![]() |
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80 | 100 | -- | ||||
| If the user is under the effect of Psychic Terrain this move's power is boosted by 50% and its range extends to all opponents. | |||||||||
| Facade | ![]() |
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70 | 100 | -- | ||||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Fire Punch | ![]() |
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75 | 100 | 10 | ||||
| Has a 10% chance of burning the target. | |||||||||
| Fling | ![]() |
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?? | 100 | -- | ||||
| This move's power and effects depend on the user's held item. The held item is lost after this move is used. | |||||||||
| Focus Blast | ![]() |
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120 | 70 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Future Sight | ![]() |
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120 | 100 | -- | ||||
| Gives the target's spot the Future Attack status. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Grass Knot | ![]() |
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?? | 100 | -- | ||||
| The heavier the target the greater this move's power (ranging between 20 and 120). | |||||||||
| Gravity | ![]() |
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-- | 101 | -- | ||||
| Gives the entire field the Gravity status for 5 turns. | |||||||||
| Guard Swap | ![]() |
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-- | 101 | -- | ||||
| The user swaps the changes to its Defense and Sp. Def stats with the changes to the target's Defense and Sp. Def stats. | |||||||||
| Heal Pulse | ![]() |
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-- | 101 | -- | ||||
| Restores 1/2 of the target's max HP. | |||||||||
| Healing Wish | ![]() |
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-- | 101 | -- | ||||
| The user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured. | |||||||||
| Helping Hand | ![]() |
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-- | 101 | -- | ||||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| Hyper Beam | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Hyper Voice | ![]() |
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90 | 100 | -- | ||||
| Hypnosis | ![]() |
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-- | 60 | -- | ||||
| Puts the target to sleep. | |||||||||
| Ice Punch | ![]() |
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75 | 100 | 10 | ||||
| Has a 10% chance of freezing the target. | |||||||||
| Icy Wind | ![]() |
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55 | 95 | -- | ||||
| Lowers targets' Speed stats by 1 stage. | |||||||||
| Imprison | ![]() |
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-- | 101 | -- | ||||
| The user gains the Sealing Off status. | |||||||||
| Knock Off | ![]() |
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65 | 100 | -- | ||||
| This move's power is boosted by 50% if the target is holding an item. Causes the target to lose its held item. | |||||||||
| Life Dew | ![]() |
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-- | 101 | -- | ||||
| Restores 1/4 of the max HP of the user and its allies. | |||||||||
| Light Screen | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Light Screen status for 5 turns. | |||||||||
| Magic Room | ![]() |
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-- | 101 | -- | ||||
| Gives the entire field the Magic Room status for 5 turns. | |||||||||
| Mean Look | ![]() |
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-- | 101 | -- | ||||
| Gives the target the Can't Escape status. | |||||||||
| Memento | ![]() |
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-- | 100 | -- | ||||
| Lowers the target's Attack and Sp. Atk stats by 2 stages. The user faints upon using this move. | |||||||||
| Misty Explosion | ![]() |
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100 | 100 | -- | ||||
| If the user is under the effect of Misty Terrain this move's power is boosted by 50%. The user faints upon using this move. | |||||||||
| Misty Terrain | ![]() |
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-- | 101 | -- | ||||
| Turns the entire field into Misty Terrain for 5 turns. | |||||||||
| Moonblast | ![]() |
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95 | 100 | 30 | ||||
| Has a 10% chance of lowering the target's Sp. Atk stat by 1 stage. | |||||||||
| Mystical Fire | ![]() |
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75 | 100 | -- | ||||
| Lowers the target's Sp. Atk stat by 1 stage. | |||||||||
| Night Shade | ![]() |
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?? | 100 | -- | ||||
| Deals 50 HP of damage. | |||||||||
| Pain Split | ![]() |
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-- | 101 | -- | ||||
| The user adds its remaining HP to the target's remaining HP then splits the total in half for them to share. | |||||||||
| Power Swap | ![]() |
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-- | 101 | -- | ||||
| The user swaps the changes to its Attack and Sp. Atk stats with the changes to the target's Attack and Sp. Atk stats. | |||||||||
| Protect | ![]() |
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-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Psych Up | ![]() |
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-- | 101 | -- | ||||
| The user copies the target's stat changes. | |||||||||
| Psychic | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Psychic Noise | ![]() |
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75 | 100 | 100 | ||||
| Gives the target the Healing Prevented status for 2 turns. | |||||||||
| Psychic Terrain | ![]() |
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-- | 101 | -- | ||||
| Turns the entire field into Psychic Terrain for 5 turns. | |||||||||
| Psyshock | ![]() |
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80 | 100 | -- | ||||
| This is a special move but the damage it deals is calculated using the target's Defense stat. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | -- | ||||
| Summons rain for 5 turns. | |||||||||
| Reflect | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Reflect status for 5 turns. | |||||||||
| Rest | ![]() |
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-- | 101 | -- | ||||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Round | ![]() |
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60 | 100 | -- | ||||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Safeguard | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Safeguard status for 5 turns. | |||||||||
| Shadow Ball | ![]() |
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80 | 100 | 20 | ||||
| Has a 20% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Shadow Sneak | ![]() |
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40 | 100 | -- | ||||
| Skill Swap | ![]() |
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-- | 101 | -- | ||||
| The user and the target swap their Abilities. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | -- | ||||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Snore | ![]() |
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50 | 100 | 30 | ||||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Stored Power | ![]() |
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20 | 100 | -- | ||||
| This move's power is increased by 20 for each stage that the user's stats have been boosted. | |||||||||
| Substitute | ![]() |
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-- | 101 | -- | ||||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sunny Day | ![]() |
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-- | 101 | -- | ||||
| Summons harsh sunlight for 5 turns. | |||||||||
| Swagger | ![]() |
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-- | 85 | -- | ||||
| Boosts the target's Attack stat by 2 stages and confuses it. | |||||||||
| Taunt | ![]() |
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-- | 100 | -- | ||||
| Gives the target the Taunted status. | |||||||||
| Thief | ![]() |
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60 | 100 | -- | ||||
| If the user is not already holding an item it steals the target's held item. | |||||||||
| Thunder Punch | ![]() |
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75 | 100 | 10 | ||||
| Has a 10% chance of paralyzing the target. | |||||||||
| Thunder Wave | ![]() |
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-- | 90 | -- | ||||
| Paralyzes the target. | |||||||||
| Thunderbolt | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of paralyzing the target. | |||||||||
| Trick | ![]() |
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-- | 100 | -- | ||||
| The user and the target swap their held items. | |||||||||
| Trick Room | ![]() |
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-- | 101 | -- | ||||
| Gives the entire field the Trick Room status for 5 turns. | |||||||||
| Triple Axel | ![]() |
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20 | 90 | -- | ||||
| The user attacks 3 times in a row—first with a power of 20 then with a power of 40 then with a power of 60. The attack ends if the user misses. | |||||||||
| Vacuum Wave | ![]() |
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40 | 100 | -- | ||||
| Will-O-Wisp | ![]() |
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-- | 85 | -- | ||||
| Burns the target. | |||||||||
| Wish | ![]() |
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-- | 101 | -- | ||||
| Gives the user's spot the Wish status. | |||||||||
| Wonder Room | ![]() |
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-- | 101 | -- | ||||
| Gives the entire field the Wonder Room status for 5 turns. | |||||||||
| Zen Headbutt | ![]() |
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80 | 90 | 20 | ||||
| Has a 20% chance of making the target flinch. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 518 | 68 | 65 | 65 | 125 | 115 | 80 | |
| Max Stats Hindering Nature |
Standard | 143 - 175 | 76 - 105 | 76 - 105 | 130 - 159 | 121 - 150 | 90 - 118 |
| Max Stats Neutral Nature |
Standard | 143 - 175 | 85 - 117 | 85 - 117 | 145 - 177 | 135 - 167 | 100 - 132 |
| Max Stats Beneficial Nature |
Standard | 143 - 175 | 93 - 128 | 93 - 128 | 159 - 194 | 148 - 183 | 110 - 145 |
68
65
65
80
115
125
Mega Gardevoir | |||||
| Picture | |||||
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| Name | Other Names | No. | Type | ||||||||||
| Mega Gardevoir |
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| Classification | Height | Weight | Capture Rate | ||||||||||
| Embrace Pokémon | 5'03" 1.6m |
106.7lbs 48.4kg |
| Abilities: Pixilate | |||||
| Pixilate: Increases the power of Normal-type moves by 20%. It then changes those moves to Fairy-type. | |||||
| Damage Taken | |||||||||||||||||
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| *1 | *1 | *1 | *1 | *1 | *1 | *0.25 | *2 | *1 | *1 | *0.5 | *1 | *1 | *2 | *0 | *1 | *2 | *1 |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 618 | 68 | 85 | 65 | 165 | 135 | 100 | |
| Max Stats Hindering Nature |
Standard | 143 - 175 | 94 - 123 | 76 - 105 | 166 - 195 | 139 - 168 | 108 - 136 |
| Max Stats Neutral Nature |
Standard | 143 - 175 | 105 - 137 | 85 - 117 | 185 - 217 | 155 - 187 | 120 - 152 |
| Max Stats Beneficial Nature |
Standard | 143 - 175 | 115 - 150 | 93 - 128 | 203 - 238 | 170 - 205 | 132 - 167 |
68
85
65
100
135
165
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