| Technical Machine Attacks | 
|
| TM001 | Take Down |  |  | 90 | 85 | 20 | -- |  | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM002 | Charm |  |  | -- | 100 | 20 | -- |  | 
					| The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | 
| TM003 | Fake Tears |  |  | -- | 100 | 20 | -- |  | 
					| The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | 
| TM004 | Agility |  |  | -- | 101 | 30 | -- |  | 
					| The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | 
| TM007 | Protect |  |  | -- | 101 | 10 | -- |  | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM017 | Confuse Ray |  |  | -- | 100 | 10 | -- |  | 
					| The target is exposed to a sinister ray that causes confusion. | 
| TM019 | Disarming Voice |  |  | 40 | 101 | 15 | -- |  | 
					| Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | 
| TM022 | Chilling Water |  |  | 50 | 100 | 20 | -- |  | 
					| The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | 
| TM024 | Fire Spin |  |  | 35 | 85 | 15 | 100 |  | 
					| The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | 
| TM025 | Facade |  |  | 70 | 100 | 20 | -- |  | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM029 | Hex |  |  | 65 | 100 | 10 | -- |  | 
					| This relentless attack does massive damage to a target affected by status conditions. | 
| TM030 | Snarl |  |  | 55 | 95 | 15 | -- |  | 
					| The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | 
| TM032 | Swift |  |  | 60 | 101 | 20 | -- |  | 
					| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| TM034 | Icy Wind |  |  | 55 | 95 | 15 | -- |  | 
					| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 
| TM037 | Draining Kiss |  |  | 50 | 100 | 10 | -- |  | 
					| The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. | 
| TM038 | Flame Charge |  |  | 50 | 100 | 20 | -- |  | 
					| Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | 
| TM041 | Stored Power |  |  | 20 | 100 | 10 | -- |  | 
					| The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | 
| TM042 | Night Shade |  |  | ?? | 100 | 15 | -- |  | 
					| The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | 
| TM046 | Avalanche |  |  | 60 | 100 | 10 | -- |  | 
					| This move's power is doubled if the target has inflicted damage on the user in the same turn. | 
| TM047 | Endure |  |  | -- | 101 | 10 | -- |  | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM049 | Sunny Day |  |  | -- | 101 | 5 | -- |  | 
					| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | 
| TM050 | Rain Dance |  |  | -- | 101 | 5 | -- |  | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | 
| TM052 | Snowscape |  |  | -- | 101 | 10 | -- |  | 
					| The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | 
| TM054 | Psyshock |  |  | 80 | 100 | 10 | -- |  | 
					| The user materializes an odd psychic wave to attack the target. This move deals physical damage. | 
| TM055 | Dig |  |  | 80 | 100 | 10 | -- |  | 
					| The user burrows into the ground on the first turn, then attacks on the next turn. | 
| TM059 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 |  | 
					| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 
| TM062 | Foul Play |  |  | 95 | 100 | 15 | -- |  | 
					| The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | 
| TM066 | Body Slam |  |  | 85 | 100 | 15 | 30 |  | 
					| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 
| TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- |  | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM079 | Dazzling Gleam |  |  | 80 | 100 | 10 | -- |  | 
					| The user damages opposing Pokémon by emitting a powerful flash. | 
| TM085 | Rest |  |  | -- | 101 | 5 | -- |  | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM092 | Imprison |  |  | -- | 101 | 10 | -- |  | 
					| If opposing Pokémon know any move also known by the user, they are prevented from using it. | 
| TM094 | Dark Pulse |  |  | 80 | 100 | 15 | 20 |  | 
					| The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | 
| TM103 | Substitute |  |  | -- | 101 | 10 | -- |  | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM107 | Will-O-Wisp |  |  | -- | 85 | 15 | -- |  | 
					| The user shoots a sinister flame at the target to inflict a burn. | 
| TM114 | Shadow Ball |  |  | 80 | 100 | 15 | 20 |  | 
					| The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | 
| TM118 | Heat Wave |  |  | 95 | 90 | 10 | 10 |  | 
					| The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. | 
| TM119 | Energy Ball |  |  | 90 | 100 | 10 | 10 |  | 
					| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | 
| TM122 | Encore |  |  | -- | 100 | 5 | -- |  | 
					| The user compels the target to keep using the move it encored for three turns. | 
| TM125 | Flamethrower |  |  | 90 | 100 | 15 | 10 |  | 
					| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
| TM127 | Play Rough |  |  | 90 | 90 | 10 | 10 |  | 
					| The user attacks by playing rough with the target. This may also lower the target's Attack stat. | 
| TM129 | Calm Mind |  |  | -- | 101 | 20 | -- |  | 
					| The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | 
| TM130 | Helping Hand |  |  | -- | 101 | 20 | -- |  | 
					| The user assists an ally by boosting the power of that ally's attack. | 
| TM132 | Baton Pass |  |  | -- | 101 | 40 | -- |  | 
					| The user switches places with a party Pokémon in waiting and passes along any stat changes. | 
| TM135 | Ice Beam |  |  | 90 | 100 | 10 | 10 |  | 
					| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 
| TM139 | Misty Terrain |  |  | -- | 101 | 10 | -- |  | 
					| This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | 
| TM140 | Nasty Plot |  |  | -- | 101 | 20 | -- |  | 
					| The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | 
| TM141 | Fire Blast |  |  | 110 | 85 | 5 | 10 |  | 
					| The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | 
| TM143 | Blizzard |  |  | 110 | 70 | 5 | 10 |  | 
					| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | 
| TM152 | Giga Impact |  |  | 150 | 90 | 5 | -- |  | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM157 | Overheat |  |  | 130 | 90 | 5 | -- |  | 
					| The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | 
| TM163 | Hyper Beam |  |  | 150 | 90 | 5 | -- |  | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM165 | Flare Blitz |  |  | 120 | 100 | 15 | 10 |  | 
					| The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. | 
| TM168 | Solar Beam |  |  | 120 | 100 | 10 | -- |  | 
					| The user gathers light on the first turn, then blasts a bundled beam on the next turn. | 
| TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- |  | 
					| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
 | 
| TM172 | Roar |  |  | -- | 101 | 20 | -- |  | 
					| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
| TM177 | Spite |  |  | -- | 100 | 10 | -- |  | 
					| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | 
| TM187 | Icicle Spear |  |  | 25 | 100 | 30 | -- |  | 
					| The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. | 
| TM193 | Weather Ball |  |  | 50 | 100 | 10 | -- |  | 
					| This move's type and power change depending on the weather at the time the move is used. | 
| TM195 | Burning Jealousy |  |  | 70 | 100 | 5 | 100 |  | 
					| The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. | 
| TM202 | Pain Split |  |  | -- | 101 | 20 | -- |  | 
					| The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | 
| TM203 | Psych Up |  |  | -- | 101 | 10 | -- |  | 
					| The user hypnotizes itself into copying any stat change made by the target. | 
| TM204 | Double-Edge |  |  | 120 | 100 | 15 | -- |  | 
					| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
| TM212 | Triple Axel |  |  | 20 | 90 | 10 | -- |  | 
					| A consecutive three-kick attack that becomes more powerful with each successful hit. | 
| TM215 | Scorching Sands |  |  | 70 | 100 | 10 | 30 |  | 
					| The user throws scorching sand at the target to attack. This may also leave the target with a burn. | 
| Pre-Evolution Only Moves | 
 
| Ember |  |  | 40 | 100 | 25 | 10 |   |  | Lv. 1 |  | 
				| The target is attacked with small flames. This may also leave the target with a burn. | 
| Disable |  |  | -- | 100 | 20 | -- |   |  | Lv. 4 |   |  | Lv. 4 |  | 
				| For four turns, the target will be unable to use whichever move it last used. | 
| Spite |  |  | -- | 100 | 10 | -- |   |  | Lv. 12 |  | 
				| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | 
| Incinerate |  |  | 60 | 100 | 15 | -- |   |  | Lv. 16 |  | 
				| The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | 
| Confuse Ray |  |  | -- | 100 | 10 | -- |   |  | Lv. 20 |  | 
				| The target is exposed to a sinister ray that causes confusion. | 
| Will-o-wisp |  |  | -- | 85 | 15 | -- |   |  | Lv. 24 |  | 
				| The user shoots a sinister flame at the target to inflict a burn. | 
| Extrasensory |  |  | 80 | 100 | 20 | 10 |   |  | Lv. 28 |   |  | Lv. 28 |  | 
				| The user attacks with an odd, unseeable power. This may also make the target flinch. | 
| Imprison |  |  | -- | 101 | 10 | -- |   |  | Lv. 36 |  | 
				| If opposing Pokémon know any move also known by the user, they are prevented from using it. | 
| Fire Spin |  |  | 35 | 85 | 15 | 100 |   |  | Lv. 40 |  | 
				| The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | 
| Safeguard |  |  | -- | 101 | 25 | -- |   |  | Lv. 44 |  | 
				| The user creates a protective field that prevents status conditions for five turns. | 
| Inferno |  |  | 100 | 50 | 5 | 100 |   |  | Lv. 48 |  | 
				| The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. | 
| Fire Blast |  |  | 110 | 85 | 5 | 10 |   |  | Lv. 52 |  | 
				| The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | 
| Powder Snow |  |  | 40 | 100 | 25 | 10 |   |  | Lv. 1 |  | 
				| The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen. | 
| Ice Shard |  |  | 40 | 100 | 30 | -- |   |  | Lv. 8 |  | 
				| The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | 
| Aurora Beam |  |  | 65 | 100 | 20 | 10 |   |  | Lv. 24 |  | 
				| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | 
| Mist |  |  | -- | 101 | 30 | -- |   |  | Lv. 40 |  | 
				| The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | 
| Aurora Veil |  |  | -- | 101 | 20 | -- |   |  | Lv. 44 |  | 
				| This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing. | 
| Freeze-dry |  |  | 70 | 100 | 20 | 10 |   |  | Lv. 48 |  | 
				| The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. |