#145 Zapdos

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal Sprite
Regular Form Galarian Form
Name Other Names No. Gender Ratio Type
Zapdos
Japan: Thunder
サンダー
French: Électhor
German: Zapdos
Korean: 썬더
National: #145
Paldea: #---
Kitakami: #---
Blueberry: #---
Zapdos is Gender Unknown
Normal Electric-type Flying-type
Galarian Fighting-type Flying-type
Classification Height Weight Capture Rate Base Egg Steps
Electric Pokémon (Kantonian)
Strong Legs Pokémon (Galarian)
5'03" / 5'03"
1.6m / 1.6m
116.0lbs / 128.3lbs
52.6kg / 58.2kg
310,240 Steps
80 Cycles
Abilities: Pressure - Static (Hidden) (Normal Forme) - Defiant (Galarian Form)
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Hidden Ability:
Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.
Galarian Form Abilities:
Defiant: Attack is raised by two stages when the Pokémon has its stats lowered. Doesn't work on self inflicted stat drops or drops from allies
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,250,000 Points
Slow
35 3 Sp. Attack Point(s)
Galarian Form
3 Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *0.5 *2 *0.5 *1 *0 *0.5 *1 *0.5 *2 *1 *1 *1 *0.5 *1
Damage Taken Galarian Form
*1 *1 *1 *2 *0.5 *2 *0.5 *1 *0 *2 *2 *0.25 *1 *1 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
  Zapdos cannot breed
Evolutionary Chain
Zapdos
Alternate Forms
Kantonian FormGalarian Form
Kantonian FormGalarian Form
Zapdos is one of several Pokémon that have Region Forms. If caught in Galar, it will have its Galarian Form

Locations

Scarlet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
Violet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
The Indigo Disk Scarlet Poco Path - Requires Snack from Snacksworth
Violet Poco Path - Requires Snack from Snacksworth

Attacks

Level UpTM & HM

Level Up AnchorsGalarian Standard

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Peck Peck - Flying-type Peck: Physical Move 35 100 35 --
The target is jabbed with a sharply pointed beak or horn to inflict damage.
Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
5 Thunder Shock Thunder Shock - Electric-type Thunder Shock: Special Move 40 100 30 10
The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
10 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
15 Pluck Pluck - Flying-type Pluck: Physical Move 60 100 20 --
The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.
20 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
25 Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10
The user attacks with a prehistoric power. This may also boost all the user's stats at once.
30 Charge Charge - Electric-type Charge: Other Move -- 101 20 --
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
35 Drill Peck Drill Peck - Flying-type Drill Peck: Physical Move 80 100 20 --
A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
40 Roost Roost - Flying-type Roost: Other Move -- 101 5 --
The user lands and rests its body. This move restores the user's HP by up to half its max HP.
45 Discharge Discharge - Electric-type Discharge: Special Move 80 100 15 30
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
50 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
55 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
60 Detect Detect - Fighting-type Detect: Other Move -- 101 5 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
65 Magnetic Flux Magnetic Flux - Electric-type Magnetic Flux: Other Move -- 101 20 --
The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability.
70 Zap Cannon Zap Cannon - Electric-type Zap Cannon: Special Move 120 50 5 100
The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.

Galarian Form Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Peck Peck - Flying-type Peck: Physical Move 35 100 35 --
The target is jabbed with a sharply pointed beak or horn to inflict damage.
Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
5 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 100 15 50
The user attacks with a punch. This may also lower the target's Defense stat.
10 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
15 Pluck Pluck - Flying-type Pluck: Physical Move 60 100 20 --
The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.
20 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
25 Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10
The user attacks with a prehistoric power. This may also boost all the user's stats at once.
30 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
35 Drill Peck Drill Peck - Flying-type Drill Peck: Physical Move 80 100 20 --
A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
40 Quick Guard Quick Guard - Fighting-type Quick Guard: Other Move -- 101 15 --
The user protects itself and its allies from priority moves.
45 Thunderous Kick Thunderous Kick - Fighting-type Thunderous Kick: Physical Move 90 100 10 --
The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.
50 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- 101 20 --
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
55 Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 --
A retaliatory attack that counters any physical move, inflicting double the damage taken.
60 Detect Detect - Fighting-type Detect: Other Move -- 101 5 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
65 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 --
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
70 Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %Form
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
NormalGalarian Form
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
NormalGalarian Form
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM006 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
Galarian Form
The user frightens the target with a scary face to harshly lower its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
NormalGalarian Form
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM012 Low Kick Low Kick - Fighting-type Low Kick: Physical Move ?? 100 20 --
Galarian Form
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
TM014 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
NormalGalarian Form
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
TM020 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 50 100 20 --
Galarian Form
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
NormalGalarian Form
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM027 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
NormalGalarian Form
The user confounds the target with speed, then slashes. This attack never misses.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
NormalGalarian Form
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM039 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 100 20 --
Galarian Form
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM040 Air Cutter Air Cutter - Flying-type Air Cutter: Special Move 60 95 25 --
Normal
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
NormalGalarian Form
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM048 Volt Switch Volt Switch - Electric-type Volt Switch: Special Move 70 100 20 --
Normal
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
NormalGalarian Form
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
NormalGalarian Form
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM051 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
NormalGalarian Form
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
TM058 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
Galarian Form
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM060 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
NormalGalarian Form
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM064 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- 101 20 --
Galarian Form
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
NormalGalarian Form
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM072 Electro Ball Electro Ball - Electric-type Electro Ball: Special Move ?? 100 10 --
Normal
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
NormalGalarian Form
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM082 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
Normal
The user launches a weak jolt of electricity that paralyzes the target.
TM084 Stomping Tantrum Stomping Tantrum - Ground-type Stomping Tantrum: Physical Move 75 100 10 --
Galarian Form
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
NormalGalarian Form
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM087 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
Galarian Form
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM096 Eerie Impulse Eerie Impulse - Electric-type Eerie Impulse: Other Move -- 100 15 --
Normal
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
TM097 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
NormalGalarian Form
The user flies up into the sky on the first turn, then attacks on the next turn.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
NormalGalarian Form
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM113 Tailwind Tailwind - Flying-type Tailwind: Other Move -- 101 15 --
NormalGalarian Form
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
TM118 Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
Normal
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
TM126 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
Normal
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
NormalGalarian Form
The user assists an ally by boosting the power of that ally's attack.
TM132 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
Normal
The user switches places with a party Pokémon in waiting and passes along any stat changes.
TM134 Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
Galarian Form
An all-out attack that becomes more powerful the less HP the user has.
TM136 Electric Terrain Electric Terrain - Electric-type Electric Terrain: Other Move -- 101 10 --
Normal
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
TM147 Wild Charge Wild Charge - Electric-type Wild Charge: Physical Move 90 100 15 --
Normal
The user shrouds itself in electricity and smashes into the target. This also damages the user a little.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
NormalGalarian Form
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM160 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
NormalGalarian Form
The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
NormalGalarian Form
The target is attacked with a powerful beam. The user can't move on the next turn.
TM164 Brave Bird Brave Bird - Flying-type Brave Bird: Physical Move 120 100 15 --
NormalGalarian Form
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
TM166 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
Normal
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM167 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 --
Galarian Form
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
NormalGalarian Form
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM173 Charge Charge - Electric-type Charge: Other Move -- 101 20 --
Normal
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
TM181 Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 100 20 --
Galarian Form
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
TM193 Weather Ball Weather Ball - Normal-type Weather Ball: Special Move 50 100 10 --
Normal
This move's type and power change depending on the weather at the time the move is used.
TM197 Dual Wingbeat Dual Wingbeat - Flying-type Dual Wingbeat: Physical Move 40 90 10 --
NormalGalarian Form
The user slams the target with its wings to inflict damage. The target is hit twice in a row.
TM204 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
Galarian Form
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TM205 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
Galarian Form
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
TM210 Supercell Slam Supercell Slam - Electric-type Supercell Slam: Physical Move 100 95 15 --
Normal
The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
TM213 Coaching Coaching - Fighting-type Coaching: Other Move -- 101 10 --
Galarian Form
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
TM221 Throat Chop Throat Chop - Dark-type Throat Chop: Physical Move 80 100 15 100
Galarian Form
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
TM223 Metal Sound Metal Sound - Steel-type Metal Sound: Other Move -- 85 40 --
Normal
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 580 90 90 85 125 90 100
Max Stats
Hindering Nature
Lv. 50 150 - 197 85 - 127 81 - 123 117 - 159 85 - 127 94 - 136
Lv. 100 290 - 384 166 - 251 157 - 242 229 - 314 166 - 251 184 - 269
Max Stats
Neutral Nature
Lv. 50 150 - 197 95 - 142 90 - 137 130 - 177 95 - 142 105 - 152
Lv. 100 290 - 384 185 - 279 175 - 269 255 - 349 185 - 279 205 - 299
Max Stats
Beneficial Nature
Lv. 50 150 - 197 104 - 156 99 - 150 143 - 194 104 - 156 115 - 167
Lv. 100 290 - 384 203 - 306 192 - 295 280 - 383 203 - 306 225 - 328
90
90
85
100
90
125

Stats - Galarian Zapdos

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 580 90 125 90 85 90 100
Max Stats
Hindering Nature
Lv. 50 150 - 197 117 - 159 85 - 127 81 - 123 85 - 127 94 - 136
Lv. 100 290 - 384 229 - 314 166 - 251 157 - 242 166 - 251 184 - 269
Max Stats
Neutral Nature
Lv. 50 150 - 197 130 - 177 95 - 142 90 - 137 95 - 142 105 - 152
Lv. 100 290 - 384 255 - 349 185 - 279 175 - 269 185 - 279 205 - 299
Max Stats
Beneficial Nature
Lv. 50 150 - 197 143 - 194 104 - 156 99 - 150 104 - 156 115 - 167
Lv. 100 290 - 384 280 - 383 203 - 306 192 - 295 203 - 306 225 - 328
90
125
90
100
90
85

<--- Articuno #144
Articuno
#146
Moltres
Moltres --->