#036 Clefable

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Clefable
Japan: Pixy
ピクシー
French: Mélodelfe
German: Pixi
Korean: 픽시
National: #036
Paldea: #---
Kitakami: #153
Blueberry: #---
Male :25%
Female :75%
Fairy-type
Classification Height Weight Capture Rate Base Egg Steps
Fairy Pokémon 4'03"
1.3m
88.2lbs
40kg
251,280 Steps
10 Cycles
Abilities: Cute Charm - Magic Guard - Unaware (Hidden Ability)
Cute Charm: The opponent has a 30% chance of being induced with Attract when using an attack, that requires physical contact, against this Pokémon.
Magic Guard: Prevents all no damage except from direct-attack moves, excluding damage self inflicted from Substitute, Belly Drum, Curse & Pain Split.
Hidden Ability:
Unaware: Foe’s stat modifications are ignored.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
800,000 Points
Fast
140 3 HP Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.5 *2 *1 *1 *1 *0.5 *1 *1 *0 *0.5 *2 *1
Wild Hold Item Egg Groups
 
Fairy
Evolutionary Chain
Cleffa Level Up with Happiness Value at 220 ClefairyUse Moon StoneClefable

Locations

Scarlet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
Violet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
The Teal Mask Scarlet Evolve Clefairy
Tera Raid Battles: 4 Star Raid Battles, 6 Star Raid Battles
Violet Evolve Clefairy
Tera Raid Battles: 4 Star Raid Battles, 6 Star Raid Battles
Flavor Text
Scarlet Said to live in quiet, remote mountains, this type of fairy has a strong aversion to being seen.
Violet It has an acute sense of hearing. It can easily hear a pin being dropped nearly 1,100 yards away.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Metronome Metronome - Normal-type Metronome: Other Move -- 101 10 --
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Meteor Mash Meteor Mash - Steel-type Meteor Mash: Physical Move 90 90 10 20
The target is hit with a hard punch fired like a meteor. This may also boost the user's Attack stat.
Moonblast Moonblast - Fairy-type Moonblast: Special Move 95 100 15 30
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
Life Dew Life Dew - Water-type Life Dew: Other Move -- 101 10 --
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM002 Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
TM003 Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- 100 20 --
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM011 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
TM016 Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10
The target is attacked with a peculiar ray. This may also confuse the target.
TM018 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM019 Disarming Voice Disarming Voice - Fairy-type Disarming Voice: Special Move 40 101 15 --
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
TM022 Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 100 20 --
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
TM023 Charge Beam Charge Beam - Electric-type Charge Beam: Special Move 50 90 10 70
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM033 Magical Leaf Magical Leaf - Grass-type Magical Leaf: Special Move 60 101 20 --
The user scatters curious leaves that chase the target. This attack never misses.
TM034 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 --
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM037 Draining Kiss Draining Kiss - Fairy-type Draining Kiss: Special Move 50 100 10 --
The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
TM041 Stored Power Stored Power - Psychic-type Stored Power: Special Move 20 100 10 --
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
TM042 Night Shade Night Shade - Ghost-type Night Shade: Special Move ?? 100 15 --
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
TM043 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM054 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 100 10 --
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
TM055 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground on the first turn, then attacks on the next turn.
TM058 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM067 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 100 15 10
The target is attacked with a fiery punch. This may also leave the target with a burn.
TM068 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 100 15 10
The target is attacked with an electrified punch. This may also leave the target with paralysis.
TM069 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 100 15 10
The target is attacked with an icy punch. This may also leave the target frozen.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM073 Drain Punch Drain Punch - Fighting-type Drain Punch: Physical Move 75 100 10 --
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
TM074 Reflect Reflect - Psychic-type Reflect: Other Move -- 101 20 --
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM079 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM080 Metronome Metronome - Normal-type Metronome: Other Move -- 101 10 --
The user waggles a finger and stimulates its brain into randomly using nearly any move.
TM081 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM082 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM092 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
TM098 Skill Swap Skill Swap - Psychic-type Skill Swap: Other Move -- 101 10 --
The user employs its psychic power to exchange Abilities with the target.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM109 Trick Trick - Psychic-type Trick: Other Move -- 100 10 --
The user catches the target off guard and swaps the target's held item with its own.
TM114 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM116 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- 101 20 --
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
TM117 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user attacks by letting loose a horribly loud, resounding cry.
TM120 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
TM122 Encore Encore - Normal-type Encore: Other Move -- 100 5 --
The user compels the target to keep using the move it encored for three turns.
TM125 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM126 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TM127 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10
The user attacks by playing rough with the target. This may also lower the target's Attack stat.
TM128 Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 20 --
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
TM129 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- 101 20 --
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM132 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
The user switches places with a party Pokémon in waiting and passes along any stat changes.
TM135 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM139 Misty Terrain Misty Terrain - Fairy-type Misty Terrain: Other Move -- 101 10 --
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
TM141 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn.
TM143 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM158 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM166 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM168 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM178 Gravity Gravity - Psychic-type Gravity: Other Move -- 101 5 --
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
TM181 Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 100 20 --
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
TM191 Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
TM192 Focus Punch Focus Punch - Fighting-type Focus Punch: Physical Move 150 100 20 --
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
TM197 Dual Wingbeat Dual Wingbeat - Flying-type Dual Wingbeat: Physical Move 40 90 10 --
The user slams the target with its wings to inflict damage. The target is hit twice in a row.
TM201 Misty Explosion Misty Explosion - Fairy-type Misty Explosion: Special Move 100 100 5 --
The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.
TM203 Psych Up Psych Up - Normal-type Psych Up: Other Move -- 101 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM204 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TM205 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
TM217 Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 100 10 --
Two turns after this move is used, a hunk of psychic energy attacks the target.
TM220 Meteor Beam Meteor Beam - Rock-type Meteor Beam: Special Move 120 90 10 100
The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
TM227 Alluring Voice Alluring Voice - Fairy-type Alluring Voice: Special Move 80 100 10 --
The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Present Present - Normal-type Present: Physical Move ?? 90 15 -- Details
The user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however.
Wish Wish - Normal-type Wish: Other Move -- 101 10 -- Details
One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.
Tickle Tickle - Normal-type Tickle: Other Move -- 100 20 -- Details
The user tickles the target into laughing, lowering its Attack and Defense stats.
Heal Pulse Heal Pulse - Psychic-type Heal Pulse: Other Move -- 101 10 -- Details
The user emits a healing pulse that restores the target's HP by up to half its max HP.

Move Reminder Only Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
PoundPound - Normal-typePound: Physical Move4010035--
The target is physically pounded with a long tail, a foreleg, or the like.
GrowlGrowl - Normal-typeGrowl: Other Move--10040--
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
SingSing - Normal-typeSing: Other Move--5515--
A soothing lullaby is sung in a beautiful voice that puts the target to sleep.
Defense CurlDefense Curl - Normal-typeDefense Curl: Other Move--10140--
The user curls up and boosts its Defense stat.
SplashSplash - Normal-typeSplash: Other Move--10140--
The user just flops and splashes around to no effect at all...
Sweet KissSweet Kiss - Fairy-typeSweet Kiss: Other Move--7510--
The user kisses the target with a sweet, angelic cuteness that causes confusion.
CharmCharm - Fairy-typeCharm: Other Move--10020--
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
EncoreEncore - Normal-typeEncore: Other Move--1005--
The user compels the target to keep using the move it encored for three turns.
MoonlightMoonlight - Fairy-typeMoonlight: Other Move--1015--
The user restores its own HP. The amount of HP regained varies with the weather.
Follow MeFollow Me - Normal-typeFollow Me: Other Move--10120--
The user draws attention to itself, making all opposing Pokémon take aim only at the user.
Cosmic PowerCosmic Power - Psychic-typeCosmic Power: Other Move--10120--
The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.
GravityGravity - Psychic-typeGravity: Other Move--1015--
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Healing WishHealing Wish - Psychic-typeHealing Wish: Other Move--10110--
The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
CopycatCopycat - Normal-typeCopycat: Other Move--10120--
The user mimics the move used immediately before it. This move fails if no other move has been used yet.
After YouAfter You - Normal-typeAfter You: Other Move--10115--
The user helps the target and makes it use its move right after the user.
Stored PowerStored Power - Psychic-typeStored Power: Special Move2010010--
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
Disarming VoiceDisarming Voice - Fairy-typeDisarming Voice: Special Move4010115--
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Pound Pound - Normal-type Pound: Physical Move 40 100 35 --
Learn as ClefairyLv. 1
The target is physically pounded with a long tail, a foreleg, or the like.
Growl Growl - Normal-type Growl: Other Move -- 100 40 --
Learn as ClefairyLv. 1
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Sing Sing - Normal-type Sing: Other Move -- 55 15 --
Learn as ClefairyLv. 1
A soothing lullaby is sung in a beautiful voice that puts the target to sleep.
Defense Curl Defense Curl - Normal-type Defense Curl: Other Move -- 101 40 --
Learn as ClefairyLv. 1
The user curls up and boosts its Defense stat.
Disarming Voice Disarming Voice - Fairy-type Disarming Voice: Special Move 40 101 15 --
Learn as ClefairyLv. 1
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Splash Splash - Normal-type Splash: Other Move -- 101 40 --
Learn as ClefairyLv. 1
The user just flops and splashes around to no effect at all...
Sweet Kiss Sweet Kiss - Fairy-type Sweet Kiss: Other Move -- 75 10 --
Learn as ClefairyLv. 1
The user kisses the target with a sweet, angelic cuteness that causes confusion.
Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
Learn as ClefairyLv. 1
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Copycat Copycat - Normal-type Copycat: Other Move -- 101 20 --
Learn as ClefairyLv. 1
The user mimics the move used immediately before it. This move fails if no other move has been used yet.
Stored Power Stored Power - Psychic-type Stored Power: Special Move 20 100 10 --
Learn as ClefairyLv. 4
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
Encore Encore - Normal-type Encore: Other Move -- 100 5 --
Learn as ClefairyLv. 8
The user compels the target to keep using the move it encored for three turns.
After You After You - Normal-type After You: Other Move -- 101 15 --
Learn as ClefairyLv. 12
The user helps the target and makes it use its move right after the user.
Moonlight Moonlight - Fairy-type Moonlight: Other Move -- 101 5 --
Learn as ClefairyLv. 24
The user restores its own HP. The amount of HP regained varies with the weather.
Gravity Gravity - Psychic-type Gravity: Other Move -- 101 5 --
Learn as ClefairyLv. 28
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Follow Me Follow Me - Normal-type Follow Me: Other Move -- 101 20 --
Learn as ClefairyLv. 36
The user draws attention to itself, making all opposing Pokémon take aim only at the user.
Cosmic Power Cosmic Power - Psychic-type Cosmic Power: Other Move -- 101 20 --
Learn as ClefairyLv. 40
The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.
Healing Wish Healing Wish - Psychic-type Healing Wish: Other Move -- 101 10 --
Learn as ClefairyLv. 48
The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.




Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 483 95 70 73 95 90 60
Max Stats
Hindering Nature
Lv. 50 155 - 202 67 - 109 70 - 112 90 - 132 85 - 127 58 - 100
Lv. 100 300 - 394 130 - 215 135 - 220 175 - 260 166 - 251 112 - 197
Max Stats
Neutral Nature
Lv. 50 155 - 202 75 - 122 78 - 125 100 - 147 95 - 142 65 - 112
Lv. 100 300 - 394 145 - 239 151 - 245 195 - 289 185 - 279 125 - 219
Max Stats
Beneficial Nature
Lv. 50 155 - 202 82 - 134 85 - 137 110 - 161 104 - 156 71 - 123
Lv. 100 300 - 394 159 - 262 166 - 269 214 - 317 203 - 306 137 - 240
95
70
73
60
90
95

<--- Clefairy #035
Clefairy
#037
Vulpix
Vulpix --->