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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | |
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Natural Cure - Frisk - Harvest | |||||
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Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle. Frisk: Reveals the foe’s held item. Harvest: The Pokémon has a 50% chance of restoring a consumed berry. During sunshine, this chance increases to 100% |
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| Evolutionary Chain | |
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Ally Switch | ![]() |
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-- | 101 | 16 | -- | |||
| The user switches spots with one of its allies. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Brutal Swing | ![]() |
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60 | 100 | 20 | -- | |||
| Bulldoze | ![]() |
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60 | 100 | 20 | -- | |||
| Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved. | |||||||||
| Burning Jealousy | ![]() |
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70 | 100 | 8 | 100 | |||
| Burns targets if their stats were boosted during the turn this move is used. | |||||||||
| Calm Mind | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Sp. Atk and Sp. Def stats by 1 stage. | |||||||||
| Confuse Ray | ![]() |
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-- | 100 | 12 | -- | |||
| Confuses the target. | |||||||||
| Curse | ![]() |
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-- | 101 | 12 | -- | |||
| Ghost-type: The user loses 1/2 of its max HP to give the target the Cursed status. Non-Ghost-type: Lowers the user's Speed stat by 1 stage and boosts its Attack and Defense stats by 1 stage. | |||||||||
| Dark Pulse | ![]() |
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80 | 100 | 16 | 20 | |||
| Has a 20% chance of making the target flinch. | |||||||||
| Destiny Bond | ![]() |
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-- | 101 | 8 | -- | |||
| The user gains the Destiny Bound status. This move fails if used in succession. | |||||||||
| Dig | ![]() |
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80 | 100 | 12 | -- | |||
| The user gains the Underground status on the turn this move is used then attacks on the following turn. | |||||||||
| Disable | ![]() |
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-- | 100 | 20 | -- | |||
| Gives the target the Move Disabled status for 4 turns. | |||||||||
| Drain Punch | ![]() |
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75 | 100 | 12 | -- | |||
| The user's HP is restored by 1/2 of the damage dealt by this move. | |||||||||
| Earthquake | ![]() |
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100 | 100 | 12 | -- | |||
| This move's power is doubled against targets that have the Underground status. When Grassy Terrain is active this move's power is halved. | |||||||||
| Endure | ![]() |
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-- | 101 | 12 | -- | |||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Energy Ball | ![]() |
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90 | 100 | 12 | 10 | |||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Facade | ![]() |
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70 | 100 | 20 | -- | |||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Focus Blast | ![]() |
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120 | 70 | 8 | 10 | |||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Forest's Curse | ![]() |
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-- | 100 | 20 | -- | |||
| Gives the target the Forest Cursed status. | |||||||||
| Foul Play | ![]() |
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95 | 100 | 16 | -- | |||
| The damage dealt by this move is calculated using the target's Attack stat instead of the user's Attack stat. | |||||||||
| Giga Drain | ![]() |
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75 | 100 | 12 | -- | |||
| The user's HP is restored by 1/2 of the damage dealt by this move. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Grass Knot | ![]() |
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?? | 100 | 20 | -- | |||
| The heavier the target the greater this move's power (ranging between 20 and 120). | |||||||||
| Grassy Glide | ![]() |
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55 | 100 | 20 | -- | |||
| If the user is under the effect of Grassy Terrain this move's priority becomes +1. | |||||||||
| Grassy Terrain | ![]() |
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-- | 101 | 12 | -- | |||
| Turns the entire field into Grassy Terrain for 5 turns. | |||||||||
| Growth | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Attack and Sp. Atk stats by 1 stage. In harsh sunlight these stats will be boosted by 2 stages instead. | |||||||||
| Haze | ![]() |
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-- | 101 | 20 | -- | |||
| Eliminates every stat change on the entire field. | |||||||||
| Hex | ![]() |
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65 | 100 | 12 | -- | |||
| This move's power is doubled if the target has a status condition. | |||||||||
| Horn Leech | ![]() |
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75 | 100 | 12 | -- | |||
| The user's HP is restored by 1/2 of the damage dealt by this move. | |||||||||
| Hyper Beam | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Imprison | ![]() |
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-- | 101 | 12 | -- | |||
| The user gains the Sealing Off status. | |||||||||
| Ingrain | ![]() |
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-- | 101 | 20 | -- | |||
| The user gains the Ingrained status. | |||||||||
| Knock Off | ![]() |
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65 | 100 | 20 | -- | |||
| This move's power is boosted by 50% if the target is holding an item. Causes the target to lose its held item. | |||||||||
| Lash Out | ![]() |
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75 | 100 | 8 | -- | |||
| This move's power is doubled if the user's stats were lowered during the turn this move is used. | |||||||||
| Leaf Storm | ![]() |
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130 | 90 | 8 | -- | |||
| Lowers the user's Sp. Atk stat by 2 stages. | |||||||||
| Leech Seed | ![]() |
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-- | 90 | 12 | -- | |||
| Gives the target the Leech Seeded status. | |||||||||
| Night Shade | ![]() |
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?? | 100 | 16 | -- | |||
| Deals 50 HP of damage. | |||||||||
| Pain Split | ![]() |
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-- | 101 | 20 | -- | |||
| The user adds its remaining HP to the target's remaining HP then splits the total in half for them to share. | |||||||||
| Phantom Force | ![]() |
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90 | 100 | 12 | -- | |||
| The user gains the Concealed status on the turn this move is used then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves. | |||||||||
| Poison Jab | ![]() |
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80 | 100 | 20 | 30 | |||
| Has a 30% chance of poisoning the target. | |||||||||
| Poltergeist | ![]() |
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110 | 90 | 8 | -- | |||
| This move fails if the target isn't holding an item. | |||||||||
| Protect | ![]() |
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-- | 101 | 8 | -- | |||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Psych Up | ![]() |
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-- | 101 | 12 | -- | |||
| The user copies the target's stat changes. | |||||||||
| Psychic | ![]() |
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90 | 100 | 12 | 10 | |||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Psychic Noise | ![]() |
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75 | 100 | 12 | 100 | |||
| Gives the target the Healing Prevented status for 2 turns. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | 8 | -- | |||
| Summons rain for 5 turns. | |||||||||
| Reflect | ![]() |
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-- | 101 | 20 | -- | |||
| Gives the user's side the Reflect status for 5 turns. | |||||||||
| Rest | ![]() |
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-- | 101 | 8 | -- | |||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Rock Slide | ![]() |
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75 | 90 | 12 | 30 | |||
| Has a 30% chance of making targets flinch. | |||||||||
| Round | ![]() |
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60 | 100 | 16 | -- | |||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Safeguard | ![]() |
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-- | 101 | 20 | -- | |||
| Gives the user's side the Safeguard status for 5 turns. | |||||||||
| Scary Face | ![]() |
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-- | 100 | 12 | -- | |||
| Lowers the target's Speed stat by 2 stages. | |||||||||
| Seed Bomb | ![]() |
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80 | 100 | 16 | -- | |||
| Shadow Ball | ![]() |
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80 | 100 | 16 | 20 | |||
| Has a 20% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Shadow Claw | ![]() |
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70 | 100 | 16 | -- | |||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Shadow Punch | ![]() |
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60 | 101 | 20 | -- | |||
| This move never misses. | |||||||||
| Skill Swap | ![]() |
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-- | 101 | 12 | -- | |||
| The user and the target swap their Abilities. | |||||||||
| Skitter Smack | ![]() |
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70 | 90 | 12 | -- | |||
| Lowers the target's Sp. Atk stat by 1 stage. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | 12 | -- | |||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Snore | ![]() |
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50 | 100 | 16 | 30 | |||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Solar Beam | ![]() |
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120 | 100 | 12 | -- | |||
| The user gains the Charging status on the turn this move is used then attacks on the following turn. In harsh sunlight the user does not gain the Charging status and can attack immediately. This move's power is halved in any other weather condition. | |||||||||
| Spite | ![]() |
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-- | 100 | 12 | -- | |||
| Removes 4 PP from the move last used by the target. | |||||||||
| Substitute | ![]() |
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-- | 101 | 12 | -- | |||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sucker Punch | ![]() |
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70 | 100 | 8 | -- | |||
| This move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used. | |||||||||
| Sunny Day | ![]() |
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-- | 101 | 8 | -- | |||
| Summons harsh sunlight for 5 turns. | |||||||||
| Swagger | ![]() |
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-- | 85 | 16 | -- | |||
| Boosts the target's Attack stat by 2 stages and confuses it. | |||||||||
| Thief | ![]() |
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60 | 100 | 20 | -- | |||
| If the user is not already holding an item it steals the target's held item. | |||||||||
| Toxic | ![]() |
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-- | 90 | 12 | -- | |||
| Badly poisons the target. If the user is a Poison type this move will never miss. | |||||||||
| Trailblaze | ![]() |
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50 | 100 | 20 | -- | |||
| Boosts the user's Speed stat by 1 stage. | |||||||||
| Trick | ![]() |
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-- | 100 | 12 | -- | |||
| The user and the target swap their held items. | |||||||||
| Trick Room | ![]() |
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-- | 101 | 8 | -- | |||
| Gives the entire field the Trick Room status for 5 turns. | |||||||||
| Will-O-Wisp | ![]() |
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-- | 85 | 16 | -- | |||
| Burns the target. | |||||||||
| Wood Hammer | ![]() |
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120 | 100 | 16 | -- | |||
| The user takes 1/3 of the damage dealt by this move. | |||||||||
| X-Scissor | ![]() |
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80 | 100 | 16 | -- | |||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 474 | 85 | 110 | 76 | 65 | 82 | 56 | |
| Max Stats Hindering Nature |
Standard | 160 - 192 | 117 - 145 | 86 - 115 | 76 - 105 | 91 - 120 | 68 - 97 |
| Max Stats Neutral Nature |
Standard | 160 - 192 | 130 - 162 | 96 - 128 | 85 - 117 | 102 - 134 | 76 - 108 |
| Max Stats Beneficial Nature |
Standard | 160 - 192 | 143 - 178 | 105 - 140 | 93 - 128 | 112 - 147 | 83 - 118 |
85
110
76
56
82
65
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