|
General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VII Dex | Gen VI Dex | ||
| Champions Pokédex | ||||
| Picture | ||
|
| Abilities: Torrent - Protean (Standard) - Battle Bond (Alternate Greninja Only) | |||||
|
Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%. : Protean: Before the Pokémon uses a move, it becomes a pure Pokémon of that type. This only works once per switch in. Ash-Greninja Ability: Battle Bond: When the user knocks out a target, its Attack, Sp. Attack and Speed stats are boosted by 1 stage once per battle |
|||||
| Evolutionary Chain | |||
|
Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Acrobatics | ![]() |
![]() |
55 | 100 | -- | ||||
| This move's power is doubled if the user isn't holding an item. | |||||||||
| Aerial Ace | ![]() |
![]() |
60 | 101 | -- | ||||
| This move never misses. | |||||||||
| Blizzard | ![]() |
![]() |
110 | 70 | 10 | ||||
| Has a 10% chance of freezing targets. This move never misses in snow. | |||||||||
| Bounce | ![]() |
![]() |
85 | 85 | 30 | ||||
| The user gains the Sky-High status on the turn this move is used then attacks on the following turn. This move has a 30% chance of paralyzing the target. | |||||||||
| Brick Break | ![]() |
![]() |
75 | 100 | -- | ||||
| Removes the Light Screen Reflect and Aurora Veil statuses on the target's side. | |||||||||
| Brutal Swing | ![]() |
![]() |
60 | 100 | -- | ||||
| Chilling Water | ![]() |
![]() |
50 | 100 | -- | ||||
| Lowers the target's Attack stat by 1 stage. | |||||||||
| Counter | ![]() |
![]() |
?? | 100 | -- | ||||
| The user retaliates to deal double the damage it took from an opponent's physical move during the turn this move is used. | |||||||||
| Dark Pulse | ![]() |
![]() |
80 | 100 | 20 | ||||
| Has a 20% chance of making the target flinch. | |||||||||
| Dig | ![]() |
![]() |
80 | 100 | -- | ||||
| The user gains the Underground status on the turn this move is used then attacks on the following turn. | |||||||||
| Dive | ![]() |
![]() |
80 | 100 | -- | ||||
| The user gains the Submerged status on the turn this move is used then attacks on the following turn. | |||||||||
| Double Team | ![]() |
![]() |
-- | 101 | -- | ||||
| Boosts the user's evasiveness by 1 stage. | |||||||||
| Endure | ![]() |
![]() |
-- | 101 | -- | ||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Extrasensory | ![]() |
![]() |
80 | 100 | 10 | ||||
| Has a 10% chance of making the target flinch. | |||||||||
| Facade | ![]() |
![]() |
70 | 100 | -- | ||||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Fling | ![]() |
![]() |
?? | 100 | -- | ||||
| This move's power and effects depend on the user's held item. The held item is lost after this move is used. | |||||||||
| Flip Turn | ![]() |
![]() |
60 | 100 | -- | ||||
| After attacking the user switches out of battle to be replaced by another party Pokémon. | |||||||||
| Giga Impact | ![]() |
![]() |
150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Grass Knot | ![]() |
![]() |
?? | 100 | -- | ||||
| The heavier the target the greater this move's power (ranging between 20 and 120). | |||||||||
| Gunk Shot | ![]() |
![]() |
120 | 80 | 30 | ||||
| Has a 30% chance of poisoning the target. | |||||||||
| Haze | ![]() |
![]() |
-- | 101 | -- | ||||
| Eliminates every stat change on the entire field. | |||||||||
| Helping Hand | ![]() |
![]() |
-- | 101 | -- | ||||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| Hydro Cannon | ![]() |
![]() |
150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Hydro Pump | ![]() |
![]() |
110 | 80 | -- | ||||
| Hyper Beam | ![]() |
![]() |
150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Ice Beam | ![]() |
![]() |
90 | 100 | 10 | ||||
| Has a 10% chance of freezing the target. | |||||||||
| Ice Punch | ![]() |
![]() |
75 | 100 | 10 | ||||
| Has a 10% chance of freezing the target. | |||||||||
| Icy Wind | ![]() |
![]() |
55 | 95 | -- | ||||
| Lowers targets' Speed stats by 1 stage. | |||||||||
| Liquidation | ![]() |
![]() |
85 | 100 | 20 | ||||
| Has a 20% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Low Kick | ![]() |
![]() |
?? | 100 | -- | ||||
| The heavier the target the greater this move's power (ranging between 20 and 120). | |||||||||
| Low Sweep | ![]() |
![]() |
65 | 100 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Mud Shot | ![]() |
![]() |
55 | 95 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Mud-Slap | ![]() |
![]() |
20 | 100 | -- | ||||
| Lowers the target's accuracy by 1 stage. | |||||||||
| Night Slash | ![]() |
![]() |
70 | 100 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Protect | ![]() |
![]() |
-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Quick Attack | ![]() |
![]() |
40 | 100 | -- | ||||
| Rain Dance | ![]() |
![]() |
-- | 101 | -- | ||||
| Summons rain for 5 turns. | |||||||||
| Rest | ![]() |
![]() |
-- | 101 | -- | ||||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Rock Slide | ![]() |
![]() |
75 | 90 | 30 | ||||
| Has a 30% chance of making targets flinch. | |||||||||
| Rock Tomb | ![]() |
![]() |
60 | 95 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Role Play | ![]() |
![]() |
-- | 101 | -- | ||||
| Changes the user's Ability to be the same as the target's. | |||||||||
| Round | ![]() |
![]() |
60 | 100 | -- | ||||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Shadow Sneak | ![]() |
![]() |
40 | 100 | -- | ||||
| Skitter Smack | ![]() |
![]() |
70 | 90 | -- | ||||
| Lowers the target's Sp. Atk stat by 1 stage. | |||||||||
| Sleep Talk | ![]() |
![]() |
-- | 101 | -- | ||||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Sludge Wave | ![]() |
![]() |
95 | 100 | 10 | ||||
| Has a 10% chance of poisoning targets. | |||||||||
| Smack Down | ![]() |
![]() |
50 | 100 | -- | ||||
| If the target is off the ground it gains the Landed status. This move can hit a target that has the Sky-High status. | |||||||||
| Snore | ![]() |
![]() |
50 | 100 | 30 | ||||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Snowscape | ![]() |
![]() |
-- | 101 | -- | ||||
| Summons snow for 5 turns. | |||||||||
| Spikes | ![]() |
![]() |
-- | 101 | -- | ||||
| Gives the opponent's side the Spikes status. | |||||||||
| Substitute | ![]() |
![]() |
-- | 101 | -- | ||||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Surf | ![]() |
![]() |
90 | 100 | -- | ||||
| This move's power is doubled against targets that have the Submerged status. | |||||||||
| Switcheroo | ![]() |
![]() |
-- | 100 | -- | ||||
| The user and the target swap their held items. | |||||||||
| Swords Dance | ![]() |
![]() |
-- | 101 | -- | ||||
| Boosts the user's Attack stat by 2 stages. | |||||||||
| Taunt | ![]() |
![]() |
-- | 100 | -- | ||||
| Gives the target the Taunted status. | |||||||||
| Thief | ![]() |
![]() |
60 | 100 | -- | ||||
| If the user is not already holding an item it steals the target's held item. | |||||||||
| Toxic Spikes | ![]() |
![]() |
-- | 101 | -- | ||||
| Gives the opponent's side the Toxic Spikes status. | |||||||||
| Trailblaze | ![]() |
![]() |
50 | 100 | -- | ||||
| Boosts the user's Speed stat by 1 stage. | |||||||||
| U-turn | ![]() |
![]() |
70 | 100 | -- | ||||
| After attacking the user switches out of battle to be replaced by another party Pokémon. | |||||||||
| Upper Hand | ![]() |
![]() |
65 | 100 | -- | ||||
| Makes the target flinch. This move fails if the target isn't about to use a priority move. | |||||||||
| Water Pulse | ![]() |
![]() |
60 | 100 | 20 | ||||
| Has a 20% chance of confusing the target. | |||||||||
| Water Shuriken | ![]() |
![]() |
15 | 100 | -- | ||||
| The user attacks 2 to 5 times in a row. | |||||||||
| Waterfall | ![]() |
![]() |
80 | 100 | 20 | ||||
| Has a 20% chance of making the target flinch. | |||||||||
| Weather Ball | ![]() |
![]() |
50 | 100 | -- | ||||
| When a weather condition is present this move's power is doubled and its type changes. Harsh sunlight Fire type. Rain Water type. Snow Ice type. Sandstorm Rock type. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 530 | 72 | 95 | 67 | 103 | 71 | 122 | |
| Max Stats Hindering Nature |
Standard | 147 - 179 | 103 - 132 | 78 - 107 | 110 - 139 | 81 - 110 | 127 - 156 |
| Max Stats Neutral Nature |
Standard | 147 - 179 | 115 - 147 | 87 - 119 | 123 - 155 | 91 - 123 | 142 - 174 |
| Max Stats Beneficial Nature |
Standard | 147 - 179 | 126 - 161 | 95 - 130 | 135 - 170 | 100 - 135 | 156 - 191 |
72
95
67
122
71
103
Mega Greninja | |||||
| Picture | |||||
| |||||
| Name | Other Names | No. | Type | ||||||||||
| Mega Greninja |
|
|
![]() |
||||||||||
| Classification | Height | Weight | Capture Rate | ||||||||||
| Ninja Pokémon | 4'11" 1.5m |
88.2lbs 40kg |
| Abilities: Protean | |||||
| Protean: Before the Pokémon uses a move, it becomes a pure Pokémon of that type. This only works once per switch in. | |||||
| Damage Taken | |||||||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| *1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *2 | *1 | *1 | *1 | *0 | *2 | *1 | *0.5 | *1 | *0.5 | *0.5 | *2 |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 630 | 72 | 125 | 77 | 133 | 81 | 142 | |
| Max Stats Hindering Nature |
Standard | 147 - 179 | 130 - 159 | 87 - 116 | 137 - 166 | 90 - 119 | 145 - 174 |
| Max Stats Neutral Nature |
Standard | 147 - 179 | 145 - 177 | 97 - 129 | 153 - 185 | 101 - 133 | 162 - 194 |
| Max Stats Beneficial Nature |
Standard | 147 - 179 | 159 - 194 | 106 - 141 | 168 - 203 | 111 - 146 | 178 - 213 |
72
125
77
142
81
133
|
|




















